2039 lines
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2039 lines
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<20><><EFBFBD>ݰ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>۰ <20>۰ <20>۰ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>۰ <20>۰ <20>۰ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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<20>۰ <20>۰<EFBFBD><DBB0><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ܰ <20><><EFBFBD><EFBFBD> <20>۰ <20><><EFBFBD><EFBFBD><EFBFBD>ܰ <20>۰ <20>۰ <20>۰<EFBFBD><DBB0><EFBFBD><EFBFBD>
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<20>۰ <20>۰ <20><><EFBFBD><EFBFBD><EFBFBD>߰ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>۰ <20><><EFBFBD><EFBFBD><EFBFBD>߰ <20>۰ <20> <20>۰ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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<20><><EFBFBD>ݰ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>۰ <20>۰ <20><>۰ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>۰ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>۰ <20><><EFBFBD><EFBFBD><EFBFBD>۰
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<20>۰ <20>۰<EFBFBD><DBB0> <20>۰<EFBFBD>۰ <20>۰ <20>۰ <20>۰<EFBFBD>۰<EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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<20>ݰ <20>ݰ <20>ݰ<EFBFBD>ݰ <20>ݰ ް <20>ݰ<EFBFBD>ݰ <20>ݰ ް <20>ݰް
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ݰ ް ݰ ް ݰ ް ް
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The Journal of IceNET September 1994
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<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ
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<20> Editor's Desk <20>
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<20> The Upper Registers Will (1@6754) <20>
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<20> Managing Editor's Notes Ima Moron (1@9661) <20>
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<20> Letters To The Editors Louie (6@1) <20>
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<20> IceNEWS Op/Ed Forum <20>
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<20> Computer Illiteracy Deacon Blues (2@7653) <20>
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<20> <20>
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<20> Feature Stories <20>
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<20> FrontDoor/WWIV Security Warning Papa Bear (1@5079) <20>
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<20> BBSing vs. Employment: Which Means <20>
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<20> More To YOU? Deacon Blues (2@7653) <20>
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<20> <20>
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<20> WWIV-Specific <20>
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<20> WWIV Utility & Mod Review Papa Bear (1@5079) <20>
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<20> Dealing With Co-Sysops Will (1@6754) <20>
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<20> <20>
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<20> Software/Programming <20>
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<20> Artificial Intelligence - Part Four Louie (6@1) <20>
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<20> Automod: Fast Mod Installation The Regulator (1@6906) <20>
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<20> IBM Press Release on "Warp" Courtesy IBM Corp. <20>
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<20> <20>
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<20> Lite Bytes <20>
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<20> BBS Acronyms & Emoticons in Cyberspace! Papa Bear (1@5079) <20>
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<20> WWIVKahn '94 - A Satire Of WWIVcon '94 Louie (6@1) <20>
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<20> Silly Strings Ima Moron (1@9661) <20>
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<20> <20>
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<20> The IceNEWS Journal Official Writer's <20>
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<20> Guidelines The IceNEWS Staff <20>
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<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ĵ
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<20> IceNEWS Staff For September 1994 <20>
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<20> <20>
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<20> "...Winners of the 1994 WWIVcon Award for Electronic News" <20>
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<20> <20>
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<20> IceNEWS Publisher - Jim 1@1 <20>
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<20> IceNEWS Editor-In-Chief - Will 1@6754 <20>
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<20> IceNEWS Managing Editor - Ima Moron 1@9661 <20>
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<20> <20>
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<20> IceNEWS Contributing Editors <20>
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<20> WWIV-Specific - Papa Bear 1@5079 Lite Bytes - Ima Moron 1@9661 <20>
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<20> <20>
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<20> Editors-At-Large - Louie 6@1 & Chris 1@7668 <20>
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<20> IceNEWS Production - Chris 1@7668 <20>
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<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ĵ
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<20> IceNEWS is always seeking submissions from those who have <20>
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<20> ideas for stories. If you have any ideas that you might <20>
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<20> like to see published, contact any IceNEWS editor or <20>
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<20> subscribe to IceNEWS Beat, subtype IceNEWS, host @1. <20>
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<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> E D I T O R ' S D E S K <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ
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<20> The Upper Registers - "Changing of the Guard" <20> by Will 1@6754
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<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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Since our last issue, we've had a reorganization at IceNEWS. Deacon
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Blues, 2@7653, our previous Editor in Chief, was forced to resign his post in
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order to follow his career. Deacon Blues was probably the main driving force
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behind the reorganization of IceNEWS, and, more than anyone else, should be
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credited with it's current success.
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Over the last eight months, with Deacon at the helm, IceNEWS grew into
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what it is today - a very successful publication, and the winner of the 1994
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WWIVcon award for Best Electronic News. With Deacon gone, I now have the
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difficult task of filling his shoes in the months ahead.
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At the same time, we also lost Spelunker 1@7653, a valued staff member
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from the beginning. While you never saw him in print, his impact was obvious
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on every issue. Spelunker was the person who put heaps of raw text together
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each month, and turned it into a cohesive, readable issue.
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IceNEWS will carry on as before, but we'll all miss the denizens of The
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Cavern.
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------
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In the future, I'll be moving my regular technology rant into this area.
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Three strange things happened this last month, all of which I was
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expecting to happen sooner or later, but with the emphasis on later. First
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off, IBM posted a large second quarter profit. Second off, my mother called to
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report that she had killed a certain persistent woodchuck which I had been
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hearing stories about for the past three years. Third, I went to MacWorld, the
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largest single assemblage of Macintosh users (and fanatics) on the East Coast,
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and probably anywhere else, with the possible exception of the Apple corporate
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headquarters.
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Since I'm not a Macintosh enthusiast, I was generally provided a cold
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shoulder from the other show goers (of course, this was partly due to the IBM
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shirt I was wearing). Still, I was able to see how the other side lives, and
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also see where the Macintosh platform is heading.
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IBM and Macintosh are generally regarded as the only two major platforms,
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roughly equal in most ways. Other computing environments, such as the wide
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variety of UNIX based systems, and the Amiga platform, are almost always
|
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classified as permanent niche players, and this is just about correct. The
|
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main, bipolar, view of this situation is, at best, lopsided. The actual fact
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is that IBM type computers outnumber the Macintosh by a factor of nine to one.
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In the most recent available sales figures, both Compaq and IBM sold hundreds
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of thousands more PCs apiece than Apple sold Macintoshes. With the rest of the
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PC industry factored into the equation, the disparity becomes obvious.
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Macintosh ads aside, the installed base and level of available software for
|
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the IBM platform simply dwarfs anything else currently available.
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It was obvious to the people at MacWorld, as well. In my conversations
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with show regulars, I learned that the general attitude was much darker this
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year than in any ones previous. The general impression was also that
|
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attendance had dropped significantly (elbowing my way through the crowds, I
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found this hard to believe). The prognosis for the future of the company and
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the platform was not as cheery as it was this time last year, when Apple was
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triumphantly rolling out the Newton PDA (Personal Digital Assistant), destined
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to fizzle when it hit the general marketplace.
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Apple itself seems to share the same views. One Apple analyst stated that
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Apple had approximately sixty days to find a strategic and manufacturing
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partner, or be left to languish in niche markets, such as Desktop Publishing
|
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and Image Editing, where the Macintosh already has a strong, if not
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unassailable, foothold. Apple has not managed to crack the business market
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beyond the art department, which might turn out to be the company's undoing.
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As of this writing, two weeks after the convention itself, Apple has yet to
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find a manufacturing partner, or a licensee for it's Macintosh Operating
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System. After holding the platform proprietary for so long, Apple, in finally
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offering to make the OS available, is being rebuffed. Thanks to the boom in
|
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Microsoft Windows (and, to a lesser extent, OS/2) systems, there simply isn't
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any positive benefit to taking the time to license and adapt the Macintosh
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Operating System.
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While all the goodies were in the Apple Pavilion outside the World Trade
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Center, Apple was lacking a knockout product. The two centerpieces of this
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area of the show were Apple's new e-World online service, and the first major
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upgrade of the Macintosh Operating System in three years - System 7.5. The
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Newton, last year's centerpiece, was relegated to a corner where an Apple
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representative was giving a hands on demonstration. While both of these
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products fill a need, and System 7.5 provides some potentially attractive new
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features, this will not be enough to catapult the Macintosh into the office,
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where Apple needs it to be.
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----------
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It's back to school this month for a lot of our readers. BBSing and
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telecommunications are playing a rapidly increasing role in the operation and
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expansion of the education system in the United States. Schools, and even
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subsections of schools, such as a school newspaper or computer club, have been
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putting up BBSes at an astonishing rate. Two issues ago, we ran an article by
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Chris, one of our Contributing Editors, on running a WWIV BBS in a school
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environment. Now, we'd like to know what else people are doing with
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Telecommunications in the education environment. If you'd like to contribute
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something on the subject, send us an email (the addresses are on the
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masthead). We'd like to go into detail on the subject in the October issue.
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Well, that wraps up my take for this issue. We've got some great stuff
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coming up - and now, I give you the September, 1994 IceNEWS!
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<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ
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<20> Managing Editor's Comments <20> by Ima Moron 1@9661
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<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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I would like to take the byte space to thank our out going Editor In
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Chief Deacon Blues. Thank you Deacon, you were brilliant. I am going to welcome
|
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our new Editor In Chief of the IceNEWS Journal, Will 1@6754 of IceNET. We've
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also lost Spelunker - our beloved ascii layout editor. Both Deacon and
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Spelunker will be missed by myself.
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This is my issue of the journal. I had put out a call for articles of
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user interest. The journal staff responded beautifully with many informative
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articles for the sysops and users of IceNET. I know that this issue is
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technically light, but what can you expect from the Lite Bytes Editor?
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If you have any comments about the content of this issue, please send
|
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those in E-mail to 1@9661, Ima Moron. Now on with this issue!
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<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ
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<20> Letters to the Editor <20> by Louie #6@1, Will 1@6754, and Ima Moron 1@9661
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|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
Doc, 1@5413 writes:
|
|||
|
|
|||
|
To whomever reads this:
|
|||
|
|
|||
|
I read in a previous letter to the editor that there is talk of a WWIV
|
|||
|
channel on the Internet Relay Chat (IRC). Is this in existence now? If so,
|
|||
|
what day and time? I know there are some forums on AOL and GEnie, but I'm not
|
|||
|
on any of these. I would *LOVE* to be able to chat with other sysops in real
|
|||
|
time, and I think IRC is a good way to do this. If there aren't any opposition
|
|||
|
how about an informal meeting on IRC (for those of you who do have the access)
|
|||
|
one day or say once a week. (or whenever you log on to IRC for that matter,
|
|||
|
heh)
|
|||
|
|
|||
|
Well, How 'bout it? :)
|
|||
|
|
|||
|
IceNEWS Editor-In-Chief, Will 1@6754, responds:
|
|||
|
|
|||
|
There's been a lot of revived interest recently in having a WWIV chat
|
|||
|
session on the IRC. Veldar, who organized the initial chat several months ago,
|
|||
|
and myself have been discussing timing for a regularly scheduled session.
|
|||
|
A proposal has also been made, by The Doctor, for a general-use session,
|
|||
|
#WWIV. For now, just try /JOIN #WWIV whenever you're on the IRC, and see
|
|||
|
if anyone's there. And hold on, since we're working on putting together a
|
|||
|
regular session.
|
|||
|
|
|||
|
|
|||
|
Abbot Layamon, 1@3602, writes regarding Louie's Online Story article
|
|||
|
|
|||
|
Hello Louie! I enjoyed your article on running an online story. The Abbey
|
|||
|
has had an online storyline since I put the system back up in march. The
|
|||
|
Cloisters is set on a parallel world in a quasi-medieval setting. The central
|
|||
|
location is the Abbey of St. Gwynefort, in the southwest corner (roughly) of
|
|||
|
the kingdom of Albion. I agree with almost all of the suggestions you made. A
|
|||
|
story sub can, however, be networked if certain strict criteria are met.
|
|||
|
Cloisters is networked to three other boards. That's only so that the sysops
|
|||
|
of those boards can post from their own systems rather than from mine, and
|
|||
|
access is restricted. That would be the first criterion. A story sub can be
|
|||
|
netted if it is privately distributed for the subscribing sysops' convenience.
|
|||
|
The other criterion is the establishment of a companion discussion sub. In my
|
|||
|
case, Cloisters Strategic Discussion is a place for participants to hash out
|
|||
|
their characters and suggest or comment on storyline developments. Come to
|
|||
|
think of it, a strategic discussion sub would be a good idea for a companion
|
|||
|
to any storyline sub, especially a highly structured one. It also gives the
|
|||
|
host sysop a chance to post "administrivia" like the map(s) and the cast of
|
|||
|
characters. I have a map of the hostel area of the abbey, the abbey itself,
|
|||
|
and a map of the kingdom in which the abbey is found. the hostel map lets the
|
|||
|
"guests" know where their rooms are in relation to each other. The abbey map
|
|||
|
shows, not surprisingly, the layout of the abbey and some of the grounds. That
|
|||
|
way, if, say Baroness Morgana wishes to go to the herb garden, she knows that
|
|||
|
she has to go through the hostel's main dining hall, through the refectory and
|
|||
|
kitchens, and thence out the door to the herb garden. the kingdom map is good
|
|||
|
for giving an idea of the terrain and of the relative distances between
|
|||
|
different points. For example, it is roughly the same distance between the
|
|||
|
Abbey and Castle Shiredale as it is between Castle Shiredale and Horstede (the
|
|||
|
capitol), and the distance between the Abbey and the capitol is roughly the
|
|||
|
same as the distance from the Abbey to the major port city of Carcassone in
|
|||
|
the southeast. The cast of characters comes in very handy. after all, there's
|
|||
|
more than just me and the eight regular posters. Abbots need support staffs to
|
|||
|
run abbeys, so, there's a prior, a cellarer, a cook, an infirmarer, a
|
|||
|
hospitaller (the fellow who is in charge of an abbey's hostel), a prior, a
|
|||
|
provisioner, a herbalist, and so on. the other players have created other
|
|||
|
characters as needed. all told, there are about 80 names on the cast, not all
|
|||
|
of which are in play at the same time (obviously). I could go on, but I think
|
|||
|
I have been longwinded enough. After all, this letter is almost half the
|
|||
|
length of your article.
