4544 lines
208 KiB
Plaintext
4544 lines
208 KiB
Plaintext
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|| ||| |||| |||||| || |||| Your
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|||||| |||||| || || |||||| |||||| GEnieLamp Computing
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|| |||||| || || |||||| RoundTable
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|| |||||| |||||||| |||||| RESOURCE!
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~ WELCOME TO GEnieLamp APPLE II! ~
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""""""""""""""""""""""""""""""
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~ BEGINNER'S CORNER: Polishing Green Apples ~
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~ ACROSS THE WIRES: WorldWide Apple II User Group ~
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~ APPLE II HISTORY: Languages (Cont.) ~
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~ HOT NEWS, HOT FILES, HOT MESSAGES ~
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\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\////////////////////////////////////
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GEnieLamp Apple II ~ A T/TalkNET OnLine Publication ~ Vol.2, Issue 20
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""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
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Editor....................................................Douglas Cuff
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Publisher.............................................John F. Peters
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Copy-Editor...........................................Bruce Maples
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\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\////////////////////////////////////
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~ GEnieLamp IBM ~ GEnieLamp ST ~ GEnieLamp [PR] ~
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~ GEnieLamp A2Pro ~ GEnieLamp Macintosh ~ GEnieLamp TX2 ~
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~ GEnieLamp A2 ~ A2-Central-On-Disk ~ LiveWire (ASCII) ~
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~ Member Of The Digital Publishing Association ~
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GE Mail: GENIELAMP Internet: genielamp@genie.geis.com FTP: sosi.com
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////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
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>>> WHAT'S HAPPENING IN THE APPLE II ROUNDTABLE? <<<
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""""""""""""""""""""""""""""""""""""""""""""""""""""
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~ November 1, 1993 ~
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FROM MY DESKTOP ......... [FRM] HEY MISTER POSTMAN ...... [HEY]
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Notes From The Editor. Is That A Letter For Me?
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HUMOR ONLINE ............ [HUM] REFLECTIONS ............. [REF]
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You Want What? Online Communications.
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BEGINNER'S CORNER ...... [BEG] APPLE ANECDOTES ......... [ANC]
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Polishing Green Apples. True Stories.
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CowTOONS! .............. [MOO] F.Y.I. .................. [FYI]
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Thanksgiving on the Hoof. Adventure Game Contest.
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PROFILES ............... [WHO] ACROSS THE WIRES ........ [ATW]
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Who's Who In Apple II. GEnie Worldwide!
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COMMUNICATION .......... [COM] APPLE II ................ [AII]
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Making Contact Apple II History, Part 17
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LOG OFF ................. [LOG]
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GEnieLamp Information.
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[IDX]"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
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READING GEnieLamp GEnieLamp has incorporated a unique indexing
|
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""""""""""""""""" system to help make reading the magazine easier.
|
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To utilize this system, load GEnieLamp into any ASCII word processor
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or text editor. In the index you will find the following example:
|
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HUMOR ONLINE ............ [HUM]
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[*]GEnie Fun & Games.
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To read this article, set your find or search command to [HUM]. If
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you want to scan all of the articles, search for [EOA]. [EOF] will take
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you to the last page, whereas [IDX] will bring you back to the index.
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MESSAGE INFO To make it easy for you to respond to messages re-printed
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"""""""""""" here in GEnieLamp, you will find all the information you
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need immediately following the message. For example:
|
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(SMITH, CAT6, TOP1, MSG:58/M475)
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_____________| _____|__ _|___ |____ |_____________
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|Name of sender CATegory TOPic Msg.# Page number|
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In this example, to respond to Smith's message, log on to page
|
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475 enter the bulletin board and set CAT 6. Enter your REPly in TOPic 1.
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A message number that is surrounded by brackets indicates that this
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message is a "target" message and is referring to a "chain" of two
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or more messages that are following the same topic. For example: {58}.
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ABOUT GEnie GEnie's monthly fee is $8.95 for which gives you up to four
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""""""""""" hours of non-prime time access to most GEnie services, such
|
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as software downloads, bulletin boards, GE Mail, an Internet gateway,
|
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multi-player games and chat lines, are allowed without charge. GEnie's
|
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non-prime time connect rate is $3.00. To sign up for GEnie service, call
|
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(with modem) 1-800-638-8369. Upon connection type HHH. Wait for the U#=
|
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prompt. Type: XTX99014,DIGIPUB and hit RETURN. The system will then
|
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prompt you for your information. Need more information? Call GEnie's
|
|||
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customer service line (voice) at 1-800-638-9636.
|
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""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
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////////////////////////////////////// GEnie_QWIK_QUOTE ////
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/ >"Okay...wait! Can you slow it [Aladdin] down some? < /
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/ >It's too fast to read. Make it go back." < /
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/ /
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/ "Maybe you can convince her to do an 'unattended' pass, /
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/ say fix a sandwich, or something.. Grin. /
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////////////////////////////////////////////// NTACTONE ////
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[EOA]
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[FRM]//////////////////////////////
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FROM MY DESKTOP /
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/////////////////////////////////
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Notes From The Editor
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"""""""""""""""""""""
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By Douglas Cuff
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[EDITOR.A2]
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MOVERS AND SHAKERS Recently, my wife and I moved. Across the city. Not
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"""""""""""""""""" a major drama, but still quite a lot of activity. By
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the time we had settled into new quarters sufficiently for me to pay
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attention to the outside world again, I noticed that there was moving and
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shaking in the Apple II community.
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For instance, Ellen Rosenberg, formerly editor of A2-Central, has
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become managing editor of II Alive magazine. (Jerry Kindall continues on
|
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as editor-in-chief.) Telecommunications being what they are, I doubt Ms
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Rosenberg will have to pick up and move to Detroit, which is probably
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something of a relief for her, as I seem to recall it's been less than a
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year since she moved to Texas!
|
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Then it transpired that Softdisk Publishing had persuaded Dean Esmay
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to move to Louisiana -- physically, this time! -- and work for them. (This
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does NOT, I repeat, NOT, mean that Dean is leaving as Head Sysop of A2.)
|
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Meanwhile, Tom Weishaar (High Priest of the Apple II RoundTables) and
|
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Kent Fillmore (Macintosh RoundTables) made their move by forming
|
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Syndicomm, a company that will handle two Apple II RTs, three Mac RTs, and
|
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two new Power-PC RTs!
|
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FROM THE GENERAL TO THE PERSONAL If this much activity started my head
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"""""""""""""""""""""""""""""""" spinning, imagine how I felt when the
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E-mail started pouring in to my account:
|
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o Submissions for GEnieLamp A2! You'll find the first one
|
|||
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submitted in this issue, an almost unbelievable but true tale
|
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about a disk drive that survived some of the roughest treatment
|
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I've ever heard of. There are more to come in future issues.
|
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(See how easy it is to earn yourself two hours' worth of non-prime
|
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time credit?)
|
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|||
|
This month's submission for Across The Wires (GEnie Worldwide) is
|
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particularly exciting. Check it for details about the formation
|
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of World Wide User Group (WWUG). It's so encouraging when someone
|
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attempts to help the disaffected and disenfranchised, no matter
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where in the world they might be!
|
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Also, this month's Apple II profile is a "live" interview,
|
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direct from GEnie's Online Talk Show, "A Walk on the Wild Side
|
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with Tara & Co.!"
|
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o Applications for the post of assistant editor! I had hoped to be
|
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able to make an announcement in this issue, but the decision has
|
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proved so difficult that I'm holding off until next issue.
|
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o Feedback on how we're doing here at GEnieLamp A2... from as far
|
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away as Australia! Keep those cards and letters coming!
|
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Finally, to make my head spin even more, I myself seem to have picked
|
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up a new job as a contributor to II Alive!
|
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Is this going to happen EVERY time we move? I'm not complaining --
|
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rather the opposite -- I'd just like to know in advance. It's an awesome
|
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responsibility. <grin>
|
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-- Doug Cuff
|
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GEnie Mail: EDITOR.A2 Internet: editor.a2@genie.geis.com
|
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|
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[EOA]
|
|||
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[HEY]//////////////////////////////
|
|||
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HEY MISTER POSTMAN /
|
|||
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/////////////////////////////////
|
|||
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Is That A Letter For Me?
|
|||
|
""""""""""""""""""""""""
|
|||
|
By Douglas Cuff
|
|||
|
[EDITOR.A2]
|
|||
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|
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o A2 POT-POURRI
|
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o HOT TOPICS
|
|||
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o WHAT'S NEW
|
|||
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|
|||
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o THROUGH THE GRAPEVINE
|
|||
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|
|||
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o MESSAGE SPOTLIGHT
|
|||
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|
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|
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|
>>> A2 POT-POURRI <<<
|
|||
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"""""""""""""""""""""
|
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THIS JUST IN: IIGS STILL DEAD > he said "Lady, don't you know, the IIGS
|
|||
|
"""""""""""""""""""""""""""""" > is dead???"
|
|||
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|||
|
My reply to this salesman would have gone something like this:
|
|||
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|
|||
|
"Oh really? My user group was going to purchase hundreds of floppy
|
|||
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disks, reams of paper and assorted disk cases for our 'dead' computer. I
|
|||
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guess we'll take our business elsewhere."
|
|||
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It probably wouldn't get much of a reaction from the salesman, but I
|
|||
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wouldn't know because I'd have hung up before he got a chance to reply.
|
|||
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|
|||
|
Tony Ward [via GEM 4.21/PT 3.1]
|
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(A2.TONY, CAT3, TOP34, MSG:21/M645;1)
|
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|
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|
|||
|
EXPLORING THE MS-DOS FST Well, good news and bad news on the MS-DOS FST.
|
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|
"""""""""""""""""""""""" It will work with a floptical but it will never
|
|||
|
work with a large media device. The MS-DOS FST was designed for floppies
|
|||
|
only and it will not support the directory structure of a large MSDOS
|
|||
|
volume. The number of sectors/FAT will be 9 or the MSDOS FST will refuse
|
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to recognize the volume. The MSDOS FST also refused to deal with a
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partitioned media device. I got in a screwed around with the base blocks
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and got it to recognize that the media was a dos volume but it didn't like
|
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the size of the FAT tables from a big MSDOS volume. I put my Syquest onto
|
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my Adaptec controller and formatted it for MS dos land and then moved it
|
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over to my GS. From there I started poking around with the directory data
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created by the MSDOS machine until the MSDOS.FST would recognize the media.
|
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To get the MSDOS.FST to recog- nize the media I had to poke over the bytes
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until the size of the FAT table was that of a floppy. So the bottom line
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is that the MS-DOS FST will work with what it was intended to work with,
|
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floppies. It will not work with a Syquest or a Bernoulli.
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Drew (CV.TECH, CAT46, TOP2, MSG:67/M645;1)
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>>>>> |)rew, it's interesting what you say concerning the MS-DOS FST not
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""""" supporting SyQuests and other large media formatted as MS-DOS, when
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the Apple guys specifically mentioned SyQuests "and any other MS-DOS media
|
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you can get hooked up and have a driver for" (paraphrased) being supported,
|
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when the MS-DOS FST was announced. (This was at KansasFest '92.) Maybe
|
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they never actually TRIED using any large media with the MS-DOS FST, but
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instead expected that it was generic enough to work?
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\_/
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|ou said:
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> The number of sectors/FAT will be 9
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> or the MSDOS FST will refuse to recognize the volume.
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_
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(_
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__)o what is the maximum volume size for this sectors/FAT number? You
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said it will work with Flopticals, so obviously it's larger than 20MB.
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Might it be possible to format a SyQuest/Bernoulli/other large media with
|
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one MS-DOS partition that is this maximum volume size, and then use the
|
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rest as an HFS/whatever partition, and have it be recognized properly by
|
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the MS- DOS FST (plus the others, for the other partition)?
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-= Lunatic (:
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(A2.LUNATIC, CAT46, TOP2, MSG:79/M645;1)
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SSC BUG? "The 6551 chip in the Super Serial Card has a known bug - you
|
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"""""""" lose the character "about to be sent" when the CTS line goes
|
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low and then high. This is what's causing a couple of the PTSE screens to
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look flaky, and it also messes up Zmodem file transfers (you will usually
|
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lose the second packet, and never see the error.)"
|
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The above statement was recieved from a Sysop of a local BBS. Does
|
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anyone know about this problem with the Apple Super Serial Card? Could you
|
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leave comments about this "problem"? Thanks
|
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|
(B.PERCIVAL, CAT24, TOP5, MSG:156/M645;1)
|
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>>>>> My second hand information confirms your statement.
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"""""
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The flaw in the original chip design, I am told, has been fixed, and
|
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you can get the new improved chip to replace your original. Try the Harris
|
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CDP65C51AE1.
|
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|
I have not yet done this, but have been planning to for quite a
|
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|
while. My ancient SSC is set up for RTS/CTS hardware handshaking at 19,200
|
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baud, but it rarely gives me any problems, so perhaps I should leave it
|
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alone.
|
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You may go first. <g> If you do make the change, _please_ be sure to
|
|||
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post the results here.
|
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|
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|
Hugh...
|
|||
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|
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|
BTW, this information was courtesy of the OGGNET.
|
|||
|
(H.HOOD, CAT24, TOP5, MSG:157/M645;1)
|
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|
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PUBLISH IT AND LASERWRITER PLUS FONTS According to the PubIt manual, you
|
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""""""""""""""""""""""""""""""""""""" should set your serial port as on
|
|||
|
page 5- 90 of the manual. There is also info there about a cable.
|
|||
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|
|||
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Select the IIgs Serial Port in the PubIt "Select Interface" setting.
|
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|
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In PubLishIt set the printer in "Select Printer" to LaserWriter Plus
|
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and Font Widths to LaserWriter Plus. The HP 4 will emulate the LaserWriter
|
|||
|
NT. This gives you the maximum number of fonts which will be used as
|
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internal fonts. These are:
|
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|
|||
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Westwood = ITC Bookman Light
|
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Racine = Courier
|
|||
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Des Plains = Helvetica
|
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Wilmette = New Century Schoolbook Roman
|
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Deerfield = Times Roman
|
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Ravinia, and = ITC Zapf Chancery Medium Italic
|
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Barrington = Palatino
|
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(undocumented, but it works. Barrington is on Font Pack 1).
|
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__!__ Terrell Smith
|
|||
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| tsmith@ivcfnsc.fullfeed.com
|
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(T.SMITH59, CAT12, TOP13, MSG:134/M645;1)
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POSTSCRIPT THEORY SIMPLIFIED I haven't said anything all this time but I
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"""""""""""""""""""""""""""" have been following this string along in
|
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different boards. . . to recap, it seems to me that you're wanting to
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download some Postscript fonts from the GS to a Postscript printer, similar
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to how the Mac can.
|
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Based on what I've read and looked at around here, the problem seems
|
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to be with the GS Laserwriter Driver. I've been taking a look at this
|
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lately (I don't have a Postscript printer--YET--but I have been studying
|
|||
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the language because i intend to get one soon. . .), and what I was hoping
|
|||
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to do was port over part of the Mac's driver to the GS.
|
|||
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HOWEVER, looking at the GS driver, it seems to be partially Postscript
|
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and partially something else (possibly 65816 machine code, possibly some
|
|||
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encrypted Postscript, possibly something else, who knows?)
|
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In any case, my theory is that the flowchart for the part of the GS
|
|||
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driver that's not downloading the fonts looks something like this. . .
|
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/\ ______________
|
|||
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/Font\ | Default to |
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|||
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/present\ No | courier |
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|||
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< in >------------| and print |
|
|||
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\printer/ |____________|
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\ ? /
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\ /
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\ /
|
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|Yes
|
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|||
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______________
|
|||
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| Use it and |
|
|||
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| print |
|
|||
|
|____________|
|
|||
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|
|||
|
When what we are hoping for is
|
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|
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|
|||
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/\ / \ ______________
|
|||
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/Font\ /How \ | Default to |
|
|||
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/present\ No /about \ No | courier |
|
|||
|
< in >-----------><in the >---->| and print |
|
|||
|
\printer/ \compu-/ |____________|
|
|||
|
\ ? / \ter?/
|
|||
|
\ / \ /
|
|||
|
\ / \/
|
|||
|
| |
|
|||
|
|Yes |Yes
|
|||
|
| |
|
|||
|
| ________\/________
|
|||
|
| | |
|
|||
|
| | Download it!!! |
|
|||
|
| |________________|
|
|||
|
| |
|
|||
|
| |
|
|||
|
| |
|
|||
|
______\/______ |
|
|||
|
| Use it and | |
|
|||
|
| print |/_______________|
|
|||
|
|____________|\
|
|||
|
|
|||
|
|
|||
|
I'm hoping whoever wrote the driver can help us shed some light on it,
|
|||
|
and I believe that person is Matt Deatharage. . . I seem to remember
|
|||
|
reading in Genielamp A2Pro that he worked on the driver for 6.0.1. In any
|
|||
|
case, I'll keep looking at it also. . . if I can find the right area of
|
|||
|
code to tweak, I'm pretty sure we can work it out.
|
|||
|
|
|||
|
Ryan (R.SUENAGA1, CAT26, TOP12, MSG:168/M645;1)
|
|||
|
|
|||
|
|
|||
|
NORTHGATE KEYBOARD REPORT As requested about 2 weeks ago, I am posting
|
|||
|
""""""""""""""""""""""""" information on Northgate Keyboards. I have a
|
|||
|
IBM-PC model, but the dipswitch settings are probably similar for the Mac
|
|||
|
keyboards (for use on a IIgs).
|
|||
|
|
|||
|
The DIP switches are located under the Northgate logo plate on the
|
|||
|
front of the keyboard. (Lift the plate with a fingernail.) The first
|
|||
|
three dipswitch settings correspond to the type of computer to which the
|
|||
|
keyboard will be connected. (Write down the original setting and try
|
|||
|
various settings to see if any correct the improper reset problem.)
|
|||
|
Switch 4 is for Novell networks (leave it alone). Switch 5 swaps the CAPS,
|
|||
|
ALT, CTRL keys. (On a Mac keyboard, perhaps it just swaps CTRL & CAPS.)
|
|||
|
Switch 6 swaps the "\" and "*" keys. Switch 7 enables the Dvorak layout
|
|||
|
for the keyboard. Switch 8 enables a Sticky Keys feature. While all these
|
|||
|
settings may not be appropriate for the Mac keyboard, you can always
|
|||
|
experiment.
|
|||
|
|
|||
|
BTW, Northgate provides technical support for their products at
|
|||
|
1-612-943-8346 and on Compu$erve (go northgate). They may be willing to
|
|||
|
answer questions about the Mac keyboards even if they no longer sell them.
|
|||
|
(They have an excellent reputation for technical support.) The manual for
|
|||
|
the keyboard contains much additional useful information. If anyone has a
|
|||
|
question, feel free to EMail.
|
|||
|
|
|||
|
David [Bird.Watcher]
|
|||
|
(D.WALLIS2, CAT42, TOP10, MSG:133/M645;1)
|
|||
|
|
|||
|
|
|||
|
SETTING THUNDERCLOCK Found my own solution to the setting of the Thunder
|
|||
|
"""""""""""""""""""" Clock, re my message number 20. GEOS from Berkeley
|
|||
|
Softworks (probably not available anymore anywhere) has drivers that let
|
|||
|
you set the clock for the GS clock, NoSlot clock, Thunderclock, and
|
|||
|
TimeMaster from AE. For your info.
|
|||
|
(L.HORWATH, CAT12, TOP2, MSG:21/M645;1)
|
|||
|
|
|||
|
|
|||
|
QUALITY COMPUTERS ASKED "WHY BUY FROM YOU?" I responded to a very similar
|
|||
|
""""""""""""""""""""""""""""""""""""""""""" query about that from the
|
|||
|
Internet a while back. In brief, our drive is THE easiest to set up
|
|||
|
(includes a video to show you how), and is backed by the best support in
|
|||
|
the industry. (Our technical support staff is five times larger than our
|
|||
|
competitors' staffs combined.)
|
|||
|
|
|||
|
If you feel you don't need that support -- and many GEnie users don't;
|
|||
|
after all, if you can figure out a modem and GEnie you can probably figure
|
|||
|
out a hard drive! -- then by all means, shop for the best price. We've
|
|||
|
always separated ourselves from the others by our level of support, but if
|
|||
|
you don't need it, then why pay for it?
|
|||
|
|
|||
|
There have been times in our company's history when we've competed
|
|||
|
solely on price. However, our customers just weren't satisfied with the
|
|||
|
support that came with the lowest price. If we still competed solely on
|
|||
|
price, there would be no II Alive; there would be no AppleWorks 4. We
|
|||
|
wouldn't have the resources to take on such projects -- not enough
|
|||
|
technical support staff, not enough of an advertising budget to get the
|
|||
|
word out about these new developments, not enough clout to be taken
|
|||
|
seriously by Claris.
|
|||
|
|
|||
|
We're dedicated to providing Apple II support in a BIG way. Not just
|
|||
|
after the sale but in many, many other ways. People who buy from us know
|
|||
|
what they're getting -- not just a good product, but a commitment to stand
|
|||
|
behind them in the future, whatever computer they're using.
|
|||
|
(QUALITY, CAT42, TOP5, MSG:55/M645;1)
|
|||
|
|
|||
|
|
|||
|
APPLEWORKS GS/HARDPRESSED CONFLICT SOLVED I'd be willing to bet that
|
|||
|
""""""""""""""""""""""""""""""""""""""""" today I'm the happiest Apple
|
|||
|
IIGS user on the planet. I found the cause of the problem with AppleWorks
|
|||
|
GS and HardPressed! And, Andy, you'll breath a sigh of relief because it
|
|||
|
has absolutely nothing to do with HardPressed!
|
|||
|
|
|||
|
I got your disk with System 6.0.1 and HardPressed, and it still did
|
|||
|
some strange things with AWGS on my system. So, I visited Will Nelken who
|
|||
|
has both a ROM01 and a ROM3, and using that 6.0.1/HP/AWGS combo,
|
|||
|
everything worked great on both his machines.
|
|||
|
|
|||
|
I went home and was ready to re-install my old 1.5 meg RAM card, when
|
|||
|
I decided to sit down and think about the problem, and try to figure out
|
|||
|
what was different between my system and Will's systems.
|
|||
|
|
|||
|
It didn't take long. I had had AppleWorksGS configured to pre-load
|
|||
|
several of the modules. As soon as I re-configured AWGS to not pre-load any
|
|||
|
of its modules, AWGS started acting perfectly behaved with HP installed. I
|
|||
|
tried the Fit In Window option at least 50 times, and there wasn't even a
|
|||
|
hint of problems.
|
|||
|
|
|||
|
So, all I can conclude is that AWGS has a bug in the pre-loading code
|
|||
|
that prevents it from pre-loading 100% of what is needed.
|
|||
|
|
|||
|
Could someone else confirm this for me? If you have HardPressed and
|
|||
|
AppleWorksGS and a desktop publishing document, could you set it up to
|
|||
|
pre-load the PL module, and then after re-running AWGS, use the Fit In
|
|||
|
Window option? Tell us what happens. It freezes, doesn't it?
|
|||
|
|
|||
|
Charles Garrett - Since you were able to duplicate this problem,
|
|||
|
could you check your AWGS config options and see if you have some modules
|
|||
|
set up to pre-load? I bet you do.
|
|||
|
|
|||
|
I'd really like to thank both Andy McFadden and WestCode for all the
|
|||
|
assistance they have offered trying to track down this insidious bug. I
|
|||
|
really think that Andy McFadden went above and beyond the call of duty in
|
|||
|
helping track down this bug.
|
|||
|
|
|||
|
Now, I can finally say with conviction that "HardPressed is great!!!"
|
|||
|
|
|||
|
Joe Kohn (J.KOHN, CAT37, TOP3, MSG:69/M645;1)
|
|||
|
|
|||
|
<<<<< The first confirmation just came via telephone. One of the people
|
|||
|
""""" at my local user group that could also recreate the HP/AWGS Fit In
|
|||
|
Window conflict also had AWGS configured to pre-load the Page Layout
|
|||
|
Module. As soon as he reconfigured it to not pre-load PL, everything worked
|
|||
|
great!
|
|||
|
|
|||
|
There's a couple of real relieved HP owners here in California.
|
|||
|
|
|||
|
Joe Kohn (J.KOHN, CAT37, TOP3, MSG:70/M645;1)
|
|||
|
|
|||
|
>>>>> Yeah, well there's one MASSIVELY relieved HardPressed programmer!
|
|||
|
""""" Okay, two possibilities. Either AWGS has whacked preload code, or
|
|||
|
HardPressed isn't handling the preload stuff correctly. I'll see if I can
|
|||
|
nail it down either way.
|
|||
|
|
|||
|
A big THANK YOU to you Joe... if anyone has gone beyond the call of
|
|||
|
duty, it's you.
|
|||
|
|
|||
|
- Andy
|
|||
|
(a happy camper again)
|
|||
|
(FADDEN, CAT37, TOP3, MSG:71/M645;1)
|
|||
|
|
|||
|
|
|||
|
FINDER EXTRAS AND ICONS Some discoveries.....
|
|||
|
"""""""""""""""""""""""
|
|||
|
|
|||
|
I recently made a few discoveries about how the Finder Extras menu
|
|||
|
displays its selections. This may have been covered before but it never
|
|||
|
hurts to repeat interestng things.
|
|||
|
|
|||
|
The discoveries came after installing Six Pack modules. I have been
|
|||
|
using Quick Launch for some time and had gotten used to having the Quick
|
|||
|
Launch menu at the top of my Finder Extras pull down menu. After installing
|
|||
|
the Six Pack modules I discovered that my Quick Launch menu was now
|
|||
|
wayyyyyyy down at near the bottom and was a small pain to scroll down to.
|
|||
|
So I started playing around with the order in which the PIF's appear in my
|
|||
|
Finder Extras and System.Setup folders.
|
|||
|
|
|||
|
What I found was this....apparently any PIF's in the Finder Extras
|
|||
|
folder that display a menu under the Extras header are added after those
|
|||
|
PIF's that are in the System.Setup folder. They are stacked on top of each
|
|||
|
other, which means that the last PIF in the Finder Extras folder will be
|
|||
|
on top when you pull down the Extras menu. After a little playing around I
|
|||
|
was able to get my Extras pull down menu to display the menu items in the
|
|||
|
order I desired.
|
|||
|
|
|||
|
I used the SORT function of the ProSEL 16 file utilities module to
|
|||
|
sort my System.Setup and Finder.Extras folders to get the exact order I
|
|||
|
wanted. My Extras menu pulls down with Quick Launch on top, followed by
|
|||
|
ProBOOT, followed by Six Pack's MoreInfo, followed by Six Pack's File
|
|||
|
Peeker, etc. Well, you get the picture.
|
|||
|
|
|||
|
As a side note I found that Six Pack's modules don't display their
|
|||
|
little bootup icons unless they are in the System.Setup folder. Is this
|
|||
|
true of all PIF's/TIF's? I also seem to remember that PIF's in the
|
|||
|
Finder.Extras folder don't load until Finder is active.
|
|||
|
|
|||
|
Sorry for the rather long post but I (maybe I'm the only one, though)
|
|||
|
find this stuff very interesting. Running System 6.0.1 on 4mb and ROM 01.
|
|||
|
(LKRUPP, CAT9, TOP5, MSG:189/M645;1)
|
|||
|
|
|||
|
>>>>> Boot icons don't show up for files in the Finder.Extras folder
|
|||
|
""""" because the Finder is already active when these extras are
|
|||
|
initialized.
