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648 lines
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/ ___/ __ / / / __ \ / / / / / //__/ / //_ \ / __ \ / /
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\_____/ \____/ \____/ \____/ /_/ /_/ /_/ \__/_/ /_/
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April, 1994 _EJournal_ Volume 4 Number 1 ISSN 1054-1055
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There are 646 lines in this issue.
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An Electronic Journal concerned with the
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implications of electronic networks and texts.
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3256 Subscribers in 37 Countries
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University at Albany, State University of New York
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EJOURNAL@ALBANY.bitnet
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CONTENTS: [This is line 19]
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Eliza Meets the Postmodern [ Begins at line 49 ]
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by Norman N. Holland
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Department of English
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University of Florida
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NNH@NERVM.bitnet
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Information about _EJournal_ - [ Begins at line 560 ]
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About Subscriptions and Back Issues
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About Supplements to Previous Texts
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About _EJournal_
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People [ Begins at line 605 ]
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Board of Advisors
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Consulting Editors
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*******************************************************************************
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* This electronic publication and its contents are (c) copyright 1994 by *
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* _EJournal_. Permission is hereby granted to give away the journal and its *
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* contents, but no one may "own" it. Any and all financial interest is hereby*
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* assigned to the acknowledged authors of individual texts. This notification*
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* must accompany all distribution of _EJournal_. *
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*******************************************************************************
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>>>>>>>>>>>>>>>>>>>>>>>>>>>>><<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
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Eliza Meets the Postmodern [l. 49]
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Norman N. Holland
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Already we have a cliche: computers have launched writing into a
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new Gutenberg Age. But already we have a misunderstanding, as is
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so typical of literary theory. Theorists have proclaimed that
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hypertext and multimedia prove various postmodern notions of the
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literary work. This, I think, is not so, but I think the theorists
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do raise a larger question. What *do* the new computer genres
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imply about the postmodern and literary theory?
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_Postmodern_ calls for an extensional definition, a point-to. In
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postmodern literature, I think of the self-reflexive writings of
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Borges, Barth, and Julian Barnes, to mention only Bs. When I read
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_Letters_ or _Flaubert's Parrot_, my mind flickers constantly
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between being absorbed in the story and wondering whether I am
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reading literature or some new hybrid of forms celebrating its own
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hybridity. In the visual arts, I read the Pop Art of Andy Warhol
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or Roy Lichtenstein as asking me to think about the nature of art,
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much as, in a very different way, the "white paintings" of Robert
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Ryman do. I reflect, in a double sense. So with conceptual
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sculpture. Is a set of instructions for making a chair somehow
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artistic in a sense that the chair is not? I admire postmodern
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architecture with its quotation and off-centering and out-sizing of
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traditional forms. Perhaps the most accessible example is Philip
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Johnson's AT&T building: straight international style, but with a
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giant Chippendale curlicue on top. Or Michael Graves' teakettle
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with its deliberate flouting of Bauhaus functionality. In film one
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could mention Jean-Luc Godard, who has always worked with the
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nature of movies. Even a popular film like Arnold Schwarzenegger's
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_Last Action Hero_, plays with the relation between clearly
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imaginary filmic reality, "reality" as represented in realistic
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film, and the differently real worlds of onscreen and offscreen
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audiences. I find it all vibrant, shimmering, disconcerting,
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disorienting-- just fine. [l. 84]
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I like less the usual theories about the postmodern. Most people
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have adopted Frederic Jameson's criteria.^1 [_New Left Review_,
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1984] As I read him, Jameson proposes two qualities to define the
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postmodern. One is the quotation of other material in a spirit of
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"iteration" and parody. The other is de-centering: focusing on
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what is marginal, on the edges; preferring what is associational
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and random to the logical and hierarchical. I think that's all
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true, exemplified in the various works I've mentioned. But I also
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think we can cut deeper.
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We can find a straightforward starting point in that postmodernism
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is a reaction against modernism. What characterized modernism? I
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would say, it was a definition of the work of art as a thing in
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itself, not referring to a reality outside itself (as, say,
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nineteenth-century fiction and painting did). Think of the great
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modernist texts: _Ulysses_, _The Waste Land_, _A la recherche du
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temps perdu_, _The Pisan Cantos_. Think of modern painting from
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early non-objective art to Abstract Expressionism, the massive
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sculptures of Lipschitz or Chillida, the Bauhaus or international
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style in architecture, or a painting like _Guernica_. These
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modernist works are solidly *there*, whole and integral and
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complete. They seem almost defiantly to assert themselves against
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the societies or the previous arts to which the artist was
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reacting.