|
|||
|
|
|||
|
Pax, Abbot Layamon.
|
|||
|
|
|||
|
Abbey of St. Gwynefort (306)-934-3460
|
|||
|
Gutenberg Project, Internet Wiretap, OTA etexts
|
|||
|
|
|||
|
Editor At Large Louie #6 @1 responds to Pax 1@3602
|
|||
|
|
|||
|
I would like to thank Abbot Layamon for setting me straight about Network
|
|||
|
On-line Story subs really being possible. I guess I did not really give the
|
|||
|
idea all that much thought. He does indeed seem to have a good method there at
|
|||
|
the Abbey of St. Gwynefort for doing it.
|
|||
|
|
|||
|
|
|||
|
River Dragon, 1@9504, writes:
|
|||
|
|
|||
|
Louis,
|
|||
|
|
|||
|
I am River Dragon, I sysop in Toronto, Canada who wishes to thank Wayne
|
|||
|
Bell for implementing the Abnormal Irq Ports/Base addresses for WWIV and the
|
|||
|
minority of people like myself who have problems with this nonstandard IRQ
|
|||
|
port. While I do not know exactly why It's non-standard, I am grateful that it
|
|||
|
was implemented (Now if only some ONLINE-GAME MAKERS would implement it :). In
|
|||
|
my time, I have tried 6 different types of BBS Programs, all the while I kept
|
|||
|
my WWIV as a backup, knowing it was reliable. EzyCom, Maximus, Telegard,
|
|||
|
Wildcat, Opus... You name it, I've tried it! but I found the only program that
|
|||
|
was truly user friendly and configurable was WWIV. I have operated my WWIV BBS
|
|||
|
for a little over 3 years now and know how time consuming at frustrating
|
|||
|
running a BBS can be. After dealing with Problem Users [Yeesh, I think I get
|
|||
|
them ALL calling my board!] I need something I can truly Rely on, which I
|
|||
|
found in WWIV. Over the three years I have been registered I have enjoyed
|
|||
|
following and implementing many of the WWIV Modifications that come in over
|
|||
|
the Modnet and have become an experienced TC++ programmer. Along with Irq
|
|||
|
Problems with other BBS programs, I have tried to install over 50 doors on my
|
|||
|
board, and would like to share my expertise with those of you who share in the
|
|||
|
problem I have. If you are looking for a high-paced door that works well with
|
|||
|
the nonstandard IRQ, you should try Global Wars, my users love it and it is
|
|||
|
SIMPLE to configure, and the new Trade Wars 2002 v2. No disrespect to the
|
|||
|
Martins in any way, but I say its High Time [yeesh, I sound like my father
|
|||
|
now!] that they implemented IRQs.. Oh well, As long as its in now. And in
|
|||
|
conclusion, I wish to repeat my thanks to Wayne Bell for making such an
|
|||
|
excellent and configurable program. Have a Nice Day ya'll!
|
|||
|
|
|||
|
River Dragon
|
|||
|
1@20564 WWIVnet 1@9504 ICEnet
|
|||
|
|
|||
|
Lite Bytes Editor, Ima Moron, 1@9661, responds:
|
|||
|
|
|||
|
Dear River Dragon,
|
|||
|
|
|||
|
You're right! The Martins have implemented non-standard IRQ settings for
|
|||
|
their Tradewars 2002 v2.0 and up. Within TEdit, item "O" there is an option
|
|||
|
for editing the comport addresses. After choosing "O" you will be taken to a
|
|||
|
second menu where item "G" will allow you to correct the COM address problem
|
|||
|
you mentioned here. In earlier versions, if you were a registered user of
|
|||
|
Tradewars, you could have e-mailed the Martins for a "fix" or fossil driver.
|
|||
|
As a matter of fact RD, most chains now allow fossil drivers to be installed
|
|||
|
as a TSR to drive your comports when the chain(s) are called. Perhaps the
|
|||
|
IceNEWS Journal will run a fossil driver article in a future issue...? If so,
|
|||
|
I'm certain the article will be a big help to you and others.
|
|||
|
|
|||
|
Ima....
|
|||
|
|
|||
|
|
|||
|
Kipper, 1@5917, writes regarding Packet Radio:
|
|||
|
|
|||
|
A few months ago you did an article in IceNEWS about Packet Radio, and I
|
|||
|
was wondering if you had any more information on that subject. It would be
|
|||
|
much appreciated. Thanks.
|
|||
|
|
|||
|
|
|||
|
IceNEWS Managing Editor for September, Ima Moron, 1@9661, responds:
|
|||
|
|
|||
|
Dear Kipper,
|
|||
|
|
|||
|
You betch-em', below is a listing of public access BBSs that specialize
|
|||
|
in answering FAQ questions. These BBSs have information files for downloading
|
|||
|
that will answer your questions about hardware, software, licenses, area
|
|||
|
groups to assist you, etc.. You may also send feedback to the sysop so that
|
|||
|
you can interpret the below listed net-mail addresses;
|
|||
|
|
|||
|
FOR INFO CONTACT:
|
|||
|
|
|||
|
ARRL
|
|||
|
225 Main Street
|
|||
|
Newington, Conn. 06111
|
|||
|
Voice (203) 666-1541
|
|||
|
BBS (203) 666-0578 14400/N-8-1
|
|||
|
=================================
|
|||
|
|
|||
|
This is a list of all groups that regularly discuss amateur packet radio.
|
|||
|
For newsgroups, join the group through use of your news reader. For mailing
|
|||
|
lists, add a '-request' to the end of the list name to request subscriptions.
|
|||
|
For listserv groups, send mail to 'listserv' at the node which contains the
|
|||
|
list. The first line of the mail should be 'SUBSCRIBE groupname yourname'.
|
|||
|
Send the command 'help' for more information.
|
|||
|
|
|||
|
rec.radio.amateur.packet (Newsgroup): General discussions involving
|
|||
|
Packet Radio.
|
|||
|
|
|||
|
rec.radio.amateur.misc (Newsgroup): General amateur radio discussion.
|
|||
|
Usually does not contain any particular information about Amateur Packet
|
|||
|
Radio.
|
|||
|
|
|||
|
rec.radio.amateur.policy (Newsgroup): Discussion of regulation policies
|
|||
|
regarding every aspect of amateur radio. Occasionally deals with policies of
|
|||
|
packet coordination and legal issues of packet radio.
|
|||
|
|
|||
|
rec.radio.swap (Newsgroup): General For-Sale for any radio equipment.
|
|||
|
Occasionally will have packet equipment for sale. Recommended location for any
|
|||
|
amateur packet radio for-sale items.
|
|||
|
|
|||
|
info-hams@ucsd.edu (Listserv group): A digest redistribution of the
|
|||
|
rec.radio.amateur.misc Usenet discussion.
|
|||
|
|
|||
|
packet-radio@ucsd.edu (Listserv group): A digest redistribution of the
|
|||
|
rec.radio.amateur.packet Usenet discussion.
|
|||
|
|
|||
|
ham-policy@ucsd.edu (Listserv group): A digest redistribution of the
|
|||
|
rec.radio.amateur.policy Usenet discussion
|
|||
|
|
|||
|
hs-modem@wb3ffv.ampr.org (Mailing list): Discussion of high speed modems
|
|||
|
and radios available and future plans. Also includes discussion of networking
|
|||
|
using high speed modems.
|
|||
|
|
|||
|
tcp-group@ucsd.edu (Mailing list): Group discussion of technical
|
|||
|
developments of TCP/IP over packet radio and use of the NOS TCP/IP programs.
|
|||
|
|
|||
|
gateways@uhm.ampr.org (Mailing list): Discussion of current gateways and
|
|||
|
future plans for gateways. May deal with sensitive internetworking issues.
|
|||
|
|
|||
|
listserv@knuth.mtsu.edu has several interesting mailing lists available:
|
|||
|
|
|||
|
Ima....
|
|||
|
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ
|
|||
|
<20> The IceNEWS Op/Ed Forum - "Computer Literacy" <20> by Deacon Blues 2@7653
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
"Now repeat after me... Random Access Memory... ROM... BIOS..."
|
|||
|
-- commercial for Compaq computers --
|
|||
|
|
|||
|
How computer literate are we? Well, if you had enough knowledge to set up
|
|||
|
a BBS, join a network and maintain a connect, and look in your data files for
|
|||
|
this publication, you're more computer literate than the average person. Trust
|
|||
|
me on this. Over the course of this past winter, I found out first hand for
|
|||
|
myself just how computer literate (or illiterate, as this case may be) some of
|
|||
|
today's high school grads really are.
|
|||
|
|
|||
|
I'm a student at a local business institute and part of my curriculum
|
|||
|
included a requisite class on introductory computer concepts. What the school
|
|||
|
considered "introductory" was learning how to use DOS and an integrated
|
|||
|
software package that included spreadsheet, database, word processing, and
|
|||
|
graphing programs. Now I'm no computer whiz myself, but even I was not
|
|||
|
intimidated by the course outline for the class.
|
|||
|
|
|||
|
At the start of the semester, there were a total of 28 students in the
|
|||
|
class representing curricula such as Secretarial, Medical Secretarial,
|
|||
|
Business Management, Computer Systems Management, Travel & Tourism Management
|
|||
|
(my field), and Electronic Technology. The machines in our lab were old 8088s
|
|||
|
that were not networked and had no hard drives; they all booted off of the
|
|||
|
5.25 low density floppy a: drive. This is where the fun began.
|
|||
|
|
|||
|
Out of the 28 class students, 5 (including myself _and_ the teacher) had
|
|||
|
previous computer experience and 2 (excluding myself and the teacher) owned a
|
|||
|
computer at home. When these 2 were asked how much they knew about the
|
|||
|
operations of their machines both replied that they knew little. They had
|
|||
|
bought "package deals" which had come complete with pre-loaded software. All
|
|||
|
they knew was that they turned the power switch on and the thing worked.
|
|||
|
|
|||
|
Neither knew how to actually install a program or what a directory
|
|||
|
listing looked like (in fact, they didn't even know what a directory was). In
|
|||
|
short, these people did not know a game port from an airport.
|
|||
|
|
|||
|
The teacher was ready to slap himself in the head as neither him nor I
|
|||
|
had ever seen a room full of so many people who knew so little about
|
|||
|
computers. Being a cosysop and having experience with computer illiterate
|
|||
|
newbies from my BBS dealings, I immediately identified with the plight the
|
|||
|
teacher was facing and offered any help I could give him. No matter what this
|
|||
|
guy said to the other students and how he simplified things he might as well
|
|||
|
have been speaking Greek to 90% of the class.
|
|||
|
|
|||
|
At the end of the very first class nearly everyone's heads were visibly
|
|||
|
spinning (I swear, some students actually appeared to stagger out of the class
|
|||
|
disoriented and glassy-eyed) and about all the teacher did was to go over
|
|||
|
simple components (like disk drives, CPUs, peripherals, etc.) and try to
|
|||
|
explain what an operating system (DOS) was and touch on some simple commands
|
|||
|
(like DIR). The next time the class met, 4 people had dropped the course and
|
|||
|
the teacher decided to put off teaching DOS for the moment and try to teach
|
|||
|
the integrated software instead as at least some of the people had some
|
|||
|
experience or base knowledge of one of the integrated programs.
|
|||
|
|
|||
|
The next time the class met, the teacher gave everyone a DOS disk and had
|
|||
|
everyone load it up. He then had everyone type the directory listing command
|
|||
|
to show them what one looked like. Then he had us load in the integrated
|
|||
|
software. He told everyone that in order to use the programs they would need
|
|||
|
to load DOS first, then load the integrated software.
|
|||
|
|
|||
|
For about 9 of the next 12 weeks, about half of the students continued to
|
|||
|
take the teacher literally, thinking that they must not only load DOS but do a
|
|||
|
DIR as well before they could insert and load the integrated software. About a
|
|||
|
quarter of the remainder failed to grasp the concept of loading DOS before
|
|||
|
attempting to load their other software and cries of "Mr. Sparks, what's wrong
|
|||
|
with my machine?" were a regular event. By mid-term, the size of the class had
|
|||
|
dwindled to 14 students.
|
|||
|
|
|||
|
As the weeks rolled by and I alternated between burning through my class
|
|||
|
exercises and running around helping the teacher deal with the remaining
|
|||
|
dunderheads who couldn't understand why you can't insert letters in a numeric
|
|||
|
data field, I came to the dawning realization that the more the world turns
|
|||
|
toward computer technology, the deeper of a hole this country's work force is
|
|||
|
going to be in. These students were all high school graduates and all from
|
|||
|
fields of study that rely heavily on the daily use of computers in some way,
|
|||
|
shape, or form and they were wallowing miserably in about the most basic and
|
|||
|
simple computer class you could get. It was time for my head to spin now.
|
|||
|
|
|||
|
Oh, by the way, we never did learn about DOS. It had taken everyone the
|
|||
|
entire 12 weeks of the class (which met twice a week for sessions lasting one
|
|||
|
hour and fifty minutes) to get through their assignments on the four basic
|
|||
|
integrated software programs and the teacher ran out of time. Two people were
|
|||
|
even still working on old assignments the class before the final exam while
|
|||
|
the teacher was giving a final review. For the last class, 9 people (myself
|
|||
|
included) showed up to take the final exam. Nine out of an original 28
|
|||
|
students.
|
|||
|
|
|||
|
In case you're wondering, everyone who took the final passed (it was joke
|
|||
|
simple, a rehash of 4 previous assignments). Those who dropped the class
|
|||
|
avoided nothing as it's a requisite, so they only delayed the inevitable and
|
|||
|
passed up on having a class with an incredibly easy-going and undemanding
|
|||
|
teacher. I hope they all get into a class taught by a real stiffy.
|
|||
|
|
|||
|
My whole point to this rambling is that it is very clear (at least, to
|
|||
|
me) that computer training must become a requisite course at the high school
|
|||
|
level, if not earlier. Otherwise, I feel that the fiasco that I witnessed at
|
|||
|
the collegiate level will become a more common and unfortunate occurrence.As I
|
|||
|
alluded to before, I'm no computer genius and I got through the class alive
|
|||
|
and passed the final. To think that there are people who are fresh out of high
|
|||
|
school (I've been out for nearly 15 years now) and couldn't cope with a
|
|||
|
simpleton class is scary. Real scary.