|
|||
|
|
|||
|
Tyler (A2.TYLER, CAT9, TOP5, MSG:190/M645;1)
|
|||
|
|
|||
|
>>>>> It's true...the cute little boot icons don't show up for Finder
|
|||
|
""""" Extras unless they are in the System.Setup folder. And by having
|
|||
|
them located there, they take up memory even when you're NOT in Finder...
|
|||
|
|
|||
|
Could some bored programmer write an Init that serves no purpose other
|
|||
|
than to display the boot icons of any active files in the FinderExtras
|
|||
|
folder? That way, we can have the cute icons AND the saved memory when not
|
|||
|
in Finder. Is it do-able?
|
|||
|
|
|||
|
-- Matthew Ryan |SysOp, Dreamscape 24-Line BBS |(818) 781-7529 --
|
|||
|
(M-RYAN, CAT9, TOP5, MSG:192/M645;1)
|
|||
|
|
|||
|
|
|||
|
IIGS GAMING ENVIRONMENT Well... Actually, I have seen a version of Eamon
|
|||
|
""""""""""""""""""""""" converted for use in HyperCard GS. I cannot
|
|||
|
remember the author. It was the equivalent of the master disk and the
|
|||
|
beginner's cave. It also seemed to have a FEW problems.
|
|||
|
|
|||
|
And I might also add that I happen to know of one ongoing effort to
|
|||
|
create an Eamon gaming system for the IIgs. The non-interactive demo
|
|||
|
effort is essentially complete and should result in an upload within the
|
|||
|
next few weeks. The system revolves around a database system and does not
|
|||
|
require any programming skill to "write" new adventures. Therefore, all
|
|||
|
that you have to do is script the adventure rooms, monsters, treasure and
|
|||
|
other goodies. The system is a combination of color text and static (not
|
|||
|
animated) graphics. The program is also the first software (that I am
|
|||
|
aware of) to use both the 320 and 640 resolution graphics modes on the
|
|||
|
same screen! A database editor (could be a text editor) and a graphics
|
|||
|
program are all that is required to create an adventure.
|
|||
|
|
|||
|
It is true that this system is not a conversion of the original gaming
|
|||
|
system. However, the original Eamon series is written in Applesoft basic
|
|||
|
and there is no "Standard" version of the game program. Each adventure
|
|||
|
uses a tailored version of the original software. I believe that Tom Z.
|
|||
|
has stated before that he did not anticipate anyone ever converting each
|
|||
|
individual game to Micol Basic GS or some equivalent. I happen to agree
|
|||
|
that the effort would be too great for the gain.
|
|||
|
|
|||
|
You may wonder how I know so much about the Demo that has an impending
|
|||
|
release? Well, I happen to be the author of the software in question. I
|
|||
|
have long wanted to add something significant to the public domain for the
|
|||
|
Apple IIgs. I hope that this game will be my lasting contribution.
|
|||
|
|
|||
|
I should add one warning: I am a bit slow about finishing something
|
|||
|
like this. Drop me a line if you get antsy about seeing the demo.
|
|||
|
|
|||
|
Happy gaming, Darrel Raines
|
|||
|
[D.Raines]
|
|||
|
(D.RAINES, CAT16, TOP8, MSG:48/M645;1)
|
|||
|
|
|||
|
>>>>> Darrel, I know about the Hypercard version of the Eamon Main Hall.
|
|||
|
""""" However, as you said, it has problems, and no one has seen fit to
|
|||
|
fix them, so I don't count this as a serious "Eamon-GS" effort.
|
|||
|
|
|||
|
Your new gaming system sounds pretty exciting! What are you planning
|
|||
|
to call it? How similar is it to 8-bit Eamon?
|
|||
|
|
|||
|
You seem to have some misunderstandings about Eamon. Eamon adventure
|
|||
|
design does NOT require =any= program modification, but is database-based,
|
|||
|
just like your system. In fact, the vast majority of Eamons use unmodified
|
|||
|
programs. Where the conversion effort falls down is due to the fact that
|
|||
|
there about a dozen different incremental versions of the program, as bugs
|
|||
|
were fixed and enhancements were added. Also, most of the best Eamons =do=
|
|||
|
have extensive program modifications, as the authors redesigned the system
|
|||
|
to make it do what they wanted for each adventure.
|
|||
|
|
|||
|
If you are locking the authors out of program redesign and forcing
|
|||
|
them to do everything the way that you have envisioned, then your system
|
|||
|
will never see the rich diversity of play that Eamon has enjoyed. Indeed,
|
|||
|
virtually all of the very best Eamons were hand-built by their authors. I
|
|||
|
have always viewed Eamon's Applesoft base as a strength rather than a
|
|||
|
weakness because it has permitted ordinary people to design extraordinary
|
|||
|
adventures.
|
|||
|
|
|||
|
Heh. I'll be interested to see how many versions your system runs
|
|||
|
through in the next few years, before you get it the way you want it. *8-)
|
|||
|
|
|||
|
TomZ (T.ZUCHOWSKI, CAT16, TOP8, MSG:49/M645;1)
|
|||
|
|
|||
|
<<<<< TomZ - You make a number of good points. I want to make it clear
|
|||
|
""""" that I am intending to create a gaming system that is as flexible
|
|||
|
as possible. I am also trying to stay true to the spirit of the original
|
|||
|
Eamon games. Therefore, I want the system to be text based for the most
|
|||
|
part. The graphics are meant to suppliment the text in much the same way
|
|||
|
as the last Infocom games used graphics.
|
|||
|
|
|||
|
>If you are locking the authors out of program redesign and forcing them to
|
|||
|
>do everything the way that you have envisioned, then your system will
|
|||
|
>never see the rich diversity of play that Eamon has enjoyed.
|
|||
|
|
|||
|
Well, again, this is not my intent. However, the problem lies in the
|
|||
|
fact that no standard programming language has been established on the
|
|||
|
Apple IIgs that lets the average home user write his/her own programs. I
|
|||
|
know that many people will disagree with this statement, but each of them
|
|||
|
will probably argue for one of a number of different "languages":
|
|||
|
HyperCard Script, HyperStudio Script, ORCA/Pascal, Micol Basic GS, etc.
|
|||
|
The arguments themselves will serve to prove my point.
|
|||
|
|
|||
|
This leaves me with a difficult decision to make as a software author:
|
|||
|
"How do I allow the users to create their own games without forcing them to
|
|||
|
use the source language that is not a standard?" I have been leaning
|
|||
|
toward providing a flexible system that uses flags in a database to
|
|||
|
"script" the course of the adventure. This allows the adventure creator
|
|||
|
the ability to produce a unique adventure within the predefined parameters
|
|||
|
of the adventuring system. It does not allow the creator to make unique
|
|||
|
effects that are not already available within the system. (Contrast this
|
|||
|
technique to the vampire that walks around in the dungeon of the Haunted
|
|||
|
House: a unique effect.)
|
|||
|
|
|||
|
>I have always viewed Eamon's Applesoft base as a strength rather than a
|
|||
|
>weakness because it has permitted ordinary people to design extraordinary
|
|||
|
>adventures.
|
|||
|
|
|||
|
I understand your point here. I don't know how to address it in light
|
|||
|
of my earlier statements. It appears that the only alternative to a
|
|||
|
strictly database approach is to release both the adventure authoring
|
|||
|
system and the source code for the main program. My current language of
|
|||
|
choice is ORCA/Pascal with some assembly language as needed. If I were to
|
|||
|
go with this approach, I would not be able to control the direction of
|
|||
|
program enhancements.
|
|||
|
|
|||
|
This last item is not an ego issue. I want you to think about the
|
|||
|
state of Eamon on the Apple II before you began to work toward a "clean"
|
|||
|
set of adventures. Most of the Eamon distribution houses were interested
|
|||
|
in disk copy money only. Very few took the time to make sure that the
|
|||
|
adventures ran correctly. Very few people took the time to fix problems
|
|||
|
and collect a complete set of Eamon adventures. Your efforts have gone a
|
|||
|
long way toward making the Eamon world a safe place for the novice
|
|||
|
adventure gamer. If I release the code in source format, I run the risk
|
|||
|
of incompatibility and loss of user confidence.
|
|||
|
|
|||
|
One alternative that I have considered is allowing programmers to
|
|||
|
update the gaming system on an individual basis. If someone wants to add
|
|||
|
a feature to the system, then I would give them the source code, and they
|
|||
|
would produce the changes. This would allow me to enforce backward
|
|||
|
compatibility and such. But this technique does not allow complete
|
|||
|
freedom for the adventure game creator. I hope that this discussion makes
|
|||
|
clear my dilemma.
|
|||
|
|
|||
|
In the mean time, I am sure that most people would rather see some
|
|||
|
type of demonstration and subsequent game rather than nothing at all. In
|
|||
|
light of that fact, I will continue to develop with my original design
|
|||
|
goals and will entertain changes to the design goals after people can run
|
|||
|
the demonstration.
|
|||
|
|
|||
|
Thank you for your feedback and ideas, Darrel Raines
|
|||
|
[D.Raines]
|
|||
|
(D.RAINES, CAT16, TOP8, MSG:55/M645;1)
|
|||
|
|
|||
|
|
|||
|
WHEN MACSOUNDGRABBER DOESN'T WORK... MacSoundGrabber is a fine utility,
|
|||
|
"""""""""""""""""""""""""""""""""""" but it won't convert each and every
|
|||
|
sound from the Macintosh. Especially Mac System Sounds are noticed by
|
|||
|
MacSoundGrabber but not converted. Fear no more - there's a way to convert
|
|||
|
those sounds. Just load the resource part of the Mac file into ShadowWrite
|
|||
|
with the option "Load file(s) as raw data"; then save back to another disk
|
|||
|
as TXT file. Load the file into SoundShop (from the HyperStudio package)
|
|||
|
although it will complain. Load the file anyway. You have to tune the
|
|||
|
replay frequence and have to edit out a bit of garbage at the beginning of
|
|||
|
the sound, where the Mac file had a header. I converted two sounds already
|
|||
|
by this procedure. The files contained but one sound, however. This
|
|||
|
procedure should work with multiple sounds as well, but you probably will
|
|||
|
have to edit the raw file a bit more.
|
|||
|
|
|||
|
Udo - ... just a IIGS freak -
|
|||
|
(U.HUTH, CAT6, TOP7, MSG:19/M645;1)
|
|||
|
|
|||
|
|
|||
|
BOTTOMLINE = ON BALANCE The reason BottomLine isn't hard-drive
|
|||
|
""""""""""""""""""""""" installable is that it runs under a highly
|
|||
|
customized version of DOS 3.3 and has its own file structures. (The
|
|||
|
program is essentially Broderbund's On Balance, for those who remember
|
|||
|
that. It's really quite a fast and usable little program despite the hard
|
|||
|
drive thing.)
|
|||
|
(QUALITY, CAT8, TOP10, MSG:41/M645;1)
|
|||
|
|
|||
|
|
|||
|
DESKJET AND SERIAL VS PARALLEL > ..have a GS .. ImageWriter II .. Deskjet
|
|||
|
"""""""""""""""""""""""""""""" > 500 .. tips/suggestions?
|
|||
|
|
|||
|
Charlie, I have a similar setup, and quickly became disenchanted with
|
|||
|
driving the DeskJet with the serial cable. My recommendation to you and
|
|||
|
anyone else who's interested is this - buy a parallel card. You say you
|
|||
|
have Harmonie so you should have a good selection of parallel card drivers
|
|||
|
to choose from (for myself I chose AE's Parallel Pro, without the Buffer
|
|||
|
Pro add-on card).
|
|||
|
|
|||
|
Stuff the parallel card into slot 1; leave it set to "Printer Port".
|
|||
|
Hook up the parallel card to the DeskJet (standard parallel cabling,
|
|||
|
available at Wal Mart, even). The beauty and elegance of this setup is
|
|||
|
apparent when you drop out of a GS/OS program (say, AWGS) that you would
|
|||
|
typically print to the DeskJet, and jump into an application like Printshop
|
|||
|
GS that is practically hard-wired for the ImageWriter. You don't have to
|
|||
|
change any settings, since slot 1 is already configured as the printer
|
|||
|
port. When printing to the DeskJet in a GS/OS program, drivers supplied by
|
|||
|
Harmonie are smart enough to recognize the parallel card in slot 1, even
|
|||
|
though it is _not_ set to "Your Card". What you end up with, essentially,
|
|||
|
is the IIGS automatically sending a print job to the printer appropriate
|
|||
|
for the program you are using (automatic switching!). If you do have a
|
|||
|
need to print to the Image- writer while in a GS/OS-aware application (say,
|
|||
|
for printing labels in AWGS), then it is a simple matter of picking the
|
|||
|
Imagewriter/printer port combination in the "DC Printer" control panel
|
|||
|
device (CDEV).
|
|||
|
|
|||
|
I ran my DeskJet 500C for several months using the serial cable setup
|
|||
|
you want to use, and the serious lack of printing speed drove me nuts.
|
|||
|
Express (print spooler from Seven Hills) mitigated this somewhat, but it
|
|||
|
was an imperfect solution, at least for my needs. When I went the
|
|||
|
parallel route a few months ago it was a revelation, especially for color
|
|||
|
printing. I would recommend this setup without reservation.
|
|||
|
|
|||
|
David ---> waiting for Spectrum, with the AWGS comm module <---
|
|||
|
(D.KERWOOD, CAT12, TOP8, MSG:245/M645;1)
|
|||
|
|
|||
|
|
|||
|
OLD APPLE II CARDS There is a place called Atlaz Computer Supply that is
|
|||
|
"""""""""""""""""" offering an IIe enhancement kit for $45.00. For some
|
|||
|
reason, I want to say that is less than what I have seen in other places.
|
|||
|
Am I wrong.
|
|||
|
|
|||
|
This Atlaz Supply is pretty funky. They still offer a lot of Apple
|
|||
|
II/II+ specific cards.
|
|||
|
|
|||
|
Atlaz Supply (516) 239-1854
|
|||
|
Fax: (516) 239-1939
|
|||
|
|
|||
|
Pax! -=-Plato-=-
|
|||
|
(A.HUTCHINSON, CAT12, TOP5, MSG:35/M645;1)
|
|||
|
|
|||
|
|
|||
|
EDUCATIONAL CLEARING HOUSE One more feather in the cap of schools that
|
|||
|
"""""""""""""""""""""""""" stick with Apple will be a great amount of
|
|||
|
Apple II resource material available through the Eisenhower National
|
|||
|
Clearhouse (ENC) destined to go online sometime in October or November.
|
|||
|
|
|||
|
This ENC will consist of a large database and library of educational
|
|||
|
resource material for science and math, and I understand a smaller library
|
|||
|
of other educational materials unrelated to science/math. Much work is
|
|||
|
being done on this project by Eric Bush of Kitchen Sink Software.
|
|||
|
|
|||
|
As has been mentioned, there is SO MUCH more Apple II software
|
|||
|
available for education in the lower grades, than the ms-dos platform. I
|
|||
|
truly believe that schools that are going to switch to another platform,
|
|||
|
are simply wanting to be on the "cutting edge" of technology and want to
|
|||
|
"keep up with the Joneses" as it were. Unfortunately, it saddens me when
|
|||
|
I see districts struggling just to keep a decent teaching staff onboard,
|
|||
|
and then spending needless dollars for something they THINK will bring them
|
|||
|
out of the "dark ages" - apparently persuaded by heaven knows who that the
|
|||
|
Apple II platform IS in the dark ages...
|
|||
|
|
|||
|
SamIam: I think you should encourage holding out until the PowerPC's
|
|||
|
come out. From what I've heard, they are really going to be great, and
|
|||
|
WILL be able to handle two platforms.
|
|||
|
|
|||
|
But, it's hard trying to tell a district that is "wooed" by purveyors
|
|||
|
of "cutting edge technology" that their "old trusty Apples" are just as
|
|||
|
valuable and just as viable now as they were 10 years ago! - even more so!
|
|||
|
It all comes down to the "Hatfield and McCoy" type feud that is going on
|
|||
|
between computer platforms - none more prominant than that between IBM and
|
|||
|
Apple II...
|
|||
|
|
|||
|
GEna (G.SAIKIN, CAT15, TOP11, MSG:142/M645;1)
|
|||
|
|
|||
|
|
|||
|
SYNDICOMM APPLE II, MAC, AND POWER PC RTS > I also wish that Tom Weischar
|
|||
|
""""""""""""""""""""""""""""""""""""""""" > would take over the MAC and
|
|||
|
> IBM RTs!!!
|
|||
|
|
|||
|
Someone probably already posted this, but in essence, Tom Weishaar is
|
|||
|
now one of the people overseeing A2, A2Pro, Mac, MacPro, and now PPC and
|
|||
|
PPCPro(?). Syndicomm is the contracting organization over these RTs now.
|
|||
|
And guess who is one of the major owners of Syndicomm? :)
|
|||
|
|
|||
|
I am sure he is sorry about not being able to swing the IBM areas,
|
|||
|
but one can't have everything. :)
|
|||
|
|
|||
|
Tim 'The Joat' Tobin, Lost Classics & R C Font Clearinghouse
|
|||
|
(A2.TIM, CAT12, TOP4, MSG:58/M645;1)
|
|||
|
|
|||
|
|
|||
|
|
|||
|
>>> HOT TOPICS <<<
|
|||
|
""""""""""""""""""
|
|||
|
|
|||
|
MS-DOS READ AND WRITE UTILITY! I got this program on a disk from a local
|
|||
|
"""""""""""""""""""""""""""""" friend who downloaded it from the
|
|||
|
InterNet. It was uploaded by Peter Watson from Australia. I have had great
|
|||
|
success transfering files back and forth to the transporter - much the same
|
|||
|
as using the transporter transfer program. Very handy because it is not
|
|||
|
necessary to startup the transporter as I can send the files to the C:
|
|||
|
drive and then copy to floppies later for transfer to the 386. I understand
|
|||
|
that it will work with any drive that the GSOS msdos FST recognizes. I
|
|||
|
would be glad to upload the file if I was sure how to do it. I've never
|
|||
|
uploaded a file to GENie and with my luck I'd probably crash GEnie :)
|
|||
|
(J.BAUER4, CAT12, TOP6, MSG:111/M645;1)
|
|||
|
|
|||
|
>>>>> I've been trying out Peter Watson's MSDOS utilities. With them I
|
|||
|
""""" was able to _write_ to a 1.44 meg MSDOS disk in my Floptical drive.
|
|||
|
I copied a text file to the disk, renamed the file and even renamed the
|
|||
|
volume label on the disk; popped the disk into my '486 notebook and read it
|
|||
|
just fine.
|
|||
|
|
|||
|
My setup: Apple HS SCSI / Tulin Floptical / Tulin drivers / Sys
|
|||
|
6.0.1 / MSDOS FST
|
|||
|
|
|||
|
Peter's utilities are pretty nice, and the Command.Com shell he
|
|||
|
provides is easy to use and even allows Applesoft commands. I had Apple's
|
|||
|
MSDOS FST installed and didn't see any conflicts. At $15, it's a bargin!
|
|||
|
|
|||
|
/\
|
|||
|
//\\ rt
|
|||
|
//~~\\........
|
|||
|
(A.COUGHLIN, CAT11, TOP16, MSG:258/M645;1)
|
|||
|
|
|||
|
|
|||
|
PAYING FOR AUSTRALIAN SHAREWARE > At $15, it's a bargain!
|
|||
|
"""""""""""""""""""""""""""""""
|
|||
|
|
|||
|
It sure is, but Peter Watson is having a difficult time cashing
|
|||
|
American checks. In fact, he's not cashing them, because the service
|
|||
|
charges that his bank imposes works out to a little more than $15.
|
|||
|
|
|||
|
So, he's going to send some of those checks to me.The same thing
|
|||
|
happened a year or two back with the FTA, and I was able to get about $20
|
|||
|
in cash for more than $250 that was mailed to France.(Part of that reason
|
|||
|
is because the checks were out of date by the time I got them.)
|
|||
|
|
|||
|
If you're going to be sending shareware fees to Australia, please send
|
|||
|
them in a form that is usable. That would be an International Money Order.
|
|||
|
Or, if you trust the US and Australian postal systems, you can always wrap
|
|||
|
$15 up in a well disguised envelope and tape it shut.
|
|||
|
|
|||
|
Sending a regular US check to Australia is not the best way to submit
|
|||
|
your shareware fee.
|
|||
|
|
|||
|
Joe Kohn (J.KOHN, CAT11, TOP16, MSG:259/M645;1)
|
|||
|
|
|||
|
|
|||
|
APPLEWORKS SITE LICENSES If schools don't buy AW4 after being bombarded
|
|||
|
"""""""""""""""""""""""" with ads in Enhance and in direct mail, there's
|
|||
|
probably not much we can do. After all, we can't FORCE anyone to upgrade.
|
|||
|
|
|||
|
Though it should be pointed out that we do expect the majority of AW4
|
|||
|
business to be from schools. The key there, of course, is site licensing.
|
|||
|
Even AW3, with no promotion, sold LOTS of site licenses (LOTS being a big
|
|||
|
number which is classified <g>). We expect site licensed copies to outsell
|
|||
|
single-user copies by at least 10:1.
|
|||
|
(QUALITY, CAT42, TOP29, MSG:323/M645;1)
|
|||
|
|
|||
|
|
|||
|
APPLEWORKS 4 SHIPS WHEN??? AW 4 will _not_ ship Oct 1, especially since
|
|||
|
"""""""""""""""""""""""""" it happens to be a Friday. I believe the
|
|||
|
latest word is that the manuals won't be ready before Tuesday, but if all
|
|||
|
goes well, I suppose shipping will commence Wednesday. I'm assembling the
|
|||
|
master disk today.
|
|||
|
(BRANDT, CAT42, TOP29, MSG:121/M645;1)
|
|||
|
|
|||
|
>>>>> Was told Tuesday by QC salesperson that Four isn't shipping now
|
|||
|
""""" until the 12th.
|
|||
|
|
|||
|
<<<Lloyd>>> (L.DEVRIES, CAT42, TOP29, MSG:128/M645;1)
|
|||
|
|
|||
|
|
|||
|
<<<<< Who'd a thunk I'd have to find this stuff out online...
|
|||
|
"""""
|
|||
|
(BRANDT, CAT42, TOP29, MSG:131/M645;1)
|
|||
|
|
|||
|
>>>>> QC Official Announcement:
|
|||
|
"""""
|
|||
|
After many months of development and testing, AppleWorks 4.0 is
|
|||
|
getting very near to completion. Our projected release date for this
|
|||
|
major revision to the classic 8 bit Apple II program was October 1st. We
|
|||
|
regret to announce that there will be a short delay.
|
|||
|
|
|||
|
AW 4 has been in beta testing for some time now, and although the
|
|||
|
product seems very solid, and everyone involved with the testing is excited
|
|||
|
about it, we still feel there are several issues that need to be resolved
|
|||
|
before giving it our final stamp of approval.
|
|||
|
|
|||
|
Currently, Quality Computers has thousands of backorders on AppleWorks
|
|||
|
4.0. Believe me, every day that we delay shipment breaks our hearts (after
|
|||
|
all we don't get to charge you until they go out the door. :) ) Making
|
|||
|
money is important to any company, however Quality is a concept we are far
|
|||
|
more concerned with. We feel that the investment in extra time testing and
|
|||
|
fixing the remaining bugs will far outweigh any inconvenience caused by
|
|||
|
this short delay in releasing the product.
|
|||
|
|
|||
|
Our revised release date will be October 15th (2 weeks off schedule).
|
|||
|
|
|||
|
Walker (Quality Computers)
|
|||
|
(W.ARCHER2, CAT42, TOP29, MSG:147/M645;1)
|
|||
|
|
|||
|
>>>>> According to the letter I received yesterday from Quality,
|
|||
|
""""" AppleWorks will not start to ship until October 15. This is due to
|
|||
|
some last minute brainstorming of features Randy and Dan are putting into
|
|||
|
the program. Quality informs people who have ordered that pre-release
|
|||
|
orders are in the thousands, and that they'll take until Oct 25 to get them
|
|||
|
all shipped, so expect to receive AW 4.0 by ---> November 8.
|
|||
|
|
|||
|
__!__ Terrell Smith
|
|||
|
| tsmith@ivcfnsc.fullfeed.com
|
|||
|
|
|
|||
|
(T.SMITH59, CAT42, TOP29, MSG:157/M645;1)
|
|||
|
|
|||
|
>>>>> At press time, Quality Computers announced that it will start
|
|||
|
""""" shipping AppleWorks 4.0 on October 27. The company expects to ship
|
|||
|
all back orders by October 30 and asks customers not to call about their
|
|||
|
order unless it hasn't arrived by November 15.
|
|||
|
(NAUG, CAT17, TOP37, MSG:125/M645;1)
|
|||
|
|
|||
|
>>>>> Quality says that the manuals will be back in and that shipping
|
|||
|
""""" will start around the 29th of this month. It sounds like this will
|
|||
|
PROBABLY occur since the manuals are all that they are waiting on. I don't
|
|||
|
represent Quality, but I called them on another matter and thought that you
|
|||
|
might want to know.
|
|||
|
|
|||
|
Darrel Raines (D.RAINES, CAT42, TOP29, MSG:248/M645;1)
|
|||
|
|
|||
|
|
|||
|
APPLEWORKS GS UPDATE A MIGHTY UNDERTAKING Regardless of the specifics of
|
|||
|
""""""""""""""""""""""""""""""""""""""""" this case, most people in this
|
|||
|
topic have no idea what they are asking of QC.
|
|||
|
|
|||
|
Updating/Upgrading AWGS is NOT like doing so for AppleWorks Classic.
|
|||
|
Randy Brandy has been intimately involved with AW Classic for a number of
|
|||
|
years. QC doesn't have anyone from the original AWGS team (and it's HIGHLY
|
|||
|
unlikely that that will change.)
|
|||
|
|
|||
|
I'm completely guessing here, but I'm pretty sure that AWGS is mostly
|
|||
|
65816 assembly (except for the spelling checker stuff I believe). If this
|
|||
|
is true, I would say that there could be somewhere around 500,000 lines of
|
|||
|
source.
|
|||
|
|
|||
|
This is NOT a trivial task for someone to undertake. Simply getting
|
|||
|
to know the code so that simple bug fixes can be written is going to take
|
|||
|
time. Complex bug fixes? Think in terms of months.
|
|||
|
|
|||
|
New features? Revamped modules? Think in terms of many, many months.
|
|||
|
|
|||
|
I would say that if QC does a decent bug fix/_VERY MINOR_ feature
|
|||
|
addtion update that charging $25-$45 for it would NOT be unreasonable.
|
|||
|
They'd have to do that just to recover their investment in programmer's
|
|||
|
salary.
|
|||
|
|
|||
|
Now, please, don't take this the wrong way: I'm not saying that
|
|||
|
updating AWGS is impossible. I'm just saying it's not going to be finished
|
|||
|
next week. It is not a trivial undertaking.
|
|||
|
|
|||
|
Keep this in mind when asking the world of QC :)
|
|||
|
|
|||
|
Bryan (SOFTDISK.INC, CAT42, TOP32, MSG:103/M645;1)
|
|||
|
|
|||
|
>>>>> We are assembling a fighting force of extraordinary magnitude...
|
|||
|
"""""
|
|||
|
Oh. Sorry. What I mean is, we are even now in the process of
|
|||
|
negotiating with a top-of-the-line project manager for AWGS, and we have
|
|||
|
already been in contact with several highly-regarded programmers about
|
|||
|
being part of the AWGS team.
