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1674 lines
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<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ķ<EFBFBD><C4B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ķ<EFBFBD><C4B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ķ<EFBFBD><C4B7>ķ <20><>ķ<EFBFBD><C4B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ķ<EFBFBD><C4B7>ķ <20><>ķ<EFBFBD><C4B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ķ
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<20> <20><><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD> <20><> <20> <20> <20><> <20><><EFBFBD><EFBFBD><EFBFBD> <20><> <20> <20> <20><> <20><><EFBFBD><EFBFBD><EFBFBD> <20>
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<20> <20>ͼ<EFBFBD> <20><><EFBFBD><EFBFBD>ͼ<EFBFBD> <20><><EFBFBD><EFBFBD>ͼ<EFBFBD> <20>\<5C> <20><> <20><><EFBFBD><EFBFBD>ͼ<EFBFBD> <20> <20> <20><> <20><><EFBFBD>ͼ
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<20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>ķ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ķ <20><><EFBFBD><EFBFBD> <20><>ķ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ķ
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<20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>ͼ <20><><EFBFBD><EFBFBD>\<5C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͼ <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><CDB8><EFBFBD><EFBFBD><EFBFBD>
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<20><><EFBFBD> <20>ķ<EFBFBD> <20><><EFBFBD><EFBFBD>ķ<EFBFBD> <20><><EFBFBD><EFBFBD>ķ<EFBFBD> <20> <20> <20><> <20><><EFBFBD><EFBFBD>ķ<EFBFBD> <20><><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20>
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<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ۺ<EFBFBD><DBBA><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ۺ<EFBFBD><DBBA><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ۺ<EFBFBD><DBBA>ۺ <20><>ۺ<EFBFBD><DBBA><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ۺ<EFBFBD><DBBA><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ķ<EFBFBD><C4B7><EFBFBD>ۺ<EFBFBD><DBBA><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ۺ
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<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͼ<EFBFBD><CDBC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͼ<EFBFBD><CDBC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͼ<EFBFBD><CDBC>ͼ <20><>ͼ<EFBFBD><CDBC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͼ<EFBFBD><CDBC><EFBFBD><EFBFBD>; <20><><EFBFBD><EFBFBD>ͼ<EFBFBD><CDBC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͼ
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The Journal of IceNET April 1994
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<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ
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<20> The Editor's Desk <20>
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<20> The State of IceNET Jim (1@1) <20>
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<20> Managing Editor's Comments Ima Moron (1@9661) <20>
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<20> Letters To The Editors Louie (6@1) <20>
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<20> <20>
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<20> WWIV Specific <20>
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<20> A Message From Random Louie (6@1) <20>
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<20> WWIV Operated Under OS/2 Martin (1@6257) <20>
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<20> <20>
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<20> Hardware <20>
|
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<20> Building A PC/AT Compatible - Part 3 Will (1@6754) <20>
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<20> <20>
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<20> Software/Programming <20>
|
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<20> Learning C - Part 3 Daarkhan (1@7676) <20>
|
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<20> Microsoft Windows for Workgroups 3.11 Will (1@6754) <20>
|
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<20> Turbo Pascal - An Introduction Odin (1@7664) <20>
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<20> <20>
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<20> Lite Bytes <20>
|
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<20> April Fools Day Pranks Deacon Blues (2@7653) <20>
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<20> The Adventures of ModemMan Jot$ (1@7850) Deacon Blues (2@7653) <20>
|
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<20> Silly Strings Ima Moron (1@9661) <20>
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<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ĵ
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<20> IceNEWS Staff For April 1994 <20>
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<20> <20>
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<20> IceNEWS Editor-In-Chief - Jim 1@1 <20>
|
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<20> IceNEWS Managing Editor - Ima Moron 1@9661 <20>
|
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<20> <20>
|
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<20> IceNEWS Contributing Editors <20>
|
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<20> Hardware - Will 1@6754 WWIV-Specific - Jack Ryan 1@4707 <20>
|
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<20> Lite Bytes - Ima Moron 1@9661, Deacon Blues 2@7653 <20>
|
|||
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<20> Software/Programming - Pale Rider 1@23 <20>
|
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<20> <20>
|
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<20> Editor-At-Large - Louie 6@1 <20>
|
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<20> <20>
|
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<20> IceNEWS Production - Spelunker 1@7653 <20>
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<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ĵ
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<20> IceNEWS is always seeking submissions from those who have <20>
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<20> ideas for stories. If you have any ideas that you might <20>
|
|||
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<20> like to see published, contact any IceNEWS editor or <20>
|
|||
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<20> subscribe to IceNEWS Beat, subtype IceNEWS, host @1. <20>
|
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<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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<20> T H E E D I T O R ' S D E S K <20>
|
|||
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<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ
|
|||
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<EFBFBD> The State of IceNET <20> Jim (1@1)
|
|||
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
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|
|||
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IceNET has recently picked up in growth rate, as we approach 850 nodes. I'm
|
|||
|
still hoping to see 1000 systems one day in IceNET :). Also, congrats go
|
|||
|
out to Dr. Diversity and all the Group 1 sysops for having the highest
|
|||
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percentage of WWIV registered systems (over %88) for a group in IceNET. I
|
|||
|
really appreciate all the sysops who have registered to help support the
|
|||
|
software we all use, and your help to maintain our investment in our boards
|
|||
|
by encouraging others to register. The goal for IceNET is to achieve %90
|
|||
|
registration.
|
|||
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|
|||
|
I've been testing WWIV 4.24 and NET34 now for several weeks, and I can say
|
|||
|
you have some marvelous new features in the works. All the memory
|
|||
|
management woes of the past are being lessened by the installation in stock
|
|||
|
WWIV of the spawn options, which will give you a lot more memory and avoid
|
|||
|
the likelihood of those nasty 'OUT OF MEMORY' type lockups. I don't know
|
|||
|
when the release date is, but the beta testing seems to be moving along
|
|||
|
well.
|
|||
|
|
|||
|
Don't forget WWIVcon coming up in July. Meet your modem friends
|
|||
|
face-to-face and have a blast in New Orleans. It's a once-in-a-lifetime
|
|||
|
opportunity to meet and hear speak the author of WWIV, Wayne Bell; Filo, who
|
|||
|
we all know, and lot's of other WWIV celebrities (like YOURSELF if you come
|
|||
|
:))...and I'll be there hoping to see all of you! Email me if you need any
|
|||
|
details or help in making arrangements. BE THERE!"
|
|||
|
|
|||
|
Have a happy April Fool's day, and enjoy this issue, yet another in the
|
|||
|
recent string of dynamic IceNEWS issues :)
|
|||
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ
|
|||
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<EFBFBD> Managing Editor's Comments <20> By Ima Moron 1@9661
|
|||
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
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Hello IceNET, as you may have already heard I'm the Managing Editor for
|
|||
|
the current issue of the IceNEWS Journal. Within the April issue, the staff
|
|||
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has prepared articles that you, the sysops, have requested through Deacon
|
|||
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Blues' questionnaire.
|
|||
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|
|||
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Special thanks to Deacon Blues, who has been an inspiration in
|
|||
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organizing the staff of the journal, and a big thanks to the whole staff
|
|||
|
including Jim 1@1 for jumping in and contributing to this issue. A special
|
|||
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thanks goes to Daarkhan and Martin for contributing two well paced articles
|
|||
|
for your reading pleasure.
|
|||
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|
|||
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In keeping with American tradition, we here at the IceNEWS Journal have
|
|||
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added a "spoof" article or "April Fool's" joke, somewhere within the issue.
|
|||
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I won't disclose which article the spoof is, but if you read the journal
|
|||
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thoroughly you'll spot the farce.
|
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ
|
|||
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<EFBFBD> Letters To The Editors <20> By Louie 6@1
|
|||
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
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|
|||
|
Although there are no actual letters from readers to print here for
|
|||
|
this issue, we are counting on you to change that for us. Please take the
|
|||
|
time to write us regarding your feelings on IceNEWS and its contents, good
|
|||
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or bad. We want to hear what you have to say. Remember, IceNEWS is meant
|
|||
|
for everyone in IceNET and we need your input in order to maintain a
|
|||
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successful and respected publication.
|
|||
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|
|||
|
Please address any remarks or questions to:
|
|||
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|
|||
|
IceNEWS Letters To The Editors
|
|||
|
c/o Louie, #6 @1
|
|||
|
IceNEWS Editor-At-Large
|
|||
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|
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
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<20> W W I V S P E C I F I C <20>
|
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<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ
|
|||
|
<EFBFBD> A Message From Random 1@3050 IceNET, 1@1 WWIVnet<65> By Louie, 6@1
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
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|
|||
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|
|||
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Well, something short, maybe...
|
|||
|
Random #1 @3050
|
|||
|
Thu Mar 03 19:15:43 1994
|
|||
|
|
|||
|
RE: What for..?
|
|||
|
|
|||
|
As you all probably know by now, I've been working for the last few months
|
|||
|
on a method to automatically link WWIVNet-style networks with the IRS. This
|
|||
|
will have network1.exe scan the sysop logs (yymmdd.log) looking for download
|
|||
|
indications, and report each download as income to the downloader. It will
|
|||
|
implement this via a compiled-in table mapping filenames to stated value of
|
|||
|
the program. (Of course, there is some logic in there to ignore version
|
|||
|
numbers, so that, say, future versions of DSZ will be caught and reported
|
|||
|
without having to hard-code every possible version of DSZ.) Network3 will
|
|||
|
then collect these reports, and initiate a dialout to the IRS 1-900 number
|
|||
|
to upload the info to the IRS. I expect to have this implemented by the
|
|||
|
Net31 release, slated for sometime in July 1992. The IRS is only going to
|
|||
|
be collecting these reports until the 1993 tax year, and send out the
|
|||
|
1099-MISC forms in early April 1994.
|
|||
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|
|||
|
$F4 @1
|
|||
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|
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|
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|
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ
|
|||
|
<EFBFBD> WWIV Operated Under OS/2 <20> By Martin 1@6257
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
----------------------- First things first ------------------------
|
|||
|
|
|||
|
Getting WWIV 4.23 was something that I, like everyone else it seems, had
|
|||
|
been looking forward to for a long time. I was lucky enough to have been
|
|||
|
able to get it from Amber the night it was released so I was able to take a
|
|||
|
look at it right away. I had planned to wait to install 4.23 on my BBS for
|
|||
|
at least a week so I'd have time to really look it over but when I saw what
|
|||
|
it had to offer I decided not to wait.
|
|||
|
|
|||
|
I had been running OS/2 on my second computer for almost 4 months. When I
|
|||
|
first installed it I realized that I was faced with almost the same
|
|||
|
magnitude of confusion as I had worked through each time I had bought a new,
|
|||
|
unfamiliar, computer system. I say this only to say that when I set up WWIV
|
|||
|
4.23 under OS/2 I was far from being an expert (and still am not) on the
|
|||
|
operating system. I was a beginner as far as the use and understanding of
|
|||
|
OS/2 was concerned, and I was also using a new version of the BBS software.
|
|||
|
I had a lot of confusion to overcome!
|
|||
|
|
|||
|
Regardless, to the best of my memory, and for whatever help this is worth,
|
|||
|
here is the breath-taking saga of Amiga Blues' encounter with running
|
|||
|
multi-instance under OS/2.
|
|||
|
|
|||
|
-------------------------- HPFS or FAT? ---------------------------
|
|||
|
|
|||
|
I had set up OS/2 on my "personal" (as opposed to the BBS) computer with the
|
|||
|
HPFS and dual boot. I didn't realize at that time that a person could
|
|||
|
switch back and forth booting either OS/2 or DOS without installing the dual
|
|||
|
boot feature under the HPFS. It is possible, though, to install OS/2 on an
|
|||
|
existing partition by installing it in a subdirectory using the FAT system.