|
|||
|
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> F E A T U R E S T O R I E S <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ
|
|||
|
<20> Front Door/WWIV Security Warning Article <20> by Papa Bear 1@5079
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
Recently I set up my BBS to work with Front Door. I did this as an
|
|||
|
exercise, to simply see if I could tame that program without too many
|
|||
|
problems. The experience will most likely serve as a cornerstone to a later
|
|||
|
article from me on how to make WWIV FIDOnet capable. So I'm not going to write
|
|||
|
any instructions about how to setup Front Door right now. Instead, I have a
|
|||
|
*very* important article for those of you who are setting up Front Door, or
|
|||
|
already have Front Door running successfully.
|
|||
|
|
|||
|
I found a weak point with using Front Door with WWIV. It only comes about
|
|||
|
under specific circumstances, but it can cause MASSIVE confusion on your BBS,
|
|||
|
and can also be a possible security breach. What happens is this: If your
|
|||
|
shrink your BBS to run an online game (this problem does not occur if you do
|
|||
|
NOT shrink the BBS), two files are created that allow the BBS to retain
|
|||
|
certain information that lets it continue to operate normally when the game is
|
|||
|
exited. These files are RETURN.WWV (RETURN.001, RETURN.002, etc. for multi
|
|||
|
node) and STAT.WWV (STAT.001, STAT.002, etc.). Your computer will also have to
|
|||
|
boot into Front Door or load Front Door before WWIV for this to happen. If a
|
|||
|
user is in an online game, and the machine *for whatever reason* gets rebooted
|
|||
|
(or, if you're using a multitasker, the window they're in gets shut down),
|
|||
|
like you might do for a lock-up, it causes this to happen: Front Door gets
|
|||
|
loaded (the RESTORE.WWV and STAT.WWV files are still there, because when you
|
|||
|
rebooted, they didn't get erased). When you receive your next HUMAN caller,
|
|||
|
the BBS loads. When the BBS loads, it loads into the account of the person who
|
|||
|
was online when the machine was reset, BYPASSING the logon procedures. This
|
|||
|
means ANY account, even a *SYSOP* or *COSYSOP* account, if that was the
|
|||
|
account that just happened to be active at the time when the machine was
|
|||
|
reset! The solution is simple. In your startup batch file for Front Door (mine
|
|||
|
is called FDOOR.BAT) simply place these three lines at the top:
|
|||
|
|
|||
|
if exist c:\WWIV\*.wwv del c:\WWIV\*.wwv
|
|||
|
if exist c:\WWIV\return.0* del c:\WWIV\return.0*
|
|||
|
if exist c:\WWIV\stat.0* del c:\WWIV\stat.0*
|
|||
|
|
|||
|
Make sure the drive and path point to your main BBS directory.
|
|||
|
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ
|
|||
|
<20> BBSing vs. Employment: <20>
|
|||
|
<20> Which Means More To YOU? <20> by Deacon Blues 2@7653
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
More often than not, a sysop is a person who runs their BBS as a hobby on
|
|||
|
their own free time and at their own expense. Most sysops find running a BBS
|
|||
|
to be a rather fun and challenging thing to do as much as they find it to be a
|
|||
|
hobby. One generally considers his or her "free time" to be their own to do
|
|||
|
what they wish with. If that means running a BBS, so be it. There are many
|
|||
|
worse activities one can be engaging in while working on idle time. While most
|
|||
|
consider their free time to be a right of life, Tandy Corporation seems to
|
|||
|
think differently.
|
|||
|
|
|||
|
Rochelle Skwarla was one of the thousands of people who fall into the
|
|||
|
category of "Modemer." She was a co-sysop of a BBS that operated out of her
|
|||
|
home in San Louis Obispo, California. She was also an employee of the local
|
|||
|
Radio Shack, a division of Tandy Corporation. On May 14, she was advised in
|
|||
|
the form of a written notification by her employer that she should consider
|
|||
|
shutting down her modem or leave the company.
|
|||
|
|
|||
|
According to Ms. Skwarla, she was told that the operation of a free
|
|||
|
(donation optional) BBS was a "conflict of interest" and that she should
|
|||
|
choose between her BBSing or her job. She asked her supervisor, Radio Shack
|
|||
|
District Manager Joseph Provenzano, just what options she had if she decided
|
|||
|
not to discontinue her supposedly conflicting activity. She claims that she
|
|||
|
was told by Provenzano that she could be transferred to another store, one
|
|||
|
approximately 35 miles away from her home. She asked if she was transferred if
|
|||
|
she would receive a guaranteed number of hours due to the 70 mile round trip.
|
|||
|
Skwarla was reportedly told "no."
|
|||
|
|
|||
|
Skwarla believed that the order was a ridiculous one, and one in which
|
|||
|
she would be a loser no matter what she decided to do. If she bowed to the
|
|||
|
requests of her superiors, she gave away the right to do whatever she wanted
|
|||
|
in her free time that Tandy Corporation might feel is also in conflict with
|
|||
|
the interest of the company. If she did not stop BBSing and was transferred,
|
|||
|
it would have been very easy for her, working for minimum wage, to not make
|
|||
|
enough money to cover the transportation costs to the store she would be
|
|||
|
transferred to if her hours were not guaranteed.
|
|||
|
|
|||
|
Skwarla decided to hold her ground and not let her employer tell her
|
|||
|
what she could or could not do on her own personal time away from work.
|
|||
|
According to Skwarla, in a formal press release made later, she voiced her
|
|||
|
disagreement with Provenzano's decision and kept up her BBSing activity. The
|
|||
|
week following her decision, her hours were reduced to 15. The following week,
|
|||
|
her hours had been cut to eight and one-half. Then, according to Skwarla, on
|
|||
|
May 27, she was informed that her services would no longer be required.
|
|||
|
|
|||
|
To date and to my knowledge, there has been no official response about
|
|||
|
this from anyone at Tandy Corporation or by Provenzano. What make all of this
|
|||
|
seem strange is that John Roach, CEO and Chairman of Tandy, wrote in a
|
|||
|
Tandy-published corporate publication title "Tandy Trends" regarding "the
|
|||
|
Right to Choose, the Right to Own, and the Right to Access the Information
|
|||
|
Superhighway." In his statement in the publication, he urged readers to
|
|||
|
contact congressional offices to voice a negative opinion on a number of bills
|
|||
|
being introduced into Congress that he felt were potentially restrictive to
|
|||
|
communication. Yet it is exactly that that has been done by Tandy with the
|
|||
|
Skwarla case.
|
|||
|
|
|||
|
While the reporting of this incident has been decidedly one-sided (due to
|
|||
|
the lack of response by Tandy officials), it does not appear to be the first
|
|||
|
time that a Radio Shack employee may have been asked to discontinue
|
|||
|
extracurricular activities while working for Tandy. Let us examine the case of
|
|||
|
Tom Moore.
|
|||
|
|
|||
|
Mr. Moore is a resident of Homosassa Springs, Florida, who, "many years
|
|||
|
ago," decided that he wanted to apply for a job at the local Radio Shack.
|
|||
|
After being successfully interviewed and hired for employment, Moore was
|
|||
|
presented with the obligatory pile of various federal, state, and corporate
|
|||
|
information forms to complete and sign. Along with the usual legal mumbo-jumbo
|
|||
|
was a form that Moore thought was rather unusual.
|
|||
|
|
|||
|
The form stated that should Moore produce "any original product" while
|
|||
|
employed by Radio Shack that he would be bound to turn over "any and all
|
|||
|
rights to said original product to Radio Shack, a division of Tandy
|
|||
|
Corporation." Moore asked just what "any original product" may be. After all,
|
|||
|
that is a pretty broad sounding statement. Moore was told that this could
|
|||
|
range from the software that he was writing for his Atari ST-based BBS (I
|
|||
|
guess that WAS years ago...) to any song that he wrote for his "garage band"
|
|||
|
that might one day make it big someday, both of which he had casually
|
|||
|
mentioned at his interview regarding his hobbies and interests.
|
|||
|
|
|||
|
Moore says that he signed the form regardless because he needed the job
|
|||
|
at the time. He also says, to be fair, that Radio Shack never did take
|
|||
|
anything that he produced. He believed that this was partly because of the
|
|||
|
fact that nothing he did in his free time while made any measurable amount of
|
|||
|
money for him, if any at all. However, Moore also admits to not making it a
|
|||
|
policy to discuss his leisure time activities whenever at work. Moore also
|
|||
|
notes that his parting was amicable and that he has held several sales jobs
|
|||
|
since.
|
|||
|
|
|||
|
In fairness, Tandy is not the only major corporation that has a policy of
|
|||
|
this type. Policies such as claiming rights to any original product produced
|
|||
|
by employees are seen mainly as a safeguard by the employer against
|
|||
|
development of a substantially profitable product conceived of while in the
|
|||
|
employ of the company or corporation. While I can see the employer's point if
|
|||
|
this concept was conceived of and developed while "on the clock" with the
|
|||
|
employer and therefore at the expense of the company, or with the use of any
|
|||
|
equipment owned by the company, I believe that an employer should not have the
|
|||
|
right to tell someone what he or she can or cannot do or have any right over
|
|||
|
any successful product that is conceived or developed by an employee while he
|
|||
|
or she is not "on the clock."
|
|||
|
|
|||
|
There are many lines of work where the employer can intrude upon an
|
|||
|
employee while one their leisure time. Police officers, fire fighters, and
|
|||
|
doctors are three high-profile ones. There are other employers that can tell
|
|||
|
an employee what he or she cannot do on their own free time. An example of
|
|||
|
this would be secret or government work which an employee is instructed
|
|||
|
not to discuss with certain people, if at all. In situations such as those, I
|
|||
|
believe that the intrusion is acceptable. However, I fail to see how an
|
|||
|
employer can seriously expect to be able to say that they want an employee to
|
|||
|
turn over rights to any original product that is not conceived, developed, and
|
|||
|
marketed using company time, equipment, or resources.
|
|||
|
|
|||
|
The fact that companies and corporations are allowed to maintain such
|
|||
|
policies shows the need for further attention to be given to this matter by
|
|||
|
the proper authorities as well as by prospective employees of companies that
|
|||
|
have such policies. Employers should not be allowed to hold the rights to any
|
|||
|
original product that an employee may make while not on "company time" and
|
|||
|
without using company resources and equipment to conceive, develop, or market
|
|||
|
the product. This is called "free enterprise" and it is one of the ideals that
|
|||
|
this country was founded on.
|
|||
|
|
|||
|
Further, employers should not be able to dictate to an employee what he
|
|||
|
or she can or cannot do with their leisure time while not at work that does
|
|||
|
not harm or detract from the employer. An employer should not be able to tell
|
|||
|
an employee that he or she cannot use a modem, or be a sysop, or a musician,
|
|||
|
or a programmer while at home, in their own spare time. That is called
|
|||
|
"freedom," and is another ideal that this country was founded on.
|
|||
|
|
|||
|
In her press release, Rochelle Skwarla stated that she was uncertain if
|
|||
|
she was going to take legal action regarding her dismissal from her Radio
|
|||
|
Shack job. Unfortunately, the release was dated in early June and I have seen
|
|||
|
nothing since and do not know what, if anything, ever came out of the matter.
|
|||
|
If she did decide to litigate, I wish her the best of luck with her case.
|
|||
|
|
|||
|
Let these examples serve notice to all of those who currently hold or are
|
|||
|
currently seeking jobs with major corporations. Read what you sign. Ask
|
|||
|
questions. If a policy is not clear, ask for a clarification. And, if it comes
|
|||
|
down to it, make a decision about what is more important to you; your free
|
|||
|
time and anything that you do with it, or your job.
|
|||
|
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> W W I V - S P E C I F I C <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ
|
|||
|
<20> WWIV Utilities and Modification Review <20> by Papa Bear 1@5079
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
NAME OF MOD/UTILITY BEING REVIEWED: StripIt
|
|||
|
AUTHOR'S NAME/HANDLE : Starship Trooper / Matt Hucke
|
|||
|
VERSION NUMBER : 2.11
|
|||
|
VERSION DATE (.EXE date stamp) : 05/26/94
|
|||
|
OVERALL SCORE : 9
|
|||
|
INSTALLATION : 9
|
|||
|
DOCUMENTATION : 9
|
|||
|
PRESENTATION : 10
|
|||
|
EASE OF USE : 8
|
|||
|
|
|||
|
STATED PURPOSE OF MOD/UTILITY: ------------------------------ Network2
|
|||
|
preprocessor to remove ANSI, taglines, etc., from incoming net packets, and
|
|||
|
delete messages from specified users, of specified types. v2.11 is much faster
|
|||
|
and features a full-screen, colorful appearance. Extremely configurable.
|
|||
|
|
|||
|
REVIEWER'S PRO COMMENTS: ----------------------- Have you ever wanted to
|
|||
|
get rid of those annoying ANSI's, except on certain subboards. How about those
|
|||
|
dweebs that place CTRL-G bell codes in the taglines? Speaking of taglines,
|
|||
|
what about those "tags from hell"?
|
|||
|
|
|||
|
Are you getting really obnoxious posts from a certain user out there in
|
|||
|
modem-land? Tired of seeing WWIV instead of the proper WWIV?
|
|||
|
|
|||
|
Me too. That's why I first got this program, because it promised to
|
|||
|
"correct" these things for me, and a whole lot more. And it did. Once
|
|||
|
installed, it does it's work seamlessly during network packet tossing. You
|
|||
|
need not do anything else, unless you want to change it later.
|
|||
|
|
|||
|
The program excels at removing ANSI, bells, WWIV, taglines, from incoming
|
|||
|
posts. It will also remove routing information from messages which can be a
|
|||
|
God-send if you extract a lot of E-Mail and MODs like me. By doing all of
|
|||
|
this, it saves disk space. Here's a short look at my logs for one day:
|
|||
|
|
|||
|
IceNET: Deleted 0 msgs ( 0b) ans=62 tag=30073 path=65900
|
|||
|
|
|||
|
WW4net: Deleted 0 msgs ( 0b) ans=1618 tag=23062 path=66614
|
|||
|
|
|||
|
WWIVlink: Deleted 0 msgs ( 0b) ans=0 tag=848 path=17242
|
|||
|
|
|||
|
So just on these net connects, I've saved 205,479 bytes of disk space. I
|
|||
|
estimate in a single DAY, it approaches 1Mb. (8 nets -- multiple callouts)
|
|||
|
30Mb a month of disk space saved from using this program. Nothing to sneeze
|
|||
|
at!