|
|||
|
|
|||
|
If this goes through, perhaps "fighting force of extraordinary
|
|||
|
magnitude" would be a good term.
|
|||
|
|
|||
|
While I'm sure it won't be a trivial undertaking, I'm certain that if
|
|||
|
anyone can do it, these guys can. We sincerely hope to have a bug-fix
|
|||
|
release by Christmas and a major upgrade by next June. We will probably
|
|||
|
offer the bug- fix upgrade for free when you pre-order the major upgrade:
|
|||
|
in other words, you'd place the order for the major upgrade, and would get
|
|||
|
two upgrades for that price. The major upgrade next summer, and a bug-fix
|
|||
|
upgrade in a couple months to tide you over. How does this plan sound to
|
|||
|
everyone? B)
|
|||
|
(QUALITY, CAT42, TOP32, MSG:104/M645;1)
|
|||
|
|
|||
|
|
|||
|
>>>>> I was talking to Quality Computers today and was told that the AWGS
|
|||
|
""""" upgrade was coming around February and that there would be no
|
|||
|
bug-fix before Christmas as reported here earlier.
|
|||
|
|
|||
|
Michael
|
|||
|
Delivered by ProTerm and CoPilot
|
|||
|
(M.EWEN, CAT42, TOP32, MSG:211/M645;1)
|
|||
|
|
|||
|
>>>>> Yes, we probably won't have anything before Christmas. When I
|
|||
|
""""" posted that here I didn't intend for it to be an announcement but
|
|||
|
rather a goal. It would have been nice. B)
|
|||
|
(QUALITY, CAT42, TOP32, MSG:213/M645;1)
|
|||
|
|
|||
|
|
|||
|
APPLEWORKS 4/TIMEOUT BACKWARD COMPATIBILITY 1. AW4 will load all existing
|
|||
|
""""""""""""""""""""""""""""""""""""""""""" AW files. This includes AW3
|
|||
|
files with DoubleData and/or TotalControl, I believe. If it didn't, it
|
|||
|
wouldn't be AppleWorks. B)
|
|||
|
|
|||
|
2. AW4 word processor files are exactly the same as AW3 WP files, so if
|
|||
|
an app will load AW3 WP files it'll load AW4 WP files.
|
|||
|
|
|||
|
3. Most TimeOut applications will work with AW4 after an update. We are
|
|||
|
including a patch program on the AW4 disk which will be able to update
|
|||
|
most TO apps "on the fly" without you needing to order new disks.
|
|||
|
(QUALITY, CAT42, TOP29, MSG:93/M645;1)
|
|||
|
|
|||
|
>>>>> From the Updater file on the disk (and Randy's latest word):
|
|||
|
"""""
|
|||
|
|
|||
|
These TimeOut applications are converted by TimeOut Updater:
|
|||
|
------------------------------------------------------------
|
|||
|
(minimum version numbers are shown)
|
|||
|
|
|||
|
Calculator
|
|||
|
Grammar v1.02
|
|||
|
Graph
|
|||
|
Measurement Converter v2.0
|
|||
|
Page Preview (any version)
|
|||
|
SideSpread
|
|||
|
SuperFonts v3.0 (no mail merge yet, but everything else works)
|
|||
|
SuperForms
|
|||
|
Thesaurus v2.0
|
|||
|
Ultra Compiler v2.2
|
|||
|
Ultra Options v3.0
|
|||
|
Ultra Mac2Menu v1.1
|
|||
|
|
|||
|
These TimeOut applications work without any changes:
|
|||
|
----------------------------------------------------
|
|||
|
ASCII Values
|
|||
|
BasicCat
|
|||
|
Desktop Sorter
|
|||
|
DHGR Viewer
|
|||
|
Envelope Addresser
|
|||
|
Notepad
|
|||
|
Printer Manager
|
|||
|
Puzzle
|
|||
|
Screen Printer
|
|||
|
any screens created by TimeOut Help Screens
|
|||
|
|
|||
|
We expect these TimeOut applications to be converted shortly:
|
|||
|
-------------------------------------------------------------
|
|||
|
Analyst (wp)
|
|||
|
Analyzer (ss)
|
|||
|
Area Codes
|
|||
|
Block Copy (ss)
|
|||
|
Calculator+
|
|||
|
Copy Block (wp)
|
|||
|
CR Stripper
|
|||
|
DirecTree
|
|||
|
File Librarian
|
|||
|
Glossary
|
|||
|
Help Screens
|
|||
|
Indexer
|
|||
|
Line Sorter
|
|||
|
Measurements
|
|||
|
MultiPrint
|
|||
|
Program Selector
|
|||
|
QuickStyles
|
|||
|
QuickTabs
|
|||
|
ReportWriter
|
|||
|
Rows <--> Cols
|
|||
|
Super Find
|
|||
|
SuperFiller
|
|||
|
Table of Contents
|
|||
|
TeleComm
|
|||
|
UltraLock
|
|||
|
Word Count
|
|||
|
|
|||
|
These TimeOut applications are obsolete and won't be converted:
|
|||
|
---------------------------------------------------------------
|
|||
|
AWP to TXT
|
|||
|
Bell Changer
|
|||
|
Category Search
|
|||
|
CelLink
|
|||
|
Clipboard Viewer
|
|||
|
Clock
|
|||
|
Data Converter
|
|||
|
Directory Manager
|
|||
|
Disk Tester
|
|||
|
Easy Launch
|
|||
|
FileMaster
|
|||
|
FormulaToValue
|
|||
|
Mark Merge
|
|||
|
MenuMaker
|
|||
|
PathMaster
|
|||
|
Pathologist
|
|||
|
Print60
|
|||
|
Publisher Menu
|
|||
|
QuickColumns
|
|||
|
QuickSpell
|
|||
|
Screen Out
|
|||
|
Task Launcher
|
|||
|
TextLoader+
|
|||
|
Triple Clipboard
|
|||
|
Triple Desktop
|
|||
|
UM Tokens
|
|||
|
Vital Stats
|
|||
|
|
|||
|
We're not yet sure what will happen with these applications:
|
|||
|
------------------------------------------------------------
|
|||
|
Calendar
|
|||
|
Case Converter
|
|||
|
CellMover
|
|||
|
Dialer
|
|||
|
File Encrypter
|
|||
|
File Search
|
|||
|
File Status
|
|||
|
FileLister
|
|||
|
FileViewer
|
|||
|
Stop Watches
|
|||
|
|
|||
|
|
|
|||
|
-(+)-
|
|||
|
|
|
|||
|
|
|
|||
|
...Will (W.NELKEN1, CAT42, TOP29, MSG:257/M645;1)
|
|||
|
|
|||
|
>>>>> Outliner will be updated when I have time. I expect it to be
|
|||
|
""""" avilable in December.
|
|||
|
(BRANDT, CAT42, TOP29, MSG:267/M645;1)
|
|||
|
|
|||
|
|
|||
|
APPLEWORKS 4 GOODIES AND EXTRAS Here's what Quality lists in the
|
|||
|
""""""""""""""""""""""""""""""" "Enhancements Catalog," with over "$750
|
|||
|
in savings" with purchase of AW 4.0 (actually, I noticed that the "retail"
|
|||
|
has been raised, but the "special" price is lower than Quality's latest):
|
|||
|
|
|||
|
TO Grammer..........$39.95
|
|||
|
TO Thesaurus........$24.95 These three together.......$89.95
|
|||
|
TO Superfonts.......$34.95
|
|||
|
|
|||
|
TO Reportwriter.....$39.95
|
|||
|
TO Graph............$39.95 These three together......$94.95
|
|||
|
TO Sidespread.......$24.95
|
|||
|
|
|||
|
TO Superforms.......$34.95
|
|||
|
|
|||
|
TO Ultramacros 4.3..$39.95 (The order form lists it as $29.95)
|
|||
|
TO Desktools IV.....$29.95 These three together......$89.95
|
|||
|
TO ShrinkIt Plus....$29.95
|
|||
|
|
|||
|
AfterWork Screen Saver....$24.95
|
|||
|
|
|||
|
Q-RAM GS2..........$179.95
|
|||
|
Q-RAM //e...........$89.95
|
|||
|
32K Imagewriter Buffer...$24.95
|
|||
|
|
|||
|
One-touch commands disk for AW 4.0......$14.95
|
|||
|
CheckWorks (Checkbook inside AW)........$29.95
|
|||
|
|
|||
|
Exploring AW 4.0: Tips from the experts (video)....$19.95
|
|||
|
|
|||
|
Each item is listed as "with purchase of AW 4.0."
|
|||
|
|
|||
|
__!__ Terrell Smith
|
|||
|
| tsmith@ivcfnsc.fullfeed.com
|
|||
|
|
|
|||
|
(T.SMITH59, CAT42, TOP29, MSG:249/M645;1)
|
|||
|
|
|||
|
>>>>> TimeOut ShrinkIt Plus is a package that contains TimeOut ShrinkIt
|
|||
|
""""" (which is NOT available online), and, as a bonus, also includes the
|
|||
|
stand-alone ShrinkIt and ShrinkIt GS. TimeOut ShrinkIt can compress and
|
|||
|
de-compress files directly to and from the Desktop.
|
|||
|
(QUALITY, CAT42, TOP29, MSG:198/M645;1)
|
|||
|
|
|||
|
>>>>> The only changes to TimeOut Graph are those required to make it
|
|||
|
""""" compatible with AW 4. The "Coming soon" messages were only to
|
|||
|
indicate that an AW 4- compatible version is not yet available, not that
|
|||
|
new features are coming.
|
|||
|
|
|||
|
However, a TimeOut SuperGraph for the IIgs is planned for this year.
|
|||
|
(BRANDT, CAT42, TOP29, MSG:109/M645;1)
|
|||
|
|
|||
|
>>>>> > TimeOut SuperGraph printing
|
|||
|
"""""
|
|||
|
|
|||
|
SuperGraph will save SHR pix which can be loaded, tweaked and printed
|
|||
|
with Platinum Paint.
|
|||
|
|
|||
|
> DeskTools IV
|
|||
|
|
|||
|
The name is basically just to link it with AW 4, and it's aimed at
|
|||
|
folks who didn't buy the first two DeskTools. Our update program will
|
|||
|
support the early faithful.
|
|||
|
|
|||
|
> AfterWork
|
|||
|
|
|||
|
All AfterWork modules are text or double hires, so they work on
|
|||
|
anything that runs AW 4. If this disk is a success, we may do a IIgs
|
|||
|
version with super hires screen savers for AW 4.
|
|||
|
(BRANDT, CAT42, TOP29, MSG:223/M645;1)
|
|||
|
|
|||
|
|
|||
|
APPLE COMPUTER EXECS "EXECUTED"? Some interesting Apple "chit-chat"...
|
|||
|
""""""""""""""""""""""""""""""""
|
|||
|
|
|||
|
Last week, long time Apple Board of Directors member Alfred
|
|||
|
Eisenstadt (sp??) was fired by the rest of the board. In response, he
|
|||
|
filed a lawsuit, asking for damages for unlawful termination.
|
|||
|
|
|||
|
According to the San Francisco Chronicle (9/28/93), Eisenstadt
|
|||
|
included documentation when filing the lawsuit that says that Sculley did
|
|||
|
not resign but was fired.
|
|||
|
(J.KOHN, CAT5, TOP3, MSG:188/M645;1)
|
|||
|
|
|||
|
>>>>> > If you're so inclined, head over to NEWSBYTES (m316;5) to read
|
|||
|
""""" > about Bob Puette's resignation, effective October 15.
|
|||
|
|
|||
|
The heads are rolling at Apple. That's 3 down in just a few
|
|||
|
months..Scully, Eisenstadt and Puette. And, according to information
|
|||
|
supplied to the court by Eisenstadt, who is suing for wrongful termination,
|
|||
|
"resignation" is Apple new-speak for being fired.
|
|||
|
|
|||
|
In a related Apple story, they just released sales figures after the
|
|||
|
close of the stock market yesterday. Apple shareholder's made $.02/share,
|
|||
|
down from $.81/share the previous quarter.
|
|||
|
|
|||
|
And, in an analysis in this week's InfoWorld, it was conjectured that
|
|||
|
Apple is committing corporate suicide.
|
|||
|
|
|||
|
It sure is interesting times for us Apple watchers.
|
|||
|
|
|||
|
Joe Kohn (J.KOHN, CAT5, TOP3, MSG:228/M645;1)
|
|||
|
|
|||
|
>>>>> According to the AP, Sculley has been named chairman and CEO of
|
|||
|
""""" Spectrum, located in N.Y. Spectrum is a one product company that
|
|||
|
has lost money every year since 1988.
|
|||
|
|
|||
|
__!__ Terrell Smith
|
|||
|
| tsmith@ivcfnsc.fullfeed.com
|
|||
|
|
|
|||
|
(T.SMITH59, CAT5, TOP2, MSG:66/M645;1)
|
|||
|
|
|||
|
>>>>> It was announced Monday that Sculley had landed on his feet,
|
|||
|
""""" joining a telecommunications company named "Spectrum." Its stock
|
|||
|
immediately rose 31%.
|
|||
|
|
|||
|
<<<Lloyd>>> (L.DEVRIES, CAT5, TOP2, MSG:65/M645;1)
|
|||
|
|
|||
|
>>>>> And then Spectrum gave back about half that gain today.
|
|||
|
"""""
|
|||
|
Apple's stock price also rose significantly during the last few days.
|
|||
|
Was this in response to Sculley's departure or was there some other factor?
|
|||
|
|
|||
|
-=- Ken Watanabe -=-
|
|||
|
(K.WATANABE5, CAT5, TOP2, MSG:67/M645;1)
|
|||
|
|
|||
|
>>>>> Last week, Apple announced their latest quarter's earning. On
|
|||
|
""""" something like $2 billion in sales, Apple made a $2 million profit.
|
|||
|
Apparently, many securities analysts had predicted that Apple would lose
|
|||
|
money in the last quarter, so even though Apple made only $.02/share (down
|
|||
|
from approx. $.90/share the year before) earnings exceeded expectations,
|
|||
|
and thus the rise in the stock price.
|
|||
|
|
|||
|
At least, that's the way I understand it.
|
|||
|
|
|||
|
Joe Kohn (J.KOHN, CAT5, TOP2, MSG:68/M645;1)
|
|||
|
|
|||
|
|
|||
|
|
|||
|
>>> WHAT'S NEW <<<
|
|||
|
""""""""""""""""""
|
|||
|
|
|||
|
MAGIC NEWS GROUP READER
|
|||
|
"""""""""""""""""""""""
|
|||
|
|
|||
|
Because of the hundreds of messages contained in the various
|
|||
|
news group feeds on the Internet/USENET (where message
|
|||
|
numbers are preceded by - CS-ID:), many have found that it
|
|||
|
just takes too long to read them 'on-line'. A bulk or group
|
|||
|
capture is preferred and reading can then be accomplished at
|
|||
|
a more leisurely rate -- not tying up the line more than
|
|||
|
necessary.
|
|||
|
|
|||
|
This AppleWorks macro set will greatly facilitate the
|
|||
|
reading of the news group messages by owners of AppleWorks
|
|||
|
3.0 who are equipped with UltraMacros 3.1. When the messages
|
|||
|
are captured, they can be saved as an AppleWorks file or a
|
|||
|
text file that is later converted to an AppleWorks file.
|
|||
|
Loading the captured news group file into AppleWorks and
|
|||
|
activating this macro either with a compile and a SA-A
|
|||
|
(OPTION-A) or launching it as a previously compiled task
|
|||
|
file (SA-A is done automatically for you in this case) will
|
|||
|
allow you to do some amazing things.
|
|||
|
|
|||
|
NOTE: this macro is designed to work in conjunction with
|
|||
|
AppleWorks 3.0 and UltraMacros 3.1
|
|||
|
|
|||
|
=======================
|
|||
|
MAGICAL FEATURES
|
|||
|
of the
|
|||
|
MAGIC NEWS GROUP READER
|
|||
|
=======================
|
|||
|
|
|||
|
- "ONE LINE REMAINING" screen scrolls in either direction to
|
|||
|
facilitate ease of reading of news group messages
|
|||
|
|
|||
|
- All new messages placed at TOP OF SCREEN
|
|||
|
|
|||
|
- Quick SKIP forward or backward from TOP OF MESSAGE to top
|
|||
|
next or previous message
|
|||
|
|
|||
|
- Allows all messages with a common THREAD to be READ IN
|
|||
|
SEQUENCE, temporarily skipping other messages
|
|||
|
|
|||
|
- Returns you to the STARTING POINT of the thread read
|
|||
|
sequence after reading the thread, or even a partial
|
|||
|
reading of the thread
|
|||
|
|
|||
|
- When asked, can display the NUMBER OF REMAINING MESSAGES
|
|||
|
in the file relating to the current message
|
|||
|
|
|||
|
- PERCENTAGE progressed into file continuously displayed
|
|||
|
|
|||
|
- Has special CLIPPING FEATURE which allows you to quickly
|
|||
|
clip messages or parts of messages and place them in a
|
|||
|
NG.CLIPPINGS file on the desktop. Will automatically
|
|||
|
establish the file if not on your desktop. Operates during
|
|||
|
normal news group reading or thread searches.
|
|||
|
|
|||
|
- HELP SCREEN always available
|
|||
|
|
|||
|
- Can be used as a TASK file OR A MACRO file
|
|||
|
|
|||
|
- Original DEFAULT MACROS easily available
|
|||
|
|
|||
|
- SPEEDS your reading of news groups a trillion times
|
|||
|
(only joking, but it feels like it)
|
|||
|
|
|||
|
- Works in combination with APPLEWORKS 3.0 AND ULTRAMACROS
|
|||
|
3.1
|
|||
|
|
|||
|
- Macro with CODE ANNOTATIONS and explanations included
|
|||
|
|
|||
|
- EXTRA SURPRISE demos and useful macros included on the
|
|||
|
disk
|
|||
|
|
|||
|
|
|||
|
DETAILS ON THE COMMANDS CONTAINED IN
|
|||
|
|
|||
|
THE MAGIC NEWS GROUP READER
|
|||
|
BY
|
|||
|
MAGICAL SOFTWARE
|
|||
|
|
|||
|
|
|||
|
SA = THE OPTION KEY OR SOLID APPLE KEY
|
|||
|
|
|||
|
1) FORWARD A SCREEN OR TO THE MESSAGE [SA-RIGHT (Arrow)]: By
|
|||
|
pressing this macro, a message will flow to the top of the
|
|||
|
screen and stop. The next press of the same combination will
|
|||
|
either scroll the message up 'almost' one screen or move the
|
|||
|
next message to the top of the screen -- whichever comes
|
|||
|
first. Note: 'almost' one screen places the bottom line of
|
|||
|
the screen at the top of the screen so that you can have
|
|||
|
continuity with your reading. This is different than an
|
|||
|
AppleWorks OA-DOWN.
|
|||
|
|
|||
|
2) BACKWARD A SCREEN OR TO THE PREVIOUS MESSAGE [SA-LEFT
|
|||
|
(Arrow)]: By pressing another macro, you can back up the
|
|||
|
'almost' one screen or move to the previous message at the
|
|||
|
top of the screen, whichever comes first. This is different
|
|||
|
than an AppleWorks OA-UP.
|
|||
|
|
|||
|
3) MESSAGE TO MESSAGE - FORWARD [SA-DOWN (Arrow)]: A press
|
|||
|
of a third macro will scroll from message to message in the
|
|||
|
forward direction, skipping the contents. This is used when
|
|||
|
you aren't interested in the Subject and want to move on to
|
|||
|
the next message without performing the AppleWorks screen by
|
|||
|
screen text scrolling. Subjects, when new messages appear at
|
|||
|
the top of the screen, are always on the fourth line down.
|
|||
|
This allows you to make instant decisions about the interest
|
|||
|
of the message before reading or moving quickly to the next
|
|||
|
message.
|
|||
|
|
|||
|
4) MESSAGE TO MESSAGE - BACKWARD [SA-UP (Arrow)]: Another
|
|||
|
macro will do the above, but in reverse. Perhaps you would
|
|||
|
like to re-read a previous message in the stack. This will
|
|||
|
get you to the correct place quickly.
|
|||
|
|
|||
|
5) READING THREADS : A great feature of this macro is that
|
|||
|
it will allow you to follow a Subject thread, reading only
|
|||
|
those messages that are in the thread line, and when you are
|
|||
|
finished, either by running out of thread messages or
|
|||
|
selecting to stop reading the thread, returns you to the
|
|||
|
starting point where you 'registered' the thread. This is
|
|||
|
extremely handy when you have a subject of interest and
|
|||
|
would like to follow that conversation without being
|
|||
|
interrupted with other Subjects during your read.
|
|||
|
|
|||
|
==========
|
|||
|
'SA-T' registers thread
|
|||
|
'SA-N' moves to the next message containing the thread
|
|||
|
'SA-E' exits the thread find feature and returns you to the
|
|||
|
original message
|
|||
|
==========
|
|||
|
|
|||
|
6) HOW MANY MORE MESSAGES IN THREAD? [BA-T]: From the news
|
|||
|
group reader mode, this feature will count and display the
|
|||
|
number of related messages remaining in the file. It may be
|
|||
|
used to determine if you want to register and read the
|
|||
|
'thread only' messages.
|
|||
|
|
|||
|
7) CLIPPING FEATURE [SA-C]: While either in the news group
|
|||
|
mode or the thread search mode, you can quickly copy and
|
|||
|
paste messages or parts of messages into a file named
|
|||
|
NG.CLIPPINGS. If that file is not on the desktop, the
|
|||
|
program will place it there automatically. If you change the
|
|||
|
file name of NG.CLIPPINGS and desire this feature, a new
|
|||
|
NG.CLIPPINGS will be established for you and will accept the
|
|||
|
automatic deposits. [Note: in this case, when back at the
|
|||
|
news group reader main macro, you must press SA-A to
|
|||
|
re-initialize everything before a new clip is made - see
|
|||
|
Hint below]
|
|||
|
|
|||
|
8) HELP SCREEN [SA-H] : You can call up a reminder Help
|
|||
|
Screen.
|
|||
|
|
|||
|
9) WHERE ARE YOU?: As you use the macros, you will
|
|||
|
automatically be told, on the message line, the approximate
|
|||
|
PERCENTAGE you have progressed in the file.
|
|||
|
|
|||
|
10) ORIGINAL DEFAULTS [BA-L]: You can, at any time, get your
|
|||
|
original default macros back so that you can use them, or
|
|||
|
other task files to perform other activities on the news
|
|||
|
group file collection. For the rapid launching of this macro
|
|||
|
(news group reader) as a task file, it is suggested that you
|
|||
|
place a macro in your default macros that will launch it.
|
|||
|
|
|||
|
Example: <token of choice>:<AWP LAUNCH "NG.READER.TASK">!
|
|||
|
|
|||
|
Of course, this assumes that you have compiled this macro
|
|||
|
and 'Created a Task File' using Macro Options, naming it
|
|||
|
'NG.READER.TASK'. [or used the task file already supplied on
|
|||
|
the disk]
|
|||
|
|
|||
|
11) PRISTINE CONDITION DESIRED [SA-A]: This starts or
|
|||
|
restarts the macro from the keyboard.
|
|||
|
|
|||
|
This macro is written using UltraMacros 3.1 (not Ultra4)
|
|||
|
because the majority of macro users have not upgraded to
|
|||
|
Ultra4 as yet and UltraMacros 3.1 has the greater audience
|
|||
|
at this point in time. This does not leave Ultra4 users out
|
|||
|
of the loop, for they can still use this macro, by launching
|
|||
|
their ULTRA.SYSTEM to get into AppleWorks instead of
|
|||
|
UM4.0.SYSTEM. Ultra4 is recognized as a much more powerful
|
|||
|
program and it is hoped that it will attract a greater
|
|||
|
audience in the future. Remember also, that the Newsgroup
|
|||
|
Reader is presently designed to work with AppleWorks 3.0 and
|
|||
|
UltraMacros 3.1.
|
|||
|
|
|||
|
HINTS:
|
|||
|
|
|||
|
While holding down the option key with your left index
|
|||
|
finger, lightly rest your right index and middle fingers on
|
|||
|
the right arrow and down arrow keys -- these are the most
|
|||
|
used keys.
|
|||
|
|
|||
|
If you are doing 'clipping' and for some reason change the
|
|||
|
name of the NG.CLIPPING file while it is still on the
|
|||
|
desktop, it is recommended that you re-enter the original
|
|||
|
file and 're-fresh' it by pressing [SA-A]. If you were in
|
|||
|
the process of doing a 'thread read' then press [SA-E] first
|
|||
|
(to get back to the start message and erase the file
|
|||
|
marker), and then press [SA-A] (initializes variables and
|
|||
|
prepares file and THE MAGIC NEWS GROUP READER for use.)
|
|||
|
|
|||
|
If you move (not copy) information out of the news group
|
|||
|
file -- thus shortening it, your percentage readings will be
|
|||
|
off. No problem, just do a [SA-A] when back in the reading
|
|||
|
mode and everything will be reset correctly once you use the
|
|||
|
macros again.
|
|||
|
|
|||
|
This program relies on normal USENET messages that commence
|
|||
|
with:
|
|||
|
'CS-ID: ', followed by a message number as well as the
|
|||
|
requirement that the file is flush to the left margin. An
|
|||
|
AppleWorks setting of LM-0 and RM-0 is recommended.
|
|||
|
|
|||
|
Order by mail from:
|
|||
|
MAGICAL SOFTWARE
|
|||
|
c/o GARY HAYMAN
|
|||
|
8255 CANNING TERRACE
|
|||
|
GREENBELT, MD 20770
|
|||
|
PHONE: (301) 345-3230
|
|||
|
InterNet: ghayman@cap.gwu.edu
|
|||
|
GEnie: G.E.HAYMAN
|
|||
|
|
|||
|
Author: The Magic File Cabinet - the Data Base Enhancer
|
|||
|
Magical Macros - The Abracadabra Collection
|
|||
|
|
|||
|
Price: $6.00 US (MD residents add $.30)
|
|||
|
(PAY TO: Magical Software)
|
|||
|
$7.00 FOREIGN ORDERS (in US$ only. US check or
|
|||
|
international postal money order in US$
|
|||
|
PAY TO: Gary Hayman. No checks from foreign
|
|||
|
banks unless a (cooperative) US bank is also
|
|||
|
imprinted on the check.)
|
|||
|
|
|||
|
|
|||
|
Gary Hayman - Magical Software
|
|||
|
(G.E.HAYMAN, CAT13, TOP5, MSG:52&53/M645;1)
|
|||
|
|
|||
|
|
|||
|
SUPER MENU PACK FROM SEVEN HILLS Super Menu Pack is a nifty little
|
|||
|
"""""""""""""""""""""""""""""""" utility that does three things:
|
|||
|
|
|||
|
1) Turns the "Control Panels" menu item into a hierarchic item, so
|
|||
|
you can directly choose a CDEV from the sub-menu that appears when you
|
|||
|
highlight the Control Panels menu item.
|
|||
|
|
|||
|
2) If Westcode's TypeSet is not installed, the Font menu will show
|
|||
|
the fonts in the actual font (e.g. Times is shown in Times; Helvetica in
|
|||
|
Helvetica). This works in programs like Teach and AppleWorks GS (programs
|
|||
|
that have a standard font menu).