|
|||
|
You can still reboot into DOS by using the "boot /dos" command, and back to
|
|||
|
OS/2 by typing "c:\os2\boot /os2" (assuming you have used the default
|
|||
|
directories). When it came time to install OS/2 on my BBS computer I
|
|||
|
decided to use the FAT system and give it a try. I didn't want to have to
|
|||
|
repartition my hard drive to use HPFS. You will have to weigh the
|
|||
|
advantages and disadvantages of the FAT vs the HPFS and decide which way
|
|||
|
seems best for you.
|
|||
|
|
|||
|
Once I had installed the operating system, I booted it up, made an icon (see
|
|||
|
below) for instance number one and ran it. It worked!
|
|||
|
|
|||
|
Well, it worked to the extent that the board came up and ran. There was
|
|||
|
still a lot of work to do before I was ready to actually open the board back
|
|||
|
up to callers while running under OS/2.
|
|||
|
|
|||
|
----------------------- icons and .BAT files ---------------------
|
|||
|
|
|||
|
In order to get icons for my "instances" of WWIV, I had to go into the
|
|||
|
System Setup folder and select "Migrate Applications". Your OS/2 manual
|
|||
|
will explain the process involved with doing this. After running Migrate
|
|||
|
Applications, you will need to select the "Add Programs" option and "Add"
|
|||
|
your BBS.COM to the Selected Programs list. You will do this so that you'll
|
|||
|
have an icon, but you will only do this as a first step; you won't actually
|
|||
|
run the board off it. You should make a copy of this icon for each instance
|
|||
|
you will want to run so that you have one icon for each instance.
|
|||
|
|
|||
|
Icon settings:
|
|||
|
--------------
|
|||
|
|
|||
|
Once you have created your icons, go into the Settings for each one and
|
|||
|
under "Path and file name:" have them call a .BAT file for each instance
|
|||
|
rather than calling BBS.COM. Under "Path and file name:" you will want
|
|||
|
C:\WWIV\WWIV1.BAT, C:\WWIV\WWIV2.BAT, and so on rather than C:\WWIV\BBS.COM.
|
|||
|
This will allow you to set the instance correctly. See my example .BAT
|
|||
|
files (following) if you don't know what I mean by this.
|
|||
|
|
|||
|
One of the other very important things to do is replace the standard COM
|
|||
|
drivers that come with OS/2 with Ray Gwinn's SIO drivers. I won't go into
|
|||
|
the way to do this; it's well covered in the documentation files that come
|
|||
|
with the drivers. But one thing that's not immediately clear is that you
|
|||
|
should go into the BBS's icons and make some changes under the new options
|
|||
|
the SIO drivers give you. For one thing, you'll need to disable access to
|
|||
|
every COM port but the one used by that instance. For example, let's assume
|
|||
|
you're running your setup as follows:
|
|||
|
|
|||
|
2 remote and one local instance (3 icons total).
|
|||
|
Instance 1 (WWIV1.BAT) uses COM2
|
|||
|
Instance 2 (WWIV2.BAT) uses COM3
|
|||
|
Instance 3 (WWIV3.BAT) is local.
|
|||
|
|
|||
|
You would want to go into your BBS icons and change your DOS settings so
|
|||
|
that the icon for instance 1 (WWIV1.BAT) has access to COM2 only, the icon
|
|||
|
for instance 2 (WWIV2.BAT) has access to COM3 only, and the icon for
|
|||
|
instance 3 (WWIV3.BAT) does not access any of the COM ports. Once you've
|
|||
|
installed the SIO drivers, you'll see that the icons will allow for the new
|
|||
|
options the SIO drivers provide. Restricting each instance's access to only
|
|||
|
the COM port it needs will prevent problems such as online programs causing
|
|||
|
a System Error message telling you that your application tried to access a
|
|||
|
communications port which is in use by another application.
|
|||
|
|
|||
|
I don't have any experience with running WWIV under OS/2's drivers and I
|
|||
|
would highly recommend getting Mr. Gwinn's drivers. I ran the OS/2 drivers
|
|||
|
for a while under Procomm Plus, and the difference between the SIO drivers
|
|||
|
and the standard OS/2 drivers was amazing. I went from approximately 600
|
|||
|
CPS and many crashes during transfers to 1600-1700 CPS and no more crashes.
|
|||
|
|
|||
|
Anyway, back to the issue of setting up your icons... You will also want to
|
|||
|
set the IDLE_SECONDS and IDLE_SENSITIVITY to provide the best performance on
|
|||
|
your particular system. As I've said, I'm no OS/2 expert, but I do believe
|
|||
|
that these settings will work differently from one system to another. Your
|
|||
|
settings will probably be different from mine. What I did to get them
|
|||
|
tweaked the best I could was to set the IDLE_SECONDS just high enough so I
|
|||
|
didn't get the famous "pause after message header" problem, and set the
|
|||
|
IDLE_SENSITIVITY so that the processing time would be divided up between
|
|||
|
instances as evenly as possible.
|
|||
|
|
|||
|
What I believe causes the problem with messages pausing right after the
|
|||
|
header is displayed is OS/2 mistakenly thinking that the session is inactive
|
|||
|
and pausing it until it thinks it's active again. Apparently this is a
|
|||
|
problem with OS/2 and communication software. The software (in this case
|
|||
|
your BBS) is processing data but there is no mouse movement or keyboard
|
|||
|
action while you are reading the message. OS/2 doesn't think anything is
|
|||
|
happening and idles the session until you do something. On my system I
|
|||
|
experienced the problem with the session pausing after the message header
|
|||
|
until I set the IDLE_SECONDS up to 4. Setting the IDLE_SECONDS to 4 took
|
|||
|
care of the problem.
|
|||
|
|
|||
|
In order to get IDLE_SENSITIVITY set so that it seems to work the best, I
|
|||
|
tried setting it as low as possible, and then ran the session. I checked
|
|||
|
the setting by doing a new message scan and watching to see if the text was
|
|||
|
"jerky". If it was jerky at the IDLE_SENSITIVITY I had, I exited the BBS,
|
|||
|
quit the session, opened the icon's DOS settings and bumped the setting up
|
|||
|
by 10 at a time until the text displayed smoothly. I then adjusted it by an
|
|||
|
increment of 5. What I mean is this:
|
|||
|
|
|||
|
With IDLE_SENSITIVITY set at 30 if the text scrolled jerkily, I went out and
|
|||
|
set the sensitivity to 40. If it was still jerky I set it to 50. If it was
|
|||
|
then okay, I set it to 45. If it was okay, I left it alone, and if it was
|
|||
|
jerky again I set it back to 50.
|
|||
|
|
|||
|
I have left INT_DURING_IO off. I have heard that having it on can mess up
|
|||
|
network packet handling, and I don't want to risk that.
|
|||
|
|
|||
|
Another thing I did was to aim the DOS_DEVICE to C:\OS2\MDOS\ANSI.SYS so
|
|||
|
that my system would be able to handle ANSI displays.
|
|||
|
|
|||
|
One last thing that I have just tried is setting the HW_TIMER to on. This
|
|||
|
is due to a recommendation in "Your OS/2 Consultant" written by Herb Tyson
|
|||
|
and published by Sams Publishing. Having the HW_TIMER on allows WWIV to
|
|||
|
have direct access to the timer ports and stops OS/2 from emulating a timer.
|
|||
|
Apparently, it's been documented that some fax programs and high speed data
|
|||
|
transfer utilities don't run well unless HW_TIMER is set to on.
|
|||
|
|
|||
|
.BAT files:
|
|||
|
-----------
|
|||
|
|
|||
|
The .BAT files are fairly simple. Here are mine:
|
|||
|
|
|||
|
(WWIV1.BAT)
|
|||
|
|
|||
|
set WWIV_INSTANCE=1
|
|||
|
c:
|
|||
|
cd \WWIV
|
|||
|
bbs.com /i1
|
|||
|
|
|||
|
(WWIV2.BAT)
|
|||
|
|
|||
|
set WWIV_INSTANCE=2
|
|||
|
c:
|
|||
|
cd \WWIV
|
|||
|
bbs.com /i2
|
|||
|
|
|||
|
(WWIV3.BAT)
|
|||
|
|
|||
|
set WWIV_INSTANCE=3
|
|||
|
c:
|
|||
|
cd \WWIV
|
|||
|
bbs.com /m /i3
|
|||
|
|
|||
|
You can see that I've got instance 3 set up for local only use and have used
|
|||
|
the /m parameter to disable the BBS from trying to find a modem.
|
|||
|
|
|||
|
------------------------- CD-ROM drives --------------------------
|
|||
|
|
|||
|
I had a little difficulty setting up my CD-ROM drives to work under OS/2 in
|
|||
|
the same way they had been working under DOS. The problem was not the fault
|
|||
|
of OS/2; it runs CD-ROM drives just as well as it runs anything else. It
|
|||
|
was just a matter of finding drivers that worked with my drives (I have
|
|||
|
Mitsumis). If you have a Mitsumi CD-ROM drive and haven't been able to find
|
|||
|
a driver for it, you can call the OS/2 BBS at 919-517-0001 and get the
|
|||
|
driver there. The file name is MITFIX.ZIP and the driver name is
|
|||
|
MITFIX001.ADD. This driver supports the new FX series of Mitsumi drives as
|
|||
|
well as the CRMC-FX001, the CRMC-FX001D and the older CRMC-LU005 drives.
|
|||
|
Once I found and installed the drivers (see your OS/2 manual for more
|
|||
|
information on this; it's covered very well), I set up a small RAM drive so
|
|||
|
that the CD-ROM drive letters would be the same as they had been under DOS.
|
|||
|
I did this because I had used a RAM drive under DOS. This may or may not be
|
|||
|
important to you; I originally did this so I could run the board under DOS
|
|||
|
or OS/2 without having to change anything. I've never gone back to DOS
|
|||
|
though.
|
|||
|
|
|||
|
---------------------Additional Considerations---------------------
|
|||
|
|
|||
|
OS/2 aware:
|
|||
|
-----------
|
|||
|
|
|||
|
The source code I got when I first downloaded WWIV 4.23 from Amber somehow
|
|||
|
did not have the code enabled to allow WWIV to work as well under OS/2 as
|
|||
|
possible. If you are registered and have access to your source code, check
|
|||
|
UTILITY.C and be sure the following code is in void giveup_timeslice(void):
|
|||
|
|
|||
|
case 4 :/* outs("OS/2"); */
|
|||
|
win_pause(); /* add for OS/2 timeslices*/
|
|||
|
/* delay(17); */
|
|||
|
break;
|
|||
|
|
|||
|
Many thinks to the person responsible for this "fix". My board ran a lot
|
|||
|
better after I put this code in, and I checked with Wayne, who confirmed
|
|||
|
that it should be in there. People had been complaining about the system
|
|||
|
being very slow and jerky at times until I put this code in. I had even
|
|||
|
upgraded from a 386DX-40 to a 486DX2-50 in order to help the BBS run more
|
|||
|
smoothly, but things didn't really improve until I added this code. The
|
|||
|
only time the board seems to slow noticeably now is when someone is doing a
|
|||
|
file transfer.
|
|||
|
|
|||
|
Init:
|
|||
|
-----
|
|||
|
|
|||
|
I've corresponded with Filo regarding the way INIT handles things with more
|
|||
|
than one instance and he's indicated that there may be some changes under
|
|||
|
4.24 to make the data it writes more "instance specific" (my word, for lack
|
|||
|
of being able to think up anything better). As things are now, the only
|
|||
|
thing I feel I can count on being kept separate from instance to instance is
|
|||
|
the modem and COM port configuration information. I do know from first-hand
|
|||
|
experience that your net low and high times are not kept separate; if you
|
|||
|
change the net times under one instance it will be changed for all.