|
|||
|
|
|||
|
This program will also let you filter out entire messages from any single
|
|||
|
user on any net, a single node, or an entire network (even if gating in via a
|
|||
|
different network).
|
|||
|
|
|||
|
REVIEWER'S CON COMMENTS: ------------------------ The bad news? Well, it
|
|||
|
configurability is also its downfall, in a way. Its so configurable as to be
|
|||
|
confusing at times. It seems that unless you're a programmer, you'll not truly
|
|||
|
understand some of the ways that it can be set up. The documentation can be a
|
|||
|
bit cryptic at times. Especially for someone who doesn't RTFM as they should.
|
|||
|
Even for a person like me, who reads docs for pleasure, I had to keep going
|
|||
|
over certain portions to truly understand what was going on.
|
|||
|
|
|||
|
FINAL THOUGHTS: --------------- If you host subboards, then you may want
|
|||
|
to seriously consider this. If your skeptical of the set up problems, then
|
|||
|
wait a while, StarShip Trooper assures me that upcoming versions will be
|
|||
|
easier to deal with.
|
|||
|
|
|||
|
REVIEW WRITTEN BY : Papa Bear / Tracy L. Baker NET ADDRESS(ES) :
|
|||
|
1@11579.ww4net, 1@5079.ice/tardis, 1@2.sexnet 1@11.nocalnet, 1@15061.WWIVlink,
|
|||
|
1@5051.void net(); 1@10.qlink REVIEWER'S SYSTEM : 386SX-33, DRDOS 6.0,
|
|||
|
DESQview 2.6, QEMM 7.0, WWIV 4.23 HEAP FREE @ //STAT : 271k
|
|||
|
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ
|
|||
|
<20> Dealing With Co-Sysops <20> by Will 1@6754
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
There comes a time, in the evolution of a BBS system, when the level of
|
|||
|
work and maintenance that a sysop is required to do becomes a massive drain
|
|||
|
on the Sysop's time. As any experienced system operator will admit - there are
|
|||
|
times when you need someone else to take some of the drudgery out of running a
|
|||
|
BBS. That someone else, of course, is your Co-Sysop.
|
|||
|
|
|||
|
Almost every Bulletin Board system I've ever called has had a Co-Sysop,
|
|||
|
usually from the day it opened, or at least shortly thereafter. However, not
|
|||
|
every Co-Sysop really pulls their weight around the system. While a good
|
|||
|
Co-Sysop is a valuable tool to running a BBS without suffering from Sysop
|
|||
|
Burnout, what do you do if your Co is just taking up space, and enjoying the
|
|||
|
status?
|
|||
|
|
|||
|
When people have a problem with a Co-Sysop, it usually starts at the
|
|||
|
beginning of the relationship. While it's of course possible for a previously
|
|||
|
enthusiastic Co to simply loose interest in doing the job, at that point they
|
|||
|
generally don't have too many objections to retiring from the position and
|
|||
|
allowing someone else to take their place. In my own experience, trouble's
|
|||
|
most likely to occur when you ask a personal friend to fill the office. While
|
|||
|
there are many exceptions to this approach is not generally a good idea. When
|
|||
|
you're friends with your Co, you don't want to risk straining the friendship
|
|||
|
by demoting him or her down to normal user status, or appointing another
|
|||
|
Co-Sysop to "help out." I've seen friendships fall when this does happen.
|
|||
|
Usually, the urge to invite your friend of xx years, who you introduced to
|
|||
|
BBSing, is quite strong, and many new Sysops fall victim to it, not really
|
|||
|
analyzing how well their friend will actually be able to do the job, and what
|
|||
|
to do about it if he or she can't.
|
|||
|
|
|||
|
Of course, knowing your prospective Co-Sysop personally does have some
|
|||
|
advantages. For instance, you know that they won't try anything sneaky, or
|
|||
|
downright malignant, if you see them, and have the opportunity to throttle
|
|||
|
them, every day of the week. You can get together locally, and you can usually
|
|||
|
feel much more secure about giving them higher access. And of course, not all
|
|||
|
friends make bad Co-Sysops. Recently, I gave two friends of mine Co-Sysop
|
|||
|
access while I was going to be out of the country for a few weeks. I closed
|
|||
|
the BBS to new users (you don't, generally speaking, have to do this if you
|
|||
|
have a good Co who can validate the new accounts for you, but there had been
|
|||
|
some stuff going on in the area, and I thought it wise), and the three people
|
|||
|
with CoSysop access did an excellent job of keeping the BBS running at it's
|
|||
|
normal level without any major snags of slowdowns at all.
|
|||
|
|
|||
|
The best results I've had from a Co-Sysop, however, is from one I've
|
|||
|
never met, and have talked to voice perhaps three times. I'd also made the
|
|||
|
mistake, when I first opened a BBS, of asking a good friend (whom I'd
|
|||
|
introduced to BBSing, etc) to be my CoSysop. In this case, it was probable
|
|||
|
that NOT doing so would strain our friendship. When that came to it's obvious
|
|||
|
conclusion, I went several months without an active Co-Sysop. However, I kept
|
|||
|
my eye on various people on the system, and found one who knew WWIV, was
|
|||
|
responsible, and could write well. He'd been a user on the BBS for around a
|
|||
|
year, and had been one of the first people to logon, in the first couple
|
|||
|
months of the BBS' existence. I hired him.
|
|||
|
|
|||
|
The advantage of having upgraded a user to the Co-Sysop seat is that
|
|||
|
there's no danger of recoil. While I've gotten to know him quite well in the
|
|||
|
past year or so, and certainly like him, if for some reason I do need to
|
|||
|
downgrade him from Co-Sysop status, I can do it without qualms. As it stands
|
|||
|
right now, I don't think I'm going to need to - he's done an excellent job,
|
|||
|
headed off several potential crises while I've been away on trips, and in
|
|||
|
general taken a large amount of work off my hands.
|
|||
|
|
|||
|
As for the duties of a Co-Sysop, there's an amazing amount that can be
|
|||
|
done. For instance, File Directories tend, with time, to become unsorted
|
|||
|
jumbles. I have one of my Co-Sysops sort them whenever they see a new upload,
|
|||
|
and at the same time have them call duplicates, improve descriptions, etc.
|
|||
|
Message areas can also use some assistance at times. I have my Co-Sysops
|
|||
|
delete any offensive messages that they come across.
|
|||
|
|
|||
|
Another case: I'd started a sub (Tradewars Expert Discussion), that I
|
|||
|
personally wasn't very interested in, but a user was. After that user left, I
|
|||
|
was stuck with a popular networked message base that I didn't want to network
|
|||
|
validate (but the sub needed it, and had gained about sixty subscribers at
|
|||
|
that point). In this case, I looked at who played Tradewars, and promoted one
|
|||
|
of the major players to Sub-Op status. This one spiraled out of control - he
|
|||
|
went from Tradewars junkie to the Sysop of a very nice (and quite popular with
|
|||
|
game players) board in it's own right.
|
|||
|
|
|||
|
Of course, a Co-Sysop is most useful when you can't be their to mind the
|
|||
|
BBS itself. When the Sysop goes on a trip, for instance, the BBS will grind
|
|||
|
itself to a halt if there isn't anyone to grease the wheels. You can easily
|
|||
|
forward validation email to a Co-Sysop's account, and have him or her handle
|
|||
|
network validations, questions, user disputes, as well. I found a great
|
|||
|
utility called "Connection Editor", by Wraith Technologies, that allows my
|
|||
|
Co-Sysop edit CALLOUT.NET without shelling to DOS (the only downside is that
|
|||
|
it requires revealing your Sysop password. Since all my sensitive functions
|
|||
|
have secondary passwords attached, and he doesn't have the 255 SL anyway, this
|
|||
|
is not a major headache).
|
|||
|
|
|||
|
Obviously, a Co-Sysop is a great person to have around, as long as you've
|
|||
|
picked the right one. While there are exceptions to every rule, in life as
|
|||
|
well as in BBSing, picking a good CoSysop can probably be regarded as one of
|
|||
|
the most difficult choices that a Sysop has to make. However, the risk is
|
|||
|
almost definitely worth it, as a good Co-Sysop is something to hold onto.
|
|||
|
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> S O F T W A R E / P R O G R A M M I N G <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ
|
|||
|
<20> Artificial Intelligence - Part Four <20> by Louie 6@1
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
I would like to start this months article off with the information that
|
|||
|
this will be the final installment of this series. I have tried to cover all
|
|||
|
the major topics of Artificial Intelligence, though I am sure that I missed
|
|||
|
something someplace. I have spent a lot of time reading and preparing for each
|
|||
|
installment and I have enjoyed writing them.
|
|||
|
|
|||
|
Since this is the final piece in this series, I have a lot to cover. Much
|
|||
|
of what I cover this month is related to the Natural Language Processing that
|
|||
|
I covered one month ago. Speech Recognition and Speech Understanding draw much
|
|||
|
of what they are from NLP. I will also be covering Computer Vision and
|
|||
|
Symbolic Processing. I touched on Symbolic Processing in passing in both parts
|
|||
|
one and two of this series.
|
|||
|
|
|||
|
|
|||
|
SPEECH RECOGNITION
|
|||
|
|
|||
|
A lot of BBSers are regular viewers of "Star Trek: The Next Generation."
|
|||
|
On that television program the ships computer talks to the crew, and the crew
|
|||
|
talks to the computer. Keyboards and mice are not the primary input devices
|
|||
|
for the computer. Well, that is pretty much the great goal of Speech
|
|||
|
Recognition.
|
|||
|
|
|||
|
The goal of Natural Language Processing was to have the computer
|
|||
|
understand the languages humans use, such as english. Well, the goal of Speech
|
|||
|
Recognition is a sub-set of the NLP goal. SR wants to have computers
|
|||
|
understand the spoken word of the people that use the computers.
|
|||
|
|
|||
|
Ongoing research is thus being conducted into the area of speech
|
|||
|
recognition so that a computer can recognize the words that human beings speak
|
|||
|
as well as, eventually, understand the words as well. Through enabling a
|
|||
|
computer to understand what we say, we can communicate with it more naturally,
|
|||
|
simplify using it, give it instructions faster, free our hands for other
|
|||
|
tasks, and access it remotely.
|
|||
|
|
|||
|
Ease of Access - More people can speak than can type. So, if people could
|
|||
|
just talk to the computer rather than type to it, that
|
|||
|
will mean more people will be able to use computers. This
|
|||
|
would be a major factor in relieving some of the effects
|
|||
|
of "Technophobia."
|
|||
|
|
|||
|
Speed - People can speak faster than they can type. So, having a computer
|
|||
|
with speech recognition would increase productivity in the
|
|||
|
workplace.
|
|||
|
|
|||
|
Manual Freedom - There are many situations where people would find it more
|
|||
|
useful to not have to type to the computer. Such as, for example,
|
|||
|
for me right at this moment. I have a few references and a few note
|
|||
|
pads on my lap as I sit here writing this article. It would be much
|
|||
|
easier for me to just dictate my article to the computer while sitting
|
|||
|
and reading some references comfortably rather than very cramped like
|
|||
|
I am now.
|
|||
|
|
|||
|
Remote Access - This already exists in some simple ways. It is possible
|
|||
|
to call the computer voice (when the right equipment and software is
|
|||
|
used) and get e-mail via voice-mail systems now.
|
|||
|
|
|||
|
Speech recognition application areas range from entertainment to office
|
|||
|
automation.
|
|||
|
|
|||
|
APPROACHES TO SPEECH RECOGNITION
|
|||
|
|
|||
|
Before speech can be analyzed by a computer it must be converted from
|
|||
|
spoken sound into speech patterns. Due to differences in speakers and in
|
|||
|
context recognizing speech is more than comparing words to a dictionary to
|
|||
|
obtain their meanings. People often speak poorly, with accents that are
|
|||
|
difficult even for other people to understand, context problems, etc.
|
|||
|
|
|||
|
Therefore, the major efforts have been in Speaker-Dependent Recognition.
|
|||
|
SDR has the user who will be using the equipment train the computer, sort of
|
|||
|
speak. The user sits down with the computer program and has his or her
|
|||
|
personal way of speaking words and phrases recorded by the computer itself.
|
|||
|
|
|||
|
Speaker-Independent Recognition has been attempted, but it is really not
|
|||
|
very good. It only seems to work for limited domains of use.
|
|||
|
|
|||
|
CONTEXT
|
|||
|
|
|||
|
Three approaches to handling words in different contexts are recognizing
|
|||
|
isolated words, connected words and continuous speech.
|
|||
|
|
|||
|
Isolated Word Recognition (IWR) - This is a system that uses
|
|||
|
pattern-matching techniques to recognize words when they are spoken with short
|
|||
|
pauses between each of them. This "isolates" each of the words and thus
|
|||
|
eliminates many of the problems in speech recognition that results when you
|
|||
|
try to interpret sounds that all seem-to run together. Systems using this
|
|||
|
approach have been in use for about 25 years now.
|
|||
|
|
|||
|
Connected Word Recognition (CWR) - This is a system designed to recognize
|
|||
|
words spoken in normal context without any pauses between words. Pauses
|
|||
|
between words are often blurred, so this type of system ignores the existence
|
|||
|
of pauses and analyzes the whole of what is spoken to the computer. CWR
|
|||
|
requires very sophisticated techniques, so it is not used much in practice.
|
|||
|
|
|||
|
Continuous Speech Recognition (CSR) - This system is designed to
|
|||
|
understand speech in typical conversations or normal length. It must cope with
|
|||
|
all the problems that CWR contends with, plus having to keep "real time" and
|
|||
|
process speech quick enough to keep up with the rapid pace of normal
|
|||
|
conversations.
|
|||
|
|
|||
|
CSR will probably be the system used in the future for speech
|
|||
|
recognition, but for now most systems are IWR with a few CWR systems used as
|
|||
|
well.