|
|||
|
|
|||
|
3) The neatest thing (I think): Hold down the mouse at a certain spot
|
|||
|
on the screen and a window pops open that displays all the characters in
|
|||
|
the font you are currently using. Highlight a character and SMP tells you
|
|||
|
what keystrokes you need to type that character, or just release the mouse
|
|||
|
button and SMP will type the character for you!
|
|||
|
|
|||
|
Super Menu Pack is $29.95 plus $3.50 shipping and handling. If you
|
|||
|
buy Westcode's TypeSet program, a special offer is included where you can
|
|||
|
get Super Menu Pack at a discount (so if you plan to get TypeSet, buy it
|
|||
|
first).
|
|||
|
|
|||
|
Thanks, --Dave (SEVENHILLS, CAT43, TOP6, MSG:122/M645;1)
|
|||
|
|
|||
|
|
|||
|
NEW VERSION OF SIX PACK Guess what? Its here, now, and available from QC.
|
|||
|
""""""""""""""""""""""" Give them a call and get an upgraded version of
|
|||
|
Six Pack. A brief description follows:
|
|||
|
|
|||
|
~~~~~~~~~~~~~ Six Pack by Bill Tudor~~~~~~~~~~~~
|
|||
|
|
|||
|
The Six Pack release will include the following programs:
|
|||
|
|
|||
|
ButtonBar v1.0 *NEW*
|
|||
|
LaunchList v1.0 *NEW*
|
|||
|
SizeUp v1.0 *NEW*
|
|||
|
XtraSounds v1.0 *NEW*
|
|||
|
MoreInfo v2.1
|
|||
|
FilePeeker v1.1
|
|||
|
HotKeys v2.1
|
|||
|
SuperDataPath v4.1
|
|||
|
SelectIcons v1.1
|
|||
|
Workset v1.1
|
|||
|
CDev.Alias v2.1 (1)
|
|||
|
Alarm Clock v3.1 (1)
|
|||
|
|
|||
|
(1) Already shipping
|
|||
|
|
|||
|
A very bried description of each follows...
|
|||
|
|
|||
|
ButtonBar - NEW program! Button Bar adds a "button bar" to the Finder
|
|||
|
desktop. Buttons are provided for almost all of the Finder's
|
|||
|
functions such as "Icon info", "Eject disk", "Shutdown",
|
|||
|
and "Verify". In addition, buttons are provided to call on
|
|||
|
other Six Pack modules, such as "More Icon Info" (MoreInfo)
|
|||
|
and "Peek at File" (File Peeker). You can hide or show the
|
|||
|
ButtonBar at any time, and you can even have the ButtonBar
|
|||
|
open up automatically when the Finder launches.
|
|||
|
|
|||
|
LaunchList - NEW program! Allows you to keep a list of your favorite
|
|||
|
applications in a window on the screen all the time. You
|
|||
|
can even set the Launch List window to open up automatically.
|
|||
|
Double click an application (or click the Launch button, or
|
|||
|
press RETURN with the Launch List window in front) and your
|
|||
|
off and running...
|
|||
|
|
|||
|
SizeUp - NEW program! SizeUp allows you to check on the size of a
|
|||
|
selection. Just select some icons (including folders and
|
|||
|
entire disks) and Choose "Selection Size..." from the Extras
|
|||
|
menu. The files and/or folders in the selection are counted
|
|||
|
and their size on disk reported. In addition, SizeUp will
|
|||
|
check to make sure a selection will fit on the destination
|
|||
|
disk when you perform a Finder copy.
|
|||
|
|
|||
|
XtraSounds - NEW program! XtraSounds adds extra sounds to the Finder! You
|
|||
|
can assign any system sound (from the sounds folder) to
|
|||
|
virtually all Finder functions (such as Copy, etc..).
|
|||
|
|
|||
|
MoreInfo - Includes a preferences dialog with options to use "SHIFT/
|
|||
|
unshift" menu items, where items like "LOCK/unlock" can
|
|||
|
be selected that will LOCK files if the shift key is down
|
|||
|
and unlock them otherwise. In addition, you can specify
|
|||
|
which (if any) menu items should appear in the Extras menu.
|
|||
|
|
|||
|
MoreInfo also can respond to other Finder extensions. For
|
|||
|
example, FilePeeker and ButtonBar can "ask" MoreInfo to
|
|||
|
do things (such as lock files) for them.
|
|||
|
|
|||
|
FilePeeker - Allows other Finder extensions to ask it to peek at a file
|
|||
|
- Fixed a bug in the Hex/Ascii display
|
|||
|
- Allows you to copy text to the clipboard in text displays
|
|||
|
|
|||
|
HotKeys - HotKeys now remain active even when another SixPack window
|
|||
|
(such as the LaunchList window) is in front. Also added
|
|||
|
HotKeys for: Peek At File, Show Launch List, Get Selection
|
|||
|
Size, Open Filespec Window, Lock File(s), Unlock file(s),
|
|||
|
Hide file(s), Unhide file(s), Activate file(s), Deactivate
|
|||
|
file(s), Update created time, update modified time,
|
|||
|
toggle button bar!, Close Finder Windows, and Show MoreInfo!
|
|||
|
|
|||
|
SuperDataPath - Works in Save dialogs!! (need I say more?)
|
|||
|
|
|||
|
SelectIcons- Works better with HotKeys. Responds to requests from other
|
|||
|
system extensions.
|
|||
|
|
|||
|
Workset - Works with many more Applications. A bug was fixed that
|
|||
|
sometimes prevented the data files from being loaded when
|
|||
|
certain applications were run.
|
|||
|
- You can now have INITS and Finder Extensions in worksets,
|
|||
|
and they will be installed when the workset is "launched"
|
|||
|
if you have IR installed in your system.
|
|||
|
|
|||
|
CDev.Alias - Note: Six Pack is already shipping with this new version.
|
|||
|
- Works with System 6.0.1 (bug was fixed).
|
|||
|
|
|||
|
Alarm Clock- Note: Six Pack is already shipping with this new version.
|
|||
|
- Works with System 6.0.1 (bug was fixed with the Settings
|
|||
|
window). Note: Six Pack modules not mentioned above remain at
|
|||
|
their current~~~ revision level.
|
|||
|
|
|||
|
Get'em today! And let mw know what you think. Post any questions here as
|
|||
|
well!
|
|||
|
|
|||
|
Bill {W.TUDOR} (W.TUDOR, CAT42, TOP26, MSG:30/M645;1)
|
|||
|
|
|||
|
|
|||
|
POINTLESS V2.0.3 Yes there is a Pointless v 2.0.3 that we are shipping
|
|||
|
"""""""""""""""" now. There is a small problem in v2.0.2 that affects
|
|||
|
printing TypeSet reports in some fonts. The special characters would print
|
|||
|
out funny, well it's trtrue that they look funny anyway :), but seriously
|
|||
|
they would overrun each other and such on the print-out. Alan fixed it
|
|||
|
right quick I'll post more details on update policy when I get them. NOTE!
|
|||
|
if you order an update or upgrade you will get v 2.0.3, very few versions
|
|||
|
of 2.0.2 went out the door.
|
|||
|
(WESTCODE, CAT37, TOP4, MSG:271/M645;1)
|
|||
|
|
|||
|
|
|||
|
HARD DISK DRIVE PRICE BREAKTHROUGH External enclosures, better built
|
|||
|
"""""""""""""""""""""""""""""""""" using an aluminum case, double sided
|
|||
|
PC Board and through hole solder, better built power supply with
|
|||
|
sophisticated ICs runs cooler and needs no fan, can fit in a briefcase.
|
|||
|
The drive is about the size of an Apple 3.5 drive and the same color.
|
|||
|
Powered by an inexpensive wall transformer; power and SCSI cables
|
|||
|
included.... These drives use Quantum Drives, and carry a manufacturer's
|
|||
|
two year renewable warranty. That is, if the drive fails in the first two
|
|||
|
years, Quantum will replace the drive and your warranty starts over.
|
|||
|
|
|||
|
Charlie's AppleSeeds Prices (Good until January 1, 1994):
|
|||
|
|
|||
|
Drive Price Price with ProSel-16
|
|||
|
42 meg ( ELS 42) $175 $225
|
|||
|
127 meg (ELS 127) 249 299
|
|||
|
170 meg (ELS 170) 289 339
|
|||
|
240 meg (LPS 240) 375 425
|
|||
|
520 meg (LPS 520) 799 849
|
|||
|
|
|||
|
ProSel-16 retails for $89.95; my price is $72 or $50 when installed
|
|||
|
on a drive purchased from Charlie's AppleSeeds...
|
|||
|
|
|||
|
These drives will be formatted and partitioned, ready for use;
|
|||
|
partitioned in 32 meg blocks unless the customer specifies differently,
|
|||
|
prior to shipping. System 6.x.x will be installed, if the customer sends a
|
|||
|
copy of his or her System disks with payment. I have one of these drives
|
|||
|
on my system, and am satisfied that they are a good value.
|
|||
|
|
|||
|
Send a copy of this message and your bank certified check, if over
|
|||
|
$500, or personal check under $500 plus $6 for postage and $3 for
|
|||
|
insurance, to:
|
|||
|
|
|||
|
Charlie's AppleSeeds
|
|||
|
9081 Hadley Place
|
|||
|
San Diego, CA 92126-1523
|
|||
|
619 566-1297
|
|||
|
|
|||
|
California residents add 7.75% for sales taxes; prices subject to
|
|||
|
change without notice.
|
|||
|
|
|||
|
This drive requires an additional SCSI controller card, not presently
|
|||
|
available from Charlie's AppleSeeds. However, if interested, I will
|
|||
|
acquire and resell, at my cost, any SCSI controller the customer desires.
|
|||
|
|
|||
|
Chuck
|
|||
|
|
|||
|
Nearly forgot: Postage by US Priority Mail; add $6 for postage and
|
|||
|
$3 for insurance, or UPS 3rd Day $15. (UPS 3rd day service is a new
|
|||
|
offering by UPS, and rather less expensive than 2nd day air).....
|
|||
|
|
|||
|
Chuck Newby
|
|||
|
Charlies AppleSeeds
|
|||
|
(A2.CHUCK, CAT4, TOP8, MSG:144/M645;1)
|
|||
|
|
|||
|
|
|||
|
PEDIGREE GENEALOGY SOFTWARE
|
|||
|
"""""""""""""""""""""""""""
|
|||
|
|
|||
|
Contact:
|
|||
|
|
|||
|
Bright Software
|
|||
|
P.O. Box 120
|
|||
|
Exeter, ME 04435-0120
|
|||
|
U.S.A.
|
|||
|
larry@lablues.UUCP
|
|||
|
|
|||
|
Bright Software Switzerland
|
|||
|
P.O. Box 18
|
|||
|
4153 Reinach 2
|
|||
|
Switzerland
|
|||
|
e-mail gudat@avalon.unizh.ch
|
|||
|
|
|||
|
|
|||
|
__________________________________________________________________
|
|||
|
| |
|
|||
|
| BRIGHT SOFTWARE INTRODUCES "PEDIGREE" 2.0 |
|
|||
|
|___________________________________________________________________|
|
|||
|
|
|||
|
written by Volker Herrmann
|
|||
|
|
|||
|
|
|||
|
Switzerland -- Bright Software (Gate, SpaceFox, Symbolix,
|
|||
|
ShadowWrite, ShadowDial, Stammbaum) has finally released the American
|
|||
|
version of the ultimate genealogy application for the Apple IIgs: Pedigree
|
|||
|
II. PEDIGREE, the _only_ full-featured desktop application for genealogy
|
|||
|
tracking, is now ready to ship. The German counterpart, "Stammbaum II", has
|
|||
|
already been available for a few weeks.
|
|||
|
|
|||
|
__ FIND YOUR ROOTS! __
|
|||
|
|
|||
|
Just enter your ancestry and Pedigree will organize and succinctly
|
|||
|
display it in whatever manner you would like. Pedigree is easy and
|
|||
|
intuitive to use. Even photographs of your relatives are easily managed.
|
|||
|
And, of course, the program handles the GEDCOM standard.
|
|||
|
|
|||
|
Whether a novice or a pro in genealogical research, Pedigree II and
|
|||
|
your Apple IIgs answer your genealogy needs efficiently.
|
|||
|
|
|||
|
Once again, Bright Software has shown that the Apple IIgs is a solid,
|
|||
|
powerful computer. Both Pedigree and Stammbaum use the full potential of
|
|||
|
this extraordinary computer and are, without doubt, the most advanced
|
|||
|
genealogy applications on the market for the Apple IIgs. They make your
|
|||
|
computer more useful than ever!
|
|||
|
|
|||
|
more power - low price - best support
|
|||
|
|
|||
|
Pedigree's cost is only US$40.00/SFr.60,-/DM 70,-; far less than its
|
|||
|
"genealogical" rivals! (We have special school prices and site licenses.
|
|||
|
Please inquire.)
|
|||
|
|
|||
|
Demo versions are available directly from Bright Software (please
|
|||
|
enclose US$3.00 in cash for air mail delivery and specify American or
|
|||
|
German display language), and possibly soon on all major online services.
|
|||
|
|
|||
|
System requirements: Apple IIGS, 1.5 Mb RAM, one 3.5" disk drive.
|
|||
|
Recommended: 2Mb or more, two drives or hard disk. Pedigree runs best under
|
|||
|
system 6 and The Manager (multitasks while importing GEDCOM).
|
|||
|
|
|||
|
--
|
|||
|
BRIGHT SOFTWARE * P.O.Box 18 * 4153 Reinach 2 * Switzerland
|
|||
|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|||
|
voice (0)61 2619454 NEW! gudat@avalon.unizh.ch Simple Solutions to
|
|||
|
fax (0)61 7115263 gudath@ezinfo.vmsmail.ethz.ch Complex Problems.
|
|||
|
(A.HORSTMANN, CAT13, TOP13, MSG:158/M645;1)
|
|||
|
|
|||
|
|
|||
|
>>> THROUGH THE GRAPEVINE <<<
|
|||
|
"""""""""""""""""""""""""""""
|
|||
|
|
|||
|
PC APPLETALK? I talked with the Coactive folks again the other day (the
|
|||
|
""""""""""""" ones who make the PC hardware/software version of
|
|||
|
AppleTalk) and found out that they had a new beta coming out and wanted
|
|||
|
testers. I gave them my name, Stowe Keller's name (he's the one working
|
|||
|
on upgrading the II emulator), and Resource Central's address. They are
|
|||
|
still _very interested in the Apple II market, and plan on enlisting these
|
|||
|
as beta testers (so they said).
|
|||
|
|
|||
|
Bruce
|
|||
|
---=== Get the Lamp! ===---
|
|||
|
(B.MAPLES, CAT12, TOP6, MSG:109/M645;1)
|
|||
|
|
|||
|
|
|||
|
GRAPHICWRITER III TEMPLATE CONTEST WINNERS Choosing the winners was
|
|||
|
"""""""""""""""""""""""""""""""""""""""""" tough, partly because most of
|
|||
|
the submissions weren't actually _templates_, but were _examples_ of things
|
|||
|
that had been done. Realizing that a completed document could also be used
|
|||
|
as a template (with a little work), and due to the low number of
|
|||
|
participants, we decided to allow those "non template" entries in all but
|
|||
|
the first category.
|
|||
|
|
|||
|
For "the largest collection of useful templates" category we
|
|||
|
considered only the entries that were actually templates. The winner in
|
|||
|
the group was Charles Szasz, who submitted certificate, brochure,
|
|||
|
newsletter, and calendar templates.
|
|||
|
|
|||
|
The winner of "the most original template idea" is Jim Murphy. It
|
|||
|
wasn't so much what he did in GWIII, but what he did to produce the
|
|||
|
coupons. After printing the file onto NCR paper so a carbon copy is made,
|
|||
|
he lightly glued the two copies together using glue stick. And for the
|
|||
|
finishing touch he runs the sheets through a sewing machine with a needle
|
|||
|
but no thread--effectively perforating the edges of each coupon so it could
|
|||
|
be torn off easily!
|
|||
|
|
|||
|
The most useful template idea came from Daniel Sczygelski, who
|
|||
|
designed a "key shortcut" template. His template includes instructions
|
|||
|
right on the page, and all you must do is Select All, change the font, then
|
|||
|
print! Super Menu Pack can't be beat for accessing special characters
|
|||
|
on-the-fly, but this template is very useful for creating a printed font
|
|||
|
reference.
|
|||
|
|
|||
|
The most sophisticated templates were submitted by Dean Taylor. In
|
|||
|
addition to simple letterhead and signs, he included order forms and 3-
|
|||
|
fold pamphlet/brochures.
|
|||
|
|
|||
|
Finally, an honorable mention goes to Joe Citro for his "bull
|
|||
|
shooter's" certificate. We had categories for most original, most useful,
|
|||
|
and most sophisticated, and this template made us realize we should've had
|
|||
|
a "fun" category.
|
|||
|
|
|||
|
The following prizes are hereby awarded: Charles Szasz: $100 Jim
|
|||
|
Murphy, Daniel Sczygelski, and Dean Taylor: 3 Seven Hills products Joe
|
|||
|
Citro: 1 Seven Hills product
|
|||
|
|
|||
|
Thanks to all who participated in the contest!
|
|||
|
|
|||
|
Earl Childers President, Seven Hills Software
|
|||
|
(SEVENHILLS, CAT43, TOP6, MSG:127/M645;1)
|
|||
|
|
|||
|
|
|||
|
ZIP TECHNOLOGY -- WHERE AND WHO? I hunted down Zip Technology to the
|
|||
|
"""""""""""""""""""""""""""""""" number (310)568-2002. For anyone
|
|||
|
outside of Southern Californa, you must understand, we have picked up 3 new
|
|||
|
area codes in the past 5 years, in the Los Angeles/Orange/Riveride counties
|
|||
|
alone, so phone number have been changing around.
|
|||
|
|
|||
|
Additionally, I have discovered that they are planning a name change.
|
|||
|
I do not, however, know what the new name will be.
|
|||
|
|
|||
|
On the square,
|
|||
|
|
|||
|
James Hannum
|
|||
|
(J.HANNUM, CAT2, TOP21, MSG:3/M645;1)
|
|||
|
|
|||
|
|
|||
|
APPLE TO CHANGE DRIVE FORMAT? I could swear I heard a rumor somewhere
|
|||
|
""""""""""""""""""""""""""""" that Apple is indeed going to ditch GCR
|
|||
|
compatible drives completely in the future. Dunno if that's reliable or
|
|||
|
not, but I do remember hearing that.
|
|||
|
(A2.HANGTIME, CAT12, TOP4, MSG:33/M645;1)
|
|||
|
|
|||
|
>>>>> Yes, Apple's hinted (very strongly) that they're scraping GCR and
|
|||
|
""""" going with MFM for a variety of reasons (cheaper mechs, cheaper
|
|||
|
parts, getting in bed with the rest of the industry...)
|
|||
|
|
|||
|
When I made my post before I was assuming a SuperDrive on the GS -- I
|
|||
|
believe the 720K formatter ALWAYS uses MFM encoding.
|
|||
|
|
|||
|
Bryan (SOFTDISK.INC, CAT12, TOP4, MSG:34/M645;1)
|
|||
|
|
|||
|
|
|||
|
NEW EDITOR AT STUDIO CITY In case you haven't yet heard, Dean Esmay has
|
|||
|
""""""""""""""""""""""""" accepted an editorial position with SoftDisk
|
|||
|
and will be leaving the staff of Studio City. Beginning with the next issue
|
|||
|
I will assume the duties of managing editor (for both the GS and Mac
|
|||
|
versions).
|
|||
|
|
|||
|
I am looking for quality stack submissions and/or ideas for future
|
|||
|
issues. There is also a chance that in the not so distant future I will
|
|||
|
require an assistant (although I think I'll be going it alone in the
|
|||
|
beginning).
|
|||
|
|
|||
|
Cheers... Bill (BILL.LYNN, CAT13, TOP4, MSG:111/M645;1)
|
|||
|
|
|||
|
|
|||
|
CIVIL WAR SOFTWARE We have a relatively new two-disk package on the Civil
|
|||
|
"""""""""""""""""" War which includes one of our "AV DiskBook(tm)s" on
|
|||
|
the Civil War and a second disk with quizzes and one out-and-out game; a
|
|||
|
real "shoot'em up" with Civil War cannons, Union and "Johnny Reb" soldiers.
|
|||
|
The set has sold well and I wondered whether or not we would get a lot of
|
|||
|
flak on the gagame. What would be your guess? I would really be
|
|||
|
interested to hear and after a dozen or so posts I will tell you what
|
|||
|
happened. Adrian
|
|||
|
(A.VANCE, CAT15, TOP8, MSG:1/M645;1)
|
|||
|
|
|||
|
|
|||
|
IIGS FINANCIAL PROGRAM Due to the recent interest in the forthcoming
|
|||
|
"""""""""""""""""""""" update to the financial program, Financial GeniuS,
|
|||
|
I have opened this topic for discussion.
|
|||
|
|
|||
|
The program should be released soon, but due to the fact that it
|
|||
|
hasn't been released yet, no official "press release" telling all the
|
|||
|
features of the program is available. When the time comes, a full
|
|||
|
description will be placed within this category and the demo file will be
|
|||
|
available in the software library so that you can "try before you buy."
|
|||
|
|
|||
|
For now, suffice it to say that Financial GeniuS v 2.0 is a _full
|
|||
|
fledged_ financial package with comparable features to any other financial
|
|||
|
package you might buy for your GS. It allows budgeting, transaction entry,
|
|||
|
cost analysis, check printing... Just about anything you might want!
|
|||
|
|
|||
|
The shareware fee for Financial GeniuS v 2.0 will be $35 ($15 if
|
|||
|
updating from v 1.0).
|
|||
|
|
|||
|
Wait patiently for more info...
|
|||
|
|
|||
|
Rick Adams
|
|||
|
|
|||
|
author, Financial GeniuS
|
|||
|
(R.ADAMS48, CAT8, TOP3, MSG:1/M645;1)
|
|||
|
|
|||
|
<<<<< > Does FG have a section for investments and insurance like MYM?
|
|||
|
"""""
|
|||
|
No, not like MYM. There are easy ways to track investments within
|
|||
|
Financial GeniuS, but I believe the MYM keeps track of various and sundry
|
|||
|
info (like Bank name, acct #, etc.) that FGS does not track. Insurance is
|
|||
|
most likely something FGS will not support (unless I hear a big uproar).
|
|||
|
|
|||
|
> a shareware program?
|
|||
|
|
|||
|
Yes.
|
|||
|
|
|||
|
> will it print Quicken style checks?
|
|||
|
|
|||
|
Yes. It will print to any check you set it up to print to. The
|
|||
|
"manufacturer's setting" for check layout is for a Quicken-style check. It
|
|||
|
can use the Print Manager or ASCII text for prints.
|
|||
|
|
|||
|
> when is Financial Genius 2.0 going to be released?
|
|||
|
|
|||
|
I hope to have a demo available to upload by this weekend! Someone
|
|||
|
is working on a demo account for me, and testers are making sure we get rid
|
|||
|
of _all_ bugs (we've been testing since March- there were LOTS of bugs in
|
|||
|
this HUGE program). When the program is released, I will start a BB topic
|
|||
|
in an appropriate area so that we can discuss the Pros and Cons of the
|
|||
|
program.
|
|||
|
|
|||
|
Until then...
|
|||
|
|
|||
|
Rick Adams
|
|||
|
|
|||
|
author, Financial GeniuS
|
|||
|
(R.ADAMS48, CAT42, TOP32, MSG:207/M645;1)
|
|||
|
|
|||
|
|
|||
|
SOUNDMEISTER PRO RUMORS Also, no, the SoundMeister Pro is not out.
|
|||
|
"""""""""""""""""""""""
|
|||
|
Michael
|
|||
|
(ECON, CAT35, TOP9, MSG:72/M645;1)
|
|||
|
|
|||
|
>>>>> I heard somewhere that the SoundMeister Pro stereo sound card for
|
|||
|
""""" the GS is NOT going to be manufactured. Darnit! I've been waiting
|
|||
|
for it to come out so I could buy it. I have an AE Sonic Blaster stereo
|
|||
|
card now. I just wanted something with excellent recording capabilities in
|
|||
|
stereo. Oh well!
|
|||
|
|
|||
|
Maybe the Soundmeister will be just as good. As long as it sends its
|
|||
|
output in stereo, I don't really care.
|
|||
|
|
|||
|
<< Russell Nielson >> _____________
|
|||
|
|| Apple //c |
|
|||
|
|| Lives |
|
|||
|
`\::::::: : :::\
|
|||
|
(R.NIELSON1, CAT35, TOP5, MSG:53/M645;1)
|
|||
|
|
|||
|
>>>>> I read about it not being manufactured in A2-Central On Disk. I am
|
|||
|
""""" disappointed because I was looking forward to seeing what it could
|
|||
|
really do. By the way, according to the article in A2-Central, ECON is
|
|||
|
also discontinuing their hard drives. They will service what they have
|
|||
|
sold but will no longer sell hardware but will concentrate on software.
|
|||
|
|
|||
|
Can anyone from ECON confirm this?
|
|||
|
|
|||
|
Ron (RON.ROYER, CAT35, TOP5, MSG:55/M645;1)
|
|||
|
|
|||
|
>>>>> I saw that there is still background noise even with the
|
|||
|
""""" SoundMeister Pro, what about building a metal body shield for the
|
|||
|
card. The shield could be ground (and, of course, cover with an insulating
|
|||
|
material to prevent current shortage, which aren't reccomend for a
|
|||
|
computer) to isolate the card from any main board noise. I'm not a
|
|||
|
professionnal about that stuff, but I see the interior of my IIGS covered
|
|||
|
with metal to reduce radio interference.
|
|||
|
|
|||
|
BTW, the background noise is a reason why I want to trow my SB in the
|
|||
|
garbage. The problem is when I'm digitising, mainly. During a digitising
|
|||
|
session, I record the motherboard in forground and my sample in background.
|
|||
|
|
|||
|
Not very usefull.:(
|
|||
|
(G.BOURGETEL, CAT35, TOP5, MSG:48/M645;1)
|
|||
|
|
|||
|
>>>>> Where did you see this information? The SoundMeister Pro has not
|
|||
|
""""" even been released for beta testing yet, so such claims can only be
|
|||
|
hypothetical at best. I think we need to get some actual tests with the
|
|||
|
board before such information can be taken seriously.
|
|||
|
|
|||
|
Tyler (A2.TYLER, CAT35, TOP5, MSG:49/M645;1)
|
|||
|
|
|||
|
|
|||
|
SEQUENTIAL SYSTEM BUYS CV TECH > Will owners of CV Tech's memory card
|
|||
|
"""""""""""""""""""""""""""""" > still be able to get product support?
|
|||
|
|
|||
|
Yes.
|
|||
|
|
|||
|
>What about the lifetime warranty? (Just asking...I'm having no problems).
|
|||
|
|
|||
|
The lifetime warranty is now a six month warranty. I'm sure you'll
|
|||
|
understand that we cannot honor a lifetime warranty on products we did not
|
|||
|
make a profit on.
|
|||
|
|
|||
|
However, memory being what it is, I doubt you'll ever have any
|
|||
|
problems with the CVTech ram card. :)
|
|||
|
|
|||
|
Jawaid (PROCYON.INC, CAT20, TOP2, MSG:4/M645;1)
|
|||
|
|
|||
|
>>>>> As long as the board can be checked if needed (at a fair price),
|
|||
|
""""" I'm not too concerned about the warranty. I just don't want my CV
|
|||
|
Tech ram card rendered unservicable due to this sale...