|
|||
|
|
|||
|
Memory:
|
|||
|
-------
|
|||
|
|
|||
|
OS/2 is VERY memory hungry and you will not be satisfied with its speed or
|
|||
|
performance unless your system is configured with enough memory. I know of
|
|||
|
people who are running WWIV under OS/2 with only 4 megabytes of memory, but
|
|||
|
I understand the Presentation Manager (the graphic interface) takes up
|
|||
|
almost 4 MB, so I believe 8 MB is really the minimum for satisfactory
|
|||
|
performance and more is, of course, even better. Another consideration is
|
|||
|
that if you are used to using a RAM drive you should be aware that using one
|
|||
|
under OS/2 will take the memory right off the top and may have a significant
|
|||
|
impact on the performance of your system.
|
|||
|
|
|||
|
Rocker (1@6450) is running his system without using the Presentation Manager
|
|||
|
and he reports that this frees up his system significantly.
|
|||
|
|
|||
|
External Transfer Protocols:
|
|||
|
----------------------------
|
|||
|
|
|||
|
JAFO (1@8857) had indicated in one of the networked subs that the newest
|
|||
|
version of DSZ is much more better behaved under a multitasking environment
|
|||
|
than its predecessors have been and I believe he is right. I just
|
|||
|
downloaded the DSZ.ZIP file from Telegodzilla with the DSZ.COM dated
|
|||
|
02-02-94 and the GSZ.ZIP file with the GSZ.EXE file dated 02-03-94 and have
|
|||
|
installed them. The system used to bog down significantly during file
|
|||
|
transfers and I believe that it is a lot better now that I've installed
|
|||
|
these newest versions of DSZ and GSZ. If you can't find them anywhere else
|
|||
|
they are available on Telegodzilla at 503-621-3746.
|
|||
|
|
|||
|
My Setup:
|
|||
|
---------
|
|||
|
|
|||
|
If you are interested, my system currently looks like this:
|
|||
|
|
|||
|
I have a 486DX2-50 MHz computer with 8 megabytes of RAM, 550 megabytes of
|
|||
|
hard drive storage space, two Mitsumi CD-ROM drives, a US Robotics 14.4
|
|||
|
Courier HST dual standard modem on the first line (612-591-1781) and a US
|
|||
|
Robotics 14.4 Sportster on the second line (612-591-0173).
|
|||
|
|
|||
|
Conclusions:
|
|||
|
------------
|
|||
|
|
|||
|
In case you haven't been able to tell, I am very happy with the way WWIV
|
|||
|
runs multiple instances under OS/2. While there are definitely some
|
|||
|
challenges, the end result is, in my opinion, well worth it. If you've got
|
|||
|
the resources to be able to run OS/2 and if you want to run more than one
|
|||
|
instance, I heartily recommend going with OS/2.
|
|||
|
|
|||
|
-Martin
|
|||
|
|
|||
|
References:
|
|||
|
-----------
|
|||
|
|
|||
|
DSZ and GSZ can be ordered from Omen Technology Inc.
|
|||
|
17505-V Northwest Sauvie Island Road
|
|||
|
Portland, Oregon 97231
|
|||
|
Modem: 503-621-3746
|
|||
|
Fax: 503-621-3735
|
|||
|
|
|||
|
The Mitsumi device drivers can be downloaded from IBM's BBS, located at
|
|||
|
Research Triangle Park, NC
|
|||
|
Modem: 919-517-0001
|
|||
|
Fax: 800-IBM-3395
|
|||
|
|
|||
|
SIO can be ordered from The Software Division
|
|||
|
Attn: Raymond L. Gwinn
|
|||
|
12469 Cavalier Dr.
|
|||
|
Woodbridge, VA 22192
|
|||
|
Voice orders: 703-494-4673
|
|||
|
Fax: 703-494-0595
|
|||
|
|
|||
|
|
|||
|
Reference Books I've found helpful:
|
|||
|
-----------------------------------
|
|||
|
|
|||
|
Dvorak, John C. "Dvorak's Guide to OS/2 version 2.1",
|
|||
|
Random House, Inc., New York, 1993.
|
|||
|
|
|||
|
Moskowitz, David and Kerr, David, et al. "OS/2 2.1 Unleashed",
|
|||
|
Sams Publishing, Carmel, IN, 1993.
|
|||
|
|
|||
|
Tyson, Herb. "Your OS/2 2.1 Consultant",
|
|||
|
Sams Publishing, Carmel, IN, 1993.
|
|||
|
|
|||
|
|
|||
|
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
<20> H A R D W A R E <20>
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ
|
|||
|
<EFBFBD> Building A PC/AT Compatible - Part 3 of 3 <20> By Will 1@6754
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
After a two issue hiatus, we're back with the conclusion of "Building A
|
|||
|
PC." In the last two articles of this series, we went over choosing the
|
|||
|
right machine for your needs, looking for, finding, and getting a good deal
|
|||
|
on system components, and started the assembly of the new machine. When we
|
|||
|
left off in Volume 4 Issue 1, we had just finished putting the hard and
|
|||
|
floppy disk drives into the new machine. This issue, we'll complete steps 6
|
|||
|
through 9, installation of the video and serial cards, cover, connecting the
|
|||
|
external devices, in this case the monitor, keyboard, and mouse, and
|
|||
|
powering up the machine.
|
|||
|
|
|||
|
|
|||
|
NOTE: This article series should NOT be used as your only reference should
|
|||
|
you attempt to build a Personal Computer system. It is hoped that the
|
|||
|
information presented here will be both informational and interesting, but
|
|||
|
the author or IceNEWS can not be held responsible for any effects the usage
|
|||
|
of this article may have.
|
|||
|
|
|||
|
(In the last installment, we went through steps 1 - 5. In order to preserve
|
|||
|
continuity, I'll start here at 6.)
|
|||
|
|
|||
|
6. Installing Video/Serial Expansion Cards
|
|||
|
|
|||
|
For both the serial and video cards, follow this general procedure
|
|||
|
(note that if your serial and hard disk controller are integrated onto one
|
|||
|
card, you will have already installed the serial portion). Remove one cover
|
|||
|
plate (the thin metal piece covering the rectangular openings on the back of
|
|||
|
the computer's case) for each card you need to install. Try to leave as
|
|||
|
much room between each card as you can. If you have this configuration ('|'
|
|||
|
representing an empty slot, and 'I' being a full one):
|
|||
|
|
|||
|
||I||
|
|||
|
|
|||
|
You should install the other two cards so you have this configuration:
|
|||
|
|
|||
|
I|I|I
|
|||
|
|
|||
|
While not directly affecting the operation of the cards, leaving vent room
|
|||
|
allows the computer to run "cooler", and extends the operating life of the
|
|||
|
expansion cards. For the daring, it might even be a good idea to shuffle
|
|||
|
already installed cards in order to gain better ventilation.
|
|||
|
|
|||
|
Remove each card from the anti-static wrapping. Hold them only by the
|
|||
|
edges, not touching the gold or silver plated connectors at the bottom.
|
|||
|
Blow gently over the slot you plan to install the card in, and then gently
|
|||
|
seat the card into the slot. Push down evenly from the top, excessive force
|
|||
|
should not be needed. Screw the connection at the top of the card into the
|
|||
|
case.
|
|||
|
|
|||
|
Note that you should not attempt to install a 16 bit (with two separate
|
|||
|
connectors at the bottom) card into an 8 bit (only one connector) slot.
|
|||
|
Some VGA boards (and other applications) are designed to function in an 8
|
|||
|
bit slot with the other connector hanging over, but these are the exception
|
|||
|
far more than the rule. A good rule of thumb is, if it doesn't fit, don't
|
|||
|
do it. Some motherboards have one or two 8 bit slots to save money. Just
|
|||
|
put an 8 bit board in them.
|
|||
|
|
|||
|
Some serial boards will have additional ports on a separate holder.
|
|||
|
They usually look like this:
|
|||
|
|
|||
|
-----
|
|||
|
-|\
|
|||
|
P | |======/=] < Connectors to cards
|
|||
|
o | |=====/==]
|
|||
|
r _|/ Cables^
|
|||
|
t -|\
|
|||
|
s | |=====/==]
|
|||
|
> | |====/===]
|
|||
|
_|/
|
|||
|
|
|
|||
|
|
|
|||
|
|
|||
|
These should be installed in the same way an ordinary expansion card
|
|||
|
is, except that there is nothing to seat in the actual slot. This might be
|
|||
|
a good use for one of those 8 bit slots, and ventilation doesn't matter.
|
|||
|
The cables connected to these should be attached to your serial card per the
|
|||
|
instructions in its manual, as they all vary.
|
|||
|
|
|||
|
7. Cover On
|
|||
|
|
|||
|
Double check that all connections are made, all boards screwed down,
|
|||
|
and that everything is secure. Gently blow over everything for dust motes.
|
|||
|
Slide the cover back onto the case and screw it in in at least two places.
|
|||
|
Generally you don't need to bother with screwing in all of the various
|
|||
|
screws on the case, as that does little but make the machine difficult to
|
|||
|
open up later. One or two screws, however, can prevent things from coming
|
|||
|
off accidentally or third parties from opening your machine out of
|
|||
|
curiosity. (I'm talking about ten year olds.)
|
|||
|
|
|||
|
8. Put the monitor on or by your computer, and the keyboard/mouse in front
|
|||
|
of it. Uncoil/tangle all the cables and pull them around to the rear of the
|
|||
|
machine. Plug them in, monitor to the video card, mouse to the proper
|
|||
|
serial card slot, keyboard to the keyboard connector (usually a round AT
|
|||
|
style, always integral to the motherboard). Plug the monitor into the wall
|
|||
|
socket. Take the power cable that came with the power supply and plug it
|
|||
|
into the back of the computer (usually a three pronged male connector, with
|
|||
|
rectangular plugs). Plug the other end into the wall.
|
|||
|
|
|||
|
9. Power Up
|
|||
|
|
|||
|
Put disk one of your DOS setup into Drive A (note that you need the
|
|||
|
full, installable version - upgrades won't work). Turn on the monitor, and
|
|||
|
push the computer's power button (or flip the switch). Check that the
|
|||
|
machine isn't smoking. It should power up and do a RAM self test, and
|
|||
|
display a "Hit DEL for BIOS" message, or something similar. Do this, and
|
|||
|
from the BIOS menus set the date, time, hard and floppy disk types, etc.
|
|||
|
(Look for an article on BIOS configuration in a future IceNEWS.)
|
|||
|
|
|||
|
Save your BIOS settings, and the computer will restart. This time, let
|
|||
|
it boot from the disk in drive A:. The DOS setup screen will come up, and
|
|||
|
guide you through formatting and partitioning your hard disk (if you choose
|
|||
|
to install OS/2 instead, put the OS/2 install disk into A:, and follow its
|
|||
|
directions). After DOS is finished with partitioning, formatting, and
|
|||
|
installing itself, you're done!
|
|||
|
|
|||
|
That concludes the "Building a PC" series in the IceNEWS hardware
|
|||
|
department. Look for a future article on Troubleshooting a PC, which may
|
|||
|
very well pick up right where this leaves off, in case your machine is NOT
|
|||
|
running perfectly.