|
|||
|
|
|||
|
ANALYZING SPEECH
|
|||
|
|
|||
|
To help analyze speech signal patterns, words can be broken into
|
|||
|
sylla-bles, phonemes, or allophones.
|
|||
|
|
|||
|
Syllables - Due to the number of syllables in the language, syllable
|
|||
|
identification is more difficult in English than in, say, Japanese. A syllable
|
|||
|
includes a vowel and the surrounding consonants that are all pronounced
|
|||
|
together. An individual syllable often can be isolated by analyzing the stress
|
|||
|
patterns in a speech signal.
|
|||
|
|
|||
|
Phonemes - Words can be broken down in to all their individual sounds
|
|||
|
called phonemes. A phoneme is the sound of a individual consonant or vowel.
|
|||
|
These can signal letters, but they can also be letter combinations that are
|
|||
|
pronounced differently than the letters that make them up, for example, th.
|
|||
|
|
|||
|
Allophones - In normal fluent speech, the pronunciation of each phoneme is
|
|||
|
influenced strongly by context. In other words, letters that are pronounced
|
|||
|
differently depending on the words they are in.
|
|||
|
|
|||
|
SPEECH UNDERSTANDING
|
|||
|
|
|||
|
For computers to understand speech, it must select the most likely
|
|||
|
meaning of what had been said from several possible interpretations. Several
|
|||
|
techniques are used to make the selection. The method most commonly used is to
|
|||
|
develop several possible interpretations and then use various techniques to
|
|||
|
select the most plausible one. Some of the techniques used for speech
|
|||
|
understanding are similar to those used for natural language understanding;
|
|||
|
analyses of syntax, semantics, and pragmatics may reveal that some possible
|
|||
|
interpretations are more likely than others. Stress patterns may provide
|
|||
|
additional clues that are unavailable in written language.
|
|||
|
|
|||
|
Island Driving - This is a technique that selects words that were most
|
|||
|
likely to have been interpreted correctly and then connect the "word islands"
|
|||
|
by selecting interpretations for the remaining words in context with the
|
|||
|
islands.
|
|||
|
|
|||
|
|
|||
|
COMPUTER VISION
|
|||
|
|
|||
|
How do people understand what they see? Vision is something that is only
|
|||
|
dimly understand, even in people. We see the light waves in much the same way
|
|||
|
that we hear sound waves. It is processing the light waves that is difficult,
|
|||
|
though. Developing computers with vision is considered to be one of the most
|
|||
|
challenging areas of Artificial Intelligence research.
|
|||
|
|
|||
|
ANALYZING VISUAL CLUES
|
|||
|
|
|||
|
Visual images have been stored on computers since the 1950's, even before
|
|||
|
it entered the AI field. Images can be stored as a matrix of dots called
|
|||
|
pixels. FILENAME.GIF files are common in the BBS world. But Gifs are not AI.
|
|||
|
Having the computer know what is in the GIF is AI.
|
|||
|
|
|||
|
AI techniques must be used to analyze and interpret what is in the
|
|||
|
digitized image. Computer vision systems looked for "clues" that may help
|
|||
|
determine what the various features of the image are. Clues looked for are
|
|||
|
colors, depth, texture and motion.
|
|||
|
|
|||
|
Color - Patterns of color can help to identify the features of objects.
|
|||
|
An analysis of color can provide clues in the areas of hue, saturation, and
|
|||
|
intensity. In some systems, an image is divided into three separate color
|
|||
|
images - red, green and blue - each of which are analyzed separately and then
|
|||
|
compared to one another for additional clues.
|
|||
|
|
|||
|
Depth - We perceive depth through a process called binocular vision,
|
|||
|
which is possible because we have two eyes. Each eye receives an image that
|
|||
|
is a little different from the other and our brains then analyze the two
|
|||
|
images to give us information about relative distances we are from various
|
|||
|
objects. Computer Systems using a similar approach have been made.
|
|||
|
|
|||
|
Texture - The surface of every object has its texture. Changes in texture
|
|||
|
may be indicated by variations in color and, if the texture is sufficiently
|
|||
|
coarse, depth; changes may help to identify surfaces of objects.
|
|||
|
|
|||
|
Motion - Additional clues to the nature of objects captured by visual
|
|||
|
images can be provided by the motion of either the camera or the objects. A
|
|||
|
mobile camera capturing a series of images provides information about the same
|
|||
|
objects from various points of view; such information can then be analyzed
|
|||
|
using methods similar to those used to interpret binocular information. If one
|
|||
|
or more objects in an image are in motion, a series of images captures by a
|
|||
|
stationary camera can be used to help separate the foreground from the
|
|||
|
background and to offer clues about certain features of each.
|
|||
|
|
|||
|
INTERPRETING VISUAL IMAGES
|
|||
|
|
|||
|
Once a digitized image has been analyzed, the hard part of identifying
|
|||
|
the components of the image begins. The two methods that show the most promise
|
|||
|
are edge detection and model-based vision.
|
|||
|
|
|||
|
Edge Detection - In Edge Detection, a computer needs to determine where
|
|||
|
an object's edges are order to identify it, however, various factors make it
|
|||
|
hard to recognize the edges. These factors include the following:
|
|||
|
|
|||
|
Some edges are not entirely distinct, and actually may be blurred.
|
|||
|
Some objects contain more than one color and boundaries of the change
|
|||
|
in color may be very distinct to almost make it appear as more than one
|
|||
|
object.
|
|||
|
|
|||
|
Shadows can cause changes in shading.
|
|||
|
An object may include different planes at various angles to the
|
|||
|
camera. Each plane may reflect a different shading depending on the
|
|||
|
direction and strength of the light source.
|
|||
|
All edges of an object might not be visible.
|
|||
|
|
|||
|
Although these considerations make it difficult for a computer to find
|
|||
|
edges, they actually can make it easier for a computer to find lines. And this
|
|||
|
allows for some systems to not worry about the edge problem because lines can
|
|||
|
be made to stand out more for some work in industrial settings.
|
|||
|
|
|||
|
Model-Based Vision - In model-based vision systems, the computer may use
|
|||
|
templates or descriptions of features to identify an object. It has proven to
|
|||
|
be effective in limited domains where the vision system is expected to
|
|||
|
recognize a limited number of different objects.
|
|||
|
|
|||
|
Vision is something computers have been constructed to do with better and
|
|||
|
better results each few years. They are not perfect yet, but they are coming
|
|||
|
along nicely.
|
|||
|
|
|||
|
Well, that is all I am qualified to talk about with regards to Artificial
|
|||
|
Intelligence. One topic that I did not talk about was Neural Networks. I don't
|
|||
|
know enough about that new and growing sub-field of AI to speak on it in any
|
|||
|
sort of an intelligent manner.
|
|||
|
|
|||
|
There were a lot of other topics that are included in the field of
|
|||
|
Artificial Intelligence as well. I was trying to present an overview of the
|
|||
|
field for a layman. This was not, nor should anybody try to use it as, an
|
|||
|
attempt to cover anything in-depth.
|
|||
|
|
|||
|
If you wish to learn more about the field I suggest the books in my
|
|||
|
bibliography. I would say that the two best there for a layman are
|
|||
|
Understanding Artificial Intelligence and AI:The Tumultuous History of
|
|||
|
Artificial Intelligence. The other sources listed are mainly of a technical
|
|||
|
nature.
|
|||
|
|
|||
|
After a suitable length of time I may come back with some more technical
|
|||
|
articles about AI. Mainly programming AI-like things in C or C++. But that is
|
|||
|
a big maybe at this point. So, don't count on it.
|
|||
|
|
|||
|
Understanding Artificial Intelligence; 1988 by Henry C. Mishkoff;
|
|||
|
Howard W Sams.
|
|||
|
|
|||
|
Artificial Intelligence... Using C; 1987 by Herbert Schildt;
|
|||
|
Osborne McGraw-Hill.
|
|||
|
|
|||
|
The Computer Glossary: The Complete Desk Reference; 1991 by Alan
|
|||
|
Freedman; AmaCom.
|
|||
|
|
|||
|
Using Turbo Prolog; 1988 by Kelly M. Rich & Phillip R. Robinson;
|
|||
|
Borland-Osborne McGraw-Hill.
|
|||
|
|
|||
|
I, Robot; 1950 by Isaac Asimov; Del Rey.
|
|||
|
|
|||
|
Asimov On Science; 1989 by Isaac Asimov; Pinnacle.
|
|||
|
essays entitled "Thinking About Thinking" and
|
|||
|
"More Thinking About Thinking".
|
|||
|
|
|||
|
AI: The Tumultuous History of the Search for Artificial Intelligence;
|
|||
|
1993 by Daniel Crevier; BasicBooks.
|
|||
|
|
|||
|
LISP: An Interactive Approach; 1986 by Stuart C. Shapiro;
|
|||
|
Computer Science Press.
|
|||
|
|
|||
|
XLISP: An Experimental Object-Oriented Langauge; 1986 by David M. Betz;
|
|||
|
Documentation with program.
|
|||
|
|
|||
|
PC-LISP User Manual; 1987 by Peter Ashwood-Smith; Documentation with
|
|||
|
program.
|
|||
|
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ
|
|||
|
<20> Automod : Fast Mod Installation <20> by The Regulator 1@6906
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
[Editor's Note by Papa Bear]
|
|||
|
|
|||
|
Automod has the potential of becoming one of the most important tools for
|
|||
|
modifying WWIV since the introduction of WWIV itself.
|
|||
|
However, at this time, Automod does have some shortcomings in this
|
|||
|
Editor's eyes. While it should work virtually flawlessly with virgin
|
|||
|
(unmodded) or near-virgin source code, it does have some problems handling
|
|||
|
heavily modified BBSes. It has also been reported that trying to modify the
|
|||
|
BBS manually from Automod's MFF file can be difficult.
|
|||
|
Here at IceNEWS, we wanted to let you know about this new development in
|
|||
|
WWIV modding early on in its development. While the technology here is still
|
|||
|
in its infancy, we deem it important enough to give it a close look in this
|
|||
|
month's IceNEWS.
|
|||
|
If we support the author in his efforts to develop this program, we can
|
|||
|
all rest assured that it will only improve in the future. It may even be
|
|||
|
possible for Automod to evolve into an utility that will successfully handle
|
|||
|
*any* source code, no matter what level of modification a particular BBS has
|
|||
|
reached.
|
|||
|
|
|||
|
----------------------------------
|
|||
|
|
|||
|
* Introduction to Automod
|
|||
|
|
|||
|
WWIV is a popular BBS software package among people who are dedicated to
|
|||
|
their BBSes. Sysops spend large amounts of time editing their WWIV source code
|
|||
|
with their favorite text editor, inserting pieces of code into their BBSes and
|
|||
|
testing the results. These results are sometimes good. However, all too often
|
|||
|
source modifications can render a BBS useless by virtue of mistakes in
|
|||
|
modding.
|
|||
|
|
|||
|
* Function of Automod
|
|||
|
|
|||
|
The goal of a new shareware program that I have developed, called
|
|||
|
Automod, is to make modifying a WWIV BBS as simple as typing a command line.
|
|||
|
The program does the following. For input, Automod takes the name of a Mod
|
|||
|
File Format (MFF) file. For output, Automod backs up affected BBS source code
|
|||
|
files to the filename *.OLD, and modifies your existing source code, based on
|
|||
|
the instructions in an MFF file. This process replaces the old cut-and-paste
|
|||
|
text editor method that has been in use since WWIV first came out.
|
|||
|
|
|||
|
* Top 5 Automod Features
|
|||
|
|
|||
|
1. Effective on already-modified source code.
|
|||
|
2. Fast and easy to use (especially for the sysop).
|
|||
|
3. Automatically backs up your source to *.OLD.
|
|||
|
4. AUTOMOD sub for support and MFF files.
|
|||
|
5. Support programs MFFEdit/MFFView/MFFMake.
|
|||
|
|
|||
|
* Automod Support
|
|||
|
|
|||
|
A sub has been set up for MFF files to be distributed, questions to be
|
|||
|
asked about Automod, and information to be given out. This sub is subtype
|
|||
|
AUTOMOD on WWIVnet, ExpressNet, and IceNET.
|
|||
|
|
|||
|
For the latest copy of Automod, phone (609) 730-1656 V.32bis. If you
|
|||
|
would like me to upload Automod to your [ASV/GSA] BBS, email WWIVnet 1@10219.
|
|||
|
|
|||
|
* Shareware Costs
|
|||
|
|
|||
|
Registration is $20 for Automod, $20 for MFFEdit/Windows. The MFF file
|
|||
|
utilities are Freeware.
|
|||
|
|
|||
|
* MFF File Utilities
|
|||
|
|
|||
|
Three support utilities have also been developed, named MFFMake, MFFView,
|
|||
|
and MFFEdit. MFFMake is a simple, command-line utility to create MFF files,
|
|||
|
MFFView is a command line utility to view MFF files, and MFFEdit is a
|
|||
|
fully-fledged Windows graphical MFF file editor for serious mod authors who
|
|||
|
want to release their mods in MFF.
|
|||
|
|
|||
|
* Development Cycle of an MFF mod
|
|||
|
|
|||
|
The full development cycle of an MFF mod is as follows:
|
|||
|
|
|||
|
1. The mod author develops an idea, and writes code, marking it with comments
|
|||
|
if he/she so chooses.
|
|||
|
|
|||
|
2. The mod author uses MFFEdit or MFFMake to create an MFF file which
|
|||
|
contains only the lines of source that need changing, and the
|
|||
|
instructions for Automod on how to change them.
|
|||
|
|
|||
|
3. The MFF file (usually smaller than an equally-functional text file) is
|
|||
|
UUencoded and distributed on the Automod sub (see below).
|
|||
|
|
|||
|
4. The MFF file is UUdecoded from the Automod sub by a sysop, and
|
|||
|
processed by Automod. The mod author's changes are incorporated into
|
|||
|
the sysop's source code exactly as the author of the mod intended, plus
|
|||
|
the sysop can make additional changes, if desired.
|
|||
|
|
|||
|
* Automod Pitfalls
|
|||
|
|
|||
|
The mechanism that Automod modifies your BBS is by searching for
|
|||
|
keywords in the line immediately preceding lines to be deleted, added, or
|
|||
|
changed in the previously unmodded source. If Automod cannot find the line
|
|||
|
(most likely because of conflicting mods) it will abort with an error message,
|
|||
|
and you will have to copy your *.OLD file over the source code that changed.