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Postmodernism reacts in turn against that modernist solidity. The
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postmodern artist turns questioner. What have we here? Is this
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sculpture? Is this a painting? A novel? Why am I doing art? How
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do I make it new? How do *you* complete this skewed work?
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I would sum it up this way. < In postmodern art, artists use as a
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major part of their material > *our* < ideas about what they are
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working with >. Postmodern art addresses the very activity that we
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carry on when we perceive art. It works with our knowledge,
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beliefs, expectations, wishes. It works with the hypotheses we are
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constantly trying out on the world, including works of art. This is
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a concept of the postmodern that places the postmodern historically
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and, to some extent, explains the phenomenon. [l.123]
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Often, the artist evokes our ideas by quotation, as Jameson
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suggests. Often we feel disoriented or surprised, because the
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artist has used those quotations in a jokey, parodying way. Often
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the artist upsets our beliefs or explanations by making things
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off-center, marginalizing what would ordinarily be central, or
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violating familiar ideas of logic or order. In other words,
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Jameson's criteria are sound, but seem arbitrary, even superficial.
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This view provides an underlying rationale for them.
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What then are hypertext and multimedia? Modern or postmodern? Just
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for the record, hypertext means an electronic text such that, when
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you are reading, say, _Great Expectations_ on your computer screen,
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you can "click" on a word in the text and bring up a short essay on
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religion or the penal system in Victorian England or display the
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Marcus Stone illustrations or portraits of Dickens or critical
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essays.^2 [Landow/ Intermedia] In hypertext, the medium is mostly
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text. Multimedia means that, when you are listening to Beethoven's
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Ninth, you can call up the score or related pieces by Beethoven or
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rock and roll versions or a description of life in Vienna in
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1820.^3 [Robert Winter/ Voyager CD/ 1989] With multimedia, you get
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text plus sound plus photographic-quality images. Fundamentally,
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though, hypertext and multimedia are the same, and people combine
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them in the portmanteau word, *hypermedia*.
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Hypermedia have become remarkably rich. _Perseus_ combines
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classical texts with dictionaries, glosses, maps, and architectural
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diagrams, spanning much of ancient Greek literature. _A la
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rencontre de Philippe_ allows the student to enter into (quite
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literally!) the search for an apartment in Paris-- newspaper
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advertisements, answering machines, telephoning, an angry plumber,
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and all. With _Interactive Shakespeare_, the student can "read"
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_Hamlet_ as folio, quarto, gloss, or the cinema versions of
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Laurence Olivier and Franco Zeffirelli. [l. 157]
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Labeling hypermedia as postmodern rests on two claims.^4 [Landow/
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_Hypertext_, etc.] One, hypertext equals webs of text rather than
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linear text. There is no center, no particular starting point.
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That perhaps exaggerates a bit, since we did, after all, start with
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the linear structure called _Great Expectations_. But, it is
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argued, because hypermedia do not require us to follow a centering,
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hierarchical, logical-outline structure, they are postmodern.
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Second, in some forms of hypertext, one reader can annotate the
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text so the next reader can get what the first reader said. This
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electronic co-authorship, it is said, also de-centers, because it
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cancels the centrality of the original author. Here, too, though,
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this is not as exotic as it seems. It is rather like finding a book
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in the library all marked up by a previous user.
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In general, hypermedia simply do electronically what a reader or
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researcher might do "by hand" in a library. That is, one could
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interrupt one's listening to Beethoven's Ninth in a music library
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to consult a score, a biography, or criticism. In a way,
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hypermedia are simply a variorum or a Norton Critical Edition done
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electronically. They are by no means as radical a departure from
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familiar forms as claimed.
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In fact, the hypermedia author can be even more dictatorial than
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the print author. The hypermedia author can control not only the
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visible text, but the very jumps the reader makes within that text
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or to other texts. The author can make unavailable to the reader
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connections or interpretations or intertextualities other than
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those the author chooses.
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For all these reasons the claim that hypermedia somehow validate
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popular notions of the postmodern seems exaggerated. The mere fact
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that you *can* make a text toward which people *can* make
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associative rather than logical, hierarchical connections doesn't
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mean that the text in some intrinsic sense *is* that way. It may
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very well be just the opposite.