|
|||
|
|
|||
|
|
|||
|
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
<20> S O F T W A R E / P R O G R A M M I N G <20>
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ
|
|||
|
<EFBFBD> Learning C: Part 3 of 4 <20>
|
|||
|
<EFBFBD> Variables, Input, & Calculations <20> By Daarkhan 1@7676
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
PART ONE: VARIABLES AND THEIR USAGE
|
|||
|
|
|||
|
VARIABLES
|
|||
|
|
|||
|
If you have any experience with programming at all, you know that a VARIABLE
|
|||
|
is a memory location that holds data. For those of you without programming
|
|||
|
experience, you can think of a variable like a room in a hallway. There are
|
|||
|
many rooms along this hall, and we want to store something in one of them.
|
|||
|
We take whatever it is we want to store (a number, a name, a whole record of
|
|||
|
information) and place it into the room. All we then have to remember is
|
|||
|
the room number (i.e. WHERE) we stored it.
|
|||
|
|
|||
|
C, unlike some other languages such as BASIC, requires that you DECLARE
|
|||
|
every variable before you use it. This is so the compiler knows how much
|
|||
|
memory to reserve for each variable (based on the TYPE of the variable -
|
|||
|
we'll learn more about this in a little while).
|
|||
|
|
|||
|
C has five (5) basic data types. They are VOID (which we already learned
|
|||
|
about), INTEGER, CHARACTER, FLOAT, and DOUBLE.
|
|||
|
|
|||
|
As we learned in chapter 2, a void data type has no value. We do not care
|
|||
|
about what value it holds. We will examine void data types in more detail
|
|||
|
later.
|
|||
|
|
|||
|
The integer data type (int) holds signed integers, generally (depending on
|
|||
|
the computer) from -32,768 to +32,767. Integers require 16 bits (2 bytes)
|
|||
|
of computer memory. Again, this may be different in some computers, but
|
|||
|
it's a generally accepted standard.
|
|||
|
|
|||
|
A character type (char) reserves 8 bits (1 byte) of memory and is used
|
|||
|
(normally) to hold a single character of data. One of the best features of
|
|||
|
C is that char types and int types are interchangeable; that is, a char can
|
|||
|
be used to hold a very small integer (from 0 to 255). We will see, later,
|
|||
|
how this can be very helpful.
|
|||
|
|
|||
|
Floats (float) and doubles (double) are assigned numbers which have
|
|||
|
fractional parts (including a decimal point). They are called Real in some
|
|||
|
other languages, such as Modula-2. Each can hold very large values; the
|
|||
|
only difference between the two is that a double will have twice the
|
|||
|
precision (number of significant digits) as a float. We will examine these
|
|||
|
data types in detail later, as well.
|
|||
|
|
|||
|
|
|||
|
VARIABLE DECLARATION
|
|||
|
|
|||
|
To declare a variable in C, use the following convention:
|
|||
|
|
|||
|
type variable_name;
|
|||
|
|
|||
|
where type is the C data type, and variable_name is the name that you wish
|
|||
|
to assign to the variable. For example, if you want to declare a character
|
|||
|
data type and name it "x", you would use:
|
|||
|
|
|||
|
char x;
|
|||
|
|
|||
|
If you want to declare a float of name my_float, you would use:
|
|||
|
|
|||
|
float my_float;
|
|||
|
|
|||
|
Remember that variable names can hold all the alphanumeric characters (0-9,
|
|||
|
A-Z, a-z) as well as the underscore ("_"). In general it is best to use
|
|||
|
variable names that are easy to remember, and make sense. Try to avoid huge
|
|||
|
names, but don't use too many single-character names that you may not
|
|||
|
remember.
|
|||
|
|
|||
|
For example, if you want to keep track of a variable which stores the number
|
|||
|
of computers you have in your office, you would not want to use
|
|||
|
|
|||
|
int number_of_computers_in_my_office;
|
|||
|
|
|||
|
but then again, you might forget what your variable means if you just use
|
|||
|
|
|||
|
int c;
|
|||
|
|
|||
|
in a big program. I would suggest using the variable
|
|||
|
|
|||
|
int num_computers;
|
|||
|
|
|||
|
It's not too big (it won't be a pain in the butt to retype several times in
|
|||
|
your program), yet anyone looking at your code can easily tell what it
|
|||
|
represents.
|
|||
|
|
|||
|
Remember to follow your variable declaration with a semicolon. Also,
|
|||
|
remember that C is case-sensitive; the variables
|
|||
|
|
|||
|
int i;
|
|||
|
|
|||
|
and
|
|||
|
|
|||
|
int I;
|
|||
|
|
|||
|
are totally different variables.
|
|||
|
|
|||
|
GLOBAL AND LOCAL VARIABLE
|
|||
|
|
|||
|
Because C is a language which supports functions (procedures, modules,
|
|||
|
whatever you want to call them; they're called functions in C), it also has
|
|||
|
to support GLOBAL and LOCAL variables.
|
|||
|
|
|||
|
First, the definition of each, and then an explanation: a GLOBAL variable is
|
|||
|
a variable which is accessible throughout your entire program. A LOCAL
|
|||
|
variable is accessible only by the function in which it is declared.
|
|||
|
|
|||
|
The best way to explain this is to take a look at an example. Below is a
|
|||
|
simple code segment representing my program:
|
|||
|
|
|||
|
|
|||
|
/* beginning of MY_PROGRAM */
|
|||
|
|
|||
|
int a, b, c, y;
|
|||
|
|
|||
|
void function1 (void)
|
|||
|
{
|
|||
|
int x;
|
|||
|
}
|
|||
|
|
|||
|
void function2 (void)
|
|||
|
{
|
|||
|
int y;
|
|||
|
}
|
|||
|
|
|||
|
void main (void)
|
|||
|
{
|
|||
|
int z;
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
Now, although this program will compile (and run) it won't do anything.
|
|||
|
Remember, we're looking at it for demonstration purposes. The program
|
|||
|
starts off with a comment telling you that it's the beginning of my program
|
|||
|
(remember, what's inside of comments /* */ the compiler ignores).
|
|||
|
|
|||
|
The integers a, b, and c are all declared OUTSIDE of any other functions.
|
|||
|
They are GLOBAL variables and can be accessed by ANY of the functions here
|
|||
|
(function1(), function2(), or main).
|
|||
|
|
|||
|
The variable x is declared ONLY inside of function1(), so ONLY function1()
|
|||
|
can use this variable. No other function can use the variable x.
|
|||
|
|
|||
|
Again, the variable z is declared ONLY in the function main(), so
|
|||
|
function1() and function2() cannot use it.
|
|||
|
|
|||
|
Let's take a look at the variable y. It is declared as BOTH a global
|
|||
|
variable (outside of all the other functions) and as a local variable to
|
|||
|
function2(). When this happens, the compiler will reserve memory for two
|
|||
|
separate variables. function1() and main() will access the global variable
|
|||
|
y, whereas function2() will have it's OWN separate variable y which is
|
|||
|
TOTALLY DIFFERENT from the global variable y. In this case, function2()
|
|||
|
CANNOT access the GLOBAL variable y.
|
|||
|
|
|||
|
Sound a little confusing? We'll discuss this more in a minute.
|
|||
|
|
|||
|
VARIABLE ASSIGNMENTS
|
|||
|
|
|||
|
Ok, now we know how to reserve memory space for a variable. In order to be
|
|||
|
able to use that variable, we have to be able to ASSIGN it a value.
|
|||
|
|
|||
|
In C, use the following convention for variable assignments:
|
|||
|
|
|||
|
variable_name = value;
|
|||
|
|
|||
|
For example, to assign a value of 1000 to the variable count, you would use
|
|||
|
the statement
|
|||
|
|
|||
|
count = 1000;
|
|||
|
|
|||
|
Easy enough? There are two ways to assign a value to a char variable; you
|
|||
|
can enclose a character in single quotes, or you can refer to the character
|
|||
|
with its ASCII value. For example, to assign the variable my_char the
|
|||
|
letter 'A', you could use either of the following statements:
|
|||
|
|
|||
|
my_char = 'A';
|
|||
|
|
|||
|
my_char = 65;
|
|||
|
|
|||
|
Because 65 is the ASCII equivalent of the letter 'A'. (NOTE: most DOS
|
|||
|
references and programming books have ASCII charts in them.)
|
|||
|
|
|||
|
To assign floating point numbers (float and double) you MUST include a
|
|||
|
decimal point. For example,
|
|||
|
|
|||
|
my_float = 10.12
|
|||
|
|
|||
|
is a valid assignment. If your number does not have any fractional you must
|
|||
|
use a zero (0).
|
|||
|
|
|||
|
Let's take a look at a short program which will declare some variables,
|
|||
|
assign values to them, and print them out.
|
|||
|
|
|||
|
/* TEST program */
|
|||
|
|
|||
|
#include <stdio.h>
|
|||
|
|
|||
|
void main (void)
|
|||
|
{
|
|||
|
int i;
|
|||
|
char c;
|
|||
|
float f;
|
|||
|
|
|||
|
i = 100;
|
|||
|
char = 'A';
|
|||
|
float = 10.5;
|
|||
|
|
|||
|
printf ("My integer is %i \n", i);
|
|||
|
printf ("My character is %c \n", c);
|
|||
|
printf ("My real number is %f \n", f);
|
|||
|
|
|||
|
char = 67;
|
|||
|
|
|||
|
printf ("The character is now %c \n", c);
|
|||
|
}
|
|||
|
|
|||
|
/* end of TEST program */
|
|||
|
|
|||
|
this program will produce an output of:
|
|||
|
|
|||
|
My integer is 100
|
|||
|
My character is A
|
|||
|
My real number is 10.5
|
|||
|
The character is now C
|
|||
|
|
|||
|
(I didn't run it and test it, but you should get this output. If not,
|
|||
|
someone please slap me and I'll be sure to test-run it myself! The only
|
|||
|
difference I can foresee is that some compilers may produce a floating
|
|||
|
output of 10.500000 for the real number.)
|
|||
|
|
|||
|
Go ahead and run this program. The point is to make sure that you
|
|||
|
UNDERSTAND why it works... more than just how it works.
|
|||
|
|
|||
|
PART TWO: KEYBOARD INPUT
|
|||
|
|
|||
|
SCANF()
|
|||
|
|
|||
|
There are many ways to input characters from the keyboard. In this section,
|
|||
|
we're going to look at one of the methods from the standard input/output
|
|||
|
(stdio) library called scanf().
|
|||
|
|
|||
|
scanf() is one of the easiest functions to use, although it possesses
|
|||
|
considerable flexibility. I personally hardly ever use it myself (in favor
|
|||
|
of more advanced techniques), although it's an excellent tool for beginning
|
|||
|
C programmers.
|
|||
|
|
|||
|
Let's jump right in with an example. To use scanf() to read an integer from
|
|||
|
the keyboard, use the following convention:
|
|||
|
|
|||
|
scanf ("%i", &integer_name);
|
|||
|
|
|||
|
For example, to input a value into the int variable my_int, use
|
|||
|
|
|||
|
scanf ("%i", &my_int);
|
|||
|
|
|||
|
(NOTE: the ampersand before "my_int" is NECESSARY for scanf() to work
|
|||
|
properly. Basically all it means (for you advanced computer people) is that
|
|||
|
we're sending the address of the variable my_int to the function scanf().
|
|||
|
You don't have to know this now - so don't worry about it. Just remember
|
|||
|
that you NEED the &.)
|
|||
|
|
|||
|
One thing to note is that scanf() is LINE-BUFFERED. That means that scanf()
|
|||
|
waits until the user presses the ENTER key before it reads the number
|
|||
|
entered.