|
|||
|
In this case, MFFView can be used to manually mod your BBS.
|
|||
|
|
|||
|
Supporting MFF files is the same amount of work for the mod author
|
|||
|
because he/she only has to worry about the mod itself, not the instructions
|
|||
|
for a human. However, the mod author has to analyze the changes that Automod
|
|||
|
will make to the sysop's source, and "debug" the MFF file.
|
|||
|
|
|||
|
* Automod Internals
|
|||
|
|
|||
|
Automod and all of its companion programs were developed used Borland C++
|
|||
|
4 and its advanced features. If anything goes awry in the execution of
|
|||
|
Automod, MFFEdit, MFFMake, or MFFView, the application throws a C++ exception,
|
|||
|
and an error handler takes over execution, notifying the user, and in most
|
|||
|
instances, exiting Automod. This can happen when you run a "bad" MFF file, or
|
|||
|
if a file is not found on disk.
|
|||
|
|
|||
|
Automod works by searching for keywords in source code that occur before
|
|||
|
a line is changed. This allows Automod to work on very modified code,
|
|||
|
independent of line numbers in the source.
|
|||
|
|
|||
|
MFFEdit is a fully functional Windows MFF file editor that was written in
|
|||
|
C++ with the ObjectWindows (OWL) classes from Borland. OWL makes program
|
|||
|
development in Windows fast and gives professional results.
|
|||
|
|
|||
|
* Comparison of Automod Process vs. Conventional Process In a Typical Mod
|
|||
|
|
|||
|
1. Concept
|
|||
|
|
|||
|
(both): The mod author comes up with an idea for modifying WWIV.
|
|||
|
|
|||
|
2. Coding
|
|||
|
|
|||
|
(old): The mod author writes his code, inserting it into the source. At
|
|||
|
the same time, he/she writes a text file, containing a duplicate copy of the
|
|||
|
code and instructions for the sysop.
|
|||
|
|
|||
|
(mff): The mod author writes his/her code, inserting it into the source,
|
|||
|
while documenting his/her changes in MFFEdit, a Windows-based GUI MFF file
|
|||
|
editor.
|
|||
|
|
|||
|
3. Testing
|
|||
|
|
|||
|
(old): The mod author tests the code in place, making changes, and
|
|||
|
updating his/her MOD text file at the same time.
|
|||
|
|
|||
|
(mff): The mod author unzips a fresh copy of the source into another
|
|||
|
directory, and "runs" his/her MFF file on it. Then he/she compiles it. Errors
|
|||
|
are caught cleanly by the compiler, and changes can be made to the MFF file
|
|||
|
using MFFEdit. Once the MFF file is "debugged", the chances of your target
|
|||
|
audience having problems with your mod are almost nil.
|
|||
|
|
|||
|
4. Release
|
|||
|
|
|||
|
(old): The text file is posted on the ModNet, and distributed.
|
|||
|
|
|||
|
(mff): The MFF file is UUencoded and posted on the Automod sub.
|
|||
|
|
|||
|
5. Use
|
|||
|
|
|||
|
(old): WWIV sysops extract your modfile out, and with an editor capable
|
|||
|
of handling more than one document, go through a painful and error-prone
|
|||
|
process of cut-and-paste with your mod, often making time-consuming mistakes.
|
|||
|
|
|||
|
(mff): WWIV sysops extract your MFF file, UUdecode it, and run Automod on
|
|||
|
it. All it takes is one command line.
|
|||
|
|
|||
|
* MFFEdit in Detail
|
|||
|
|
|||
|
The utility that is most useful for creating and editing MFF files is
|
|||
|
Windows-based MFFEdit. MFFEdit is an easy-to-use application that displays
|
|||
|
your MFF file in a graphical, "tree" format in the window. At the top of the
|
|||
|
window is the menu bar, and button bar for quick access to commands. MFFEdit
|
|||
|
has a friendly user-interface, with a hint bar at the bottom of the window
|
|||
|
that describes commands when they are selected.
|
|||
|
|
|||
|
When MFFEdit is first started, it displays a yellow folder in the top
|
|||
|
left corner of the window, with the words "Untitled" in the folder. This
|
|||
|
folder represents your MFF file. Double-click the folder, or press the modify
|
|||
|
button on the button bar, and a dialog box pops up, letting you edit
|
|||
|
attributes of the MFF file such as the mod author, difficulty (wo/Automod), an
|
|||
|
abstract, and WWIV version number. Once you have input the data, you might
|
|||
|
want to save your MFF file using the File menu, just like a standard Windows
|
|||
|
program.
|
|||
|
|
|||
|
Once you have saved your file, press the "Add" button, or the insert key
|
|||
|
on your keyboard, and a file icon attaches itself to the folder icon. This
|
|||
|
file icon represents a WWIV source code module to be modified. Double click
|
|||
|
the file icon, and a different dialog box pops up, asking you the name of the
|
|||
|
file to be modified, without path. Input the filename, and close the dialog
|
|||
|
box.
|
|||
|
|
|||
|
|
|||
|
To add commands to the file, press the "Add" button when you have the
|
|||
|
file selected. A yellow arrow attaches itself to the file icon, which
|
|||
|
represents a command. Press the "Add" button again, and a red box attaches
|
|||
|
itself to the command, representing a param[eter] to that command. Now, edit
|
|||
|
the command by double clicking on it; and you have the choice of which
|
|||
|
function to use for that command. The functions are add, del, repl, and iend.
|
|||
|
The MFFEdit documentation describes these functions and their effects on your
|
|||
|
source code in detail. For now, choose the add command and type in a search
|
|||
|
key in the search field of the dialog box. This search field should contain
|
|||
|
the text in the source code line before that which should be modified. Each
|
|||
|
param off of the add command is pasted into the source code after that line.
|
|||
|
You can add more than one line of source code by adding more than one param to
|
|||
|
each command. There are a few restrictions - MFF files will exit with an error
|
|||
|
if there are commands in a file after an i[nsert]end command, and del[ete]
|
|||
|
commands' params are ignored.
|
|||
|
|
|||
|
To registered users, a printed MFF documentation is provided that
|
|||
|
describes MFF files in detail. In the Automod distribution package, a readme
|
|||
|
file is provided that summarizes the MFF format.
|
|||
|
|
|||
|
The beginner may find it very helpful to open up others MFF files with
|
|||
|
MFFEdit and look at them, in order to learn more about the format.
|
|||
|
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ
|
|||
|
<20> IBM Press Release on "Warp" <20> by Will 1@6754
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
AUSTIN, Texas, Aug. 9, 1994 ... IBM today announced that its second beta
|
|||
|
release for the next version of OS/2*, code-named "Warp," will be available
|
|||
|
next week. The second beta release offers more productivity enhancing features
|
|||
|
and a BonusPak with applications in a fast, fun, and easy-to-use environment.
|
|||
|
The first beta cycle tested performance enhancements and IBM's new PlayAtWill
|
|||
|
capability.
|
|||
|
|
|||
|
Designed for business, mobile and home PC users, Warp Beta 2 combines the
|
|||
|
maturity of the OS/2 32-bit operating environment with new features for
|
|||
|
mobility and quick productivity, such as simplified installation, reduced
|
|||
|
memory requirements, a floating tool bar, animated icons and a more responsive
|
|||
|
user interface.
|
|||
|
|
|||
|
The Warp Beta 2 comes with an applications "BonusPak." The BonusPak
|
|||
|
includes a suite of productivity applications, including IBM's
|
|||
|
Person-to-Person real-time conferencing software, and integrated access to
|
|||
|
online services. IBM is making Warp Beta 2 widely available to users who want
|
|||
|
to subscribe by ordering from IBM's 800 number or by downloading the software
|
|||
|
from CompuServe.
|
|||
|
|
|||
|
"Warp is loaded with value and is a high performer on notebook PCs, which
|
|||
|
will broaden OS/2's market appeal to mobile corporate users, small businesses
|
|||
|
and home offices," said Wally Casey, director of marketing, IBM Personal
|
|||
|
Software Products division. "With Warp, Windows users will be more productive
|
|||
|
and current OS/2 users will love the speed and usability improvements."
|
|||
|
|
|||
|
Customer-Driven Usability
|
|||
|
|
|||
|
Warp Beta 2 features numerous usability enhancements, including:
|
|||
|
|
|||
|
* Easy Installation -- At set-up, users select "easy install" and OS/2
|
|||
|
automatically handles the complete installation, identifying the hardware and
|
|||
|
configuring it to meet specifications. Experienced users can select an
|
|||
|
advanced install that provides customization ability.
|
|||
|
|
|||
|
* New Look & Feel -- In Beta 2, the user interface, or OS/2 Workplace
|
|||
|
Shell, features new colorful animated 3-D icons. For example, an animated
|
|||
|
folder icon confirms visually the status of a folder. When a user opens a
|
|||
|
folder, the icon opens to show it's active. Updated color and scheme palettes
|
|||
|
allow users to customize their desktops.
|
|||
|
|
|||
|
* OS/2 LaunchPad -- Incorporating the principles of a floating tool bar,
|
|||
|
"LaunchPad" provides users with single-click access to the applications,
|
|||
|
folders, printers or other objects they use most.
|
|||
|
|
|||
|
* Improved Usability -- A new, graphical tutorial designed for new or
|
|||
|
advanced users makes it easier than ever to learn OS/2's capabilities. A new
|
|||
|
comet cursor was created for mobile users. It leaves a "comet" trail, making
|
|||
|
it easy to track cursor movement, particularly on LCD screens. More pointer
|
|||
|
sets allow for cursor enlargement, choice of styles and color selection. Other
|
|||
|
significant improvements have been made in screen response time, command and
|
|||
|
window processing and application load time already featured in Beta 1.
|
|||
|
|
|||
|
* PlayAtWill -- A new PCMCIA software utility, called PlayAtWill*,
|
|||
|
provides plug-and-play capabilities today. The utility automatically
|
|||
|
identifies the type of PCMCIA cards installed, including communications,
|
|||
|
modem, memory, hard disk and I/O cards, and provides a convenient graphical
|
|||
|
status on the desktop.
|
|||
|
|
|||
|
BonusPak Applications
|
|||
|
|
|||
|
The Person-to-Person capabilities in the BonusPak include whiteboard data
|
|||
|
sharing, with multi-user annotation so that up to eight people can share
|
|||
|
images, text, graphics and application window contents in real time, using
|
|||
|
different protocols.
|
|||
|
|
|||
|
The new OS/2 version will support Windows ** 3.1, Windows 3.11 and
|
|||
|
Windows for Workgroups** 3.x base function on Intel 386 and later machines.
|
|||
|
Users interested in participating in the Warp Beta 2 program can either call
|
|||
|
800-251-2177 (8 a.m. to 5 p.m. EST) for a CD-ROM or diskette version for
|
|||
|
$14.95 plus tax. IBM is offering the diskette version for the same price to
|
|||
|
encourage beta users to verify the new compression scheme. Users can also
|
|||
|
download the beta code from CompuServe's IBM OS/2 FORUM Library (GO OS/2BETA)
|
|||
|
and the IBM OS2BBS (OS2PERF2).
|
|||
|
|
|||
|
* Indicates trademark or registered trademark of International Business
|
|||
|
Machines Corporation ** Indicates trademark or registered trademark of
|
|||
|
Microsoft Corporation
|
|||
|
|
|||
|
----------------------
|
|||
|
|
|||
|
Look for a full article on Beta 2 (Warp) in the next edition of IceNEWS.
|
|||
|
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> L I T E B Y T E S <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ
|
|||
|
<20> BBS Acronyms & Emoticons in Cyberspace! <20> By Papa Bear 1@5079
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
As we travel down that rosy bit-stream, we often come across many strange
|
|||
|
"words". These are not ordinary words however, since these very rarely have
|
|||
|
any form that is easily pronounced by humans.
|
|||
|
|
|||
|
These "words" are actually acronyms. Foreshortening of real a real word
|
|||
|
or combination of words intending to make the typing faster, the load lighter,
|
|||
|
and the message length shorter.
|
|||
|
|
|||
|
Also seen in BBS land are combinations of letter and non-letter
|
|||
|
characters that are used to more accurately express our emotions in a medium
|
|||
|
where facial expressions and body gestures are useless.
|
|||
|
|
|||
|
So, without further ado here is a listing that I've compiled that will
|
|||
|
explain quite a few of these things -- and hopefully entertain you in the
|
|||
|
process!
|
|||
|
|
|||
|
ACRONYMS
|
|||
|
|
|||
|
B4N Bye for Now BAD Broken As Designed
|
|||
|
BRB Be Right Back BBR Burnt Beyond Repair
|
|||
|
BRS Big Red Switch BTA But Then Again
|
|||
|
BTW By The Way BWQ Buzz Word Quotient
|
|||
|
CIS Compuserve CU See you
|
|||
|
CUL8R See you Later D/L Download
|
|||
|
DTRT Do The Right Thing DWIMC Do What I Mean, Correctly
|
|||
|
ETLA Extended Three Letter Acronym FISH First In, Still Here
|
|||
|
FOAF Friend Of A Friend FUBAR Fouled Up Beyond All Recognition
|
|||
|
FURTB Full Up Ready To Burst FWIW For What It's Worth
|
|||
|
FYI For Your Information GDW Grin, Duck and Weave
|
|||
|
GFR Grim File Reaper GIGO Garbage in, Garbage Out
|
|||
|
GIGO Garbage In, Gospel Out GLGH Good Luck and Good Hunting
|
|||
|
GR&D Grinning, Running, and Ducking IAE In Any Event
|
|||
|
IMAO In My Arrogant Opinion IMHO In My Humble Opinion
|
|||
|
IMO In My Opinion IOW In Other Words
|
|||
|
IWBNI It Would Be Nice If IYFEG Insert Your Favourite Ethnic Group
|
|||
|
MLA Multiple Letter Acronym MOTAS Member Of The Appropriate Sex
|
|||
|
MOTOS Member Of The Opposite Sex OTOH On The Other Hand
|
|||
|
PITA Pain In The A-- PLOKTA Press Lots Of Keys To Abort
|
|||
|
POSSLQ Person of Opposite Sex Sharing Living Quarters
|
|||
|
PMFBI Pardon Me For Butting In ROFL Rolling On Floor Laughing
|
|||
|
RPG Role Playing Games RSN Real Soon Now
|
|||
|
RTFM Read The F---ing Manual/Message SFLA Stupid Four Letter Acronym
|
|||
|
SMOP Small Matter Of Programming SNAFU Situation Normal, All Fouled Up SO Significant Other
|
|||
|
SWMBO She Who Must Be Obeyed TAFN Thats All For Now
|
|||
|
TANSTAAFL There Ain't No Such Thing As A Free Lunch
|
|||
|
TDM Too Damn Many TGIF Thank God Its Friday
|
|||
|
TIA Thanks In Advance TLA Three Letter Acronym
|
|||
|
TTL4N Thats The Lot for Now TTFN Ta Ta For Now
|
|||
|
UL or U/L Upload, send to the BBS WIMP Windows, Icons, Mouse, Pointing
|
|||
|
WOFTAM Waste Of F---ing Time And Money WYSBYGI What You See Before You Get It
|
|||
|
WYSIWYG What You See Is What You Get YABA Yet Another Bloody Acronym
|
|||
|
SYSOP System Operator
|
|||
|
|
|||
|
EMOTICONS
|
|||
|
|
|||
|
<G> Big grin <EG> Evil grin <sigh> self-explanitory
|
|||
|
:) a smile ;) a wink :0 surprise
|
|||
|
:( frown :-) Big smiley face (@@) You're kidding!