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The confusion arises because of the error, endemic in the world of
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literary theory, of attributing to texts what is really action by
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the reader. Texts, finally, are inert objects. They are
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inanimate, powerless, and passive. They don't *do* things. Readers
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act, texts don't.
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One would think this obvious enough, but I hear endlessly in the
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drone of modern literary theory that texts deconstruct their
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apparent meanings or impose other texts or marginalize people or
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de-center themselves. Claims that texts determine our perceptions
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of them fly in the face of modern perceptual psychology and
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cognitive science, which include the very large field of the
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psychology of reading. I once asked our reference librarian to
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check the computer index of the psychological literature (PSYCLIT)
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to see how many articles in psychological journals used _reading_
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in their titles or as keyword. 5000 in eight years! This is not a
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field where one can simply say the text de-centers or deconstructs
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or determines its meaning. 5000 articles say that matters are not
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that simple. [l.213]
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Those who experiment with actual readers and actual texts do come
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to a fairly unanimous conclusion. Most cognitive scientists hold a
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*constructive* view of perceiving, knowing, remembering, and
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reading. That is, you *construe*. You act. You do something.
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More specifically, you do something in two stages. One, you bring
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hypotheses to bear on what you are reading (or perceiving, knowing,
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remembering). You bring pre-existing ideas to bear, and two, you
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get feedback from what you are addressing. Then, are you pleased,
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bored, annoyed, anxious? How you feel about that feedback
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determines how you continue the constructive process.^5 [see Taylor
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and Taylor, 1983]
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If one views reading as the psychologists do, then a lot of
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contemporary literary theory sounds nonsensical. Almost any
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sentence in which the text is the subject of an active verb begins
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to seem silly. Even sentences which separate properties of a text
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(like structure or meaning) from some human's perception of those
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properties sound fishy. Most turn out to be quite confused.
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"Foundationalist" would be an appropriate and fashionable epithet.
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Where does this notion of the active text come from? I think it
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mostly comes from a misreading of Saussure. Postmodern theorists
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have adopted his model of language: a totality of signs in which a
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sound-of-word or signifier produces a meaning or signified.^6
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[Culler, 1976] But this is to take poor old Saussure to a place he
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never intended to go. As he tells us early in his lectures, he was
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trying to produce an account of language free of psychology,
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sociology, anthropology -- a purely linguistic account. Today's
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theorists, however, translate him back into a psychological
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statement about how readers read.
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As a result, most of today's theorists substitute supposed
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activities or properties of the text for what are really activities
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by the reader. This newest idea, that hypermedia are postmodern,
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also mixes up text and reader this way. The theorist focuses on
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the de-centered look and feel of what is on the screen and ignores
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the activity of author and reader that does the de-centering. It
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is, after all, the reader who has to click on a word or choose from
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a menu or stop to listen to the music. All the author does is
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automate choices that readers have always had. If we chose to read
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_Great Expectations_ without interruption or listen to Beethoven's
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Ninth from beginning to end, we would not get the look and feel of
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hypermedia.
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Even the active, annotating reader is only functioning like another
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author. The annotator provides a text for subsequent readers just
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as any other author does. It is a text that subsequent readers can
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read, skim, or ignore-- like any other. [l. 262]
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In short, hypermedia simply use a computer to assist in tasks that
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have always been open to readers. There is no radical change here
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in the nature of literary texts, nor even much change in readers'
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activities. What differences there are are differences in degree,
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not kind. One could, after all, sit down in a college library to
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read _Great Expectations_ and laboriously surround oneself with
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treatises on Victorian prisons, religion, or lawyers. The computer
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just makes that easier.
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Are there electronic texts, though, that are definitively
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postmodern? I think there are, although they are far less
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razzle-dazzle than the hypermedia. Consider the familiar ELIZA
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program. Joseph Weizenbaum invented it back in 1963, naming it for
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the heroine of Shaw's _Pygmalion_.^7 [ACM, 1966] Like Henry
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Higgins, Weizenbaum had taught the computer to talk-- sort of. As
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the "reader" types text onto the screen, the program scans it for
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key words. Then it turns around and displays various texts in
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response to those key words as if it were answering the "reader."