|
|||
|
|
|||
|
To read a value into a character data type, you would use the %c format
|
|||
|
code. To read a float value, you use %f. To read a double value, use %lf
|
|||
|
(long float). These format specifiers are exactly the same as the ones for
|
|||
|
printf() (see chapter 2 for a chart).
|
|||
|
|
|||
|
SAMPLE PROGRAM
|
|||
|
|
|||
|
Below is a sample program that asks the user for some data, and then prints
|
|||
|
out the results:
|
|||
|
|
|||
|
/* another TEST program */
|
|||
|
|
|||
|
#include <stdio.h>
|
|||
|
|
|||
|
void main (void)
|
|||
|
{
|
|||
|
int i;
|
|||
|
char c;
|
|||
|
float f;
|
|||
|
|
|||
|
printf ("Input an integer: ");
|
|||
|
scanf ("%i", &i);
|
|||
|
printf ("Input a character: ");
|
|||
|
scanf ("%c", &c);
|
|||
|
printf ("Input a float: ");
|
|||
|
scanf ("%f", &f);
|
|||
|
|
|||
|
printf ("You entered: %i, %c, %f.\n", i, c, f);
|
|||
|
}
|
|||
|
|
|||
|
/* end of TEST program */
|
|||
|
|
|||
|
Compile and run this program yourself. Check out the results!
|
|||
|
|
|||
|
Now, try to compile and run this program:
|
|||
|
|
|||
|
/* another program */
|
|||
|
|
|||
|
#include <stdio.h>
|
|||
|
|
|||
|
void main (void)
|
|||
|
{
|
|||
|
int i;
|
|||
|
|
|||
|
scanf ("%i", i);
|
|||
|
printf ("You entered: %i", i);
|
|||
|
}
|
|||
|
|
|||
|
It doesn't work, right? What's the reason why? Take a look at the scanf()
|
|||
|
statement. Notice anything? We forgot to add the & symbol to the beginning
|
|||
|
of the variable name. Add it in and see if the program works now.
|
|||
|
|
|||
|
PART THREE: ARITHMETIC CALCULATIONS
|
|||
|
|
|||
|
OPERATORS
|
|||
|
|
|||
|
For the most part, all operations in C follow the basic rules of algebra.
|
|||
|
If you have any kind of a mathematical background, you should have no
|
|||
|
problem understanding the material here. If you have not yet taken algebra
|
|||
|
in school, you may want to get an algebra book and dig through it first,
|
|||
|
before attempting to go any further with computer programming.
|
|||
|
|
|||
|
C has five basic arithmetic operators:
|
|||
|
|
|||
|
+ addition
|
|||
|
- subtraction
|
|||
|
* multiplication
|
|||
|
/ division
|
|||
|
% modulus
|
|||
|
|
|||
|
You are probably familiar with the first 4 operators. They will work on any
|
|||
|
of the basic data types (int, char, float, double). The last one, the
|
|||
|
modulus operator only works with the integer data type.
|
|||
|
|
|||
|
The - has two purposes. First, it is the subtraction operator. Secondly,
|
|||
|
it is called a UNARY minus. That means that it reverses the sign of a
|
|||
|
number (makes it negative or positive). The term UNARY means that it takes
|
|||
|
ONE operator (as opposed to BINARY which takes two, TRINARY which takes
|
|||
|
three, etc.)
|
|||
|
|
|||
|
The % (modulus) is the same as the MOD function in Modula-2 and Pascal. It
|
|||
|
returns the remainder of an integer division. For example,
|
|||
|
|
|||
|
10 % 3
|
|||
|
|
|||
|
will return the value of 1 (10 divided by 3 equals 3 with 1 remainder).
|
|||
|
There is no DIV (integer division) function in C because the / symbol can
|
|||
|
take both real and integers. The integer division, however will truncate
|
|||
|
any remainder, so
|
|||
|
|
|||
|
10 / 3
|
|||
|
|
|||
|
will return a 3.
|
|||
|
|
|||
|
EXPRESSIONS
|
|||
|
|
|||
|
An expression may appear on the right side of an assignment statement. For
|
|||
|
example, if we declare an integer named sum, we can assign sum a value by:
|
|||
|
|
|||
|
int sum;
|
|||
|
sum = 5 + 10;
|
|||
|
|
|||
|
in which case, sum now holds the value 15.
|
|||
|
|
|||
|
As in algebra, the * and / (and the %) have a higher precedence in the ORDER
|
|||
|
OF OPERATIONS than do + and -. You can change the order of operations using
|
|||
|
parentheses. In this example,
|
|||
|
|
|||
|
int answer1, answer2;
|
|||
|
|
|||
|
answer1 = 10 * 3 + 5;
|
|||
|
answer2 = 10 * (3 + 5);
|
|||
|
|
|||
|
answer1 will have a value of 35, whereas answer2 will have a value of 80.
|
|||
|
|
|||
|
A C expression may contain both variables and constants. For example, this
|
|||
|
is perfectly valid:
|
|||
|
|
|||
|
int a, b, answer;
|
|||
|
|
|||
|
a = 5;
|
|||
|
b = 6;
|
|||
|
answer = 100 - a - b;
|
|||
|
|
|||
|
a is assigned the value of 5; b is assigned 6, and answer is then assigned
|
|||
|
89 (100 - 5 - 6 = 89).
|
|||
|
|
|||
|
You can also use calculations within the printf() statement. For example,
|
|||
|
all of the following statements are correct:
|
|||
|
|
|||
|
given: int a = 10; int b = 5; float f = 10.0;
|
|||
|
|
|||
|
STATEMENT RESULTS
|
|||
|
------------------------------------------- --------------
|
|||
|
printf ("%i", 5); 5
|
|||
|
printf ("%i", 1 + 2); 3
|
|||
|
printf ("%i", a); 10
|
|||
|
printf ("%i", a + 3); 13
|
|||
|
printf ("%i", a + b * 3); 25
|
|||
|
printf ("%i", (a + b) / 2); 7
|
|||
|
printf ("%i", a % b); 0
|
|||
|
printf ("%f", f / 2); 5.0
|
|||
|
|
|||
|
Feel free to experiment! Remember, now you know how to use printf(),
|
|||
|
scanf(), variables, and all of the format codes and backslash character
|
|||
|
constants! You can start to put together some simple programs of your own.
|
|||
|
|
|||
|
ASSIGNMENT
|
|||
|
|
|||
|
An idea that was presented to me after the last tutorial was to give out an
|
|||
|
assignment at the end of each tutorial for people to work on, and send Email
|
|||
|
to me when they finished. So here it is:
|
|||
|
|
|||
|
Assignment 3.1: write a simple program that accepts three numbers as input
|
|||
|
from the user. Print out the sum, difference, product, quotient, and
|
|||
|
modulus of the first two numbers, AND the sum and product of all three
|
|||
|
numbers. Assign ALL of your answers to variables before printing them out.
|
|||
|
|
|||
|
When you've finished your assignment, compile it and make sure it runs, then
|
|||
|
Email me (1@7676) a copy of your source code (program) and I'll issue you a
|
|||
|
grade. I'll be keeping a record of all grades sent to me - and will post it
|
|||
|
on occasion!
|
|||
|
|
|||
|
NEXT
|
|||
|
|
|||
|
Functions: usage, return values, and arguments.
|
|||
|
|
|||
|
SOURCES
|
|||
|
|
|||
|
Downing, Douglas. Dictionary of Computer Terms. New York:
|
|||
|
Barrons, 1989.
|
|||
|
|
|||
|
Holzner, Steven. C Programming: The Accessible Guide to
|
|||
|
Professional Programming. New York: Brady, 1991.
|
|||
|
|
|||
|
Schildt, Herbert. Teach Yourself C. Berkeley: Osborne
|
|||
|
McGraw-Hill, 1990.
|
|||
|
|
|||
|
---. Turbo C/C++: The Complete Reference. Berkeley: Osborne
|
|||
|
McGraw-Hill, 1990.
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ
|
|||
|
<EFBFBD> Microsoft Windows for Workgroups 3.11 - Is It For You? <20> By Will 1@6754
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
Microsoft Corporation recently introduced its upgrade to both the
|
|||
|
Microsoft Windows and Windows for Workgroups operating environments. Called
|
|||
|
"Windows for Workgroups 3.11", this is Microsoft's intermediate step between
|
|||
|
Windows 3.1 and NT. Although the original Windows for Workgroups was aimed
|
|||
|
at those interested in network machines running Windows (with a minimum of
|
|||
|
fuss and mess), W4WG 3.11 is designed to appeal to non-networked users as
|
|||
|
well as those running networks. The question that many face - is it worth
|
|||
|
upgrading if you're not running a network?
|
|||
|
|
|||
|
I installed the "Microsoft Workgroup Add-On For Windows", a software
|
|||
|
only package that runs for about $50 on the street, and apparently requires
|
|||
|
an existing installation of Windows. The installation is relatively simple
|
|||
|
- pop in disk 1 and run the setup program. If you aren't running a network,
|
|||
|
the program ignores that aspect. The installation program automatically
|
|||
|
upgrades your existing Windows files, and installs the new applets (Hearts
|
|||
|
game, "Microsoft At Home" fax, scheduler/time manager, and Microsoft Mail.
|
|||
|
The fax portions of W4WG 3.11 make use of the Microsoft Mail program, so
|
|||
|
even if you aren't on a network (and won't be needing any of the email
|
|||
|
features) this should be installed if you plan on using the native fax
|
|||
|
functions.
|
|||
|
|
|||
|
One of the main new features of W4WG 3.11 is 32 bit file and disk
|
|||
|
access. These are enabled under the Virtual Memory section of the 386
|
|||
|
Enhanced Mode control panel, a somewhat non-intuitive placement. The 32 bit
|
|||
|
disk access requires a compatible disk controller, something my expensive
|
|||
|
VL-BUS SCSI2 card was not. The file access is somewhat more flexible, and
|
|||
|
did speed access to my hard disk cache. W4WG also includes an internal 32
|
|||
|
bit disk cache. However, I found that disabling SmartDrive caused the
|
|||
|
system to slow to unusability (a 16 megabyte 486dx2-66 clock doubled test
|
|||
|
bed, no less). Although with SmartDrive re-enabled performance picked up a
|
|||
|
bit, things still took about a second on average longer to complete than
|
|||
|
they had under straight Windows 3.1. However, some areas, such as
|
|||
|
file-saving under DOS, did increase slightly in speed.
|
|||
|
|
|||
|
|
|||
|
W4WG also includes enhanced file sharing code (the equivalent of
|
|||
|
SHARE.EXE under DOS). As many sysops have experienced, WWIV (and most
|
|||
|
notably WWIVedit) do not take kindly to having SHARE.EXE loaded while
|
|||
|
running Win3.x. However, many applications, such as Borland C++ 4.0, insist
|
|||
|
upon it. The share code in W4WG 3.11 addresses and fixes this problem,
|
|||
|
WWIV, WWIVedit, BC4, and Ami Pro all coexist peacefully.
|
|||
|
|
|||
|
Joining the mildly addictive Solitaire and the forgettable Minesweeper
|
|||
|
game, is a networked version of Hearts. You can play with up to three other
|
|||
|
people over the network, or against the computer. Slightly more serious
|
|||
|
additions to the applet lineup are "Microsoft At Home" faxing, Schedule+, a
|
|||
|
network aware personal scheduling/reminder program, Remote Access, a remote
|
|||
|
network login system, and a single user license of Microsoft Mail. The fax
|
|||
|
program sends through MS Mail or the scheduler, hooking into the somewhat
|
|||
|
cryptic interfaces of each. Trips to the manual or at least the help files
|
|||
|
are required to get it functioning well. The scheduler is functional and
|
|||
|
slightly easier to learn than MS Mail, and is certainly functional enough
|
|||
|
that you don't need to rush out and replace it with a third party add-on.