|
|||
|
:-) Humor :-( Unhappy :<) Hairy lips
|
|||
|
:<)= For those w/ beards :/) Not funny '-) Wink
|
|||
|
P-) Wink :@) A pig :-" Pursing lips
|
|||
|
:-O Still more shouting : ) A leper :-# Censored
|
|||
|
:-x Kiss, kiss :-( Unhappy :-c Really Unhappy
|
|||
|
:-< Forlorn :-C Unbelieving (jaw drop) :-| Disgusted
|
|||
|
<:>== A turkey :-):-):-) Loud guffaw, :-J Tongue-in-cheek
|
|||
|
:*) Clowning around :-0 "Oh noooooooo!" |-( Late night message
|
|||
|
(:-$ Ill (:-& Angry (:-( Very sad
|
|||
|
(:<) Blabber mouth @%&$%& Cartoon swearing ||*( Handshake offered
|
|||
|
||*) Handshake accepted <&&> Rubber chickens 2B|^2B About Shakespeare
|
|||
|
(-_-) Secret smile (:-..Heart-breaking message (0-< A fishy message
|
|||
|
(:>-< Hands up! {' Alfred Hitchcock @>--->--- A rose
|
|||
|
---...S.O.S. +-:-) User is the Pope or some religious officer
|
|||
|
|-I User is asleep %-6 User is braindead (:I User is an egghead
|
|||
|
<:-I User is a dunce :-: Mutant Smilie X-( User just died
|
|||
|
8 :-) User is a wizard, :( Sad :[ Real Downer
|
|||
|
:,( Crying [] Hugs :* Kisses
|
|||
|
[:*:*] Hugs & Kisses |^o Snoring
|
|||
|
|
|||
|
These emoticons are particularly used by the Japanese but there is no
|
|||
|
reason why these should not be used worldwide.....
|
|||
|
|
|||
|
^^ happiness ^^; embarrassment ;; sadness -- when it's the occasion to bow
|
|||
|
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ
|
|||
|
<20> "WWIVKhan" : A Satire of WWIVCon <20> by Louie 6@1
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
WWIV KHAN!
|
|||
|
|
|||
|
Doom! Doom! Doom! Doom!
|
|||
|
Duh! Duh! Duh! Duh!
|
|||
|
|
|||
|
You have just now entered an area soundblasters and monitors. Keyboards
|
|||
|
and Putziods. Morons and Modems! You have entered the IceNEWS Zone! Be afraid,
|
|||
|
be very afraid!
|
|||
|
|
|||
|
This is a story of a national wide bbs event. This is the story of a
|
|||
|
massive sysop meeting from hell. This is the story of the great WWIV Khan!
|
|||
|
|
|||
|
Three large "things" were standing bravely in the airport staring
|
|||
|
straight ahead. They all looked vaguely constipated.
|
|||
|
|
|||
|
"What time is it now, Parapuke?" JAFO asked.
|
|||
|
|
|||
|
"Dammit, JAFO - thats the 13th time you've asked that in six minutes" Dr.
|
|||
|
Diversity complained. Parapuke looked at his watch and said in a dull monotone
|
|||
|
voice "The time at the beep will be 6:41 PM. BEEP!"
|
|||
|
|
|||
|
These three weirdos were standing alone in the airport. Nobody had come
|
|||
|
near them since JAFO killed and ate that Hare Krisnia that tried to give them
|
|||
|
a flower at the door. In fact, many had run screaming from the terminal after
|
|||
|
that little incident. Almost nobody noticed that Parapuke wasn't wearing
|
|||
|
pants. This made Parapuke feel very unloved.
|
|||
|
|
|||
|
Just then, the ones they had been waiting for came walking down the
|
|||
|
runway. It was two bearded individuals in tight fitting silk suits and wearing
|
|||
|
pocket protectors. The only real difference between the two was one beard was
|
|||
|
slightly more trimmed while the other's was quite long. Well, the one with the
|
|||
|
trimmed beard was wearing a beanie cap too. They kind of vaguely resembled
|
|||
|
ZZ-Top turned into weird insurance salesman, almost.
|
|||
|
|
|||
|
Parapuke comments "We have been sent to greet you, Oh Great Ones". The
|
|||
|
one with the longer beard said "Hi, I'm Random and this is Filo." The others
|
|||
|
beanie cap started to spin angryly and he shouted "No, you're Filo and I'm
|
|||
|
Random".
|
|||
|
|
|||
|
"Oh yeah! I always get us mixed up. Sorry, Filo!" said Filo.
|
|||
|
|
|||
|
"And you thought I was nutzo, Dr. Diversity" JAFO said.
|
|||
|
|
|||
|
Just then, back at Central Command at the Hotel, a Red Pickup truck was
|
|||
|
just pulling into the parking lot. All of a sudden the passenger side door
|
|||
|
flung open and Special Agent Dude broke from the truck screaming "I don't care
|
|||
|
if you think O.J. is secretly covering for Elvis or not!"
|
|||
|
|
|||
|
Then a large vaguely human figure emerged from the drivers side and
|
|||
|
june belly bounced into the Hotel lobby.
|
|||
|
|
|||
|
Linwood Davis looked up from his desk, sick of the prank phone calls from
|
|||
|
Deanna and Midnight Tree Bandit asking if he had Prince Albert in a disk
|
|||
|
carrying case. Linwood angryly slammed the phone down once again wondering why
|
|||
|
he had fallen for the same dumb joke 17 times in four minutes.
|
|||
|
|
|||
|
He glanced up at the large figure and said "Who the heck are you?"
|
|||
|
|
|||
|
"I'm Jim Nunn of IceNET, the large multi-dimensional food processing
|
|||
|
company and part-time BBS network coordinator!" responded Jim .
|
|||
|
|
|||
|
"Oh my, NC!" Mr Davis mumbled to one in particular.
|
|||
|
|
|||
|
"You got that right!" Jim said.
|
|||
|
|
|||
|
THE ICEKHAN HAS COMMETH!!
|
|||
|
|
|||
|
That night everybody was just kind of settling in. Well, settling in
|
|||
|
for BBSers is kind of different. Folks were running naked thru the hallways
|
|||
|
shouting that their modem configuration was better than anyone elses. Fist
|
|||
|
fights broke out over weather Pkzip or Macaffe SCAN were better utility
|
|||
|
programs. IceNEWS reporters hanging around the hallways to see when people
|
|||
|
would leave their rooms so they could rob them blind. You know, weird stuff.
|
|||
|
|
|||
|
The entire 2.5 day affair had many highlights. Some of the best are
|
|||
|
reported here:
|
|||
|
|
|||
|
Snake passing by a door and seeing blood seeping out from under the door
|
|||
|
raised a fuss for a brief time until Wild Munkin pointed out that there was a
|
|||
|
WWIVlink Guidelines Meeting going on in there. That explained everything.
|
|||
|
|
|||
|
Walking Man and Linwood Davis got lost when they went out for a walk.
|
|||
|
They have not been seen since. Reports have emerged from the former Soviet
|
|||
|
Union about somebody stealing Nuclear weapons in order to "destroy the evil
|
|||
|
FidoNet." The IceNEWS Staff is sure that those reports confirm that WM and LD
|
|||
|
are still alive. How well they are is still open to argument though.
|
|||
|
|
|||
|
The great "My Handle is better than your Handle" debates. Things were
|
|||
|
finally settled when everybody agreed that Will (1@6754) had a better handle
|
|||
|
than Chris (1@2914).
|
|||
|
|
|||
|
Lorelei and Seafox, and Red Silver and Sky explaining the "Joys for BBS
|
|||
|
Love" for a half hour, quickly replaced by the "How to Delete the Ones you
|
|||
|
Love" screaming match.
|
|||
|
|
|||
|
Random, Jim Wire, and Tolkien giving a demonstration of a 256 line WWIV
|
|||
|
board running on an 8088 machine that moves along at blindly fast speeds with
|
|||
|
no noticeable delays.
|
|||
|
|
|||
|
"Yup," said Tolkien, "we didn't let Random write any of the code."
|
|||
|
|
|||
|
The IceNEWS Staff accepting their award for "Best Electronic News Journal
|
|||
|
in WWIVland". Each of us editors gave a stirring speech about the joys of
|
|||
|
working for and writing for IceNEWS. Ima Moron and Papa Bear's speeches were
|
|||
|
the best of the bunch. "Thank you for this fine award" was all they said.
|
|||
|
Great writing, guys!
|
|||
|
|
|||
|
In conparison to Deacon Blues 17 hour speech thanking everybody he had
|
|||
|
ever known... What? You believed that BS story Will gave you about Deacon
|
|||
|
resigning? That ain't true. He is still in New Orleans giving his acceptance
|
|||
|
speech.
|
|||
|
|
|||
|
Jim and Random doing their Dancing Bears Routine. Jim and Random
|
|||
|
wearing bear costumes and running around on roller skates. Great
|
|||
|
entertainment. Of course they both broke both their legs. Doctors say they
|
|||
|
will not be able to do the same act again next year. Well, I guess we do have
|
|||
|
proof of a deities existence right there.
|
|||
|
|
|||
|
Well, that is all of the highlights of WWIV Khan '94 in New Orleans.
|
|||
|
Everything in this story is a lie, the whole lie and nothing but a lie. If you
|
|||
|
didn't like our making fun of you or somebody else... well, tough. If you
|
|||
|
thought we should have made fun of somebody else... tell us what to put in
|
|||
|
next year to really get their goats.
|
|||
|
|
|||
|
BTW, if we made fun of you in this installment... You can't have your
|
|||
|
goat back. The IceNEWS Staff already ate it.
|
|||
|
|
|||
|
And always remember, :-) hehehehehe It's a joke boys and girls. Put the
|
|||
|
guns down! **BAMB**.... Hey, that hurt Filo!
|
|||
|
|
|||
|
"I'm not Filo, I'm Random!" . . . . .
|
|||
|
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ
|
|||
|
<20> Silly Strings <20> by Ima Moron 1@9661
|
|||
|
<20> From IceNET Sysops Everywhere <20> Lite Bytes Editor
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
Tagline raid! My cronies and I in Redding have raided the PCBoard BBSs
|
|||
|
for new tag material. I've stated this before, there isn't a tagline I won't
|
|||
|
steal. The victim this week is Edison's Star BBS where the sysop is Randy
|
|||
|
Noseworthy. Just remember Randy, you gave me the access!
|
|||
|
|
|||
|
|
|||
|
From: Ed Brewer on Edison's Star BBS (PCBoard)
|
|||
|
I'm not a programmer, but I play one with a TV remote....
|
|||
|
|
|||
|
From: Randy Noseworthy on Edison's Star BBS (PCBoard)
|
|||
|
Congress.sys corrupted, REBOOT Washington D.C. (Y/N)?
|
|||
|
|
|||
|
From: Barry Martin on Edison's Star BBS (PCBoard)
|
|||
|
Every family tree has it's sap!
|
|||
|
|
|||
|
From: Frank Caltabiano on Edison's Star BBS (PCBoard)
|
|||
|
I live so far out in the country that my zip code is EIEI-O!
|
|||
|
|
|||
|
From: Daryl Stagner on Edison's Star BBS (PCBoard)
|
|||
|
Friction can be a drag sometimes...
|
|||
|
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ĵ T H E I C E N E W S J O U R N A L O F F I C I A L <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
<20> W R I T E R ' S G U I D E L I N E S <20>
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
------------
|
|||
|
INTRODUCTION
|
|||
|
------------
|
|||
|
|
|||
|
This text was written to aid those who wish to submit writings for
|
|||
|
publication in the IceNEWS Journal, the monthly electronic publication of
|
|||
|
IceNET. This text contains an overview of IceNEWS itself, its goals and
|
|||
|
objectives as a publication, and describes what is acceptable for submission
|
|||
|
to the Journal for publication in any given issue.
|
|||
|
|
|||
|
This text also explains what to do when you are ready to send in your
|
|||
|
writings for consideration, what format should be used in your submission, and
|
|||
|
where it should be sent. Information regarding requirements for joining the
|
|||
|
IceNEWS staff is also included.
|
|||
|
|
|||
|
--------
|
|||
|
OVERVIEW
|
|||
|
--------
|
|||
|
|
|||
|
IceNEWS was created by Jim, 1@1, in September of 1992. Then IceNET News,
|
|||
|
it was designed to be a place where sysops of IceNET could have their writings
|
|||
|
published for others to read in an electronic network-wide newsletter. As with
|
|||
|
all things, IceNET News evolved over time, becoming IceNEWS and shedding the
|
|||
|
"newsletter" image to become a "journal" covering the world of WWIV sysoping,
|
|||
|
WWIV BBSing, and WWIV networking.