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Although, in principle, ELIZA could be sensitive to thousands of
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such words, it was designed to imitate a Rogerian ("uh-huh") kind
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of psychotherapist. That way, demands on its seeming ability to
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answer would be small. The responses can simply be canned
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sentences. "Yes." "Tell me more." Or the program can respond by
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substituting a word for the key word. The machine hears "mother,"
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perhaps, and asks about "family." At its most sophisticated level,
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the program can reverse or incorporate a typed-in sentence so as to
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make a reply apparently based on an understanding of what has been
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said by the "reader." This is a sample of its dialogue (the
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computer is in capitals): [l. 293]
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I need some help, that much seems certain.
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WHAT WOULD IT MEAN TO YOU IF YOU GOT SOME HELP?
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Perhaps I could learn to get along with my mother.
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TELL ME MORE ABOUT YOUR FAMILY.
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My mother takes care of me.
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WHO ELSE IN YOUR FAMILY TAKES CARE OF YOU?
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My father.
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YOUR FATHER.
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You are like my father in some ways.^8
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[Boden, _AI_, 1977]
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As in that last response from the "reader," people relate to ELIZA
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as though it were another human being, because it *says* things.
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That is why I call it (her?) postmodern. These programs-- texts,
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really --create the illusion that they are animate beings. The
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writer writes them, then takes hands off and leaves them to run on
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their own, just as writers usually do. But the ELIZA programs,
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once their writers let go, then create the illusion of acting more
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or less of their own free will.
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Although very simple, these programs have fooled a lot of people.
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In fact, PARRY, designed to imitate a paranoiac, fooled most of
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the psychiatrists who read its dialogues. Since 1991, the Boston
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Computer Museum has been holding a competition for these humanoid
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programs. The contest stages a "Turing test," the classic
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behaviorist criterion for artificial intelligence. In a
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conversation, can you tell the difference between responses typed
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in by a person and responses generated by a machine? In 1991 and
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1992 more than half the judges mistook one program for a human
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being. Yet the program had been developed by one man in Queens
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and now sells for a couple of hundred dollars. (Interestingly, in
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1993 journalists substituted for lay judges, and nobody was
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fooled.)
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The original ELIZA program was also very simple. It ran in BASIC.
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Even a novice like me could modify it. [l. 339]
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Yet we readily take these relatively uncomplicated programs for
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human. We trust them, so long as they behave fairly reasonably.
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There are many anecdotes. One of the earliest concerns
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Weizenbaum's secretary, who asked him to step outside because she
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was beginning to discuss personal matters with the seeming
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therapist. Conversely, there is a negative Eliza-effect. People
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get quite frustrated and angry when the program fails to behave
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naturally. This tells me (as a psychoanalytic critic) that we are
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dealing with a failure of basic trust. We trust the program
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because it "feeds" us satisfying answers. If it doesn't, we get
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angry. We are experiencing the boundary merger (associated with
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early oral experiences) that we allow in all literary "suspension
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of disbelief."
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As that analogy suggests, readers begin to treat ELIZA programs as
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a kind of literature, particularly as they become more complicated
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than the original, very simple ELIZA. Consider the
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_CONVERSATIONS/ CHARACTER MAKER_ program developed by Janet Murray
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in her creative writing class at MIT.^9 The program offers the
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prospective writer a template on which to create a character.
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That is, the student chooses keywords to which the ELIZA-type
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program is to respond. Then the student specifies answers which
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the program can make (plus priorities for different answers,
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default answers, and so on). The student writer can thus create a
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character: an evasive politician who dodges your questions; a
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Jewish mother who keeps trying to feed you; a lover who is dumping
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you.
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The reader of such a program creates a conversation that is like a
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little short story. The writer, having completed authorship, may
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only have created what amounts to some stock phrases and some
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|
computer code. The final "work of art" is the conversation that
|
||
|
results from what the reader puts into the program. This final
|
||
|
text will be variable, different for every reader and different
|
||
|
for every "reading" by the same reader. This work of art has no
|
||
|
clear boundaries between reader, writer, and text. It is, it
|
||
|
seems to me, completely de-centered. It is finally and
|
||
|
definitively postmodern in that it works wholly with what its
|
||
|
"reader" brings to bear. [l. 379]
|
||
|
|
||
|
Murray is edging her program toward greater sophistication. She
|
||
|
hopes to be able to vary answers according to semantic context, so
|
||
|
that the program will "know" whether _B-I-L-L_ refers to a dun, a
|
||
|
bird, or the President. She hopes to be able to supply the
|
||
|
program with "knowledge," in the form of scripts, so that it will
|
||
|
know what to expect in a restaurant, say, or a department store.
