91 lines
4.3 KiB
Plaintext
91 lines
4.3 KiB
Plaintext
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T H E W I T N E S S !
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"THE WITNESS" IS A PRETTY STRAIGHT-FORWARD LITTLE MYSTERY. IT'S NOT AS
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COMPLICATED OR INVOLVED AS DEADLINE, YET ITS ATMOSPHERE AND DETAIL MORE THAN
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COMPENSATE FOR ITS QUICK SOLVE-ABILITY.
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ACTUALLY, "THE WITNESS" CAN BE SOLVED BY NEVER HAVING TO LEAVE THE SITE OF THE
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MURDER! HOWEVER, A LOT OF THE FUN AND INTERESTING NUANCES OF THIS GAME CAN BE
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MISSED BY FOLLOWING THIS QUICK-FINISH, SO BEFORE I REVEAL IT STEP-BY-STEP, I'LL
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GIVE YOU A FEW"THINGS TO TRY". THIS IS FOR ALL THOSE TRUE ADVENTURERS WHO MIGHT
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JUST BE LOOKING FOR A LITTLE NUDGE IN THE RIGHT DIRECTION.
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THE GAME IS SUPPOSED TO BE PRETTY AUTOMATIC FOR THE FIRST PART, SO UNLESS YOU'RE
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WANDERING ABOUT OUT-SIDE THE HOUSE FOR MAPPING PURPOSES, START THE GAME BY DOING
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THE FOLLOWING:
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N,N, "RING THE BELL"
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LINDER'S BUTLER, PHONG, WILL ANSWER THE DOOR. YOU CAN NOW DO ANYTHING FOR ONE
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MOVE, THEN PHONG WILL SHOW YOU INTO THE LIVING ROOM, WHERE YOU WILL MEET LINDER
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AND HIS DAUGHTER, MONICA.
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IT MIGHT HELP HERE TO ASK MR. LINDER AND MONICA ABOUT ALL THE OTHER CHARACTERS
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IN THE GAME (THIS IS A MUST IN ALL INFOCOM MYSTERIES!). DO THIS BY SAYING "ASK
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LINDER ABOUT (MONICA OR MRS. LINDER OR PHONG, ETC.).
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AFTER A BIT (10-12 MINUTES), LINDER WILL TAKE YOU INTO HIS OFFICE. HERE YOU
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SHOULD "SIT IN THE WOODEN CHAIR" WHEN HE ASKS YOU TO. HE WILL THEN FILL YOU IN
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ON THE BACKSTORY OF THE GAME AND WILL SHOW YOU A NOTE, WHICH YOU MIGHT BE POLITE
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ENOUGH TO READ.
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NOW, IF YOU SIT THERE AND WAIT, MONICA WILL ENTER AROUND 8:35 AND STICK AROUND
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FOR A MOMENT TALKING TO HER FATHER BEFORE HEADING OFF TO GO TO THE MOVIES. IF
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YOU WAIT UNTIL AROUND 9:03, LINDER WILL HEAR THE DOORBELL; PUSH THE BUTLER'S
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BUTTON TO SIGNAL PHONG; THEN DIE FROM A BULLET SHOT THROUGH THE OFFICE WINDOW.
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BEFORE LINDER IS KILLED, YOU MIGHT WANT TO TRY THE FOLLOWING AND SEE WHAT
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HAPPENS (OR DOESN'T...):
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1. TRY PUSHING THE BUTLER'S BUTTON AND SEE WHAT LINDER DOES.
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2. EXAMINE THE WINDOW AND ASK LINDER ABOUT WHAT YOU FIND THERE.
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3. EXAMINE THE CLOCK AND TRY OPENING IT.
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4. TRY STANDING UP AFTER YOU'VE FIRST SAT DOWN IN THE CHAIR.
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THEN WAIT UNTIL 9:03 (I'D SAVE THE GAME FIRST!).
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AFTER THE MURDER OCCURS, TRY THE FOLLOWING:
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1. EXAMINE THE WINDOW AND ANALYZE WHAT YOU FIND THERE.
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2. EXAMINE THE KEYHOLE IN THE CLOCK.
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3. TRY PUSHING THE BUTLER'S BUTTON RIGHT AFTER THE MURDER. THEN TRY
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PUSHING IT AGAIN AFTER MONICA GETS HOME (AROUND 11:00).
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4. IF YOU "SEARCH PHONG", YOU WILL FIND THE KEYS YOU NEED TO UNLOCK
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ALL THE LOCKED DOORS IN THE HOUSE.
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5. GO INTO PHONG'S ROOM AND EXAMI\ THE BOOK HE'S READING. HE'S USING
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A VERY INTERESTING BOOKMARK. SHOW THIS TO PHONG AND MONICA AND THE
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TIED-UP STILES (HE'S IN THE LIVING ROOM).
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6. FOR FUN, TRY CALLING THE RESTAURANT'S PHONE # THAT'S ON THE
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MATCHBOOK (ADELINE 1308).
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7. ANALYZE THE FOOTPRINTS YOU FIND IN THE MUD OUTSIDE THE OFFICE
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PORCH. THEN COMPARE THE PLASTER CAST DUFFY MAKES TO STILES'
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SHOES AND ALSO TO THE MUDDY BOOTS YOU FIND ON THE PLATFORM BY THE
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FRONT DOOR. ALSO, SHOW THE MUDDY BOOTS TO PHONG.
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8. SHOW STILES THE: MATCHBOOK; THE NOTE LINDER GAVE YOU; AND
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THE MUDDY HANDGUN (YOU FIND THIS OUTSIDE BY THE OFFICE PATH.)
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9. BEFORE MONICA GETS HOME (11:00), UNLOCK AND OPEN THE WORKSHOP
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DOOR (IN THE GARAGE) THEN GO INSIDE THE WORKSHOP AND "WAIT FOR
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MONICA'. WATCH WHAT SHE DOES WHEN SHE DRIVES IN AND ENTERS.
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10. OF COURSE, ASK EVERYBODY ABOUT EVERYBODY ELSE; SHOW EVERYTHING
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OF INTEREST TO EVERYONE; AND TRY ACCUSING PHONG, MONICA AND
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STILES.
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NOW, FOR THOSE OF YOU LOOKING FOR A QUICK FINISH, HERE'S THE STEP-BY-STEP:
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N,N, "RING BELL", (DO ANYTHING FOR ONE MOVE, SUCH AS 'I'), (PHONG WILL LEAD YOU
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INTO THE LIVING ROOM), "ASK MONICA ABOUT HER MOTHER", "WAIT", (LINDER WILL SOON
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TAKE YOU TO HIS OFFICE), "SIT IN THE WOODEN CHAIR', 'WAIT UNTIL 9:04' (ANSWER
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YES WHENEVER IT ASKS IF YOU WANT TO KEEP WAITING), (LINDER WILL BE SHOT AND
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KILLED), "GET UP", "HIDE BEHIND THE LOUNGE", "WAIT UNTIL 12:05" (ANSWER YES
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EVERYTIME IT ASKS), (SOMEWHERE AROUND MIDNIGHT, MONICA WILL COME BACK INTO THE
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OFFICE, GO OVER TO THE CLOCK, UNLOCK IT AND REMOVE SOMETHING), "STAND UP",
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"ACCUSE MONICA", "WAIT FOR DUFFY", "ARREST MONICA".
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THE PROGRAM WILL THEN OFFER YOU A SYNOPSIS OF THE ACTUAL EVENTS.
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BROUGHT TO YOU BY....
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DOCTOR FLORA
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