|
|||
|
|
|||
|
Above all else, the main goal of IceNEWS has remained unchanged
|
|||
|
throughout the metamorphosis. That goal is to provide the readers of IceNEWS
|
|||
|
with _the best_ in useful and pertinent news, information, tips, and
|
|||
|
entertainment that the world of WWIV has to offer. If the editors and writers
|
|||
|
of IceNEWS can leave readers feeling informed, enlightened, or entertained
|
|||
|
after they have read an issue, then the editors and writers have done their
|
|||
|
jobs. It is my personal belief that each story published in IceNEWS must meet
|
|||
|
one of the above objectives in order to be considered for publication.
|
|||
|
|
|||
|
-------------------------
|
|||
|
WHO CAN WRITE FOR ICENEWS
|
|||
|
-------------------------
|
|||
|
|
|||
|
IceNEWS has an open submission policy, meaning any person who desires to
|
|||
|
submit a piece for publication may do so with the following conditions:
|
|||
|
|
|||
|
1.) The author is able to contact any current IceNEWS editor to
|
|||
|
tender their submission and will remain available to make
|
|||
|
revisions to the piece if requested by the editor.
|
|||
|
|
|||
|
2.) The person submitting the piece is the ORIGINAL author of the
|
|||
|
piece being submitted (or has the written permission of the
|
|||
|
original author allowing re-publication).
|
|||
|
|
|||
|
IceNEWS reserves the right to reject any submission that is deemed
|
|||
|
unworthy of publication by the IceNEWS Managing Editor for the issue that the
|
|||
|
piece was submitted for, by the Editor-In-Chief, or by the Publisher.
|
|||
|
|
|||
|
------------------------------------------
|
|||
|
TYPES OF WRITING ACCEPTABLE FOR SUBMISSION
|
|||
|
------------------------------------------
|
|||
|
|
|||
|
All submissions should deal in one way or another with networking,
|
|||
|
BBSing, and/or general computing. The following types of writing are
|
|||
|
considered acceptable for submission to the Journal for publication:
|
|||
|
|
|||
|
Editorials
|
|||
|
Opinions
|
|||
|
Letters to the Editors
|
|||
|
Stories of interest to Sysops
|
|||
|
Stories of interest to users
|
|||
|
Network specific stories
|
|||
|
WWIV specific stories
|
|||
|
Hardware related stories
|
|||
|
Operating System related
|
|||
|
Software related stories
|
|||
|
Programming related stories
|
|||
|
Informative stories
|
|||
|
"How to" stories
|
|||
|
Product reviews
|
|||
|
Tutorials
|
|||
|
Humorous stories
|
|||
|
|
|||
|
* Note: Multi-part stories intended to run over the course of two or more
|
|||
|
issues are acceptable, but ALL parts must be submitted FULLY COMPLETED
|
|||
|
before the story can be considered for publication.
|
|||
|
|
|||
|
If there is some topic matter that you wish to write about that is not
|
|||
|
listed here, please e-mail any of the editors listed later in this text with
|
|||
|
your idea for a determination.
|
|||
|
|
|||
|
----------
|
|||
|
STORY SIZE
|
|||
|
----------
|
|||
|
|
|||
|
Obviously, the size of a story depends upon the subject matter being
|
|||
|
written about. Informative stories or tutorials are always going to be larger
|
|||
|
than something like an editorial or a letter to the editors. There is no real
|
|||
|
set size limit for any submission to IceNEWS, though an editor may ask you to
|
|||
|
expand on certain aspects of your work. No matter what you are writing, the
|
|||
|
story should be large enough for you to clearly get your desired point across
|
|||
|
to readers without confusion, omission, obsfucation, or too much extraneous
|
|||
|
information. Be concise without generalizing or being vague.
|
|||
|
|
|||
|
-------------------
|
|||
|
MAKING A SUBMISSION
|
|||
|
-------------------
|
|||
|
|
|||
|
When you think you are ready to make your submission to IceNEWS, think
|
|||
|
again. This is not meant to be a snotty remark, but is meant to remind you to
|
|||
|
review your final text before making the official submission. Many times,
|
|||
|
simple errors in spelling, grammar, and punctuation can be easily caught by
|
|||
|
the author and corrected. Maybe you might even come across a sentence or two
|
|||
|
that do not really "click" or are incomplete or incoherent.
|
|||
|
|
|||
|
Take the time to read over your complete work several times before you
|
|||
|
send it out. Trust me, the extra time _will_ make a difference and show in the
|
|||
|
end.
|
|||
|
|
|||
|
-----------------
|
|||
|
SUBMISSION FORMAT
|
|||
|
-----------------
|
|||
|
|
|||
|
All submissions _must_ contain your name (or handle), your user number,
|
|||
|
the network node number of the system you have your account at (if other than
|
|||
|
IceNET, PLEASE specify which network), and a title. Be sure to choose a title
|
|||
|
that is pertinent to the subject matter of your submission. If deemed
|
|||
|
unacceptable, you may be asked to change the title of your submission. Also,
|
|||
|
please include any user numbers and network addresses for any people other
|
|||
|
than yourself who may be mentioned in your submission.
|
|||
|
|
|||
|
Although IceNEWS is distributed throughout the entire IceNET network,
|
|||
|
which includes foreign language countries or regions, all submissions are to
|
|||
|
be written in the English language. As IceNEWS is freely distributed to any
|
|||
|
person who wishes to read it, the use of profanity or adult subject matter is
|
|||
|
strictly prohibited. There will be no exceptions to either of these rules.
|
|||
|
|
|||
|
All submissions should (whenever possible) be checked for errors in
|
|||
|
spelling, punctuation and grammar by the author prior to submission. There are
|
|||
|
literally hundreds of different shareware or freeware spell- and
|
|||
|
grammar-checkers available on almost any given BBS for downloading. Some text
|
|||
|
editing programs may even include these utilities in their basic software.
|
|||
|
|
|||
|
All submissions should be written using straight ASCII text format only.
|
|||
|
No ANSI, high ASCII, WWIV color codes, or word processing formats (like
|
|||
|
WordPerfect) should be used. Also (whenever possible), wordwraps that
|
|||
|
hyphenate words at the end of a line should _not_ be used. There is also no
|
|||
|
need to right-justify the text or make it column-proportional as this will
|
|||
|
later be done by IceNEWS prior to publication.
|
|||
|
|
|||
|
Your cooperation in abiding by the above is greatly appreciated. The
|
|||
|
better your adherence to the submission formats, the better your chances are
|
|||
|
for tendering an acceptable submission and getting published. Adherence to
|
|||
|
formats will also help expedite the editing process for everyone on the staff
|
|||
|
(which is equivalent to pulling a thorn out of a lion's paw). :)
|
|||
|
|
|||
|
-------------------------
|
|||
|
WHERE TO SEND SUBMISSIONS
|
|||
|
-------------------------
|
|||
|
|
|||
|
IceNEWS is divided into a number of departments, each specializing in
|
|||
|
certain aspects of topic matter. While any submission may be tendered with any
|
|||
|
editor, making your submission to the editor in charge of the department that
|
|||
|
your story topic matter falls into will help expedite matters and get a
|
|||
|
response back to you quicker.
|
|||
|
|
|||
|
Submissions may be made to any of the following current IceNEWS staff
|
|||
|
members (NOTE: addresses shown are for IceNET only):
|
|||
|
|
|||
|
|
|||
|
Jim 1@1 IceNEWS Publisher
|
|||
|
|
|||
|
Will 1@6754 IceNEWS Editor-In-Chief (Best Location)
|
|||
|
|
|||
|
Louie 6@1 IceNEWS Letters To The Editors/OpEd Forum Editor
|
|||
|
|
|||
|
Chris 1@7668 IceNEWS Editor-At-Large & Production
|
|||
|
|
|||
|
Papa Bear 1@5079 IceNEWS WWIV Specific Editor
|
|||
|
|
|||
|
Will 1@6754 IceNEWS Hardware/Software/Programming/Operating Systems Editor
|
|||
|
|
|||
|
Ima Moron 1@9661 IceNEWS Light Bytes (humor) Editor
|
|||
|
|
|||
|
|
|||
|
Submissions may also be tendered by accessing the IceNEWS Beat (Chat With
|
|||
|
The Editors) sub (subtype ICENEWS, host @1) and posting your submission there.
|
|||
|
As this sub is network-validated, your posted submission will be extracted and
|
|||
|
forwarded to the proper editor.
|
|||
|
|
|||
|
----------------------------
|
|||
|
AFTER MAKING YOUR SUBMISSION
|
|||
|
----------------------------
|
|||
|
|
|||
|
Once your submission is tendered, it will be read by one or all of the
|
|||
|
IceNEWS staff. You will then receive as reply regarding your submission as
|
|||
|
soon as possible. Initially, this will be merely to state that your submission
|
|||
|
has been received by IceNEWS and is currently under consideration. If you _do
|
|||
|
not_ receive a reply acknowledging receipt of your submission within 10 days
|
|||
|
of your mailing it, please e-mail the editor that you made your submission to
|
|||
|
and ask regarding its status.
|
|||
|
|
|||
|
When your submission has been thoroughly read by the editor of the
|
|||
|
department pertaining to the topic of your piece, you will receive further
|
|||
|
notification regarding the status of your submission. Your submission may be
|
|||
|
accepted or rejected at this point, or you may be asked to revise your
|
|||
|
submission using suggestions from the editor to improve or expand your piece
|
|||
|
into a printable form.
|
|||
|
|
|||
|
If you are asked to make a revision to your submission, please do not
|
|||
|
take this to be a knock against your work and be offended. As any professional
|
|||
|
writer or English teacher can easily tell you, revision is a major part of the
|
|||
|
writing process. Most often, when a writer is asked for a revision, it is
|
|||
|
usually because something did not make sense or a point was unclear to the
|
|||
|
editor. This is why reviewing you work prior to submitting it is important.
|
|||
|
|
|||
|
In the unfortunate case that your submission is deemed unacceptable and
|
|||
|
rejected, again, you should not feel belittled or offended. Again, rejection
|
|||
|
(however unfortunate) is also a part of writing. Do not be deterred. Simply
|
|||
|
find another subject (or perhaps even a different "take" on your rejected
|
|||
|
piece) and try again. There is no limit to the number of submissions you may
|
|||
|
make to IceNEWS, so if at first you don't succeed...
|
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-------------------------
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JOINING THE ICENEWS STAFF
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As it stands, IceNEWS enjoys the luxury of having the largest regular
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staff of any WWIV-based network publication. This does not mean, however, that
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IceNEWS is not looking to expand. However, there are several things to take
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into consideration before finally deciding that you want to be a part of the
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IceNEWS staff.
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While previous editing experience is not a requisite, a proven track
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record of writing is. To be quite frank, IceNEWS is only willing to entertain
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applications from those with some kind of prior writing experience. "Prior
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writing experience" does not mean posting 100 one-line messages on your
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friend's BBS nor does it mean getting a "Letter to the Editor" published in
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your local Times, Tribune, Beacon, or Picayune. IceNEWS is looking for those
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who may have previously written for us or another network publication or a
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hard copy print publication (other than self-published).
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There are several qualities that are needed to be an IceNEWS editor.
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Reliability is high among them. IceNEWS is looking for people who are willing
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to be in this "for the long haul." IceNEWS is not in need of individuals who
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are just looking for something to pass the time. With the title of "editor"
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comes certain responsibilities, chief among these is the ability and
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willingness to both write stories and solicit "freelance" stories pertaining
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to their department from others on a _regular_ basis. This means that an
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applicant _must_ possess both the time and the inclination needed to do the
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job of editor. And make no mistake about it, being an IceNEWS editor _is_ a
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"job," one in which you are "on call" 365 days a year.
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Dependability is another quality needed to be an editor. IceNEWS needs
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people who are going to be there when needed and who can carry-out work
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without the need for constant supervision, not people who are going to quit
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after one month because the job has lost its appeal or not carry-out any
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assignments or duties given to them.
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IceNEWS editors need also possess a certain amount of tact and be able to
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competently and courteously deal with other people. Editors must be able to
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carry on good relationships with as many people as possible and be able to
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work well with others. Dealing with freelance writers can be tricky,
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especially if you are telling one of a rejection. IceNEWS needs people who
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have the tact and class to tell somebody _exactly_ what may be wrong with
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their writing without saying to someone "this sucks." The ability to use tact
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and courtesy in such a situation can mean the difference between getting a
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writer to try writing for IceNEWS again or getting a writer upset at IceNEWS
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and forever losing that potential lead and give the writer reason to
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"bad-mouth" the publication elsewhere.
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Certainly, a better-that-average understanding of the English language,
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spelling, and the proper uses of grammar and punctuation are a big plus (those
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who constantly use words like "wuz" and "kewl" need not apply). Remember, one
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of the duties of an editor is to be able to write as well as critique the
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works of others. Editors writing their own stories for their departments is a
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major part of the IceNEWS commitment since freelance submissions cannot
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always be counted on to fill the required space in any given issue. Any
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shortages in space must be made-up for by the editor(s) in order to fill-out
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the final issue.
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As you can see, there is a good amount of work involved in being an
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IceNEWS staffer and it is certainly not going to be a job for just anybody.
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However, if you _really_ think that you fit the bill and would like to be
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considered for a staff appointment, please e-mail any of the editors listed
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earlier in this text. The mail should contain any past writing and/or editing
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experiences you have had with IceNEWS or elsewhere.
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----------
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CONCLUSION
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----------
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It is the hope of the IceNEWS staff that this guide has been helpful to
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you in some way with your decision to (or, perhaps, not to) make a submission
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to IceNEWS for publication in a future issue. Though every attempt was made to
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cover as much as possible regarding IceNEWS and writing for it, it is possible
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that we may have missed something you wanted to know about. In that event,
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please feel free to e-mail any of the IceNEWS staff listed previously in this
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text with your queries.
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Thank you for your interest in IceNEWS, and here's hoping that everyone
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who reads IceNEWS gets to see your name and submission in print!
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<20> IceNEWS is an independent journal published monthly as a service to <20>
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<20> IceNET, its Sysops and users. The opinions & reviews expressed herein <20>
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<20> are the expressed views of the respective writers. All Rights Reserved.<2E>
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<20> Many product names used herein are the property of their respective <20>
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<20> manufacturers/authors. <20>
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