|
||
|
Then, by using story grammars (such as those of Propp or Lakoff),
|
||
|
she can allow the "reader" to move progressively through pieces of
|
||
|
a standard plot like: meet, be tested, overcome obstacle, achieve
|
||
|
goal, receive reward. The plot, again, can depend partly on the
|
||
|
"writer," partly on the "reader," and it will vary for each
|
||
|
reading.
|
||
|
|
||
|
Murray's program is relatively simple. Yet, from the point of
|
||
|
view of literary theory, it seems to me to go beyond much so-
|
||
|
called "Interactive Fiction." One of I.F.'s most talented
|
||
|
practitioners, Robert Coover, described a number of such programs
|
||
|
in the _New York Times Book Review_ (Aug. 29, 1993). Most are like
|
||
|
hypermedia. You choose. You may choose to "click" on this word
|
||
|
or that. As a result, you may get this or that text. You may
|
||
|
choose this ending or that. You may be offered forking paths, and
|
||
|
then you can choose different ways through an otherwise fixed text
|
||
|
from a repertoire of routes. Given permutations and combinations,
|
||
|
that repertoire can become very large.
|
||
|
|
||
|
Basically, though, most interactive fictions are not as fully
|
||
|
interactive as the ELIZA programs. We expect a fixed sequence in
|
||
|
a literary text, and I.F. does change that. But most I.F. texts
|
||
|
allow the reader no more input than the privilege of selection.
|
||
|
Today's I.F. is midway, perhaps, between ELIZA and hypermedia,
|
||
|
between modern and postmodern.
|
||
|
|
||
|
My criterion is, Does the text *do* things, as if it had a will of
|
||
|
its own, when it responds to the reader? If so, then definitely
|
||
|
postmodern. Or does it simply offer a reader choices? If so,
|
||
|
modern. One would have to judge interactive fictions one by one,
|
||
|
but clearly ELIZA and CONVERSATIONS allow readers more input than
|
||
|
merely choosing among passive alternatives. In fact they open up
|
||
|
startling possibilities. [l. 419]
|
||
|
|
||
|
Suppose one were to combine these programs that "talk back" with
|
||
|
virtual reality. That is, you put on a helmet and "see" a space
|
||
|
in which you "move" right and left, up and down, in and out,
|
||
|
through different rooms and passages. Suppose that in that space
|
||
|
there were computer-simulated people. Suppose you could talk to
|
||
|
them in an ELIZA way, and they would talk back, responding
|
||
|
variously to your various words.
|
||
|
|
||
|
What I am describing is "interactive drama" or the OZ project
|
||
|
(under Joseph Bates at Carnegie-Mellon). The technology is very
|
||
|
difficult, even more so than for hypermedia and interactive
|
||
|
fiction, but some of it will almost certainly be feasible within
|
||
|
the next few years. The Boston Computer Museum has a continuing
|
||
|
demonstration of virtual reality (VR), and in October 1993 the
|
||
|
Guggenheim Museum Soho exhibited VR works by a variety of video
|
||
|
and visual artists. You may remember Boopsie doing virtual
|
||
|
shopping in _Doonesbury_ --the goods are virtual but the bills are
|
||
|
real. (An image for late capitalism?)
|
||
|
|
||
|
In one of Project OZ's scenarios, you enter a bus station. You
|
||
|
manage to buy a ticket from a recalcitrant clerk. (ELIZA-type
|
||
|
dialogue here.) A man nearly blind from recent surgery is told by
|
||
|
the surly clerk to fill out forms. (More dialogue. Do you help
|
||
|
him or not?) As he (and you?) work on the forms, a young tough
|
||
|
comes in with a knife and harasses the blind man. (Further
|
||
|
dialogue. Do you intervene?) If you call the clerk's attention
|
||
|
to this, she gives you a gun. (Do you shoot?)
|
||
|
|
||
|
This is a play, and the authors have written lines. But what
|
||
|
lines you hear depend on what you say and do. You are being asked
|
||
|
to make choices, open-ended moral choices, like those of life, not
|
||
|
the multiple-choice options of interactive fiction or hypermedia.