|
|||
|
|
|||
|
On the network side, W4WG includes several net-related applets over the
|
|||
|
original version. These, in brief, include a Chat application, network
|
|||
|
usage monitor, system performance monitor, pop up monitor, logon/logoff
|
|||
|
control, and a configuration control. The new "Clipbook Viewer" replaces
|
|||
|
the old clipboard viewer, with an advanced Multiple-Document-Interface
|
|||
|
control set and OLE support. Networking support is now full 32 bit.
|
|||
|
|
|||
|
Windows for Workgroups 3.11 fixes many of my gripes about Windows, and
|
|||
|
seems marginally more stable than, say, fissionable uranium, a definite step
|
|||
|
up from Windows 3.1. The performance losses balance the gains, should
|
|||
|
increase if you're running a 32 bit compatible disk controller, and are not
|
|||
|
very noticeable anyway. The extra applets, while not wonderful, are
|
|||
|
adequate and useful. It doesn't include some of the general Windows fixes
|
|||
|
I'd like (volume control on the Sound control panel, for instance), but is a
|
|||
|
step in the right direction. If you can afford the $50 for the upgrade, go
|
|||
|
for it, and don't consider buying a new copy of Windows 3.1 instead of this.
|
|||
|
It's no OS/2, but it's an improvement, and leaves you in an excellent
|
|||
|
position to expand into a network sometime in the future.
|
|||
|
|
|||
|
Addendum: After using Windows for Workgroups 3.11 for three weeks, I
|
|||
|
noticed some additional items about the environment. After about a day, the
|
|||
|
speed of the system increased to about twice what it had been under Windows
|
|||
|
3.1. DOS applications especially benefited from the increase in speed. The
|
|||
|
system occasionally "pauses" for about two seconds (with heavy hard disk
|
|||
|
activity), but this itself is not enough to counterbalance the increase in
|
|||
|
speed. Also, system crashes began to occur more often, although still far
|
|||
|
below the level of crashes under Windows 3.1.
|
|||
|
|
|||
|
|
|||
|
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ
|
|||
|
<EFBFBD> Turbo Pascal - An Introduction <20> By 0다 1@7664
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
I want to make one thing perfectly clear. I am not saying that Pascal is a
|
|||
|
better language than C or vice versa. I am writing this series of articles
|
|||
|
about a language I enjoy and use frequently. I also enjoy programming in C,
|
|||
|
ALGOL, APL, FORTRAN, and COBOL. But these two languages I use most often.
|
|||
|
But now to the article.
|
|||
|
|
|||
|
Pascal is a high level language developed in the 1970's as a language which
|
|||
|
allows easy identification of the main features of a program. The
|
|||
|
constants, user defined data types. and variables and functions (procedures
|
|||
|
or voids for you C freaks) are declared first, followed by the body of the
|
|||
|
program. Different from C, Pascal uses BEGIN and END to block off areas of
|
|||
|
the program as opposed to { and }.
|
|||
|
|
|||
|
Pascal and C are similar in that they are modular programming languages.
|
|||
|
This means that a program is broken up into modules or procedures. This
|
|||
|
allows for more flexibility for a programmer. BASIC is not a modular
|
|||
|
programming language in its standard form. Some versions of BASIC on the
|
|||
|
market today allow for a more modular look. FORTRAN is another basic
|
|||
|
modular language but all the subroutines have to be declared following the
|
|||
|
main body of the program.
|
|||
|
|
|||
|
The standard form of a pascal program in shown below:
|
|||
|
|
|||
|
program MyProg(input, output); <--- this is header for all programs
|
|||
|
|
|||
|
const
|
|||
|
Here is where you can set up "variables" that never change their
|
|||
|
value in the program.
|
|||
|
type
|
|||
|
Here is the section where the programmer can create his/her own
|
|||
|
data types to be used in the program.
|
|||
|
var
|
|||
|
variables are declared here.
|
|||
|
|
|||
|
procedures and functions are then put in
|
|||
|
|
|||
|
begin (* Main Block *)
|
|||
|
more code
|
|||
|
end. <---- the last end must have a period
|
|||
|
|
|||
|
Constants are used if you plan on using the same number or expression
|
|||
|
throughout the program. It is similar to the #DEFINE command in C. Change
|
|||
|
the expression in the declaration and the value changes throughout the
|
|||
|
program. You can have any type of constant declared.
|
|||
|
|
|||
|
The TYPE declaration is for programmers to declare their own user defined
|
|||
|
data types. More will be discussed on this topic in future issues of
|
|||
|
IceNEWS, because there is so much that can be done in this declaration.
|
|||
|
|
|||
|
The VAR declaration is the location where the global variables are declared
|
|||
|
for use within the program. These variables have to have an alpha character
|
|||
|
as their first character in their name. The valid types for the variables
|
|||
|
is endless. You have your standard data types: INTeger, REAL, CHARacter,
|
|||
|
STRING, BOOLEANs, and ARRAYs of these types. But you can also use the user
|
|||
|
define types that are declared in the TYPE declaration section of the
|
|||
|
program. There are other standard types that will also be discussed in
|
|||
|
further issues of IceNEWS.
|
|||
|
|
|||
|
The rest of the program consists of procedures, functions, and the main
|
|||
|
body. These 3 "items" contain the actual logical sequence of statements
|
|||
|
that make the program go. A procedure is similar to the VOID in C, while a
|
|||
|
function has the same basic idea in Pascal as it does in C. A function
|
|||
|
returns a value back to the procedure or body that called the function for
|
|||
|
use later on. The only real difference in the two is the syntax used.
|
|||
|
|
|||
|
What to expect in future issues of IceNEWS: An indepth look at user defined
|
|||
|
types and an introduction to Turbo Vision programming using the Turbo Vision
|
|||
|
feature first introduced in Turbo Pascal 6.0. Anyone interested in
|
|||
|
contributing to these articles, by all means send me the information and I
|
|||
|
will get it into the next articles and will give you the credit for that
|
|||
|
part of the article.
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
<20> L I T E B Y T E S <20>
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ
|
|||
|
<EFBFBD> April Fools Day Pranks <20> By Deacon Blues 2@7653
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
At the end of February, when the IceNEWS staff was starting work on
|
|||
|
this April issue, I was debating about what I was going to contribute. It
|
|||
|
took me a couple of days to realize that April Fool's Day would pretty much
|
|||
|
be about when everyone will be reading this edition. Therefore, I thought
|
|||
|
that a story about April Fool's Day pranks was in order.
|
|||
|
|
|||
|
While anyone can either pull or be the victim of a prank on any given
|
|||
|
day, there are really only two days in the year that you have to be
|
|||
|
especially wary; April Fool's Day, and, although to a somewhat lesser
|
|||
|
extent, Halloween. On either of these two days, you can usually count on at
|
|||
|
least seeing the results of a prank, regardless of whether or not you were
|
|||
|
directly involved or not. Pranks can range from anything like phony
|
|||
|
telephone calls or beeper messages to minor (or even sometimes major)
|
|||
|
incidents of sabotage (loaded cigarettes, rigged desk drawers, etc.) and,
|
|||
|
usually, conspiracy with others in order to perform the sabotage. While not
|
|||
|
necessarily a good thing, pranks usually do offer a certain amount of stress
|
|||
|
relief for the perpetrator (and offer no small amount of anguish to the
|
|||
|
recipient, particularly those without a self-depreciating sense of humor).
|
|||
|
|
|||
|
Knowing that BBSers and computer users can get pretty stressed at
|
|||
|
times, I knew that there would be those who had, at one time, taken part in
|
|||
|
the playing of at least one computer prank at one time in their lives. I
|
|||
|
put up a post asking for reports about pranks that have been pulled before,
|
|||
|
or info about pranks yet to be pulled, or even pranks that people didn't
|
|||
|
have the guts to pull. I think that these responses were pretty
|
|||
|
good-natured, although one or two may may sound a little cruel to be played
|
|||
|
on less experienced users (and less _forgiving_ users, too).
|
|||
|
|
|||
|
|
|||
|
Ronda, #1 @3475, of Ronda's Riverboat BBS, tells of pulling a fast one on her
|
|||
|
co's...
|
|||
|
|
|||
|
"This might be old... but I thought it was pretty cute when I did
|
|||
|
it...
|
|||
|
|
|||
|
"I changed my command //dos to something only I knew and then made
|
|||
|
//dos a fast logoff <g>. I didn't tell my co's about it... just to have a
|
|||
|
little fun. It works great as a prank for any time."
|
|||
|
|
|||
|
-----================================-----
|
|||
|
|
|||
|
Scooter Rider, #1 @2465, at Scooter's Palace BBS, tells of the time when...
|
|||
|
|
|||
|
"Down in the 214 area code one year we all changed Logon and welcome
|
|||
|
screens and put up other sysops screens on our boards so that the user thought
|
|||
|
they had called the wrong board. All got a good laugh out of it and it was a
|
|||
|
fairly nice April Fools gag."
|
|||
|
|
|||
|
-----================================-----
|
|||
|
|
|||
|
Perseus, #289 @7654, at Paragon, also recalls something similar in my own 716
|
|||
|
area code one year...
|
|||
|
|
|||
|
"There is one very good one that I remember very well. Some years
|
|||
|
back, the sysops of Stairway and Midnight Caller exchanged opening screens. It
|
|||
|
really blew some minds since 50% of their users called both boards on a
|
|||
|
regular basis."
|
|||
|
|
|||
|
-----================================-----
|
|||
|
|
|||
|
Alkar Zephyr, #1 @4506, of Alkar's Keep, speaks of a variation of the
|
|||
|
`switched ANSI' gag...
|
|||
|
|
|||
|
"When me and the DM (sysop of formerly @4514, Worlds of Arashacom) were
|
|||
|
roommates, we once pulled a practical joke that ended up in getting new users
|
|||
|
for both our boards... We switched the phone lines around! Whenever someone
|
|||
|
tried to call my board, they got Arashacom, and vice versa! We had a pretty
|
|||
|
good laugh... :)"
|
|||
|
|
|||
|
-----================================-----
|
|||
|
|
|||
|
Bogie, #1 @3081, from The Entity, tells of two acts of system sabotage on
|
|||
|
unsuspecting victims (although neither were meant to cause permanent damage or
|
|||
|
data loss)...
|
|||
|
|
|||
|
"Neither of these have been pulled on users, but they have been done
|
|||
|
to various bosses at work:
|
|||
|
|
|||
|
"1. Several years ago when my supervisor just got a 286 for his desk
|
|||
|
instead of the terminal he had been using, a friend of mine and I got to
|
|||
|
work early on what was to be his first full day with the computer. I copied
|
|||
|
the file Helpcry.com to his hard drive and added it to the autoexec.bat file.
|
|||
|
He came in a couple hours later and turned on the computer. We heard him yell
|
|||
|
from our office down the hall as his computer had a voice saying, "Help I am
|
|||
|
trapped in this computer get me out of here!." The best part of all of this
|
|||
|
was when MIS (repair service) came down to check out his computer. MIS was in
|
|||
|
on the joke and took the computer for a week.
