62 lines
3.2 KiB
Plaintext
62 lines
3.2 KiB
Plaintext
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THE FAERY TALE ADVENTURE
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David Joiner is responsible for the programming, music, and art in this
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excellent computer role-playing game from Microillusions. This review is based
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on the Amiga version; IBM-PC version notes follow.
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FAERY TALE is a beautifully drawn and animated simulation of a complex
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fairytale world -- a world of kings, wizards, and princesses. The weapons are
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sword, bow, maze, dirk, and magic tokens. The weapons and tokens are won through
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combat, bought from innkeepers, or found.
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The simulation and animation are realistic in that the character must eat when
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hungry and sleep when tired, or he sinks deeper into swamps and lakes. Arrows
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are seen in their flight. The sword flashes in realistic parry positions. The
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sun rises and sets, and often the character must explore after dark. (There is a
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magic token that enables infrared vision.)
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The world is so large and complex that travel takes a great deal of time in the
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beginning. This may make some game players restless. I was entranced by the
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everchanging scenery, so I didn't find it a drawback. And if you're patient,
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you'll soon discover magic tokens that enable quick travel between points.
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At first, surviving is extremely difficult. The monsters seem to win all the
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time. (No wonder, when they're better armed than you!) But after your character
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has built up a hundred Bravery points, you spend your time exploring, and
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survive quite easily.
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There are several complex mazes that must be thoroughly explored (and important
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objects found) before you can voyage on the ocean or fly through the sky. But
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once you've found your wings, locating the Talisman soon after is assured.
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FAERY TALE will be particularly welcomed by those Amiga players who have
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enjoyed the ULTIMA series and are anxiously awaiting similar CRPGs.
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Note: The first release of the game had a major bug. Symptoms of the bug are
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the screen going black when booting a Saved Game and the character being in the
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middle of an ocean. Also this version would not do a Save Game without a reboot.
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Send the disk back to Microillusions and they will replace it with the later
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release which has a Save without rebooting feature. (And also saves the games
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properly.)
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IBM-PC VERSION NOTES
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THE FAERY TALE ADVENTURE runs on any IBM PC or 100% compatible, and is supplied
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on three 5-1/4" disks and two 3-1/2" disks. The program supports CGA (512K) and
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EGA (640K) modes. You can also use several different controllers: mouse,
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joystick, or keyboard. FAERY TALE can be installed on a hard drive (the program
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uses password protection). The sound is delivered through the IBM speaker.
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My impression of the IBM version of FAERY TALE is simply: _WOW!_ If the Amiga
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version seems as if its beautifully implemented, then the IBM version should
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meet your expectations. FAERY TALE looks a bit dull in CGA mode, but if you have
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EGA...watch out! Everything on screen is drawn very nicely, and the scrolling is
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very smooth. The sound isn't great, but it isn't too bad for an IBM program. The
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game plays the same as it does in the Amiga version. Highly recommended!
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THE FAERY TALE ADVENTURE is published and distributed by Microillusions.
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*****DOWNLOADED FROM P-80 SYSTEMS (304)744-2253
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