|
||
|
Moreover, your choices have consequences that could frighten you
|
||
|
or reassure you or make you proud. You are acting in a play, like
|
||
|
a character in Pirandello, but the words and actions of this play
|
||
|
change in response to your words and actions. You are being asked
|
||
|
to discover yourself, just as you always are in literature.^10
|
||
|
[Bates, "VR ....," _Presence_, 1992] [l. 458]
|
||
|
|
||
|
The programs and machines to accomplish interactive drama will be
|
||
|
very large and complex. They will happen, I would say, by 1997,
|
||
|
but they have not happened yet. In the meantime, to test out the
|
||
|
ideas behind interactive drama, Bates and his colleagues have
|
||
|
hired human actors to impersonate the machines (which are, of
|
||
|
course, impersonating humans).^11 [Kelso, Weyhrauch, Bates;
|
||
|
"Dramatic Presence," _Presence_, 1993] Surely this is the
|
||
|
ultimate postmodern, de-centered irony.
|
||
|
|
||
|
Whatever the technological problems, though, we can now see that
|
||
|
the ELIZA genre, even the most rudimentary one back in 1963, had
|
||
|
already changed the nature of literature. Why? Because the text
|
||
|
*says* things. Like other literature, the program is created by
|
||
|
an author, and then the author stands back. *Un*like all other
|
||
|
literature, however, this writing then creates the illusion that
|
||
|
it is another human being with a will of its own, independent of
|
||
|
the author whose hands are now off.
|
||
|
|
||
|
The postmodern, properly understood, represents a real shift in
|
||
|
world-view from the modern. Postmodern artists use as their
|
||
|
medium our beliefs, expectations, and desires toward the work of
|
||
|
art. Literature on the computer sometimes adds to such a
|
||
|
postmodernism and sometimes doesn't. Today's hypermedia, for
|
||
|
example, and interactive fiction don't really change anything.
|
||
|
They are dazzling, to be sure, but they are just texts in the
|
||
|
traditional sense. They don't *do* things-- they offer finite
|
||
|
choices. By contrast, the ELIZA programs allow the reader an
|
||
|
infinity of possible responses. Then the ELIZAs speak and act,
|
||
|
seemingly on their own. As a result they differ profoundly from
|
||
|
any literature we have hitherto known. Truly, we are seeing
|
||
|
something new under the sun, something that may even be beyond our
|
||
|
notions of the postmodern.
|
||
|
|
||
|
NOTES [l. 493]
|
||
|
|
||
|
^1 "Postmodernism, or the Cultural Logic of Late Capitalism,"
|
||
|
_New Left Review_ 146 (1984): 53-92.
|
||
|
|
||
|
^2 _The Dickens Web_, Developer: George P. Landow, Environment:
|
||
|
Intermedia 3.5 (Providence RI: Institute for Research in
|
||
|
Information and Scholarship, 1990).
|
||
|
|
||
|
^3 CD Companion to Beethoven Symphony No. 9: A HyperCard/CD
|
||
|
Audio Program_, Developer: Robert Winter, Environment:
|
||
|
HyperCard (Santa Monica CA: Voyager, 1989). Other
|
||
|
multimedia webs deal with Chinese literature, _In
|
||
|
Memoriam_, and the moon.
|
||
|
|
||
|
^4 See, for example, George P. Landow, _Hypertext: The
|
||
|
Convergence of Contemporary Critical Theory and Technology_
|
||
|
(Baltimore: Johns Hopkins UP, 1992), or Edward M. Jennings,
|
||
|
"The Text is Dead; Long Live the Techst" (Review of Landow,
|
||
|
_Hypertext_), _Postmodern Culture_ 2.3 (1992), available on
|
||
|
Internet: PMC-LIST through LISTSERV@ncsuvm.cc.ncsu.edu.
|
||
|
|
||
|
^5 Of the many textbooks in the field, I usually recommend
|
||
|
Insup Taylor and M. Martin Taylor, _The Psychology of
|
||
|
Reading_ (New York: Academic, 1983).
|
||
|
|
||
|
^6 Jonathan D. Culler, _Ferdinand de Saussure_, Modern
|
||
|
Masters Series (London: Fontana, 1976).
|
||
|
|
||
|
^7 "ELIZA--a Computer Program for the Study of Natural
|
||
|
Language Communication Between Man and Machine,"
|
||
|
_Communications of the Association for Computing Machinery_
|
||
|
9 (1966): 36-45.