|
|||
|
|
|||
|
BTW: No, I don't understand that you cannot honor a lifetime warranty on
|
|||
|
products you did not make a profit on. You took on all the obligations of
|
|||
|
CV Tech when you purchased the A2 division.
|
|||
|
(R.WAGONER4, CAT20, TOP2, MSG:5/M645;1)
|
|||
|
|
|||
|
>>>>> No, Richard that is not how it works in the business world. When
|
|||
|
""""" you buy a company you usually only buy it's inventory and name. It
|
|||
|
is then up to the new company whether they will honor any outstanding
|
|||
|
"obligations". They are under no legal responsibility.
|
|||
|
|
|||
|
This is no reflection on CV but how can any company offer a
|
|||
|
'lifetime' warranty? What is lifetime? If the product stops working is
|
|||
|
that considered lifetime. It has out lived it life. Who can say?
|
|||
|
|
|||
|
Just my 2 cents worth.
|
|||
|
|
|||
|
(___)
|
|||
|
|
|
|||
|
Buzz \/\/. _|_ enjoy vino
|
|||
|
(W.WALLING1, CAT20, TOP2, MSG:9/M645;1)
|
|||
|
|
|||
|
<<<<< Sequential did not purchase CV Tech; it purchased CV Tech's
|
|||
|
""""" products. New sales have the standard Sequential 2-year warranty,
|
|||
|
which includes toll-free phone support. If a product is under warranty
|
|||
|
there is no charge for examining possibly defective boards. Existing
|
|||
|
RamFasts boards have the same warranty except for the six-month term (if it
|
|||
|
hasn't broken in 2 years it is unlikely to do so just because we bought the
|
|||
|
products - unless you somehow manage to rig the SCSI cable into a 120V wall
|
|||
|
socket).
|
|||
|
|
|||
|
Sequential will be manufacturing the RamFAST and the GS-RAM Plus
|
|||
|
(formerly the CV-Ram 8MB memory board).
|
|||
|
|
|||
|
New drivers are a distinct possibility; if you have suggestions,
|
|||
|
please feel free (no, actually, you're under compulsion, Bryan :-) to email
|
|||
|
me regarding features along with any technical data you feel is relevant.
|
|||
|
I.e., I have no idea what a "GS/OS Compatible Driver", so you'd better tell
|
|||
|
me - and quick :) Particularly, we are investigating adding ISO 9660 CD
|
|||
|
support to the RF driver (it doesn't work right now, for some unknown
|
|||
|
reason - but then neither does the Trantor NEC CDROM driver).
|
|||
|
|
|||
|
It is highly unlikely that there will be further ROM revisions.
|
|||
|
|
|||
|
RamFAST programming specifications will be made available shortly; we
|
|||
|
have not yet decided on the exact means this will be done.
|
|||
|
|
|||
|
Let's see, anything else.. nah. Basically, we're real nice people,
|
|||
|
and we don't go out of our way to screw people.
|
|||
|
|
|||
|
Sequential currently has the RamFAST available for a special
|
|||
|
introductory price of $139. A price has not yet been set on the GS-RAM
|
|||
|
Plus.
|
|||
|
|
|||
|
Jawaid (PROCYON.INC, CAT20, TOP2, MSG:16/M645;1)
|
|||
|
|
|||
|
|
|||
|
<<<<< >How long for the reintroduction special on the RamFast? How much?
|
|||
|
"""""
|
|||
|
A good long time, I imagine. :) $139.
|
|||
|
|
|||
|
Jawaid (PROCYON.INC, CAT20, TOP2, MSG:58/M645;1)
|
|||
|
|
|||
|
|
|||
|
AUDIO/VIDEO FOR RAMFAST? > "The RamFAST will never play music or video".
|
|||
|
"""""""""""""""""""""""" > ISO 9660 simply means support for the High
|
|||
|
> Sierra file system, and has no implications
|
|||
|
> for music or video.
|
|||
|
|
|||
|
Aside from the fact that the first quoted statement is incorrect,
|
|||
|
what Dan said is true.
|
|||
|
|
|||
|
What I'll be working on shortly _is_ audio/video support for the
|
|||
|
RamFAST.
|
|||
|
|
|||
|
Jawaid (PROCYON.INC, CAT20, TOP2, MSG:45/M645;1)
|
|||
|
|
|||
|
|
|||
|
...AND A NEW PRODUCT? > Sounds like SS is really gonna try to maintain A2
|
|||
|
""""""""""""""""""""" > support...Thanks.
|
|||
|
|
|||
|
As long as there is a market, there will be marketers :) Seriously,
|
|||
|
we're going to be coming out with a brand-new, revolutionary Apple II
|
|||
|
product soon. Keep watching this category...
|
|||
|
|
|||
|
Jawaid (PROCYON.INC, CAT20, TOP2, MSG:69/M645;1)
|
|||
|
|
|||
|
|
|||
|
RAMFAST 3.01d LAST ROM? We thought that we were going to have to change
|
|||
|
""""""""""""""""""""""" the roms for the MSDOS FST but it turned out that
|
|||
|
that wasn't the case (see my post from last week). We did fix a minor bug
|
|||
|
that has been in the rom since 3.01a. The bug caused removable media that
|
|||
|
was physically write protected to show up on the desktop as non-write
|
|||
|
protected and that would cause some grief. That is the only difference
|
|||
|
between 3.01d and 3.01e, the physical write protect fix. The logical write
|
|||
|
protect stuff wasn't effected. Hmmmm... hope everyone knows what I mean by
|
|||
|
physical vs. logical write protection.. Maybe I should explain... By
|
|||
|
physical write protection I mean the write protect notch on the disk. On a
|
|||
|
Syquest it's the little red wheel that turns. On a flopical it is the
|
|||
|
little black tab that moves back and forth. If a device reports that it is
|
|||
|
physically write protected then the RF recognizes this and will not allow
|
|||
|
you to change the partitioning or write to the media. You can also
|
|||
|
"logically" write protect the media inside the RF utility program by going
|
|||
|
into the "SCSI_Utils" and changing the write protect bit. This invokes a
|
|||
|
software write protect inside the RF host interface code that will prevent
|
|||
|
the OS from writing to the media. Hope this make sense....
|
|||
|
|
|||
|
Drew (CV.TECH, CAT46, TOP2, MSG:104/M645;1)
|
|||
|
|
|||
|
|
|||
|
MORE VARIABLES FOR TALK IS CHEAP? If someone were to request it, I could
|
|||
|
""""""""""""""""""""""""""""""""" always add a couple more variables to
|
|||
|
TIC. $0 and $9 would be easy to add, maybe $X, $Y, and $Z too. The only
|
|||
|
restriction in the current syntax is that I can't start a variable with a
|
|||
|
letter that matches that of the first character of one of the existing
|
|||
|
pre-defined variables so $P would conflict with $Prefix for example.
|
|||
|
|
|||
|
Don Elton (DELTON, CAT29, TOP16, MSG:39/M645;1)
|
|||
|
|
|||
|
>>>>> More variables would ALWAYS be good, so let me request them right
|
|||
|
""""" now. :)
|
|||
|
|
|||
|
Gary R. Utter (GARY.UTTER, CAT29, TOP16, MSG:40/M645;1)
|
|||
|
|
|||
|
|
|||
|
II ALIVE DROPS AD INSERT... Well, we'd like to say that we got rid of the
|
|||
|
""""""""""""""""""""""""""" QC insert because of popular demand, but the
|
|||
|
truth is it was just too expensive. (You will notice some other
|
|||
|
cost-cutting measures through the magazine -- two-color pages where once
|
|||
|
there were four-color pages, etc.)
|
|||
|
|
|||
|
Before anyone asks, NO, II Alive is not in any kind of trouble; we
|
|||
|
knew we were going to lose money on the inCider/A+ deal for a while. We
|
|||
|
have just decided to minimize the loss. B)
|
|||
|
|
|||
|
Page count will remain the same, as will the editorial content.
|
|||
|
(QUALITY, CAT42, TOP10, MSG:140/M645;1)
|
|||
|
|
|||
|
|
|||
|
...AND THEN ADDS STAFF! II Alive, Quality Computers' bi-monthly Apple II
|
|||
|
""""""""""""""""""""""" publication, recently brought on some new people
|
|||
|
who will make the magazine better than it's ever been before -- and allow
|
|||
|
us to bring it to you on schedule once more. These new folks are:
|
|||
|
|
|||
|
Managing Editor: ELLEN ROSENBERG
|
|||
|
|
|||
|
Many of you know Ellen as the former editor of A2-Central -- not to
|
|||
|
mention the primary organizer of recent KansasFests. Ellen will take on
|
|||
|
most of the jobs I've been doing: polishing articles and coordinating
|
|||
|
editorial content, along with an occasional article or two.
|
|||
|
|
|||
|
Contributing Editor: DOUG CUFF
|
|||
|
|
|||
|
We'll be counting on Doug, who's best-known on GEnie as the editor of
|
|||
|
the A2 edition of GEnieLamp, to provide us with an article or two for every
|
|||
|
issue, thereby freeing our staff writer Joseph Selur <grin> for other jobs.
|
|||
|
|
|||
|
Interview Editor: TARA DILLINGER
|
|||
|
|
|||
|
With Tara on our staff, we can lay claim to being the only computer
|
|||
|
magazine with a Goddess -- an A2 Goddess, of coure. Tara's first
|
|||
|
interview, with Byte Works president Mike Westerfield, will appear in our
|
|||
|
next issue.
|
|||
|
|
|||
|
In addition to the people mentioned above, we've also still got Jeff
|
|||
|
Hurlburt as Review Editor, and of course, yours truly as Editor-In-Chief.
|
|||
|
|
|||
|
Wow! A year ago I couldn't even spell "staff", and now I've got one!
|
|||
|
B)
|
|||
|
|
|||
|
Please welcome our new staff members to the II Alive team!
|
|||
|
(QUALITY, CAT42, TOP10, MSG:185/M645;1)
|
|||
|
|
|||
|
|
|||
|
|
|||
|
>>> MESSAGE SPOTLIGHT <<<
|
|||
|
"""""""""""""""""""""""""
|
|||
|
|
|||
|
Category 2, Topic 7
|
|||
|
Message 58 Sat Oct 09, 1993
|
|||
|
A.HUTCHINSON [Plato] at 03:01 EDT
|
|||
|
|
|||
|
I have a great one to share with you Apple II aficionados...
|
|||
|
|
|||
|
I had a lady contact me today - referred by my user group ( GSAUG:
|
|||
|
Gravenstein... have you downloaded our HS stack?!?!?)
|
|||
|
|
|||
|
Anyway, she is a night custodian at Marine World, Africa USA in
|
|||
|
Vallejo CA. In a dumpster there she found an enhanced Apple IIe w/128k,
|
|||
|
duodisk, monitor, and Grappler Card. She had gone to the local Apple
|
|||
|
shop, and the guy there said that she shouldn't expect the machine to do
|
|||
|
much because it is an "obsolete" computer (Funny, I still thought Apple
|
|||
|
made IIe's), but that he would give her the number of my user group.
|
|||
|
|
|||
|
She came over, and I ran AppleWorks, Quicken, and some games for her,
|
|||
|
gave her a bunch of numbers for support, and sent her on her way with some
|
|||
|
freeware stuff I had got from GEnie. She was happy as a clam.
|
|||
|
|
|||
|
Needless to say, I will now be checking the dumpsters at Marine World
|
|||
|
on a daily basis.
|
|||
|
|
|||
|
Pax! -=-Plato-=-
|
|||
|
|
|||
|
[*][*][*]
|
|||
|
|
|||
|
|
|||
|
While on GEnie, do you spend most of your time downloading files?
|
|||
|
If so, you may be missing out some excellent information in the Bulletin
|
|||
|
Board area. The messages listed above only scratch the surface of
|
|||
|
what's available and waiting for you in the bulletin board area.
|
|||
|
|
|||
|
If you are serious about your Apple II, the GEnieLamp staff strongly
|
|||
|
urge you to give the bulletin board area a try. There are literally
|
|||
|
thousands of messages posted from people like you from all over the
|
|||
|
world.
|
|||
|
|
|||
|
|
|||
|
//////////////////////////////////////// GEnie_QWIK_QUOTE ////
|
|||
|
/ "Computer technicians who peel Teflon strips from mouse /
|
|||
|
/ cadavers... on the next Geraldo!" /
|
|||
|
/////////////////////////////////////////////// QUALITY ////
|
|||
|
|
|||
|
|
|||
|
|
|||
|
[EOA]
|
|||
|
[HUM]//////////////////////////////
|
|||
|
HUMOR ONLINE /
|
|||
|
/////////////////////////////////
|
|||
|
You Want What?
|
|||
|
""""""""""""""
|
|||
|
|
|||
|
|
|||
|
>>> A DAY OFF <<<
|
|||
|
"""""""""""""""""
|
|||
|
|
|||
|
So you want a day off. Let's take a look at what you are asking
|
|||
|
for......
|
|||
|
|
|||
|
There are 365 days per year available for work. There are 52 weeks
|
|||
|
per Year in which you already have two days off per week, leaving 261 days
|
|||
|
available for work.
|
|||
|
|
|||
|
Since you spend 16 hours each day away from work, you have used up
|
|||
|
170 days leaving only 91 days available. You spend 30 minutes each day on
|
|||
|
coffee break. That accounts for 23 days each year, leaving only 68 days
|
|||
|
available.
|
|||
|
|
|||
|
With a one hour lunch break period each day, you have used another 46
|
|||
|
days, leaving only 22 days available for work. You normally spend 2 days
|
|||
|
per year on sick leave. This leaves you only 20 days available for work.
|
|||
|
We are off for 5 holidays per year, so your available working time is down
|
|||
|
to 15 days.
|
|||
|
|
|||
|
We generously give you 14 days vacation per year which leave only 1
|
|||
|
day available for work and I'll be damned if you're going to take that day
|
|||
|
off.
|
|||
|
|
|||
|
[*][*][*]
|
|||
|
|
|||
|
Our thanks to Jim Lubin for digging up this month's Humor Online article.
|
|||
|
|
|||
|
|
|||
|
|
|||
|
[EOA]
|
|||
|
[REF]//////////////////////////////
|
|||
|
REFLECTIONS /
|
|||
|
/////////////////////////////////
|
|||
|
Thinking About Online Communications
|
|||
|
""""""""""""""""""""""""""""""""""""
|
|||
|
By Phil Shapiro
|
|||
|
[P.SHAPIRO1]
|
|||
|
|
|||
|
|
|||
|
|
|||
|
>>> SOME THOUGHTS ON THE NATURE OF ELECTRONIC MAIL <<<
|
|||
|
""""""""""""""""""""""""""""""""""""""""""""""""""""""
|
|||
|
|
|||
|
About one year after I signed up for GEnie I persuaded my older
|
|||
|
brother, Ian, to open an account as well. My brother lives over 400 miles
|
|||
|
away so we don't get to see each other often. Both of our lives are busy,
|
|||
|
leaving little time for leisurely long-distance phone calls.
|
|||
|
|
|||
|
I figured if we both had accounts on GEnie we could stay in touch via
|
|||
|
electronic mail. Superficially, electronic mail appears to be a "cold"
|
|||
|
form of communications. But, we've found just the opposite to be true.
|
|||
|
E-mail binds us closer together than any voice communications could.
|
|||
|
|
|||
|
I haven't spoken with my brother by phone for almost two years. Yet
|
|||
|
I feel closer to him than at any other time in our lives.
|
|||
|
|
|||
|
A typical week has us exchanging three or four short messages. The
|
|||
|
brevity of the messages belies the quantity of communications taking place.
|
|||
|
Many of our sentences have undertones and overtones that "speak" far more
|
|||
|
than the bare words themselves.
|
|||
|
|
|||
|
Inside jokes. Family lore. Allusions to shared incidents in our
|
|||
|
childhood. These make up the "messages behind the message."
|
|||
|
|
|||
|
No small part of our messages involve spoofing family members and
|
|||
|
mocking our own idiosyncrasies. Wild exaggerations and wily
|
|||
|
understatements further enliven these exchanges.
|
|||
|
|
|||
|
Sometimes the most humorous e-mail messages I've received from my
|
|||
|
brother have been one-word sentences. If you choose just the right word it
|
|||
|
can speak volumes of what's on your mind. Honest.
|
|||
|
|
|||
|
Speaking of humorous e-mail messages, one particularly creative
|
|||
|
e-mail message had me rolling on the floor with laughter. One day, while I
|
|||
|
was unsuspectingly reading my electronic mail, an e-mail message in Yiddish
|
|||
|
pops up on my screen.
|
|||
|
|
|||
|
Neither I nor my brother speak or understand one word of Yiddish.
|
|||
|
But we were brought up in a household where Yiddish was spoken quite
|
|||
|
regularly at family gatherings.
|
|||
|
|
|||
|
In an inspired moment of creative mischief my brother had composed
|
|||
|
nonsense sentences that sounded very much like Yiddish. After recovering
|
|||
|
from the initial startle, it dawned on me that my brother was sending me a
|
|||
|
complete e-mail message in Yiddish -- a language entirely foreign to both
|
|||
|
of us.
|
|||
|
|
|||
|
In another incident, I needed to seek my brother's advice on an
|
|||
|
engineering design project I was working on. While the questions
|
|||
|
themselves were entirely serious, I thought it might be fun to couch the
|
|||
|
questions in a little humor. Spoofing another "family team" of inventors,
|
|||
|
it seemed only appropriate to address my e-mail message to: "Dear Orville,"
|
|||
|
and sign off at the end of the message with, "Your devoted brother,
|
|||
|
Wilbur."
|
|||
|
|
|||
|
My brother runs his own engineering consulting firm, and was quickly
|
|||
|
able to supply me with answers to my questions. So pleased was I with the
|
|||
|
response, I rushed off a short note saying: "Thanks. Received your
|
|||
|
explanations. Buying a train ticket to Kill Devil Hills this afternoon."
|
|||
|
|
|||
|
Just as e-mail travels equally well in both directions, so too can
|
|||
|
friendly assistance travel in both directions. A few months ago I had an
|
|||
|
opportunity to reciprocate. One of my brother's corporate clients asked
|
|||
|
for detailed statistics on imports and exports of engineering equipment.
|
|||
|
The only library in the nation with a full collection of such statistics is
|
|||
|
the Department of Commerce library, in Washington D.C..
|
|||
|
|
|||
|
I happen to live in Washington D.C., and the Department of Commerce
|
|||
|
is just a short subway ride from my house. It took me no more than an hour
|
|||
|
or two of research to track down the information he needed. How were the
|
|||
|
results of this search reported? Via electronic mail, of course.
|
|||
|
|
|||
|
Lately I've been spending time thinking about the emotional bonds
|
|||
|
that electronic mail seems to foster. What is it about this technology, so
|
|||
|
superficially impersonal, that makes it more personal than even the sound
|
|||
|
of the human voice? Why is it that the text from electronic mail messages
|
|||
|
carries with it an emotional content far richer than that carried by
|
|||
|
ordinary hard-copy text?
|
|||
|
|
|||
|
Strange as it may sound at first, no communications channel can
|
|||
|
compare with the emotional warmth of ASCII text. Since the dawn of
|
|||
|
language, no tool has been devised that is more powerful for transmitting
|
|||
|
feelings and ideas.
|
|||
|
|
|||
|
With emerging new communications technologies just around the bend,
|
|||
|
it behooves us to give serious thought to such subjects. Is it possible
|
|||
|
that even a videophone would be less warm a communications channel than a
|
|||
|
plain ASCII e-mail message? Perhaps.
|
|||
|
|
|||
|
After all, flickering images and sounds represent just the surface.
|
|||
|
Words, by contrast, represent the soul of all emotions and ideas. My
|
|||
|
brother told me so.
|
|||
|
|
|||
|
-Phil Shapiro
|
|||
|
|
|||
|
[*][*][*]
|
|||
|
|
|||
|
The author takes a keen interest in the social dimensions
|
|||
|
of communications technology. He can be reached on GEnie
|
|||
|
at P.SHAPIRO1; on Internet at: p.shapiro1.genie.geis.com;
|
|||
|
on America Online at: pshapiro
|
|||
|
|
|||
|
|
|||
|
|
|||
|
[EOA]
|
|||
|
[BEG]//////////////////////////////
|
|||
|
BEGINNER'S CORNER /
|
|||
|
/////////////////////////////////
|
|||
|
Polishing Green Apples
|
|||
|
""""""""""""""""""""""
|
|||
|
By Steve Weyhrich
|
|||
|
[S.WEYHRICH]
|
|||
|
|
|||
|
|
|||
|
|
|||
|
>>> HOOKED ON CLASSICS (Part 1) <<<
|
|||
|
"""""""""""""""""""""""""""""""""""
|
|||
|
|
|||
|
LAST TIME OUR INTRODUCTION... to the AppleIIgs dealt with a description
|
|||
|
""""""""""""""""""""""""""""" of the IIgs hardware, particularly the
|
|||
|
slot layout and what the various slots are used for in a standard IIgs
|
|||
|
setup. We then turned to a way in which the characteristics of the
|
|||
|
hardware could be adjusted, and I introduced you to the IIgs Classic Desk
|
|||
|
Accessories. This month we will begin a look in detail at the Control
|
|||
|
Panel, the most important of the CDAs built into the IIgs ROM.
|
|||
|
|
|||
|
|
|||
|
GAINING CONTROL The Control Panel CDA is the major feature you will need
|
|||
|
""""""""""""""" to learn in order to change your IIgs from its standard
|
|||
|
settings to something more to your liking. This built-in program makes it
|
|||
|
possible to alter the characteristics of the hardware that handles each of
|
|||
|
the slots, as well as other features that are unique to the IIgs. These
|
|||
|
custom settings are stored in a separate part of RAM on the IIgs that is
|
|||
|
protected by a battery on the motherboard, and will not change even when
|
|||
|
the power is turned off. (However, if the settings seem to be changing
|
|||
|
randomly, that can be an indication that your battery is getting weak and
|
|||
|
may need to be replaced). There is also a graphic-based Control Panel in
|
|||
|
the New Desk Accessories that comes with the GS/OS system software; that
|
|||
|
version is a bit more advanced, allowing changes to all of the battery RAM
|
|||
|
settings possible in the CDA version, plus some other settings that the CDA
|
|||
|
version will not alter. However, I have found it to be quicker to make the
|
|||
|
most common changes using the CDA Control Panel.
|
|||
|
|
|||
|
As review, you can access the Classic Desk Accessories menu by
|
|||
|
pressing Open-Apple, Control, and ESC at the same time (release the ESC key
|
|||
|
first). When at the CDA menu, press RETURN while the inverse bar is on
|
|||
|
"Control Panel" to enter that utility. What you see displayed will be
|
|||
|
something like this (on a ROM 03 IIgs):
|
|||
|
|
|||
|
Control Panel
|
|||
|
|
|||
|
Display 06:53:59
|
|||
|
Sound 8/ 9/93
|
|||
|
System Speed
|
|||
|
Clock
|
|||
|
Keyboard
|
|||
|
Slots
|
|||
|
Printer Port
|
|||
|
Modem Port
|
|||
|
RAM Disk
|
|||
|
Mouse
|
|||
|
Quit
|
|||
|
|
|||
|
Select V ^ Open <-|
|
|||
|
|
|||
|
(where the "V" is actually a down arrow, the "^" is an up arrow, and the
|
|||
|
"<-|" is the universal symbol for the RETURN key). On a ROM 01 IIgs, it
|
|||
|
looks slightly different:
|
|||
|
|
|||
|
Control Panel
|
|||
|
|
|||
|
Display 06:53:59
|
|||
|
Sound 8/ 9/93
|
|||
|
System Speed
|
|||
|
Clock
|
|||
|
Options
|
|||
|
Slots
|
|||
|
Printer Port
|
|||
|
Modem Port
|
|||
|
RAM Disk
|
|||
|
Quit
|
|||
|
|
|||
|
Select V ^ Open <-|
|
|||
|
|
|||
|
On the ROM 01 version, the keyboard and mouse controls were grouped
|
|||
|
into a single category, "Options". The ROM 03 IIgs has the capability
|
|||
|
under hardware control of letting the keypad act as a mouse controller
|
|||
|
(for handicapped users), and so when the ROM was revised, the "Mouse"
|
|||
|
controls were expanded and placed in a separate part of the control panel.
|
|||
|
Don't worry; we'll deal with them both when the time comes.
|
|||
|
|
|||
|
Let's examine each of these items in detail.
|
|||
|
|
|||
|
|
|||
|
DISPLAY This Control Panel item allows you to adjust various aspects of
|
|||
|
""""""" the display of the IIgs screen. Instead of white text on a black
|
|||
|
background that characterizes previous Apple II computers, the IIgs is
|
|||
|
capable of doing limited display of colored text. By "limited", I mean
|
|||
|
that you can designate a single color for the background, and a single
|
|||
|
color for the text. The border can be given a unique color as well. This
|
|||
|
is, in my opinion, a design decision that should have been made more
|
|||
|
flexible. I find the multiple text colors possible on the IBM PC style
|
|||
|
video controllers to be a better way to do things, particularly when it
|
|||
|
comes to making text-only programs easier on the eyes. For example,
|
|||
|
WordPerfect on the IBM PC will allow display of underlined text in one
|
|||
|
specific (user defined) color, italicized text in another color, and so
|
|||
|
on. In this regard, the IIgs text screen is not significantly more
|
|||
|
advanced than that found in the original Apple II.
|
|||
|
|
|||
|
Selecting the Display entry in the Control Panel gives this result:
|
|||
|
|
|||
|
Control Panel
|
|||
|
|
|||
|
Display
|
|||
|
|
|||
|
~ Type: Color
|
|||
|
~ Columns: 40
|
|||
|
-Screen Colors-
|
|||
|
~ Text: White
|
|||
|
~ Background: Medium Blue
|
|||
|
~ Border: Medium Blue
|
|||
|
~ Standards: Yes
|
|||
|
|
|||
|
-Hertz: 60-
|
|||
|
|
|||
|
|
|||
|
Select <- -> V ^ Cancel: Esc Save <-|
|
|||
|
|
|||
|
(The "~" represents the check mark you see when viewing this on the GS text
|
|||
|
screen.)
|
|||
|
|
|||
|
The first Display item that is highlighted is "Type". Pressing the
|
|||
|
left or right arrow keys will switch between "Color" or "Monochrome". Be
|
|||
|
aware that if you are using an RGB color monitor, this setting only has an
|
|||
|
effect on double hi-res graphics. Super hi-res graphics (which most of
|
|||
|
the GS/OS-based programs use, will still appear in color even when this
|
|||
|
options is set to "Monochrome". If you do not have an RGB monitor, setting
|
|||
|
this to monochrome will allow you to view more easily the colors on super
|
|||
|
hi-res screens as shades of grey (or green or amber, depending on the type
|
|||
|
of monitor you are using).
|
|||
|
|
|||
|
I have an RGB monitor, and the only time that I have found it
|
|||
|
necessary to change this setting was when trying out the Shareware game,
|
|||
|
"Star Trek: First Contact", which makes extensive use of monochrome double
|
|||
|
hi-res graphics. Viewed with the Type setting at "Color", the words are
|
|||
|
unreadable, but changing it to "Monochrome" made it possible to play the
|
|||
|
game.
