83 lines
4.0 KiB
Plaintext
83 lines
4.0 KiB
Plaintext
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HOW TO SOLVE THE DARK CRYSTAL
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NOW, AS BEFORE EVERYTHING IN "QUOTES" IS A DIRECT COMMAND, AND EVERYTHING
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INSIDE A [BRACKET] IS A DIRECTIONAL MOVE. (NORTH, SOUTH, EAST, WEST). I'LL
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START OFF WITH SOME BASIC STUFF AND THEN GET TO THE GOOD STUUF.
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1ST- GETTING STARTED
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1. TO ESCAPE THE GARTHIM JUST ENTER A DIRECTION, YOU WILL ALWAYS OUT RUN THEM
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AS THEY ARE SLOW!
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2. THE 'CRYSTAL BAT' ALERTS THE SEKISIS OF WHERE YOU ARE, AND IN TURN, THE
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GARTHIM ARE INFORMED OF YOUR LOCATION
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3. MYSTICS ARE YOUR FRIENDS
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4. THE FOLLOWING ITEMS YOU DON'T HAVE TO GET AS THEY DO YOU NO GOOD: SLING
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AND POUCH
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5. THERE IS >>NO<< SCORE IN THE DARK CRYSTAL ADVENTURE. THE OBJECT IS TO HEAL
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THE DARK CRYSTAL
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6. SEE THE MOVIE (OPTIONAL) MANY OF THE HINTS ARE REVEALED AFTER SEEING IT.
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---------------------------------------
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NOW HOW TO SOLVE IT
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AT THE START OF THE GAME JUST TRY TO MOVE IN >>ANY<< DIRECTION. A MYSTIC WILL
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APPEAR. AFTER HE LEAVES FOLLOW THESE DIRECTIONS [E], "GET SHALE", [W,W,W,W,N],
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NOW YOU SHOULD BE AT URSU SO TYPE "SPEAK URSU" THEN "LOOK BOWL" THE GO
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[S,E,E,N], AND "DIG", "GET FLUTE" AND TAKE ONE STEP [N]ORTH. (YOU WILL FALL
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DOWN BUT DON'T WORRY ABOUT IT.) NOW GO: [E,N], "LISTEN BROOK", THEN [W]EST,
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"CUT PAD", [E,E,E,E,N,N] AND "USE PAD" (AT SWAMP).
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AFTER YOU GET OFF THE PAD GO [N,E]. YOU WILL GET CAUGHT UP IN SOME VINES. JUST
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START TYPING DIRECTIONS UNTIL THE DRIVE TURNS ON AND THE PICTURE CHANGES....A
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LONG ARM W/AN EYE WILL BE THRUST UP TOWARD YOU.....TYPE "SPEAK BEING", NEXT
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TYPE "YES", AND THEN "MOON DAUGHTERS" (ANSWER TO THE RIDDLE). NOW TYPE A RANDOM
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DIRECTION AS IT WON'T MATTER BECAUSE IT BREAKS INTO THE MOVE AND GIVES YOU
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'BEFORE JEN CAN REACT...' MESSAGE. SHE WILL TAKE YOU TO HER OBSERVATORY, AND
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THEN ASK YOU WHAT YOU WANT. TYPE "CRYSTAL SHARD" AND SHE WILL BRING YOU 4
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COLORED SHARDS....NOW "PLAY FLUTE", AND THEN "GET BLUE" (THE BLUE CRYSTAL
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SHOULD PLAY BACK THE TUNE THAT YOU ISSUE) NOW GO [S]OUTH, !!GARTHIM RAID!!,
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TERRIBILE GARTHIM STORM AUGRA'S LAB. SO TYPE "GO WINDOW", THEN [S,W] AND YOU
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WILL FALL INTO A BOG...TYPE "HELP"; KIRA & FIZZGIG WILL HELP YOU OUT.
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NOW TYPE "TURN SHELL", "GET POUCH", "GO SHELL" AND YOU ENTER AT THE POD
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VILLAGE.... JUST TRY TO MOVE AROUND UNTIL THE GARTHIM ARRIVE AND THEN GO:
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[S]OUTH, (CHANGE DISKS), NOW GO: [S,W,N], AND "SIT DOWN", THEN "LOOK WALL",
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(TAKE NOTICE OF THE SHAPES VERY CAREFULLY) NOW TYPE [N]ORTH, BUT BEFORE IT
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MOVES YOU NORTH, A CREATURE WILL APPEAR AND SAY THAT HE WILL HELP YOU! (( HE
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LIES!!! )) A TRAP!! DON'T FOLLOW HIM! (HE WILL GO SOUTH) NOW TYPE:
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[N,N,W,S,S,E,N], NOW, DEPENDING ON WHICH VERSION OF D.C. YOU HAVE, YOU SHOULD
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BE AT THE LAND-STRIDERS (TWO LONG-LEGGED BEASTS) SO TYPE "JUMP ON" AND GO
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[W,W,W,W,W,S,W,S] AND YOU WILL BE KNOCKED OFF YOUR STEEDS. SO AS THE GARTHIM
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APPROACH, TYPE "JUMP", THEN WHILE FALLING, "GRAB KIRA".
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WHEN YOU ON THE GROUND GO [W]EST, AND THEN "SEND FIZZGIG" (IT WILL ASK WHERE
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YOU WANT TO SEND IT) SO THEN TYPE "SEND BARS", DO ANOTHER RANDOM MOVE TO WASTE
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A MOVE AND FIZZGIG WILL RETURN BEFORE YOU CAN REACT. NOW TYPE "USE KEY", "OPEN
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BARS" AND THEN GO: [S,S,S,W,W,S] AND THE CHAMBERLAIN WILL APPEAR AND STEAL
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KIRA & FIZZGIG. NOW GO [S]OUTH! (YOU WILL FALL IN A PIT WITH GARTHIM!) SO TYPE
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"RUN", THEN "GO HOLE", "CLIMB", AND YOU WILL BE IN THE CHAMBER OF LIFE. (AUGRA
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WILL BE HERE ALL WRAPPED UP, YOU CAN LEAVE HER AS IT WILL NOT AFFECT THE GAME
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PLAY)
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GO: [E,S,E,W,W,], "GO CURTAIN", THEN [N,N,W], & "GET SCEPTER", [E,E,E] AND
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"USE HOOK" NOW GO :[E,U,E] (U=UP) AND YOU WILL BE ON THE BALCONY. NOW TYPE
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"JUMP CRYSTAL", YOU WILL DROP THE SHARD.
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OK, NOW YOU WILL HAVE A CHOICE:
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A- SAVE KIRA
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B- HEAL CRYSTAL
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TO THE QUESTION '..SAVE KIRA..' TYPE "NO" ( AND NO, I'M NOT HEARTLESS) NOW
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TYPE "INSERT SHARD"<<--------YOU WIN..... OR DO YOU?
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----> KIRA IS DEAD <----
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LOGICIAL ANSWER: "KISS KIRA" HAVE FUN....
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BROUGHT TO YOU BY....
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DOCTOR FLORA
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