|
||
|
|
||
|
^8 Margaret A. Boden, _Artificial Intelligence and Natural
|
||
|
Man_ (New York: Basic, 1977), 107.
|
||
|
|
||
|
^9 Developers: Janet H. Murray, Jeffrey Morrow, and Stuart
|
||
|
A. Malone. Cambridge MA: Laboratory for Advanced Technology
|
||
|
in the Humanities, MIT, under development. Environment:
|
||
|
Macintosh.
|
||
|
|
||
|
^10 Joseph Bates, "Virtual Reality, Art, and Entertainment,"
|
||
|
_Presence: The Journal of Teleoperators and Virtual
|
||
|
Environments_ 1.1 (1992): 133-38.
|
||
|
|
||
|
^11 Margaret Thomas Kelso, Peter Weyhrauch, and Joseph Bates,
|
||
|
"Dramatic Presence," _Presence: The Journal of Teleoperators
|
||
|
and Virtual Environments_ 2.1 (1993): 1-15.
|
||
|
|
||
|
Norman N. Holland
|
||
|
Department of English
|
||
|
University of Florida
|
||
|
Gainesville FL 32611-2036 U.S.A.
|
||
|
NNH@NERVM.NERDC.UFL.edu
|
||
|
NNH@NERVM.bitnet
|
||
|
*******************************************************************************
|
||
|
* This essay in Volume 4 Number 1 of _EJournal_ (April, 1994) is (c) copyright*
|
||
|
*1994 by _EJournal_. Permission is hereby granted to give it away. Any and *
|
||
|
*all financial interest is hereby assigned to Norman N. Holland. This notice *
|
||
|
*must accompany all copies of this text. *
|
||
|
*******************************************************************************
|
||
|
|
||
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|
||
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||
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[l. 603]
|
||
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|
||
|
-------------------------------------------------------------------------------
|
||
|
Board of Advisors:
|
||
|
Stevan Harnad Princeton University
|
||
|
Dick Lanham University of California at L. A.
|
||
|
Ann Okerson Association of Research Libraries
|
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Joe Raben City University of New York
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Bob Scholes Brown University
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Harry Whitaker University of Quebec at Montreal
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-------------------------------------------------------------------------------
|
||
|
Consulting Editors - April, 1994
|
||
|
|
||
|
ahrens@alpha.hanover.bitnet John Ahrens Hanover
|
||
|
ap01@liverpool.ac.uk Stephen Clark Liverpool
|
||
|
dabrent@acs.ucalgary.ca Doug Brent Calgary
|
||
|
djb85@albany Don Byrd Albany
|
||
|
donaldson@loyvax Randall Donaldson Loyola College
|
||
|
ds001451@ndsuvm1 Ray Wheeler North Dakota
|
||
|
erdtt@pucal Terry Erdt Purdue-Calumet
|
||
|
fac_askahn@vax1.acs.jmu.edu Arnie Kahn James Madison
|
||
|
folger@watson.ibm.com Davis Foulger IBM - Watson Center
|
||
|
george@gacvax1 G. N. Georgacarakos Gustavus Adolphus
|
||
|
gms@psuvm Gerry Santoro Penn State
|
||
|
nrcgsh@ritvax Norm Coombs RIT
|
||
|
pmsgsl@ritvax Patrick M. Scanlon RIT
|
||
|
r0731@csuohio Nelson Pole Cleveland State
|
||
|
richardj@bond.edu.au Joanna Richardson Bond
|
||
|
ryle@urvax Martin Ryle Richmond
|
||
|
twbatson@gallua Trent Batson Gallaudet
|
||
|
userlcbk@umichum Bill Condon Michigan
|
||
|
wcooper@vm.ucs.ualberta.ca Wes Cooper Alberta
|
||
|
|
||
|
-------------------------------------------------------------------------------
|
||
|
Editor: Ted Jennings, English, University at Albany
|
||
|
Managing Editor: Chris Funkhouser, English, University at Albany
|
||
|
Editorial Asssociate: Jerry Hanley, emeritus, University at Albany
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-------------------------------------------------------------------------------
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University at Albany Computing and Network Services: Ben Chi, Director
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-------------------------------------------------------------------------------
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|
||
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University at Albany State University of New York Albany, NY 12222 USA
|
||
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