|
|||
|
|
|||
|
The "Columns" selection refers primarily to whether the IIgs starts
|
|||
|
out in 40 column mode for text-based applications (as was the case on the
|
|||
|
older Apple II's), or in 80 column mode. Any program can override this
|
|||
|
setting if it knows how; however, some older programs may not display
|
|||
|
properly in 80 column mode and may not know how to change back to 40
|
|||
|
columns. Those programs will primarily be those written before 80-column
|
|||
|
hardware was universally available, pre-Apple IIe, and may send text to
|
|||
|
the screen using tricks that work just fine on a 40 column screen, but look
|
|||
|
strange in 80 columns. How you choose to set this option is largely
|
|||
|
dependent on how many older programs you will be using, and on how you
|
|||
|
want things to look when starting up.
|
|||
|
|
|||
|
Changing the settings for screen colors is primarily a matter of
|
|||
|
preference. Old-timers, who are most comfortable with light colored text
|
|||
|
on a dark background, will probably see no reason to change from the
|
|||
|
default white text on blue background. But feel free to experiment, and
|
|||
|
see what looks best to you. This display control panel program will not
|
|||
|
let you select an option that completely impossible to read (i.e., pink
|
|||
|
text on a pink background), but it may allow you to select some
|
|||
|
possibilities that are hard to see (dark blue text on a black background).
|
|||
|
|
|||
|
There is a topic in the A2 Roundtable where users recently were
|
|||
|
describing examples of text colors that they found appropriate for their
|
|||
|
needs. Personally, I have become used to a dark colored text on a light
|
|||
|
background, since that is more like what we are accustomed to read on
|
|||
|
paper. I have varied between dark blue or black text on a white
|
|||
|
background, to black text on a light blue background. Some users like
|
|||
|
yellow text on brown, and others like white on dark grey. One user had
|
|||
|
what he called a Halloween mode (black text on an orange background and
|
|||
|
black border), and a "watermelon" mode (black text, pink background, green
|
|||
|
border). Be creative, but select something that does not give you a
|
|||
|
headache!
|
|||
|
|
|||
|
The "Standards" setting simply allows you to quickly change whatever
|
|||
|
awful colors you have experimented with back to the standard white text on
|
|||
|
blue background. The advantage is that this lets you change things
|
|||
|
quickly back to something readable. The disadvantage is one slip of the
|
|||
|
finger on that arrow key, and your carefully constructed color display is
|
|||
|
history, so move the cursor bar down to this setting only if you REALLY
|
|||
|
want to use it.
|
|||
|
|
|||
|
The "Hertz" entry at the bottom of the list is not really an option to
|
|||
|
change, but rather a display of a setting that can only be adjusted through
|
|||
|
a very specific operation. If your IIgs is running in a country that does
|
|||
|
not use the U.S. standard AC (alternating current) frequency of 60 Hz
|
|||
|
(cycles per second), you will not have a normal appearing screen display.
|
|||
|
Changing this is done completely outside of any control panel, Classic or
|
|||
|
otherwise. You must press Option-Shift-Control-RESET (four keys) to access
|
|||
|
the menu that lets you change this frequency. If you have no need to make
|
|||
|
such a change, don't bother; that menu also will let you change all of the
|
|||
|
Control Panel settings back to their defaults (in case you REALLY mess them
|
|||
|
up). Your IIgs owner's manual will have more discussion about this, and I
|
|||
|
refer you there.
|
|||
|
|
|||
|
|
|||
|
SOUND The Sound screen in the Control Panel looks something like this:
|
|||
|
"""""
|
|||
|
|
|||
|
Control Panel
|
|||
|
|
|||
|
Sound
|
|||
|
|
|||
|
~ Volume |------*-------|
|
|||
|
|
|||
|
~ Pitch |----*---------|
|
|||
|
|
|||
|
|
|||
|
Select <- -> V ^ Cancel: Esc Save <-|
|
|||
|
|
|||
|
This is a rather straight-forward option. Instead of the traditional
|
|||
|
"beep" sound made by previous Apple II's, from the ][ up through the IIc
|
|||
|
Plus, the IIgs will let you change the volume and pitch of the startup
|
|||
|
sound. I call it a "bonk", rather than a "beep", and personally find the
|
|||
|
pitch of the default sound to be rather annoying. This is also the sound
|
|||
|
that will be made if some error condition occurs (and if you have not used
|
|||
|
the Sound CDev in System 5 or 6 to assign another sound to an error
|
|||
|
condition). If you also dislike the default settings and want something
|
|||
|
different, just use the right and left arrow keys to move the "*" on the
|
|||
|
pitch line to something more pleasant. My preference is to have the pitch
|
|||
|
set all the way to the right line.
|
|||
|
|
|||
|
The volume can also be made louder or softer in the same way. Save
|
|||
|
your settings by pressing RETURN.
|
|||
|
|
|||
|
|
|||
|
SYSTEM SPEED Here is what this Control Panel looks like:
|
|||
|
""""""""""""
|
|||
|
|
|||
|
Control Panel
|
|||
|
|
|||
|
System Speed
|
|||
|
|
|||
|
~ System Speed: Fast
|
|||
|
|
|||
|
|
|||
|
Select <- -> V ^ Cancel: Esc Save <-|
|
|||
|
|
|||
|
This setting allows you to change from the typical, faster speed of
|
|||
|
the IIgs microprocessor (2.8 MHz), to the "normal" 1 MHz speed of a 6502
|
|||
|
processor used in the older models of the Apple II. For most purposes,
|
|||
|
you will want to leave this set at the faster setting. However, some older
|
|||
|
Apple II games or music programs will not operate properly at the fast
|
|||
|
speed, and so it may be necessary to change it temporarily with this
|
|||
|
Control Panel.
|
|||
|
|
|||
|
Speed control settings for the TransWarp and Zip GS accelerators are
|
|||
|
done via a custom desk accessory loaded from disk, and so will not be
|
|||
|
affected by the setting here.
|
|||
|
|
|||
|
As before, the setting can be changed by using the left or right arrow
|
|||
|
keys, and saved by pressing RETURN.
|
|||
|
|
|||
|
|
|||
|
CLOCK The built-in clock in the IIgs should be set to the correct time,
|
|||
|
""""" for proper time/date stamping of files that you work on, and for
|
|||
|
other programs that make use of the time or date. Here is what this
|
|||
|
Control Panel looks like:
|
|||
|
|
|||
|
Control Panel
|
|||
|
|
|||
|
Clock
|
|||
|
|
|||
|
Month: 11
|
|||
|
Day: 9
|
|||
|
Year: 93
|
|||
|
~ Format: MM/DD/YY
|
|||
|
|
|||
|
Hour: 10 PM
|
|||
|
Minute: 1
|
|||
|
Second: 23
|
|||
|
~ Format: AM-PM
|
|||
|
|
|||
|
The two format settings are altered in the same way as usual, by using
|
|||
|
the left and right arrow keys. The various date formats are entirely to
|
|||
|
your preference; just be sure that you remember what you've set it to, as
|
|||
|
MM/DD/YY (typically used in the U.S.) and DD/MM/YY (often used in Europe)
|
|||
|
look very similar. Using the month, day, and year listed above, MM/DD/YY
|
|||
|
is 11/9/93, but would be 9/11/93 using the DD/MM/YY setting. The time
|
|||
|
format setting changes between AM-PM and 24 HOUR clock. The time above
|
|||
|
would be 2201 in 24 hour (military) time, but 10:01 PM in AM-PM time.
|
|||
|
|
|||
|
To change the month, day, year, hour, minute, or second entries, put
|
|||
|
the cursor bar over that item with the up and down arrow keys, and use the
|
|||
|
left and right arrow keys to change it. Press RETURN to save the setting.
|
|||
|
|
|||
|
|
|||
|
TAKE A BREAK We'll stop here, and continue on the Control Panel CDA next
|
|||
|
"""""""""""" month, beginning with the Keyboard/Options setting. As
|
|||
|
I've mentioned before, if you have any comments, criticisms, or
|
|||
|
corrections, feel free to send them to me here at GEnie, S.WEYHRICH, or
|
|||
|
s.weyhrich@genie.geis.com for those of you on the 'Net. And until next
|
|||
|
time--please maintain your control, and don't RESET unless you have to.
|
|||
|
|
|||
|
|
|||
|
|
|||
|
[EOA]
|
|||
|
[ANC]//////////////////////////////
|
|||
|
APPLE ANECDOTES /
|
|||
|
/////////////////////////////////
|
|||
|
True Stories
|
|||
|
""""""""""""
|
|||
|
By TRON
|
|||
|
[T.R.ONAN]
|
|||
|
|
|||
|
|
|||
|
|
|||
|
>>> TAKES A SHOOTING AND KEEPS ON BOOTING <<<
|
|||
|
"""""""""""""""""""""""""""""""""""""""""""""
|
|||
|
|
|||
|
Several years ago I worked for a security company that required me to
|
|||
|
be armed. The company, as well as the maker of the defective pistol they
|
|||
|
provided, shall remain nameless.
|
|||
|
|
|||
|
During this same period, I was running a local BBS on my old Apple
|
|||
|
][+ -- the system included two RANA 5.25 inch floppy disk drives and a
|
|||
|
Applied Ingenuity Overdrive. The Overdrive took time to cycle up, and I
|
|||
|
needed a BBS that would automatically reboot after a power failure, so I
|
|||
|
wrote a custom startup program that delayed the computer's attempt to boot
|
|||
|
the hard drive until after the drive had finished its warmup cycle.
|
|||
|
(Remember, this was on a ][+, before interrupts!)
|
|||
|
|
|||
|
At any rate, the company I worked for required me to carry my weapon
|
|||
|
at all times, loaded and ready to fire -- we would be inspected from time
|
|||
|
to time just to check this. But I refuse to keep a loaded weapon in my
|
|||
|
home, so before I would go out I would load my pistol. I kept the
|
|||
|
ammunition separate from the pistol and usually placed it on top of my
|
|||
|
computer desk.
|
|||
|
|
|||
|
One morning I was leaving and following my routine: I made sure that
|
|||
|
the safety was on -- it was always on! -- grabbed the clip and loaded it,
|
|||
|
pulled the receiver back and let go (to load the first round). At this
|
|||
|
point the hammer fell and should have been stopped by the safety from
|
|||
|
firing the pistol, but there was a problem and the gun fired.
|
|||
|
|
|||
|
People who aren't ready for a pistol shot sometimes don't realize that
|
|||
|
it's gone off and, I admit, I didn't know that the gun had fired right
|
|||
|
away, until I started wondering why there was smoke all around and a shell
|
|||
|
casing spinning around on top of the computer. Then I realized that the
|
|||
|
gun had gone off, but where had the bullet gone?
|
|||
|
|
|||
|
My first rule on dealing with any weapon is always know where the
|
|||
|
bullet is going to stop and how will it get there. The gun had been
|
|||
|
pointed in the general direction of the computer, but I didn't see
|
|||
|
anything like a hole there, so I looked behind the computer at the wall...
|
|||
|
no hole. I couldn't find a hole anywhere. The BBS was running fine, and
|
|||
|
calls were being answered. No hole. Just when I was going to give up and
|
|||
|
leave for work, I saw it. Right in the bottom of the disk drive opening to
|
|||
|
my boot drive, a 5.25 inch RANA brand disk drive.
|
|||
|
|
|||
|
I picked up the drive and just below the drive opening was a 38
|
|||
|
caliber hole. I heard the sound of broken metal rolling around in the
|
|||
|
drive unit. I pulled out the disk, and it looked okay, so I shut down the
|
|||
|
BBS and ran Copy ][+ to do a check on the drive. I ran a verify on the
|
|||
|
boot disk and everything checked out except for the last track on the
|
|||
|
drive. I rebooted the system from the drive with the hole in it and
|
|||
|
everything worked okay. I didn't have time to do anything else, so I left
|
|||
|
it until after work.
|
|||
|
|
|||
|
I came back from work and checked the BBS. Still okay. I decided to
|
|||
|
take the number two drive out and swap it with the boot drive so that I
|
|||
|
could take a look at the damage. Once I got the case off of the boot
|
|||
|
drive, I saw a LOT of damage. There was a large hole in the middle of the
|
|||
|
frame and at the back of the frame, the front of the case was plastic and
|
|||
|
the bullet was caught by the back of the case. (Of course, the frame was
|
|||
|
pretty thick.) There were about twenty pieces of metal and the remains of
|
|||
|
the bullet. There were a lot of wires hanging down in front and one of
|
|||
|
the drive motors for the head positioner was bent. There was also some
|
|||
|
foil that had peeled back from the bottom of the disk head where the wiring
|
|||
|
hooked up to it.
|
|||
|
|
|||
|
I smoothed out the foil, and figured out that the wires weren't hooked
|
|||
|
up to anything (they went to sensors that aren't required for Apple
|
|||
|
drives). There was a small sliver of metal that was wedged in the band
|
|||
|
that drove the head positioner and I removed that. I reassembled the
|
|||
|
drive and put it back in service as my drive 2. I ran Copy ][+ on it and
|
|||
|
did some diagnostics, everything still checked out okay.
|
|||
|
|
|||
|
That was about five years ago. The drive is now ten years old and I
|
|||
|
still use it... not very often, but I still have it, and the Apple ][+
|
|||
|
that it was on. I don't have the BBS anymore, but after 8 years it was
|
|||
|
burnout time anyway. I've got a IIe and am now using a IIgs now, I'll be
|
|||
|
using my Apple II's as long as they keep running, and I'm sure that I'll be
|
|||
|
able to keep them running for a VERY long time to come.
|
|||
|
|
|||
|
-- TRON
|
|||
|
|
|||
|
|
|||
|
|
|||
|
[EOA]
|
|||
|
[MOO]//////////////////////////////
|
|||
|
CowTOONS! /
|
|||
|
/////////////////////////////////
|
|||
|
Thanksgiving on the Hoof _____________
|
|||
|
"""""""""""""""""""""""" _,-'~ ~~ ~~~~~ ~~ ~'-,_
|
|||
|
By Mike White /~ ~\
|
|||
|
[MWHITE] ( )
|
|||
|
\ (__) /
|
|||
|
| (oo) |
|
|||
|
| /-------\/ |
|
|||
|
| / | || |
|
|||
|
Milk Toast | * ||-w--|| |
|
|||
|
~~~~~~~~~~ | ~~ ~~ |
|
|||
|
| |
|
|||
|
\_____________________/
|
|||
|
|
|||
|
|
|||
|
__ __
|
|||
|
||____||
|
|||
|
__||_________| ||_________||__.
|
|||
|
~~TT~~~~~~~~/-------/~~~~~~~~~TT~~|
|
|||
|
|| /^ || |==
|
|||
|
|| /^ ) ( ^\ ||
|
|||
|
|| (^ ( ) ) ||
|
|||
|
|| ^^^^ ^^^ ^^^ ^^^^ ||
|
|||
|
~~~~ ~~ ~~~ ~~ ~~~~
|
|||
|
|
|||
|
Beef Roast
|
|||
|
~~~~~~~~~~
|
|||
|
|
|||
|
|
|||
|
(___)
|
|||
|
(o o)
|
|||
|
|~~~~~~~~~~~~~~~~~|
|
|||
|
Beef Stew [=| |=]
|
|||
|
~~~~~~~~~ | |
|
|||
|
\_________________/
|
|||
|
|~~~~~~~~~~~~~~~|
|
|||
|
^^^^ ^^^ ^^^ ^^^^
|
|||
|
|
|||
|
|
|||
|
Watch for another thunderin' herd of
|
|||
|
(__) Moo Fun from Mike White in the next
|
|||
|
______(oo)_____ issue of GEnieLamp.
|
|||
|
( _)_______(__) )
|
|||
|
\ __________/ If you have an idea for a CowTOON, we
|
|||
|
would like to see it. And, if we pick
|
|||
|
Cow Pie your CowTOON for publishing in GEnieLamp
|
|||
|
~~~~~~~ we will credit your account with 2 hours
|
|||
|
of GEnie non-prime time!
|
|||
|
|
|||
|
|
|||
|
|
|||
|
[EOA]
|
|||
|
[FYI]//////////////////////////////
|
|||
|
F.Y.I. /
|
|||
|
/////////////////////////////////
|
|||
|
Adventure Game Contest
|
|||
|
""""""""""""""""""""""
|
|||
|
|
|||
|
|
|||
|
|
|||
|
>>> SEVENTH ANNUAL ADVENTURE GAME WRITING CONTEST ANNOUNCED <<<
|
|||
|
"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
|
|||
|
|
|||
|
October 18, 1993, MISSION SAN JOSE, CALIFORNIA -- Softworks today
|
|||
|
announced that it is sponsoring its seventh annual contest for the best
|
|||
|
computer text adventure game developed using the Adventure Game Toolkit
|
|||
|
(AGT).
|
|||
|
|
|||
|
The Adventure Game Toolkit is a computer program which allows MS-DOS,
|
|||
|
Macintosh, Amiga, and Atari ST computer users to create their own
|
|||
|
"interactive fiction" or text adventure games. Games developed on one of
|
|||
|
these computers may be played on any of the other computers.
|
|||
|
|
|||
|
The Seventh Annual Adventure Game Toolkit Gamewriting Contest offers a
|
|||
|
grand prize of $100 for the best game submitted. Additional prizes may be
|
|||
|
added if the judges decide that more than one entry is outstanding.
|
|||
|
Gamewriters, including contest winners, will also retain all rights to
|
|||
|
their games.
|
|||
|
|
|||
|
"The main purpose of this contest is to encourage people to share the
|
|||
|
games they've written using the Adventure Game Toolkit," said Mark Welch,
|
|||
|
one of two co-authors of the AGT system.
|
|||
|
|
|||
|
"A lot of people start to write a game, and spend quite a few hours on
|
|||
|
it, but stop before they really finished the game, or before it's really
|
|||
|
playable," said Welch. "We are hoping that the contest will inspire people
|
|||
|
to create full-featured, playable games that can be enjoyed by other
|
|||
|
adventure game fans."
|
|||
|
|
|||
|
|
|||
|
PREVIOUS CONTESTS Softworks has sponsored six prior adventure game
|
|||
|
""""""""""""""""" writing contests. The winner of the first contest was
|
|||
|
ALICE, written by Douglas Asherman of Oakland, California. ALICE put the
|
|||
|
player in the role of Alice in Wonderland, meeting many of the same
|
|||
|
characters described in Lewis Carroll's 19th-century book, while also
|
|||
|
adding some humorous 20th-century perspective.
|
|||
|
|
|||
|
The 1988 contest winner was A DUDLEY DILEMMA, by Lane Barrow, a Ph.D.
|
|||
|
candidate at Harvard. In this game, the player assumes the role of a
|
|||
|
Harvard student in his/her quest for knowledge, adventure, and a diploma.
|
|||
|
Along the way, the player experiences a student sit-in and meets
|
|||
|
panhandlers, MIT students, and other bizarre characters roaming Harvard
|
|||
|
Square.
|
|||
|
|
|||
|
SON OF STAGEFRIGHT, by Mike McCauley, was the 1989 winner. In this
|
|||
|
game, you play the role of an actor (or actress) trying to get out of an
|
|||
|
old, abandoned theater. This is an adventure game in three "Acts," where
|
|||
|
each Act has a different theme and a different challenge. The game is
|
|||
|
fun(ny), frightening, and very clever.
|
|||
|
|
|||
|
Patrick Farley wrote the 1990 contest winner, CRIME TO THE NINTH
|
|||
|
POWER. This game features Cliff Diver, a private investigator living and
|
|||
|
working in San Francisco. Cliff is cut from the same cloth as such famous
|
|||
|
PI's as Sam Spade and Philip Marlowe. In this game, you must help Cliff to
|
|||
|
escape from the deadly milieu of the Zamboni crime family's secret
|
|||
|
headquarters. Along the way, you and Cliff will face such challenges as
|
|||
|
snarling Dobermans, bad booze, and a couple of Zamboni's goons (named Flash
|
|||
|
and Bonzo), and have a brief encounter with the succulent Tatiana and her
|
|||
|
three beautiful sisters.
|
|||
|
|
|||
|
In the 1991 contest, we had a tie for first place: COSMOSERVE - AN
|
|||
|
ADVENTURE GAME FOR BBS-ENSLAVED by Judith Pintar, and THE MULTI-DIMENSIONAL
|
|||
|
THIEF by Joel Finch.
|
|||
|
|
|||
|
COSMOSERVE - AN ADVENTURE GAME FOR BBS-ENSLAVED -- as might be guessed
|
|||
|
from the title -- is an adventure that takes place inside a BBS or Bulletin
|
|||
|
Board System (complete with sound effects for logging on, switching the
|
|||
|
computer ON and OFF, etc.). COSMOSERVE is a very, very original,
|
|||
|
innovative, and unusual game!
|
|||
|
|
|||
|
In the game THE MULTI-DIMENSIONAL THIEF, you play the role of a thief
|
|||
|
faced with the challenge of rooms "borrowed" from other universes and
|
|||
|
permeated with a number of useful items including the infamous "portable
|
|||
|
hole." Filled with wonderful puzzles that will remind you of Infocom's
|
|||
|
finest, THIEF is extremely well-written, clever, and very funny.
|
|||
|
|
|||
|
In the 1992 contest, we again had two winners: CLIFF DIVER:
|
|||
|
INVESTIGATOR FOR HIRE -- PURCHASED SIGHT UNSEEN By Pat Farley and SHADES OF
|
|||
|
GRAY -- AN ADVENTURE IN BLACK AND WHITE By Mark Baker, Steve Bauman,
|
|||
|
Belisana, Mike Laskey, Judith Pintar, the Hercules/Assoc. SysOp, and Cindy
|
|||
|
Yans.
|
|||
|
|
|||
|
Pat Farley's CLIFF DIVER: INVESTIGATOR FOR HIRE -- PURCHASED SIGHT
|
|||
|
UNSEEN is the second in the series of adventures featuring the San
|
|||
|
Francisco PI, Cliff Diver. In this adventure you and Cliff search for lost
|
|||
|
paintings. This game really shines because Pat writes so well and his game
|
|||
|
very faithfully recreates the sound and feel of the classic "hard-boiled"
|
|||
|
detective stories of Raymond Chandler and Dashiell Hammett.
|
|||
|
|
|||
|
SHADES OF GRAY -- AN ADVENTURE IN BLACK AND WHITE -- was conceived,
|
|||
|
written, and coded by seven people: two from England, two from the East
|
|||
|
Coast and three from the West. They have never met each other; never, in
|
|||
|
fact, spoken to each other on the phone, nor even corresponded by mail. The
|
|||
|
entire project was managed through E-Mail, from within a private CompuServe
|
|||
|
Gamer's Forum. This marvelous, mammoth game is as innovative as Pintar's
|
|||
|
previous winner, COSMOSERVE, which tied for first place in the 1991
|
|||
|
contest.
|
|||
|
|
|||
|
|
|||
|
CONTEST DETAILS To be eligible for the contest, entries must be designed
|
|||
|
""""""""""""""" using the Adventure Game Toolkit and written during the
|
|||
|
contest year. Contest entries must be postmarked by December 31st of the
|
|||
|
contest year and received by Softworks no later than January 15 of the
|
|||
|
following year. For example, the 1993 contest will consider games written
|
|||
|
between January 1, 1993 and December 31, 1993 and received by Softworks no
|
|||
|
later than January 15, 1994.
|
|||
|
|
|||
|
Judging begins approximately February 1st and the winner is announced
|
|||
|
in the spring following the contest year. The judges consider each game's
|
|||
|
originality, cleverness, fiendishness, humor, raw cunning, and
|
|||
|
professionalism, in arriving at their decision about the contest's winner.
|
|||
|
|
|||
|
Entries must be submitted on disks for the IBM PC (or compatible
|
|||
|
computer), the Apple Macintosh, Amiga, or the Atari ST computer. AGT source
|
|||
|
code for the game must be provided, but will not be publicly disclosed
|
|||
|
without the consent of the author. In addition to the AGT source code,
|
|||
|
each entry must be accompanied by a game "walk-thru" or solution to be used
|
|||
|
by the contest judges. A map of the game would also be very helpful, but
|
|||
|
is not required.
|
|||
|
|
|||
|
No purchase or fee is required to enter. Game authors need not be
|
|||
|
registered users of AGT to enter the contest. Gamewriters, including the
|
|||
|
contest winner(s), will also retain all rights to their games -- including
|
|||
|
the right to copyright and sell their games -- if they wish. However, it
|
|||
|
is "customary" for the contest game authors to allow their games' source
|
|||
|
code to be distributed (to registered AGT user only) -- if their games are
|
|||
|
judged as one of the "Best of the Contest."
|
|||
|
|
|||
|
|
|||
|
AGT DETAILS The Adventure Game Toolkit has been favorably reviewed in a
|
|||
|
""""""""""" number of personal computer publications including "PC
|
|||
|
Magazine", "Computer Gaming World", "Big Blue Disk", and "Public-Domain
|
|||
|
Software & Shareware." According to those reviews, AGT "allows for creating
|
|||
|
remarkably complex and sophisticated games in a fairly simple way," that
|
|||
|
"anyone with an ounce of imagination can create adventure games...similar
|
|||
|
in layout and sophistication to those from Infocom," and "the process is
|
|||
|
easy...and you'll have hours of fun doing it." AGT was awarded the
|
|||
|
Adventure & Strategy Club's "Golden Chalice Award" for 1992.
|
|||
|
|
|||
|
The Adventure Game Toolkit is distributed as shareware, so that
|
|||
|
MS-DOS, Macintosh, Amiga, and Atari ST computer owners can try out the
|
|||
|
program before buying it. Copies of the program disks may be obtained from
|
|||
|
user groups, bulletin boards, and authorized disk vendors for a nominal
|
|||
|
fee, or directly from Softworks. Included on the program disks are a dozen
|
|||
|
sample adventure games with complete AGT source code. Registration is only
|
|||
|
$20, or $40 including a printed copy of the 200 plus page manual, which can
|
|||
|
also be purchased separately for $25. Registered users may also purchase
|
|||
|
the Pascal source code for AGT for only $50.
|
|||
|
|
|||
|
For more information, contact Softworks, 43064 Via Moraga, Mission San
|
|||
|
Jose, CA 94539. Telephone (510) 659-0533.
|
|||
|
|
|||
|
|
|||
|
|
|||
|
[EOA]
|
|||
|
[WHO]//////////////////////////////
|
|||
|
PROFILES /
|
|||
|
/////////////////////////////////
|
|||
|
Who's Who In Apple II
|
|||
|
"""""""""""""""""""""
|
|||
|
By Tara Dillinger
|
|||
|
[TARA]
|
|||
|
|
|||
|
|
|||
|
|
|||
|
>>> WHO'S WHO <<<
|
|||
|
"""""""""""""""""
|
|||
|
~ GEnieLamp Profile: Roger Wagner, HyperStudio creator and proselytizer ~
|
|||
|
|
|||
|
|
|||
|
[This month's interview comes to you "live" from "A Walk on the Wild Side
|
|||
|
with Tara & Co.!", a new Online Talk Show on GEnie's A2.]
|
|||
|
|
|||
|
<TARA> Welcome to WOWS!
|
|||
|
|
|||
|
<TARA> Now we'll begin the formal part of the interview. I'll call Roger in
|
|||
|
a minute...He's in our "Green Room" now.
|
|||
|
|
|||
|
<TARA> From 9:30-10:30 the room will be in listen only and from 10:30-11
|
|||
|
there will be Q & A.
