87 lines
3.8 KiB
Plaintext
87 lines
3.8 KiB
Plaintext
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(r) this line goes to the ROM only.
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(s) this line is Shared between the ROM, MMC/chip, and Nintendo
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(n) this line connects to the NES cart edge only, and not the ROM
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(w) this line connects to the WRAM only and nowhere else
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MMC5 Chip: (100 pin QFP) [Made by Kevin Horton (khorton@iquest.net)]
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----------
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Only comes in one type: 'MMC5'
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80 51
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.----------------.
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81-| |-50
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| MMC5 |
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100-| |-31
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\----------------'
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1 30
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Pin# Function Pin# Function Pin# Function Pin# Function
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---- -------- ---- -------- ---- -------- ---- --------
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1 - RC0 *1 26 - CHR A11 (n) 51 - PRG A6 (s) 76 - /WE (w)-all
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2 - RC1 *1 27 - CHR A12 (n) 52 - PRG A7 (s) 77 - NC
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3 - RC2 *1 28 - CHR A13 (n) 53 - PRG A8 (s) 78 - NC
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4 - +5V 29 - NC 54 - PRG A9 (s) 79 - M2 (n)
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5 - CHR A0 (s) 30 - NC 55 - PRG A10 (s) 80 - GND
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6 - CHR A1 (s) 31 - CIRAM /CE (n) 56 - VCC of RAM (w)81 - NC
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7 - CHR A2 (s) 32 - CIRAM A10 (n) 57 - +Vbatt 82 - NC
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8 - CHR A3 (s) 33 - CHR /WR (n) 58 - PRG A11 (s) 83 - CE (w)-all
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9 - CHR A4 (s) 34 - CHR /RD (s?) 59 - PRG A12 (s) 84 - CHR D0 (s)
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10 - CHR A5 (s) 35 - /IRQ (n) 60 - PRG A13 (r) 85 - CHR D1 (s)
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11 - CHR A6 (s) 36 - PRG D0 (s) 61 - PRG A14 (r) 86 - CHR D2 (s)
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12 - CHR A7 (s) 37 - PRG D1 (s) 62 - PRG A15 (r) 87 - CHR D3 (s)
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13 - CHR A8 (s) 38 - PRG D2 (s) 63 - PRG A16 (r) 88 - CHR D4 (s)
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14 - CHR A9 (s) 39 - PRG D3 (s) 64 - PRG A17 (r) 89 - CHR D5 (s)
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15 - CHR A10 (r) 40 - PRG D4 (s) 65 - PRG A18 (r) 90 - CHR D6 (s)
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16 - CHR A11 (r) 41 - PRG D5 (s) 66 - PRG A19 (r) 91 - CHR D7 (s)
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17 - CHR A12 (r) 42 - PRG D6 (s) 67 - PRG A13 (n) 92 - NC
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18 - CHR A13 (r) 43 - PRG D7 (s) 68 - PRG A14 (n) 93 - NC
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19 - CHR A14 (r) 44 - +5V 69 - A13 (w)-all# 94 - CHR A0 (r) *2
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20 - CHR A15 (r) 45 - PRG A0 (s) 70 - A14 (w)-all 95 - CHR A1 (r) *2
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21 - CHR A16 (r) 46 - PRG A1 (s) 71 - /CE (w)-0 96 - CHR A2 (r) *2
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22 - CHR A17 (r) 47 - PRG A2 (s) 72 - /CE (w)-1 97 - CL3 *2
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23 - CHR A18 (r) 48 - PRG A3 (s) 73 - NC 98 - SL3 *2
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24 - CHR A19 (r) 49 - PRG A4 (s) 74 - PRG /CE (r) 99 - GND
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25 - CHR A10 (n) 50 - PRG A5 (s) 75 - NC 100 - RC3 *1
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NOTES:
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#: This pins have not been confirmed, and their use has been extrapolated
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by the use of adjacent pins.
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*1: PINS 1,2,3 & 100. These appear to be some form of data input. They are
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un-used on this particular board (Castlevania 3), and their exact
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purpose is unknown; however pin #54 of the cart connects to this extra
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circuitry. this pin only connects to the access port underneath the
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NES unit, so I doubt if this was ever used in any cart.
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*2: PINS 94 thru 98. These set the cart in either SL or CL mode. I have no
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clue what the diffrence between the two modes are; the cart I checked
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(Castlevania 3) was set to CL mode.
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To set to CL mode:
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Connect CHR A0 from the NES to A0 on the CHR ROM.
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Connect CHR A1 from the NES to A1 on the CHR ROM.
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Connect CHR A2 from the NES to A2 on the CHR ROM.
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Connect pins 97 and 98 together.
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Leave pins 94,95 & 96 floating on the MMC5
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To set to SL mode:
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Connect pin 94 of the MMC5 to A0 of the CHR ROM.
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Connect pin 95 of the MMC5 to A1 of the CHR ROM.
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Connect pin 96 of the MMC5 to A2 of the CHR ROM.
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Connect pin 98 to ground.
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Leave pin 97 floating.
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The difference between the two modes is unknown.
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