115 lines
6.9 KiB
Plaintext
115 lines
6.9 KiB
Plaintext
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JACK NICKLAUS' UNLIMITED GOLF AND COURSE DESIGN
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JACK NICKLAUS' UNLIMITED GOLF AND COURSE DESIGN (phew...you try saying that
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three times fast!) is really two separate packages in one. First, there's the
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golf simulator: Not the best simulation I've ever run across, but it has superb
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graphics, is fairly easy to master, and a lot of fun to play. And then there's
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the course designer: I think "wow" sums it up best. (This review is based on the
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IBM-PC version.)
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JN'S UNLIMITED comes with two courses: Muirfield Village (an actual course in
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Ohio designed by Nicklaus), and Bear's Track (a course designed by Nicklaus
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specifically for this simulator). Other pre-built courses can be purchased
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separately. Diskettes for JN'S GREATEST 18 HOLES OF MAJOR CHAMPIONSHIP GOLF will
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work here and, as you'll see, you can build an infinite number of courses
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yourself and trade courses with friends. (Incidentally, several courses can be
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found in The Gamer's Forum LIBrary 6, three of which were designed by the
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co-author of this game. I'm sure more will be showing up there in the future.)
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You can select Skins or Stroke play, with from one to four players. The
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computer stores a database of players and comes with nine that are pre-defined
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(including, of course, Mr. Nicklaus himself). While you can add more, only a
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total of sixteen player definitions can be saved. Players are defined by gender
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and skill (just "beginner" or "expert"), as well as by which tee (ladies',
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men's, or pro) they use, and their average score for the last ten rounds played.
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You can mix human and computer players, which lets you play around with Jack.
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But be warned: The computer "Jack Nicklaus" is far from perfect, so don't copy
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his moves too closely!
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When you select a course, you'll receive information about current wind and
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course conditions (which can be changed). Now, you can view the course from
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several perspectives. There's an overhead view of the entire course, and you can
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"walk" the course before playing it, examining any (or all) segments from a 3-D
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perspective.
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Ready for action? You'll get an overhead view of the hole you're about to play,
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as well as a tip from Jack on how to play it. If you're a beginner, your club
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will be chosen for you (although you can override the selection); pros must
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always select their own clubs. Study the little meter at the bottom left corner
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of your screen for wind speed and direction, aim your shot, and take a swing.
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There's a "power meter" on the left hand side of the screen. Tap once on the
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mouse (or keyboard), and a bar will start ascending. Your second tap determines
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the amount of power you'll put into the shot, and your third tap determines
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whether your shot will go straight, hook, or slice. This meter is larger than
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similar set-ups found on other golf simulators, which may be one reason why I
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found JN'S UNLIMITED so easy to play.
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You can watch an instant replay of your shots (forward- or reverse-angle), and
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there's a "mulligan" option that allows you to retake a tee shot. When you reach
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the green, a grid (optional) will appear on screen. This grid helps convey the
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3-D layout of the green, which is quite helpful. When you sink your putt, you
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hear a digitized "real" sound, and you view the scorecard. Aside from playing a
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round, you can also choose to practice an individual hole, or practice at either
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the driving range or the practice green.
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Throughout, graphics are first rate, and the ball seems to "behave" normally,
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reacting to changes in topography, sand traps, trees, wind...you name it. This
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program is a very good golf simulator -- not the best on the market, perhaps,
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but one that even by itself would be fun enough to recommend.
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However, this is not Nicklaus's first computer golf game. He already has four
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others available. What sets JN'S UNLIMITED apart from the pack is the Course
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Designer, which is loaded with more features than I can begin to describe in
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this review (but I'll give it a shot).
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Starting from scratch, you can choose from three basic terrains: park,
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mountain, and seaside. Everything -- and I do mean everything -- is
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configurable. Put your course anywhere you want it. Build hills. Destroy hills.
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Put in lakes, re-route rivers, choose from among several different types of
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trees, maybe a house here or there. Then, if you want, edit the objects
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themselves, and "paint" some backgrounds. Call up the Paint-Bucket and change
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things pixel by pixel, or block out areas to fill. In VGA mode, you have sixteen
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colors, six standard "brushes," five alternate "stroke" styles to work with.
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Obviously, you can try to design computer courses based on actual, "real-world"
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courses, or you can go a little crazy, and make courses that'll never exist
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anywhere but in your mind (and on your computer).
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I know, it sounds complicated, doesn't it? And initially, the fact that the
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program comes with a more than 150-page manual would seem to bear that out. But
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the Designer is itself so superbly implemented that I built my first course --
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admittedly not an award-winner, but playable -- without ever looking at the
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docs. It took me perhaps thirty minutes to do eighteen simple holes, and within
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seconds I was playing my course! That's the beauty of JN'S UNLIMITED: The
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structure is so clear and logical that anyone can work it, painlessly.
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The IBM version of the game comes on three 5-1/4" diskettes that can be copied
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onto your hard drive. (3-1/2" diskettes are available separately, by mailing an
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enclosed coupon with $5.00.) Accolade uses a codewheel for copy protection.
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512K of RAM is required, and the program can be controlled either via the
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keyboard or a mouse. (A mouse is highly recommended, especially for the Design
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section.) Sound support is provided for AdLib, CMS, Tandy 3-Voice, Roland MT-32,
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Roland LAPC-1, Casio CT460, and "other MIDI instruments." Aside from sound
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effects, various sections of the game include original music.
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While JN'S UNLIMITED clearly looks best if you have VGA or MCGA graphics, just
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about every video mode is supported (EGA, CGA, MGA, Tandy). VGA graphics are
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superbly detailed, and animation throughout is also top-notch, from the ball
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rolling on the green to the dust stirred up when you land in a bunker.
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JACK NICKLAUS' UNLIMITED GOLF AND COURSE DESIGN is not the ultimate computer
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golf simulator, so if that's all you're interested in, you should look elsewhere
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(perhaps GREG NORMAN'S SHARK ATTACK). It is fun to play, though; I think I've
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logged more rounds at the courses here than in any other golf game I've
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encountered. And, if you're the sort of person who wants to design your own
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courses, or replicate favorite courses you've played in the past, you can't do
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any better than this. The Designer's completeness, as well as its ease of use,
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makes it a clear winner.
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JACK NICKLAUS' UNLIMITED GOLF AND COURSE DESIGN is published and distributed by
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Accolade.
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*****DOWNLOADED FROM P-80 SYSTEMS (304) 744-2253
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