|
|||
|
|
|||
|
<TARA> Would anyone who doesn't have their first name up please set your
|
|||
|
name out of courtesy to Roger?
|
|||
|
|
|||
|
Room is now in listen-only mode.
|
|||
|
|
|||
|
<TARA> Here he is! Yes you're here, Roger! :)
|
|||
|
|
|||
|
<ROGER.WAGNER> Hello! I guess I was dis-oriented by all these
|
|||
|
stage-lights! Quite a setup you have here!
|
|||
|
|
|||
|
<TARA> Our Special Guest Star tonight is Roger Wagner who is not only well
|
|||
|
known as the creator of HyperStudio, but also as a Hypermedia Evangelist
|
|||
|
and as the Patron Saint of the IIGS. Welcome to "A Walk on the Wild
|
|||
|
Side!", Roger. Thank you for coming.
|
|||
|
|
|||
|
<ROGER.WAGNER> Thank you! Great to be here! I LIKE wild places!
|
|||
|
|
|||
|
<TARA> Let's start from the beginning -- How did you first get involved
|
|||
|
with computers.
|
|||
|
|
|||
|
<ROGER.WAGNER> A name mixup in the criminal justice system... but nothing
|
|||
|
was ever proved...Actually, I was earning an honest living as a science
|
|||
|
teacher, and heard about the Apple II... and soon discovered summer
|
|||
|
vacations weren't enough time to do all the fun stuff!
|
|||
|
|
|||
|
Originally, I thought I would take the little guys (little guys = Apple
|
|||
|
II's) door-to-door at businesses, and make zillions!
|
|||
|
|
|||
|
<ROGER.WAGNER> The only flaw in the plan was that I didn't know zip about
|
|||
|
business OR computers! So......I found I had lots of time on my hands to
|
|||
|
play at learning how to program in BASIC. I also discovered that people
|
|||
|
would actually pay for programs written in BASIC! ('Course, that was at a
|
|||
|
time when there was NO software for the computer at all!) :)
|
|||
|
|
|||
|
<TARA> What was your first product and how did that come about?
|
|||
|
|
|||
|
<ROGER.WAGNER> Well... the first was a program that re-numbered Applesoft
|
|||
|
programs.. It was written in BASIC itself, so one of the tricks needed was
|
|||
|
to figure out how to have two BASIC programs in the computer at once, with
|
|||
|
one working on the other! I put it on cassettes (no disk drives then), and
|
|||
|
hand-typed labels. Sold them for $10 each at the user group, and then
|
|||
|
through small ads in magazines.
|
|||
|
|
|||
|
There was a little drawing program called "Roger's Easel" (lo-res), but our
|
|||
|
"biggie" at the time was "Apple-Doc". It made a list of all the variables
|
|||
|
in a program. Sold 100 copies a week for a while!
|
|||
|
|
|||
|
<TARA> Wow!
|
|||
|
|
|||
|
<ROGER.WAGNER> (that first program was called "Programmer's Utility Pack")
|
|||
|
|
|||
|
<TARA> And later came Hyperstudio, about 5 years ago, right? Briefly, what
|
|||
|
is Hyperstudio?
|
|||
|
|
|||
|
<ROGER.WAGNER> I designed HyperStudio about 5 years ago, and found a team
|
|||
|
of programmers to work on it with me. The idea originally was to have sort
|
|||
|
of a "Print Shop version of HyperCard".
|
|||
|
|
|||
|
<TARA> What a novel idea! :)
|
|||
|
|
|||
|
<ROGER.WAGNER> It's changed over the years... but the basic idea is the
|
|||
|
same.. make everything as simple & direct as possible. I wanted something
|
|||
|
that a person's grandmother & nephew could play with at the holidays to
|
|||
|
make a family tree or whatever.
|
|||
|
|
|||
|
<TARA> Hyperstudio has a reputation for being easy to learn. How quickly
|
|||
|
can someone learn to work with the program and how easy is it to learn the
|
|||
|
scripting language?
|
|||
|
|
|||
|
<ROGER.WAGNER> It takes only an hour or so to grasp the basics of the
|
|||
|
program. The scripting language is TOTALLY optional. The secret behind
|
|||
|
HyperStudio is to avoid having to do scripting. The scripting is there for
|
|||
|
very specific applications where variables are required, but for most
|
|||
|
users, it's not needed.
|
|||
|
|
|||
|
Today, the program has found a fantastic following in education, ranging
|
|||
|
from Kindergarten classes up through university...and there are some
|
|||
|
commercial projects using it as well.
|
|||
|
|
|||
|
<TARA> How did you assemble the team that worked on this project?
|
|||
|
|
|||
|
<ROGER.WAGNER> I checked out who was doing neat work on GEnie! Seriously,
|
|||
|
I tell anyone looking for programmers to see what they can find online,
|
|||
|
look at the work different people have done, and go from there. In the
|
|||
|
case of HyperStudio, I found Eric Mueller (sysop for awhile here), Ken
|
|||
|
Kashmarek, Michael O'Keefe, and Dave Klimas. They all lived in different
|
|||
|
states (AK, IA, MA and CA), and we exchanged files via modem here along w/
|
|||
|
email messages.
|
|||
|
|
|||
|
RWP is somewhat unique in fact, in that even today it is an "extended"
|
|||
|
company, with people on-staff in Washington, California, Massachusetts, and
|
|||
|
even Montreal!
|
|||
|
|
|||
|
<TARA> What have they done since? Do any of them still work with you?
|
|||
|
|
|||
|
<ROGER.WAGNER> Michael is on staff here. Eric went off to Hollywood to
|
|||
|
make movies! Ken Kashmarek has a "real job" :) at John Deere running BIG
|
|||
|
computers, and has been working on NBAs and other add-ons for HyperStudio.
|
|||
|
|
|||
|
<TARA> Apple later came out with it's own version of Hyperstudio --
|
|||
|
HyperCard. How do these two programs compare?
|
|||
|
|
|||
|
<ROGER.WAGNER> Well, to be fair, HyperCard was out first (on the Mac).
|
|||
|
Actually, Tutor-Tech from Techware in Florida was out on the Apple IIe
|
|||
|
before either HS or HC!
|
|||
|
|
|||
|
<TARA> Really!
|
|||
|
|
|||
|
<ROGER.WAGNER> HyperCard was designed as one of the first applications for
|
|||
|
the Mac at a time when there wasn't much software for the Mac. It serves a
|
|||
|
dual purpose of being a general database, and also a less intimidating
|
|||
|
programming environment for database-related applications. However,
|
|||
|
multimedia aspects of HyperCard have been add-ons,and the program is still
|
|||
|
intrinsically black & white, and script-driven unless you add additional
|
|||
|
3rd party modules. At this point, I believe Apple is looking towards
|
|||
|
entirely different software products to answer multimedia authoring, from
|
|||
|
their perspective.
|
|||
|
|
|||
|
HyperStudio, on the other hand, was designed from the beginning to be a
|
|||
|
simple and direct multimedia authoring system with full support of color,
|
|||
|
sound, animation, etc. This was because at the time, the Apple II was the
|
|||
|
ONLY computer in the U.S. that offered all the media elements with a large
|
|||
|
installed base. Color Macs existed, but were expensive. The Amiga had the
|
|||
|
price, but there were only about 100,000 units in the U.S. The GS was the
|
|||
|
platform that fit the bill! (and still does!).
|
|||
|
|
|||
|
<TARA> Yes!
|
|||
|
|
|||
|
<TARA> This has become almost a movement. There's a Hyperstudio Festival
|
|||
|
every year, there are disk based publications such as Studio City, there is
|
|||
|
a Category right here in the A2 Bulletin Board all devoted to Hyperstudio.
|
|||
|
Why the enthusiasm, and how do you feel about heading such a movement?
|
|||
|
|
|||
|
<ROGER.WAGNER> First, the "why"...I've felt from the beginning that the
|
|||
|
secret of personal computers was personal expression and creativity.
|
|||
|
Canned programs are ok, and balancing your checkbook might be interesting
|
|||
|
for some, but it is the very personal nature of computers that has really
|
|||
|
been at the heart of their success. Anyone who has really understood the
|
|||
|
phenomenon has sensed this aspect of the technology.
|
|||
|
|
|||
|
HyperStudio is, by its very simplicity, a powerful tool for personal
|
|||
|
creativity and expression, and the fun of the last few years has been
|
|||
|
watching the incredibly diverse ways in which so many people have used it.
|
|||
|
That's what also makes it such fun for HS users to all get together,
|
|||
|
whether it's at our HyperStudio Festival this last summer, or here online!
|
|||
|
|
|||
|
<TARA> So How do you feel about heading this movement?
|
|||
|
|
|||
|
<ROGER.WAGNER> I love participating in the party! I can't say I'm the
|
|||
|
"head" of the movement - just a noisy participant!
|
|||
|
|
|||
|
<TARA> On the lighter side Roger, you are well know for having an
|
|||
|
overabundance of energy, to put it mildly. There were stories at
|
|||
|
KansasFest about you concocting outrageous games and scaling building walls
|
|||
|
as a few of your nocturnal activities. Is the "Hyper" in Hyperstudio
|
|||
|
borrowed from a self description?
|
|||
|
|
|||
|
<ROGER.WAGNER> It *might* have been....but it wasn't! "Hyper" just means
|
|||
|
"above & beyond"! :) When we were trying to find a name for this "thing",
|
|||
|
we just thought about creative places, and most of them were called
|
|||
|
studios! The Hyper ties in to both the "ultra-studio" theme, and also the
|
|||
|
connection with "hypermedia", as coined by Ted Nelson.
|
|||
|
|
|||
|
<TARA> And of course..Your notorious ties..How did that get started?
|
|||
|
|
|||
|
<ROGER.WAGNER> Well... as I recall, there was a conference a ways back
|
|||
|
where there were going to be a lot of official-looking computer people, and
|
|||
|
there might even have been a request from the staff of some booth I was
|
|||
|
going to be in to wear a tie. Well... I didn't want to be mistaken for a PC
|
|||
|
salesman! So... I found a tie that reminded me of HyperStudio, with lots
|
|||
|
of bright colors, and looking generally strange!
|
|||
|
|
|||
|
At the next show, someone asked me where my tie was, so I had to do it
|
|||
|
again. THEN came the day when Steve Disbrow
|
|||
|
|
|||
|
<TARA> (Of GS+ Magazine?)
|
|||
|
|
|||
|
<ROGER.WAGNER> That's the one! (or his like!) said "We already saw THAT tie
|
|||
|
last time!", and I had to start getting new ties for every single
|
|||
|
conference!
|
|||
|
|
|||
|
<TARA> You also video tape virtually everything you see. Do you ever
|
|||
|
watch all those tapes? Or do you just make ties out of them!
|
|||
|
|
|||
|
<ROGER.WAGNER> I don't watch ALL of them! :) but...
|
|||
|
:) <ROGER.WAGNER> I DO keep some for investment value in case I need to
|
|||
|
get 'Diz to "cooperate" some day!
|
|||
|
|
|||
|
<TARA> Blackmail material, eh?
|
|||
|
|
|||
|
<ROGER.WAGNER> (I also believe in the concept of video as being
|
|||
|
"note-taking of the future" and the Printer of the present!)
|
|||
|
|
|||
|
<TARA> Ah yes..The VCR as a printer...Getting back to the nocturnal
|
|||
|
antics...Whatever possessed you to play Spider Man?
|
|||
|
|
|||
|
<ROGER.WAGNER> As I recall, it was just late at night at K-Fest, and people
|
|||
|
were just sort of hanging around...I was getting back from somewhere, and
|
|||
|
instead of coming up the walkway, I decided to take a shortcut up a little
|
|||
|
15' wall nearby! :) One thing led to another, and soon we were out looking
|
|||
|
for parts of the Dorm there that we could climb! :)
|
|||
|
|
|||
|
In a former lifetime, before computers completely devoured my "real life",
|
|||
|
I used to enjoy rock-climbing!
|
|||
|
|
|||
|
<TARA> Oh..hence the urge to scale a building!
|
|||
|
|
|||
|
<TARA> And you also have many electronic toys. What have you collected and
|
|||
|
what's the fascination with these toys?
|
|||
|
|
|||
|
<ROGER.WAGNER> Well...One of the neat things about the Apple IIGS is its
|
|||
|
ability to be connected to just about ANYTHING! Also, its very easy to
|
|||
|
fiddle a bit, and program it up in HyperStudio to interact with these
|
|||
|
things. Most of the "toys" are video-related because the GS is so
|
|||
|
"video-friendly". Quite a bit ahead of its time in that way. It is only
|
|||
|
VERY recently that the new Mac "AV" machines offer some of this, but still
|
|||
|
nothing like what the GS offers.
|
|||
|
|
|||
|
I think it was K-Fest 2-3 years ago, when we announced HyperStudio 3.0,
|
|||
|
that the introduction showed effects on the GS that are still for all
|
|||
|
practical purposes out of reach on a Mac.
|
|||
|
|
|||
|
<TARA> Tell us a bit about Merlin, and where did you get that name?
|
|||
|
|
|||
|
<ROGER.WAGNER> "In the beginning".... two other successful programs for the
|
|||
|
company were ASCII Express (a modem program), and Merlin,the assembler.
|
|||
|
Merlin was originally named "Big Mac", but had a program called
|
|||
|
"Sourceror" that generated source code from raw object code. I think the
|
|||
|
Merlin name was inspired by that.
|
|||
|
|
|||
|
<TARA> I see you have a sense of humor Roger..:)
|
|||
|
|
|||
|
<ROGER.WAGNER> nah
|
|||
|
|
|||
|
<TARA> Getting back to Hyperstudio, you've ventured out into the world of
|
|||
|
the Mac and I've heard your next area is for the PC. How is the expansion
|
|||
|
into new areas going?
|
|||
|
|
|||
|
<ROGER.WAGNER> How things go in the PC world will have to be seen...I have
|
|||
|
really no experience in that area, but I understand that there ARE a lot of
|
|||
|
those machines out there! :) My real enjoyment comes from playing in the
|
|||
|
area of personal creativity. HyperStudio is a tool for that, and the Mac
|
|||
|
has been an easy extension to the GS software.
|
|||
|
|
|||
|
Many people don't realize how very similar the GS and Mac toolbox
|
|||
|
programming (and user) environments are. If you know one, the transition
|
|||
|
to the other is easier. I WAS surprised however to discover that the Mac
|
|||
|
wasn't always "more powerful"! This isn't meant to be a pick-on-the-Mac
|
|||
|
evening, but I think Apple II users should know that they CAN take pride in
|
|||
|
their machine! For example, text fields on the Mac are 32K in size, and
|
|||
|
can have one background color. The GS is 64K, and we easily mix different
|
|||
|
background colors behind the text. The GS has something called
|
|||
|
"TaskMaster" that handles all kinds of events for the programmer. On the
|
|||
|
Mac this has to be re-created by each programmer. The GS text items have
|
|||
|
lots of neat "automatic" features relating to the Apple & Option keys; the
|
|||
|
Mac doesn't. It just is easy to forget that the GS OS was designed AFTER
|
|||
|
the Mac, and many improvements in the operating system were made to make
|
|||
|
life easier and more productive.
|
|||
|
|
|||
|
<TARA> What are your newest products and what response are they getting?
|
|||
|
|
|||
|
<ROGER.WAGNER> HyperStudio on the Mac came out last May, and has been doing
|
|||
|
very well. We are also selling HyperStudio back to installations that
|
|||
|
didn't know what their GS machines could do until they saw it on the Mac!
|
|||
|
:) It has taken a lot of my energy to get this new product out, so some
|
|||
|
other things are still in the "oven", but we've been working on some other
|
|||
|
projects as well. Mainly in the area of things that tie into multimedia,
|
|||
|
though. A "HyperStudio Companion" product. More Clip-Art volumes.
|
|||
|
|
|||
|
<TARA> Aren't you now working with one of your old competitors Mike
|
|||
|
Westerfield? :)
|
|||
|
|
|||
|
<ROGER.WAGNER> That's true! I didn't think that there were competitors in
|
|||
|
the Apple II world, just co-players! :)
|
|||
|
|
|||
|
<TARA> True enough!
|
|||
|
|
|||
|
<ROGER.WAGNER> Mike has developed HyperLogo for HyperStudio on the Mac, and
|
|||
|
that's built into the software. It should please Apple II people, who
|
|||
|
sometimes say things about the Apple II funding Mac stuff, that in THIS
|
|||
|
case, HyperStudio Mac has funded the development of HyperLogo, which in
|
|||
|
turn made possible 3D Logo for the GS! (Now available from Mike at
|
|||
|
ByteWorks!).
|
|||
|
|
|||
|
<TARA> Great! And as I said earlier..Mike will be here on the Show Monday
|
|||
|
Oct 25th!
|
|||
|
|
|||
|
Well, Roger this has been fun! In this part of the show we open up the
|
|||
|
format for Questions & Answers from our "audience". But before we do that,
|
|||
|
I'd like to introduce you to a group called the "HyperMediacs" and their
|
|||
|
founder -- FernoGuy.
|
|||
|
|
|||
|
<ROGER.WAGNER> Hi, FernoGuy!
|
|||
|
|
|||
|
<TARA> Here's The founder of HyperMediacs...FernoGuy!
|
|||
|
|
|||
|
<[FernoGuy] B.DUNST> Roger, have you heard of the Hypermediacs before?
|
|||
|
|
|||
|
<ROGER.WAGNER> Tell me about it!
|
|||
|
|
|||
|
<[FernoGuy] B.DUNST> Basically, we are just a bunch of guys dedicated to
|
|||
|
pushing HS3.1 to its limits. Just as the FTA pushed Merlin, we do the same
|
|||
|
with HS. It's truly an awesome media, and allows us much flexiblity.
|
|||
|
|
|||
|
<TARA> Sounds exciting!
|
|||
|
|
|||
|
<[FernoGuy] B.DUNST> We are in Category 13, Topic 4. Could you dispel a
|
|||
|
rumor for me?
|
|||
|
|
|||
|
<ROGER.WAGNER> I'm listening! :)
|
|||
|
|
|||
|
<[FernoGuy] B.DUNST> Are the rumors of Hyperstudio 4.0 true? Will we be
|
|||
|
seeing it before the end of the year?
|
|||
|
|
|||
|
<ROGER.WAGNER> Sounds like a rumor we'd rather un-dispel!
|
|||
|
|
|||
|
<[FernoGuy] B.DUNST> ooooo k,
|
|||
|
|
|||
|
<ROGER.WAGNER> However, although we ARE working on further changes to
|
|||
|
HyperStudio GS, just getting HS Mac 1.1 finished has kept me pretty busy!
|
|||
|
We have a policy of sending a free update out about six months after an
|
|||
|
initial product release, so that early buyers don't have to worry about
|
|||
|
paying for updates that just fix bugs! As I mentioned, we do have a
|
|||
|
HyperStudio Companion (GS) product in the works. I DO want to know more
|
|||
|
about what you're doing, though! It sounds very interesting!
|
|||
|
|
|||
|
<[FernoGuy] B.DUNST> Well, thanks. I've just come to introduce the group.
|
|||
|
Now I shall fade into the woodwork...
|
|||
|
|
|||
|
<TARA> Thanks FernoGuy! I'm taking the room out of listen only
|
|||
|
now...Please be orderly in your questions..one at a time..:) Room is now in
|
|||
|
the talk mode.
|
|||
|
|
|||
|
<TARA> Dean You wanted to say something?
|
|||
|
|
|||
|
<[Dean] A2.DEAN> Hey Roger, what's this rumor I hear about there being
|
|||
|
HyperStudio books in the works? :-)
|
|||
|
|
|||
|
<ROGER.WAGNER> Hey Dean! :) That's no rumor!
|
|||
|
|
|||
|
<[Dean] A2.DEAN> Why, tell us about it! O:-)
|
|||
|
|
|||
|
<ROGER.WAGNER> LOTS of publishers are scrambling to cash in on the
|
|||
|
HyperStudio BONANZA! :)
|
|||
|
|
|||
|
<TARA> Tim You had a question?
|
|||
|
|
|||
|
<[] >Tim pi< [] T.BUCHHEIM> I have several...first, what exactly is the HS
|
|||
|
Companion?
|
|||
|
|
|||
|
<ROGER.WAGNER> HS Companion will be a collection of New Button Actions,
|
|||
|
Extras, new Transitions, and maybe even some clip-art and clip-sounds to
|
|||
|
add on to existing HyperStudio packages.
|
|||
|
|
|||
|
<TARA> Dean?
|
|||
|
|
|||
|
<[Dean] A2.DEAN> Will Addy the HyperDog be making an appearance on the
|
|||
|
IIgs?
|
|||
|
|
|||
|
<ROGER.WAGNER> Addy the HyperDog made her first appearance "in person" at
|
|||
|
the HyperFest in San Diego!
|
|||
|
|
|||
|
<[Too Obvious?] BILL.LYNN> You can get a HyperDog at Coney Island!
|
|||
|
|
|||
|
<[] >Tim pi< [] T.BUCHHEIM> Second, can I still upgrade my 3.01 to 3.1 for
|
|||
|
free? I never got around to it... :)
|
|||
|
|
|||
|
<ROGER.WAGNER> (upgrades from 3.0 to 3.1 are free if you send back the
|
|||
|
disks; $10 if you just call the 800# (800 421 6526) and ask us to send
|
|||
|
them).
|
|||
|
|
|||
|
<TARA> Thanks Roger...:) Tony?
|
|||
|
|
|||
|
<[Tony] A2.TONY> I don't have a question, just a comment. Do you remember
|
|||
|
the Applesoft Toolbox Series? Of course you do :) Well, I still have it,
|
|||
|
and occasionally look at it.
|
|||
|
|
|||
|
<[Dean] A2.DEAN> I just wondered if you'd be using Addy on the IIgs as well
|
|||
|
as on the Mac.
|
|||
|
|
|||
|
<ROGER.WAGNER> At some point, Addy may show up in the GS package. Depends
|
|||
|
on when we reprint the manuals.
|
|||
|
|
|||
|
<[Dean] A2.DEAN> Thanks Roger. :-)
|
|||
|
|
|||
|
<TARA> Anyone else? Questions?
|
|||
|
|
|||
|
<TOM.W> yes
|
|||
|
|
|||
|
<TARA> OK, Tom.
|
|||
|
|
|||
|
<TOM.W> Roger, do you have a promo going out to people who have returned
|
|||
|
their warranty cards soon?
|
|||
|
|
|||
|
<ROGER.WAGNER> For the Mac version, everyone who registered gets the 1.1
|
|||
|
update for free. We will also be sending out a new StudioWare Catalog
|
|||
|
sometime in the next few months (I hope!). HS Companion will be sometime
|
|||
|
next year.
|
|||
|
|
|||
|
<[Dean] A2.DEAN> We ought to get you to carry back issues of Studio City in
|
|||
|
your Neat HyperStuff catalog. :-)
|
|||
|
|
|||
|
<TOM.W> I see.
|
|||
|
|
|||
|
<TARA> Who else has a question?
|
|||
|
|
|||
|
<PROCYON.INC> Me :)
|
|||
|
|
|||
|
<TARA> OK, Jawaid...
|
|||
|
|
|||
|
<PROCYON.INC> Roger, do you need any more HS add-ons for the Companion? :)
|
|||
|
|
|||
|
<ROGER.WAGNER> Of course! I'm always looking for more! Anything worth
|
|||
|
doing is worth over-doing! :)
|
|||
|
|
|||
|
<TOM.W> Essential Roger.
|
|||
|
|
|||
|
<PROCYON.INC> Anything in particular, or should I bug you in email? (:-)
|
|||
|
|
|||
|
<ROGER.WAGNER> Send me ideas e-mail. See the description of the HS
|
|||
|
Companion above for general categories.
|
|||
|
|
|||
|
<[] >Tim pi< [] T.BUCHHEIM> I guess I should read up on the {$NBA}
|
|||
|
directive in my Pascal manual....:) Maybe I could come up with
|
|||
|
something..
|
|||
|
|
|||
|
<TARA> Roger is such a wonderful human being...
|
|||
|
|
|||
|
<ROGER.WAGNER> :)
|
|||
|
|
|||
|
<[] >Tim pi< [] T.BUCHHEIM> :)
|
|||
|
|
|||
|
<TARA> ...and I use that term loosely..:) -- that he has agreed to give
|
|||
|
away a prize tonight! Right now my staff is checking who's eligible for
|
|||
|
the prize...
|
|||
|
|
|||
|
<[Too Obvious?] BILL.LYNN> You have staff? Tom, how did she get staff?
|
|||
|
|
|||
|
<TARA> And as soon as I have that info, I'll announce the winner..
|
|||
|
|
|||
|
<[Real Thing] RC.ELLEN> Don't ask, Bill. You DON'T want to know. Believe
|
|||
|
me.
|
|||
|
|
|||
|
<PROCYON.INC> Must be related to her Goddess powers.
|
|||
|
|
|||
|
<[] >Tim pi< [] T.BUCHHEIM> :)
|
|||
|
|
|||
|
<TARA> It seems that Tim is tonight's winner! Congrats! Tim!
|
|||
|
|
|||
|
<[] >Tim pi< [] T.BUCHHEIM> Yeah!
|
|||
|
|
|||
|
<[Tony] A2.TONY> Yay Tim!
|
|||
|
|
|||
|
<[] >Tim pi< [] T.BUCHHEIM> What do I win?
|
|||
|
|
|||
|
<A2.SUSAN> Great Tim.
|
|||
|
|
|||
|
<TARA> You win the RWP product of your choice!
|
|||
|
|
|||
|
<[] >Tim pi< [] T.BUCHHEIM> great!
|
|||
|
|
|||
|
<TARA> Just send your mailing address to Roger and he'll see you get it! :)
|
|||
|
|
|||
|
<[] >Tim pi< [] T.BUCHHEIM> okay!
|
|||
|
|
|||
|
<TARA> Well we're almost out of time...for tonight's show. Thank you for
|
|||
|
being our guest on "A Walk on the Wild Side!", Roger! :)
|
|||
|
|
|||
|
<ROGER.WAGNER> I certainly want to say "thanks" for the invite!!!
|
|||
|
|
|||
|
<TARA> You're welcome!
|
|||
|
|
|||
|
<TARA> Thank all of you for being here. Thanks to Tony , Nate and Sloanie
|
|||
|
for their segments.
|
|||
|
|
|||
|
<[Tony] A2.TONY> Any time Tara :)
|
|||
|
|
|||
|
<TARA> Be sure and join us next week when we help Jerry Kindall, editor of
|
|||
|
II Alive celebrates his birthday, right here! 9 PM Eastern!
|
|||
|
|
|||
|
<TOM.W> Now that Nate's here, I gotta go. Nice tie, Roger.
|
|||
|
|
|||
|
<[] >Tim pi< [] T.BUCHHEIM> Thanks for such a great show!
|
|||
|
|
|||
|
<A2.SUSAN> Hey, you don't have to leave. We'll be returning to our regular
|
|||
|
unstructured RTC's shortly, for another 2 hours yet.
|
|||
|
|
|||
|
<TARA> Yes anyone who cares to may stay and hang out..:)
|
|||
|
|
|||
|
<PROCYON.INC> How about a Roger Wagner ASCII Tie contest? :)
|
|||
|
|
|||
|
<TARA> Roger, we appreciate you taking the time to visit..we'd love to have
|
|||
|
you stay if you could, and we understand if you need to run..:)
|
|||
|
|
|||
|
<PROCYON.INC> Indeed :)
|
|||
|
|
|||
|
<ROGER.WAGNER> I do have to go (dinner!) but thanks VERY much for the fun
|
|||
|
tonight!
|
|||
|
|
|||
|
<A2.SUSAN> Stop in any time Roger.
|
|||
|
|
|||
|
<TARA> You're welcome..Come back and visit soon!
|
|||
|
|
|||
|
<ROGER.WAGNER> Thanks everyone! Bye for now!
|
|||
|
|
|||
|
[*][*][*]
|
|||
|
|
|||
|
|
|||
|
Tara Dillinger (GE Mail: TARA) is the resident Goddess of
|
|||
|
A2 and A2Pro. She hosts the only Apple II Online Talk Show
|
|||
|
-- "A Walk on the Wild Side with Tara & Co!" Monday Nights
|
|||
|
from 9-11 Eastern. She is also Interview Editor for II
|
|||
|
Alive.