|
|||
|
|
|||
|
"2. There is a nasty joke that I help another friend of mine play on
|
|||
|
someone that wound up stealing my friend's job. The program we used was from
|
|||
|
the shareware collection called Just for Laughs. I don't remember the name of
|
|||
|
it, but it's a TSR that is time delayed. Once active, it waits for a number of
|
|||
|
times the enter key has been pressed, which is configurable. When these
|
|||
|
conditions are met, you get a nice little screen that pops up and says
|
|||
|
"Congratulations you have just won one Hard disk format!" By the time they
|
|||
|
finish reading this, they notice that the bottom of the screen is counting off
|
|||
|
heads and cylinders while the drive light is going. The program actually is
|
|||
|
doing seeks to get the drivelight active. This one is not recommended for
|
|||
|
anyone with a weak heart." [Editor's Note: Nor is it recommended for those
|
|||
|
without a _very forgiving_ sense of humor. Too cruel in my book, but still
|
|||
|
damn funny :)]
|
|||
|
|
|||
|
-----================================-----
|
|||
|
|
|||
|
Sky, #2 @6560, of Expect a Miracle, made all of the users a sysop for a day
|
|||
|
once...
|
|||
|
|
|||
|
"One year, I put in Merlin's MCI mod. It allowed you to put in things
|
|||
|
like user name, phone number etc. I had a BLAST when I made the automessage
|
|||
|
anonymously say:
|
|||
|
|
|||
|
NEW BBS in town!
|
|||
|
Call NOW!
|
|||
|
User phone number.
|
|||
|
|
|||
|
"The all panicked, and said `Who put my voice number in there!, I
|
|||
|
can't have people calling at all hours.' I've never seen more people reading
|
|||
|
the help to find out how to change the automessage!!!!"
|
|||
|
|
|||
|
-----================================-----
|
|||
|
|
|||
|
Will, #1 @6754, of Data Express (our IceNEWS Contributing Hardware Editor)
|
|||
|
tells another MCI story:
|
|||
|
|
|||
|
"I think I saw a sysop a while ago that had used MCI codes (tokens that
|
|||
|
are replaced with the current user's information) to say something like:
|
|||
|
|
|||
|
Radical Party at [User's Real Name]'s!
|
|||
|
at [User's Home Address]! Call [User's Home Phone] to RSVP!
|
|||
|
|
|||
|
"I knew he liked to do that kind of stuff, so [when I logged on] it
|
|||
|
didn't really faze me.. But it certainly scared a lot of people!"
|
|||
|
|
|||
|
-----================================-----
|
|||
|
|
|||
|
Flashback.....
|
|||
|
Seafox, #1 @2459, Renyard's Keep, tells of turning back the hands of time on
|
|||
|
April Fool's Day...
|
|||
|
|
|||
|
"Jafo keeps ancient versions of WWIV on his system. I D/l'd WWIV 1.00
|
|||
|
from his system. I'm gonna set it up with my user list on a TRS-80 and a 300
|
|||
|
baud modem, and on April Fool's Day, I'm gonna switch the two systems. I'm
|
|||
|
also gonna date everything 10 years earlier, and allude to events of 1984 in
|
|||
|
the message bases. The users are gonna freak."
|
|||
|
|
|||
|
-----================================-----
|
|||
|
|
|||
|
Jj, #1 @7100, Another Day in Paradise, gets even with the horny male
|
|||
|
downloaders of her system...
|
|||
|
|
|||
|
"As a female sysop, I found myself getting tired of the endless 'babe'
|
|||
|
type .gifs, so I d/led myself some beefcake. HAH! When I //uploaded one of them,
|
|||
|
my description was "640x480x256c Whoa!!! Take it off!" Caught quite a few of
|
|||
|
the 'babewatchers' on my board! Hehehehe.... But, um, they didn't think it
|
|||
|
was very funny."
|
|||
|
|
|||
|
-----================================-----
|
|||
|
|
|||
|
As for what we plan to do here at The Cavern, I'm not saying! In case
|
|||
|
this issue goes out before April 1st, I don't want our users to catch early
|
|||
|
wind of our intended prank. Actually, it will most likely be a combination
|
|||
|
of things, some of which _have_ been discussed here by others (that's the
|
|||
|
only hint I'll give). As long as it's not malicious and the users can take
|
|||
|
a joke, it should be a good time.
|
|||
|
|
|||
|
However, after seeing some of these other things that people have
|
|||
|
mentioned, I think I'll just play it safe and give the modem a rest that
|
|||
|
day... :)
|
|||
|
|
|||
|
Deacon Blues, 2@7653 IceNEWS Contributing Light Bytes Editor
|
|||
|
|
|||
|
|
|||
|
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ
|
|||
|
<EFBFBD> The Adventures of ModemMan! <20> By Jots 1@7850 & Deacon Blues 2@7653
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
Editor's note: "The Adventures Of ModemMan" is a multi-part adventure
|
|||
|
that will be continued in a serialized format.
|
|||
|
|
|||
|
"In the not-so-distant future, a Top-Secret government experiment goes
|
|||
|
awry. A computer-geek with the intelligence of a doorknob is accidentally
|
|||
|
transformed mentally and physically by a combination of science, medicine,
|
|||
|
technology, and dumb luck. The result: the world's first LIVING COMPUTER...
|
|||
|
ModemMan! Disguised as Joe Modem, a mild-mannered sysop of a small
|
|||
|
electronic bulletin board service in a large metropolitan city, ModemMan
|
|||
|
fights a neverending battle with the sinister forces of evil to protect the
|
|||
|
world, bringing truth, justice, and a higher transfer rate to all..."
|
|||
|
|
|||
|
The Adventures of
|
|||
|
M o d e m M a n !
|
|||
|
|
|||
|
"Insufficient Memory"
|
|||
|
|
|||
|
Chapter 3: "COPY MODEM.MAN B:\BRAIN"
|
|||
|
|
|||
|
In our last episode, ModemMan uses his enhanced neural powers to escape
|
|||
|
the confines of a limo belonging to the unsavory character of V. T. Killer,
|
|||
|
which was being driven by his two henchmen, Blue Ray and Egg's Head.
|
|||
|
Reverting to his guise of Joe Modem, he found out from his friend and
|
|||
|
bartender Quakey that he's a fugitive; having been framed for data crimes,
|
|||
|
which is a capital offense. Joe meets with Pronto, his co-sysop and MM's
|
|||
|
helper. Pronto presents Joe with a videotape from DesqTop, the NC of the
|
|||
|
largest net in the Tri-State area. DT tells Joe that V. T. has threatened
|
|||
|
to crash all the computers in the area, but he thinks someone else is behind
|
|||
|
the scheme. Joe and Pronto return to V. T.'s hideout to try to learn more,
|
|||
|
but both are captured. After confiscating ModemMan's all-powerful Tool Kit,
|
|||
|
V. T. tells both of them that they're going for a ride to meet his boss...
|
|||
|
|
|||
|
Joe was now somewhat sorry that he'd disabled V.T. Killer's limo
|
|||
|
earlier. It certainly was a more comfortable ride than the one that he was
|
|||
|
having now. Being blindfolded, bound, and gagged, it made it difficult for
|
|||
|
him to figure out exactly where he and Pronto were. However, it felt like
|
|||
|
he was lying on top of something that resembled a tire. Coupling that fact
|
|||
|
with the sound of a vehicle traveling down a road and the smell of exhaust
|
|||
|
gasses, Joe felt safe in surmising that they were locked in the trunk of a
|
|||
|
car.
|
|||
|
|
|||
|
Joe noticed that the road had smoothed, making him suspect that they
|
|||
|
had left New York state and were now either in New Jersey or Connecticut.
|
|||
|
One whiff of the air made Joe suspect the latter of the two. Soon, the car
|
|||
|
slowed to a stop and became quiet. The sound of the doors opening and
|
|||
|
footsteps coming closer signaled the end of the ride. The deck lid popped
|
|||
|
open and the cool night air rushed into the compartment. As rough set of
|
|||
|
hands grabbed Joe and hauled him out of the trunk and onto his feet. The
|
|||
|
hands guided him through a doorway and into some kind of building. Joe
|
|||
|
heard the sounds of the others behind him. Suddenly, the hands clasped onto
|
|||
|
Joe's shoulder, indicating to him to stop.
|
|||
|
|
|||
|
Joe then heard the voice of V.T. "You goons keep these punks here
|
|||
|
while I go see if the boss is in." The voice was not seemingly directed at
|
|||
|
Joe. "Get ready to meet an old 'pal' o' yours, ModemMan." A shiver went
|
|||
|
down Joe's spine when he heard that. He could not figure out who the heck
|
|||
|
this 'boss' guy was. An old pal, thought Joe... how many people do I know,
|
|||
|
anyway? Oh well, thought Joe, I guess I'll find out soon enough. Moments
|
|||
|
later, he heard the sound of approaching footsteps. The snap of a finger
|
|||
|
signaled Blue Ray and Egg's Head to bring Joe and Pronto to their final
|
|||
|
destination. They entered another room, then stopped. Another snap of the
|
|||
|
fingers started the loosening of Joe's blindfold.
|
|||
|
|
|||
|
As soon as blindfold was being removed, Joe immediately looked around.
|
|||
|
He seemed to be in a office which was converted to a high-tech lab. The
|
|||
|
room was relatively dark, although a weird light seemed to be coming from
|
|||
|
the back of the room. Near the source of the light was a man in a white lab
|
|||
|
coat hunched over a table. He seemed to be soldering something. After two
|
|||
|
minutes, he turned off his acetylene solderer and turned on the main
|
|||
|
lighting. Still not looking up, he said, "Ah,I see you have brought me
|
|||
|
ModemMan and his faithful sidekick Pronto. Good work, Mr. Killer. You
|
|||
|
will be rewarded greatly for your services."
|
|||
|
|
|||
|
That voice, thought Joe, I _know_ that voice...
|
|||
|
|
|||
|
"Did you have to corrupt any BBSs?" asked the man in the lab coat,
|
|||
|
still looking down at the table.
|
|||
|
|
|||
|
"Uh... No, boss... We caught him right away. An easy find," replied V.T.
|
|||
|
|
|||
|
The man stood up and walked over to where Joe was standing, his face
|
|||
|
now becoming clear for the first time. "So, Joe," he said," don't you
|
|||
|
remember me? Hmm?"
|
|||
|
|
|||
|
Now it clicked. "Dr.Boolean!" cried Joe. "I thought you were in jail!"
|
|||
|
|
|||
|
"Well, you thought wrong. Tell me, how have you been enjoying what was
|
|||
|
supposed to be _MY_ Penultimate neural enhancement chip?"
|
|||
|
|
|||
|
It came back to Joe as if it all happened only yesterday. Joe Modem
|
|||
|
was an assistant data entry clerk in a Top-Secret government project called
|
|||
|
"Access," which was supposed to deal with the expansion of the human limits
|
|||
|
by surgically implanting a super-computer chip - known as the "Penultimate"
|
|||
|
chip - into the brain of the chip's creator, Dr. Boolean. "Access" was to
|
|||
|
be the test-bed for future conscious-raising experiments that would
|
|||
|
eventually lead to the incorporation of the "Penultimate" technology into
|
|||
|
applications for the country's military. Boolean had planned on
|
|||
|
double-crossing the government by using the chip for unsavory personal
|
|||
|
reasons of cyber-world domination.
|
|||
|
|
|||
|
Late one night, while at the lab, Joe was taking a break from his
|
|||
|
duties and unknowingly decided to have a seat in the chair in which the
|
|||
|
operation was to be performed. After all, the chair looked so comfortable
|
|||
|
and Joe was dead tired from inputting data for 10 hours straight. Outside,
|
|||
|
a fierce electrical storm was raging. Lightning struck the facility,
|
|||
|
causing numerous power overloads and activating the implant sequence of the
|
|||
|
robotic operation equipment.
|
|||
|
|
|||
|
In a matter of seconds, Joe was surgically altered by the machinery. A
|
|||
|
DIN-style plug receptacle was implanted in his right ear, allowing for a
|
|||
|
connecting cable to link Joe's cerebral cortex into any standard keyboard
|
|||
|
receptacle of any computer. A modular telephone jack was inserted into
|
|||
|
Joe's right nostril, allowing for cerebral access to any telephone line. A
|
|||
|
combination serial/parallel port interface was implanted into the roof of
|
|||
|
his mouth to allow for cerebral access to various input/output devices.
|
|||
|
Finally, the Penultimate chip was inserted directly into Joe's brain to
|
|||
|
control all of the functions. Thus, ModemMan was born.
|
|||
|
|
|||
|
Using his newfound powers - thanks to his finding the set-up manual for
|
|||
|
configuring his neurosystem - Joe powered-up the Penultimate chip and began
|
|||
|
to explore his newfound abilities. Upon searching through the computer and
|
|||
|
finding out Boolean's plans of cyber-domination, ModemMan quickly alerted
|
|||
|
the Feds to Boolean's evil plot while destroying all schematics and
|
|||
|
templates of the Penultimate chip. Joe thought that the chip was too
|
|||
|
potentially dangerous to fall into the wrong hands.
|
|||
|
|
|||
|
Joe had thought that Boolean had been captured by the authorities.
|
|||
|
Fearing that he would become the subject of further experimentation by the
|
|||
|
government scientists, Joe quickly departed the center and decided to go
|
|||
|
`underground' to duck the Feds. He resettled to his original home, NYC, and
|
|||
|
tried to settle back down to a `normal' routine of life and computing.
|
|||
|
|
|||
|
"Oh, by the way, Joe, " said Boolean, jolting Joe back into the
|
|||
|
present, "I just thought I should tell you who your 'sidekick' Pronto
|
|||
|
_really_ is. Frisk 'im, boys!" Blue Ray and Egg's Head pulled out a pocket
|
|||
|
metal detector stick and started to search Pronto. When they got to his
|
|||
|
jacket pocket, it started beeping loudly. Ray stuck his hand into the
|
|||
|
pocket and pulled out a small black wallet-sized case. He handed it to
|
|||
|
V.T., who then handed it to Boolean. "Ah, yes, here it is. Why don't you
|
|||
|
take a look at it, Joe?" Boolean waved the case in Joe's face for him to
|
|||
|
see.
|
|||
|
|
|||
|
Inside was a badge, but not just any badge. It was a rectangular
|
|||
|
silver plate, with the letters M.O.D. embossed on it. Joe immediately
|
|||
|
recognized it as the symbol of a Deputy Enforcer of the Modem Operations
|
|||
|
Directorate. And that meant that Pronto was really an undercover fed!
|
|||
|
"Pronto,is this for real?" asked Joe.
|
|||
|
|
|||
|
"Sorry to tell ya, MM," he replied, "but it is. I was assigned to keep
|
|||
|
an eye on you and the Penultimate chip so that nothing would happen to it
|
|||
|
and to make sure you didn't get out of line with using it. Sorry."
|
|||
|
|
|||
|
"Come along, Joe," said Boolean as he led Joe over to a chair very
|
|||
|
similar to the one that he'd received his enhancement in. "I want to show
|
|||
|
you a special machine I call... The Brain."
|
|||
|
|
|||
|
"That's original," deadpanned Joe. If he was going to fry, he might as
|
|||
|
well get a couple of zingers in while he could. "Did you think of that one
|
|||
|
all by yourself?"
|
|||
|
|
|||
|
Boolean was too cool of a customer, though, and let the remark slide
|
|||
|
without comment. "It's my little way of saying 'Thank you' for taking my
|
|||
|
chip and a little introduction of what's to come. Have a seat, Joe,"
|
|||
|
Boolean said mockingly, "make yourself comfortable."
|
|||
|
|
|||
|
Joe obliged and sat down. He was instantly strapped in to the chair by
|
|||
|
Blue Ray. Dr. Boolean took the cord from the machine and ever-so-carefully
|
|||
|
inserted it into Joe's nostril,where his RJ-11 jack was. With a faint
|
|||
|
click, the cord was secured.
|
|||
|
|
|||
|
"OK, Ray," called Boolean. "Turn it on!" Blue Ray immediately pulled a
|
|||
|
lever and machine started to hum. Ray then pulled another lever and a few
|
|||
|
lights lit up on the control panel. "Get ready, 'ModemMan,'"said Boolean,
|
|||
|
"this is going to get quite devastating."
|
|||
|
|
|||
|
At first, Joe felt nothing. As the machine proceeded to warm up, Joe
|
|||
|
started feeling a little weird. It felt like a nagging headache. Then,
|
|||
|
when Blue Ray pulled the final lever, it came on like a hurricane.
|
|||
|
|
|||
|
<20>crD<72>]<5D>i[<5B>6<EFBFBD><36>SQ<53><51>l(՟<>>8E!<21>ߠ#@<40><><EFBFBD>bV<62><56>@<40>i<EFBFBD>,<2C><>Bѷ[<5B><>g3o)<29>E<EFBFBD>U<EFBFBD><55>K<EFBFBD><4B>e<EFBFBD><65>G<EFBFBD>Ho<48>
|
|||
|
;<3B><><EFBFBD><EFBFBD>Iƚ<49>W۹<57><DBB9><EFBFBD>mi<6D>.fO<66><4F><<3C><>͆uF<75><46>l<EFBFBD>;W/<2F><><EFBFBD>í<EFBFBD><C3AD>灣ɜ<E781A3><C99C>풽<EFBFBD><ED92BD><EFBFBD><EFBFBD><EFBFBD>N0_<30>-<2D><>q<EFBFBD><71>?G|ڨ<>uV
|
|||
|
|
|||
|
Boolean was jacking streams of line noise into him, and tons of it!
|
|||
|
"ARRRRGGGHHHHH!!" screamed Joe in agony.
|
|||
|
|
|||
|
<20><><EFBFBD>3ϝ<33>"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>3<EFBFBD>f<EFBFBD><66><EFBFBD><EFBFBD>&i<><69><EFBFBD>E<EFBFBD><45><EFBFBD><EFBFBD>[Et<45><74><EFBFBD><EFBFBD>y<EFBFBD><79><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>*<2A>IU<49>P<EFBFBD><50>(<28><><EFBFBD>hSp<53>ZV8<56><38><EFBFBD><EFBFBD>
|
|||
|
?<3F>ůE>*<2A>H"<22>Ɍ<EFBFBD><C98C><EFBFBD>+0'<27><><EFBFBD>w<EFBFBD>3<EFBFBD><33>`<60><><EFBFBD>w<EFBFBD><77><EFBFBD><EFBFBD>g#NW<4E>c&<26><><EFBFBD>l<EFBFBD><6C><EFBFBD><EFBFBD>l5ka<6B><61><EFBFBD>p<EFBFBD>(oL<6F>דxe<78><65><EFBFBD><EFBFBD><EFBFBD>\
|
|||
|
q<EFBFBD>Z<EFBFBD>f<EFBFBD> <20>I<EFBFBD><49>d<EFBFBD>Dj<44><6A>T<EFBFBD>R<EFBFBD>[<5B>`}<7D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>kBnʵ<6E><CAB5>w<EFBFBD><77>xg<67><7F>3<EFBFBD>߶<EFBFBD><DFB6>#<23>cX<63>B<EFBFBD>*eʢ<65>ރ<EFBFBD>S<EFBFBD>O<EFBFBD>۰f$<24>a
|
|||
|
|
|||
|
"YYYYEEEAAAAAARRRRRGGGGGGGHHHHHHHH!!!!!"
|
|||
|
|
|||
|
;<3B><><EFBFBD><EFBFBD>Iƚ<49>W۹<57><DBB9><EFBFBD>mi<6D>.fO<66><4F><<3C><>͆uF<75><46>l<EFBFBD>;W/<2F><><EFBFBD>í<EFBFBD><C3AD>灣ɜ<E781A3><C99C>풽<EFBFBD><ED92BD><EFBFBD><EFBFBD><EFBFBD>N0_<30>-<2D><>q<EFBFBD><71>?G|
|
|||
|
<EFBFBD>x?Wsiy<69><79>s<EFBFBD><73><EFBFBD><EFBFBD>":1&<26><>`Ǯe<C7AE><65><EFBFBD>?<3F><><EFBFBD>3<EFBFBD><33><EFBFBD>0#,b<><62>q<EFBFBD><71>Z<EFBFBD><5A><EFBFBD><EFBFBD><EFBFBD>3<EFBFBD><33>7<EFBFBD>h<EFBFBD><68>kW,<2C>o<EFBFBD><6F>Q<EFBFBD><51><EFBFBD>#<23>p<EFBFBD>p
|
|||
|
:K/0q<30>R7$2A5%s<>;QJB<4A>y<EFBFBD>1Q<31>k:!<21>`<60>˯<EFBFBD><CBAF>Ɓ<EFBFBD><C681><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>#<23>Կ#ʕr<CA95>ʹ<EFBFBD>3[uU<75><55><EFBFBD>%5<>Rm<52><6D><EFBFBD>Z3<5A>}:
|
|||
|
|
|||
|
"AAAAIIIIIGGGGHGHHHHHHH!!!"
|
|||
|
|
|||
|
To Be Continued...
|
|||
|
|
|||
|
In our next chapter: Will this be the end of our hero? Will ModemMan
|
|||
|
survive the onslaught of line noise, or will his brain simply drop carrier
|
|||
|
and hard-lock? And what of the Penultimate chip? Will the evil Dr.
|
|||
|
Boolean regain what he feels is rightfully his? Find out the answer to
|
|||
|
these questions and more next month in the mind-numbing finale of "The
|
|||
|
Adventures of ModemMan!"
|
|||
|
|
|||
|
|
|||
|
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ
|
|||
|
<EFBFBD> Silly Strings <20>
|
|||
|
<EFBFBD> From IceNET Sysops Everywhere <20> By Ima Moron 1@9661
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
This month I've chosen some silly minimum editings that you
|
|||
|
might add to your BBS;
|
|||
|
|
|||
|
Located at the conference menu..."Minimum BPS Rate:"
|
|||
|
String #1127 > Minimum $ modem:
|
|||
|
|
|||
|
Located at the new user information inquiry...
|
|||
|
String #1168 > Can you support ANSI? (Y/N) if yes send $$ ..
|
|||
|
|
|||
|
Located as a sysop message, "Not enough memory"
|
|||
|
String #1272 > More instances? More $, insufficient MEM.
|
|||
|
option;
|
|||
|
String #1272 > Windows on one meg or less? HA!HA!HA!HA!
|
|||
|
|
|||
|
Located as a sysop warning message, "Shut Down All Instances"
|
|||
|
String #1413 > Meltdown! All instance shutdown.
|
|||
|
|
|||
|
Taglines for this issue;
|
|||
|
|
|||
|
From Jot$ 1@7805 - The Gravity Center
|
|||
|
To B: or not to B:, that is the backup.
|
|||
|
|
|||
|
From Papa Bear 1@5079
|
|||
|
The information went data way.
|
|||
|
|
|||
|
From Tweaty Bird 1@9650 WWIVNet - >UNKNOWN< bbs.
|
|||
|
Windows...
|
|||
|
From the people that brought you Edlin.
|
|||
|
|
|||
|
From The Grey Wanderer 1@9995
|
|||
|
Ever wonder why Oprah spelled backwards is harpO?
|
|||
|
|
|||
|
|
|||
|
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ
|
|||
|
<EFBFBD> IceNEWS is an independent newsletter published monthly as a service to <20>
|
|||
|
<EFBFBD> IceNET, its Sysops and users. The opinions & reviews expressed herein <20>
|
|||
|
<EFBFBD> are the expressed views of the respective writers. All Rights Reserved.<2E>
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|