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
//////////////////////////////////////// GEnie_QWIK_QUOTE ////
|
|||
|
/ "And don't forget 'FinderSaysINeedAPepsi', /
|
|||
|
/ 'FinderSaysYourFlyIsDown', and 'YouDidntSayFinderSays'." /
|
|||
|
//////////////////////////////////////////// S.WEYHRICH ////
|
|||
|
|
|||
|
|
|||
|
|
|||
|
[EOA]
|
|||
|
[ATW]//////////////////////////////
|
|||
|
ACROSS THE WIRES /
|
|||
|
/////////////////////////////////
|
|||
|
GEnie Worldwide!
|
|||
|
""""""""""""""""
|
|||
|
By Gina E. Saikin
|
|||
|
[A2.GENA]
|
|||
|
|
|||
|
|
|||
|
|
|||
|
>>> WORLDWIDE APPLE II USER GROUP <<<
|
|||
|
"""""""""""""""""""""""""""""""""""""
|
|||
|
|
|||
|
THE WWUG IS THE BRAINCHILD OF... Lunatic E'Sex, conceived in a dorm room
|
|||
|
"""""""""""""""""""""""""""""""" at Kfest, nutured through the ensuing
|
|||
|
months, and finally coming to term on October 17, 1993 -- our first
|
|||
|
official meeting. GS.OZONEMAN and myself were volunteered for the task of
|
|||
|
officiating at the meeting, as we were the hosts for Bewitched, Bothered &
|
|||
|
Bewildered, which takes place on Sundays, a position we both consider an
|
|||
|
honor.
|
|||
|
|
|||
|
The concept behind WWUG is simple: we in the Apple II (A2) area of
|
|||
|
GEnie realize the desperate need for support, and are aware that such
|
|||
|
support for the Apple II is waning. Alas, many Apple dealers when faced
|
|||
|
with an Apple II problem, have very little to no knowledge of how to solve
|
|||
|
it. Also, many folks have little to no access to user groups in their
|
|||
|
community, and are left frantically searching for answers. I remember
|
|||
|
when I first got my Apple in 1991, and I had a question about something
|
|||
|
(can't remember what now) and called Apple's hotline, and virtually no one
|
|||
|
knew anything about the IIe, and could offer me no assistance. The simple
|
|||
|
fact that the Apple User Group Connection has been dropped by Apple, and
|
|||
|
sent out a questionnaire disk in MAC format should speak volumes!
|
|||
|
|
|||
|
I'll have to add a little plus for Apple, Inc. in here -- their Apple
|
|||
|
Library User Group newsletter valiantly attempts to feature Apple II items
|
|||
|
of interest and software, even though it is fast becoming a MAC and MS-DOS
|
|||
|
world out there.
|
|||
|
|
|||
|
Recently, Tom Weishaar and Kent Fillmore combined minds, hearts and
|
|||
|
spirits together to create a corporation called Syndicomm, which will
|
|||
|
manage seven RT's here on GEnie -- MAC, MACPro, MAC-PS, A2, A2Pro, PPC and
|
|||
|
PPCpro, amongst other duties. An umbrella users group -- International
|
|||
|
Computer Owners Network was created to provide an umbrella organization
|
|||
|
for the users of the RT's, of which WWUG is a Special Interest Group (SIG).
|
|||
|
|
|||
|
The goal of the WWUG is to lend support in the Apple II community,
|
|||
|
create a sense of continuity amongst Apple II owners; hold monthly
|
|||
|
meetings where we will invite special speakers to tell us about important
|
|||
|
happenings in the Apple II world, software experts who will give product
|
|||
|
"demos" (explanations), and we may even be able to twist the arms of some
|
|||
|
our favorite Software authors to make an appearance! There are also
|
|||
|
long-range plans to create an online Consulting Network, via a topic in the
|
|||
|
Bulletin Board, wherein there would be specialists "on call" to answer your
|
|||
|
questions and help you initiate systems, set up a system and any other
|
|||
|
help you may desire.
|
|||
|
|
|||
|
How does one demo a program online? Obviously, due to the fact that
|
|||
|
we are online, and not in a meeting room, modifications have to be made.
|
|||
|
Essentially, the demonstrator will describe the program, the pros, cons,
|
|||
|
bugs and any other information deemed important, as well as explaining how
|
|||
|
the program can be used in the every day life of the user... be it a game
|
|||
|
or a productivity program.
|
|||
|
|
|||
|
What happens at a typical meeting? Usually, the meeting opens with
|
|||
|
introducing WWUG, it's philosophy and goals, and we can also during this
|
|||
|
time help any newcomer become at home in the RTC (get into split-screen
|
|||
|
chat, master some simple commands, etc.).
|
|||
|
|
|||
|
Then we lead into what's new in the Apple II world, where
|
|||
|
announcements of upcoming events are mentioned -- new products, new
|
|||
|
software, upcoming conferences and so on.
|
|||
|
|
|||
|
After we hear what's new, we then introduce the speaker or
|
|||
|
demonstrator, and afterwards, open the floor to questions about his/her
|
|||
|
speech or demonstration.
|
|||
|
|
|||
|
When our speakers are finished, and everyone has satisfied their
|
|||
|
curiosity about what was said, we open the floor to questions about
|
|||
|
hardware and software. At the end, we announce any special happenings
|
|||
|
here in A2 on GEnie.
|
|||
|
|
|||
|
We had our first formal meeting on Sunday, October 17, which was a
|
|||
|
rousing success! We had not one, but two special speakers -- Tom
|
|||
|
Weishaar, and Bryan Zak of Softdisk. Tom popped in just as I was
|
|||
|
introducing the WWUG and Syndicomm -- poor guy, he didn't have a chance...
|
|||
|
he was immediately pegged for an interview, and with his usual aplomb,
|
|||
|
fielded all the questions thrown at him.
|
|||
|
|
|||
|
Bryan Zak then proceeded to tell us all about Softdisk -- a magazine
|
|||
|
on disk that has all original programs; no public domain, shareware or
|
|||
|
freeware there. He gave us information on how to sig nup and told us how
|
|||
|
we could submit articles -- he didn't promise he'd accept them -- but
|
|||
|
encouraged the attendees that they would be read and considered!
|
|||
|
|
|||
|
But, instead of just reading about the WWUG, why not come in some
|
|||
|
Sunday at 2 p.m. eastern? I think you will find that it a valuable
|
|||
|
experience, and well worth a two-hour chunk of your Sundays -- it's the
|
|||
|
3rd Sunday of every month. Don't forget to stay online for the Bewitched,
|
|||
|
Bothered and Bewildered RTC which will continue on until 8 p.m. eastern.
|
|||
|
|
|||
|
You as readers, can help in this endeavor. In Category 3 of the Apple
|
|||
|
II Bulletin Board, is a new topic, #34, entitled "The World Wide User Group
|
|||
|
Mtg." Please post in here any suggestions, ideas and even critiques!
|
|||
|
Also, please post the following on your local BBSes!
|
|||
|
|
|||
|
[*][*][*]
|
|||
|
|
|||
|
|
|||
|
You can attend the WorldWide Apple II User Group meeting,
|
|||
|
every third Sunday from 2:00 PM to 4:00 PM Eastern in the
|
|||
|
Apple II area on GEnie (Keyword A2, Page 645).
|
|||
|
|
|||
|
To sign up for GEnie, follow these simple steps:
|
|||
|
|
|||
|
1. With your computer and modem, dial 1-800-638-8369.
|
|||
|
In Canada, dial 1-800-387-8330.
|
|||
|
|
|||
|
2. When you connect, type HHH
|
|||
|
|
|||
|
3. The computer will respond with U#=
|
|||
|
|
|||
|
4. Type XTX99017,APPLE and press RETURN.
|
|||
|
|
|||
|
5. Now answer the questions and you will be able to use GEnie
|
|||
|
the next working day. Be sure to have a credit card number
|
|||
|
or, in the U.S., a checking account number, when you sign up.
|
|||
|
|
|||
|
[*][*][*]
|
|||
|
|
|||
|
|
|||
|
We plan to continue to widen WWUG's scope and plans as time goes on.
|
|||
|
We want to say to the world "The Apple II is not dead!". To paraphrase a
|
|||
|
Mark Twain, "The demise of the Apple II is greatly exaggerated"
|
|||
|
|
|||
|
Watch for our newsletter from each meeting, which will be a part of
|
|||
|
the GEnieLamp, starting with December's issue!
|
|||
|
|
|||
|
|
|||
|
|
|||
|
[EOA]
|
|||
|
[COM]//////////////////////////////
|
|||
|
COMMUNICATION /
|
|||
|
/////////////////////////////////
|
|||
|
Making Contact
|
|||
|
""""""""""""""
|
|||
|
By Darrel Raines
|
|||
|
[D.RAINES]
|
|||
|
|
|||
|
|
|||
|
|
|||
|
>>> OLDER TECHNOLOGY COMPUTERS? (Part 2 of 2) <<<
|
|||
|
"""""""""""""""""""""""""""""""""""""""""""""""""
|
|||
|
|
|||
|
In the first installment of this article I discussed the fact that an
|
|||
|
Apple II computer can do many of the things that the typical home user,
|
|||
|
educational institution, or small business owner would want to perform
|
|||
|
with his/her computer. We went over a number of examples of how "older
|
|||
|
technology" computers are able to produce results that will meet the
|
|||
|
requirements of most casual users. We also looked at a few examples of
|
|||
|
how "cutting-edge technology" computers are required for some situations.
|
|||
|
|
|||
|
This month I intend to discuss the availability of programs in the
|
|||
|
form of shareware, freeware, and do-it-yourself software. The usefulness
|
|||
|
of this type of program will be examined. We will also discuss the
|
|||
|
reasons why such software is more advanced on computer platforms that have
|
|||
|
been around for awhile. The last topic we will touch on deals with where
|
|||
|
to find all of this good software.
|
|||
|
|
|||
|
|
|||
|
Is it Live or is it Memorex? One of the bad raps that has been handed
|
|||
|
"""""""""""""""""""""""""""" down about shareware and freeware programs
|
|||
|
since their inception has been that you get what you pay for. Therefore,
|
|||
|
the conventional wisdom states that the software available for free, or
|
|||
|
nearly free, must be of poor quality and chock full of bugs. This is
|
|||
|
occasionally true, but many good software products find their origin as a
|
|||
|
package that was developed by an individual and distributed via shareware.
|
|||
|
|
|||
|
Many of the original ideas behind commercial products have found their
|
|||
|
first expression in the form of a freeware program that was widely accepted
|
|||
|
in the user community. There are many word processors, graphics packages,
|
|||
|
games, utilities, fonts, and other goodies that have appeared in the
|
|||
|
shareware market. In fact, many products would not be worth marketing by
|
|||
|
themselves on a commercial basis. There is just not enough value in a
|
|||
|
program to remind me of appointments that will cause me to spend money on
|
|||
|
a commercial software package. A shareware version that does what I want
|
|||
|
will easily garner a payment of $10 for the author.
|
|||
|
|
|||
|
Another advantage to shareware packages is the ability to try software
|
|||
|
before you buy. People will likely take advantage of this feature by not
|
|||
|
coughing up the payment asked for in the shareware banner. However, the
|
|||
|
customers that do pay for a package are very likely to be happy customers
|
|||
|
that will use word-of-mouth to advertise the shareware product. This type
|
|||
|
of customer base is extremely important for a successful entry into the
|
|||
|
crowded software market.
|
|||
|
|
|||
|
The fact that many shareware products are of such high quality
|
|||
|
prompts the question, When should a person buy commercial software and when
|
|||
|
should one buy a shareware package? The answer is simple: Look for
|
|||
|
shareware first and then purchase commercial software that meets a special
|
|||
|
need or has the support that you just cannot find in a shareware package.
|
|||
|
|
|||
|
|
|||
|
Old Computer = Great Software The thing that is most interesting about
|
|||
|
""""""""""""""""""""""""""""" shareware and freeware is that the longer
|
|||
|
a computer platform is around, the better this type of product becomes. In
|
|||
|
other words, higher quality/low cost software abounds on the Apple II
|
|||
|
computer mostly because of the fact that it has been on the market for 15
|
|||
|
years. This fact is attributable to a number of factors: tools, example
|
|||
|
code, and "weekend programmers".
|
|||
|
|
|||
|
One of the simple facts about computers is that complex software takes
|
|||
|
quite a while to write and debug. It is not an overnight process to create
|
|||
|
a development system that allows other software to be written in a timely
|
|||
|
manner. The GS/OS operating system that makes the Apple IIgs perform much
|
|||
|
like a Mac is not the product of a few weeks of effort. It is important to
|
|||
|
realize the amount of time that was spent making this operating system
|
|||
|
available.
|
|||
|
|
|||
|
In much the same sense you can look at the ORCA development
|
|||
|
environment and see that it is a much more productive environment than the
|
|||
|
alternatives preceding it. I can write, debug, and test a program much
|
|||
|
faster than I ever could prior to obtaining this environment. The result
|
|||
|
is more productive programmers and greater quality/quantity software
|
|||
|
output.
|
|||
|
|
|||
|
The next piece in this puzzle involves the "weekend programmer". Many
|
|||
|
people will sit down and use their computer with commercial software to
|
|||
|
begin with. After awhile, they want a package that will do exactly what
|
|||
|
they want it to do. They will scratch their heads and think, "Hey, didn't
|
|||
|
I get an Applesoft manual with this computer?" The next thing that you
|
|||
|
know, these people are joining the thousands before them who share their
|
|||
|
software with the general public.
|
|||
|
|
|||
|
When you get a raft of "weekend programmers" started on their own
|
|||
|
software and let them go at it for 15 years, the result is bound to be a
|
|||
|
number of good programs that never get distributed commercially. Some of
|
|||
|
this software is, nonetheless, quite good. The beneficiary of this logical
|
|||
|
series of events is the general public (you and me) who will take these
|
|||
|
packages and put them to good use on their personal computers.
|
|||
|
|
|||
|
Added to this generally encouraging environment is the availability of
|
|||
|
example code. Very few people write a program from scratch. They are
|
|||
|
much more likely to take code from other programs and put it together to
|
|||
|
make a new and unique product. Therefore, it is important to have
|
|||
|
example code lying around in archives for all of these hordes of
|
|||
|
programmers to get ideas and answers.
|
|||
|
|
|||
|
An even better situation is the fact that Apple system software has a
|
|||
|
great number of software toolsets available to programs running under
|
|||
|
GS/OS. You can think of the toolsets as a group of subroutines that
|
|||
|
perform most of the more difficult and tedious tasks in an efficient
|
|||
|
manner. This makes life much easier for the novice programmer. All that
|
|||
|
is necessary to create a fairly complete program is a set of calls to the
|
|||
|
various toolsets from a master routine that performs the major functions.
|
|||
|
|
|||
|
If you want an example of the theory that I have expressed here in
|
|||
|
action, then take a look at the IBM software market right after that
|
|||
|
machine was introduced. For many years, Apple Computer crowed about the
|
|||
|
fact that thousands of software titles existed for the Apple II computer.
|
|||
|
They contrasted this fact with the dearth of software available for the
|
|||
|
fledgling IBM computer. It took a number of years and a tremendous amount
|
|||
|
of effort on the part of tool manufacturers and "weekend programmers"
|
|||
|
before the IBM/clone shareware market surpassed that of the Apple II.
|
|||
|
|
|||
|
|
|||
|
Finding Your Local Wine-cellar We now have enough information to answer
|
|||
|
"""""""""""""""""""""""""""""" the riddle that I posed at the end of
|
|||
|
last month's installation: "How is Apple II shareware like a fine wine?"
|
|||
|
The answer is: "It gets better with age!" We have shown that many vital
|
|||
|
links in the software development chain have been forged by Apple, Inc. and
|
|||
|
various programmers in the past. Therefore, current Apple II owners
|
|||
|
benefit by having a very mature base of free and nearly free software
|
|||
|
available at their fingertips.
|
|||
|
|
|||
|
The question before us now is how to get that software for our own
|
|||
|
use. There are a number of viable methods for obtaining freeware and
|
|||
|
shareware. One of the easiest methods involves nothing more than a modem
|
|||
|
and an account on GEnie. The GEnie system has one of the best (perhaps
|
|||
|
THE best) software distribution and support networks for the Apple II
|
|||
|
series of computers. You can use one of two automated front-end software
|
|||
|
packages to access the system and download thousands of different programs
|
|||
|
written specifically for your computer. GEM and Copilot, the front-end
|
|||
|
software mentioned above, are even free of charge. GEnie tries to make
|
|||
|
filling your hard drive with software as easy as possible.
|
|||
|
|
|||
|
There are other methods available for obtaining software. Local user
|
|||
|
groups are a good choice since they also provide immediate support from
|
|||
|
other computer users just like yourself. Public domain and shareware
|
|||
|
distribution companies are another source of this type of software. They
|
|||
|
provide disks full of software for a fee. The fee pays for material,
|
|||
|
overhead and shipping. I do not usually recommend this method of
|
|||
|
procuring software. I find that the fees are usually too high to justify
|
|||
|
going this route. However, many individuals find one of these methods to
|
|||
|
be right for them.
|
|||
|
|
|||
|
In any case, the most important thing is for each Apple II user to be
|
|||
|
aware of the software that is available for the cost of a phone call, gas
|
|||
|
to a user group meeting, or copy/distribution fee. There is literally a
|
|||
|
world of material ready and waiting for you to tap into it. Don't be
|
|||
|
discouraged that your Apple IIgs computer is no longer the latest and
|
|||
|
greatest hardware technology. Instead, realize that the blessing in this
|
|||
|
situation lies in the fact that so much software is available for your
|
|||
|
use. New computers do not have this benefit. Only time can provide the
|
|||
|
tools, examples, and effort necessary to amass this vast array of useful
|
|||
|
software.
|
|||
|
|
|||
|
The next time that someone tells you that you are using a computer
|
|||
|
that is based on outdated technology, simply smile and say, "Yes, and that
|
|||
|
is what I like about my trusty Apple II computer."
|
|||
|
|
|||
|
[*][*][*]
|
|||
|
|
|||
|
|
|||
|
Darrel Raines is an Electrical Engineer who works as a
|
|||
|
contractor to NASA on the Space Station Freedom program.
|
|||
|
He runs a small business on the side that deals in custom
|
|||
|
computer systems and software. He is also an avid computer
|
|||
|
hobbyist, programmer and writer. You may reach him on GEnie
|
|||
|
at D.RAINES.
|
|||
|
|
|||
|
|
|||
|
//////////////////////////////////////// GEnie_QWIK_QUOTE ////
|
|||
|
/ "I called Merisel (4 billion in wholesales last year, and /
|
|||
|
/ only number 2) and ordered an IDE 240 meg drive today; the /
|
|||
|
/ sales lady sez, "let me see if we have any; we are /
|
|||
|
/ discouraging small drives." I asked here what was /
|
|||
|
/ considered a small drive; response: "Anything under 500." /
|
|||
|
////////////////////////////////////////////// A2.CHUCK ////
|
|||
|
|
|||
|
|
|||
|
|
|||
|
[EOA]
|
|||
|
[AII]//////////////////////////////
|
|||
|
APPLE II /
|
|||
|
/////////////////////////////////
|
|||
|
Apple II History, Part 17
|
|||
|
"""""""""""""""""""""""""
|
|||
|
By Steven Weyhrich
|
|||
|
[S.WEYHRICH]
|
|||
|
|
|||
|
|
|||
|
|
|||
|
_____________________________________________________________
|
|||
|
| |
|
|||
|
| ********* A PLEA FROM THE APPLE II HISTORIAN ********* |
|
|||
|
| |
|
|||
|
| I've been looking high and low for a copy of a particular |
|
|||
|
| book that I WISH I'd bought years ago when it came out. |
|
|||
|
| It is called _Fire In The Valley_ by Paul Freiberger, and |
|
|||
|
| subtitled, "The making of the the personal computer. It |
|
|||
|
| is copyright 1984, but is now out of print and so no |
|
|||
|
| bookstores that _I've_ called can order it for me. |
|
|||
|
| |
|
|||
|
| Anyone who wants to sell me their copy of this book, |
|
|||
|
| PLEASE contact me! On GEnie, you can reach me at |
|
|||
|
| S.WEYHRICH, or via the Internet, at |
|
|||
|
| s.weyhrich@genie.geis.com. Thank you! |
|
|||
|
|_____________________________________________________________|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
>>> APPLE II HISTORY <<<
|
|||
|
""""""""""""""""""""""""
|
|||
|
Compiled and written by Steven Weyhrich
|
|||
|
(C) Copyright 1991, Zonker Software
|
|||
|
(PART 17 -- LANGUAGES, CONT.)
|
|||
|
[v1.0 :: 22 Jan 92]
|
|||
|
|
|||
|
|
|||
|
APPLE PASCAL Applesoft was easy to use because it was interactive. You
|
|||
|
"""""""""""" entered a command, and could immediately try it out. The
|
|||
|
disadvantage was a lack of more powerful commands, and it could be
|
|||
|
difficult to create large and complex programs. Efforts were begun within
|
|||
|
Apple to develop a more comprehensive language for the II, one that could
|
|||
|
be updated and modified if necessary. Since Applesoft was in ROM, it was
|
|||
|
more expensive and difficult for the end-user to install any upgrades to
|
|||
|
that language.
|
|||
|
|
|||
|
In 1979 Apple Pascal and the Language System was released. It sold
|
|||
|
for the steep price of $495, and came on four 5.25 floppy disks (all in the
|
|||
|
format of the Pascal disk system, of course). It also included the ROMs to
|
|||
|
change 13 sector disk controllers into 16 sector controllers, and the
|
|||
|
Language Card to plug into slot 0. As discussed in previous segments of
|
|||
|
this History, the Language Card was a 16K RAM card that made an Apple II
|
|||
|
into a full 64K RAM computer. Because of the extra available RAM, the
|
|||
|
Pascal system could load into memory without having to avoid the space used
|
|||
|
by the Applesoft (or Integer BASIC) interpreter. And with some complicated
|
|||
|
bank switching, even routines in the Monitor could be used if needed.
|
|||
|
|
|||
|
Apple chose to use the Pascal standard defined by the University of
|
|||
|
California at San Diego (UCSD). To make portability between various
|
|||
|
different computers possible, UCSD Pascal programs were compiled into a
|
|||
|
specialized code called "P-code". This "P-code" program could then be
|
|||
|
executed on any computer that had a proper interpreter. An Apple Pascal
|
|||
|
program could, then, run a little faster than an Applesoft program (since
|
|||
|
it WAS compiled), but not as fast as assembly language. The extra power it
|
|||
|
provided made it an attractive choice for some programmers.
|
|||
|
|
|||
|
The earliest version of Apple Pascal got complaints from users because
|
|||
|
it would not support lowercase (for those who had modified their Apple to
|
|||
|
display lowercase), and it was so large that it was quite awkward to use by
|
|||
|
those who owned only one disk drive.
|
|||
|
|
|||
|
Since the original UCSD Pascal language was designed to work with a
|
|||
|
full 80 columns of text, this was somewhat of a problem for the 40-column
|
|||
|
Apple II. For those Apple II's that did not have an 80-column card, Apple
|
|||
|
Pascal would display half of the screen at a time. In the Pascal Editor,
|
|||
|
entry of a line longer than 40 columns would cause the screen to scroll to
|
|||
|
the left. Using the arrow keys to move back to the left would scroll the
|
|||
|
screen back the other way. If needed, you could jump directly to the other
|
|||
|
half of the screen by pressing Ctrl-A.<1>
|
|||
|
|
|||
|
The limitation of Apple Pascal came from the need for a user to own
|
|||
|
the Language Card (or one of the later equivalent 16K RAM cards), and the
|
|||
|
fact that it was incompatible with the large library of DOS 3.2 programs
|
|||
|
and files that were already available. Eventually, with the proliferation
|
|||
|
of the 64K Apple IIe and 128K Apple IIc, a platform for Pascal applications
|
|||
|
was available. However, by that time the primary disk system being
|
|||
|
promoted by Apple for the II was ProDOS, and Apple never officially
|
|||
|
released a version of their original UCSD Pascal that would run under that
|
|||
|
operating system.
|
|||
|
|
|||
|
The Apple Pascal system has evolved up to version 1.3, which will
|
|||
|
support the more advanced features of the Apple IIe and IIc, but does not
|
|||
|
work as well with the IIGS as some would like. Instead, IIGS programmers
|
|||
|
now have versions of Pascal distributed by third party companies (like
|
|||
|
ORCA/Pascal from ByteWorks) created to take full advantage of that machine
|
|||
|
in 16-bit mode.
|
|||
|
|
|||
|
|
|||
|
INSTANT PASCAL This version of Pascal was written by Think Technologies,
|
|||
|
"""""""""""""" and Apple later bought the rights to sell it as a program
|
|||
|
for teaching Pascal. It would run only on the Apple IIc or on a 128K IIe
|
|||
|
because it used the double hi-res graphics mode, functioning much like a
|
|||
|
Macintosh "desktop" with multiple resizable windows. It had a mouse-based
|
|||
|
editor that checked program syntax as each line was entered (as did the
|
|||
|
older Integer BASIC) and automatically indented lines and boldfaced Pascal
|
|||
|
reserved words. Since it was intended for teaching, it also had a
|
|||
|
single-step trace function and the ability to modify the contents of
|
|||
|
variables while a program was running. Though good for learning the
|
|||
|
language, it was quite slow because of the overhead needed to display
|
|||
|
everything in graphics, and because it was an interpreted version of Pascal
|
|||
|
(instead of a compiled version).
|
|||
|
|
|||
|
Fans of the original Apple Pascal complained loudly after Apple
|
|||
|
introduced Instant Pascal. After this new Pascal came out, Apple didn't
|
|||
|
seem motivated to make any further upgrades to the older Pascal, which
|
|||
|
still used the original Pascal disk system format (Instant Pascal was made
|
|||
|
to run directly under ProDOS).<2>
|
|||
|
|
|||
|
|
|||
|
FORTRAN Released by Apple in 1980, Apple FORTRAN ran under the Pascal
|
|||
|
""""""" operating system. It cost $200 (over and above the $495 needed
|
|||
|
to get the Language System). Programs written in FORTRAN for other
|
|||
|
computers could run with little modification under Apple FORTRAN (if a user
|
|||
|
needed that ability). As a compiled language, it ran faster than
|
|||
|
Applesoft, and probably also faster than Pascal, since FORTRAN wasn't
|
|||
|
translated into an intermediate "P-code". Apple's FORTRAN had many bugs in
|
|||
|
it, though, and since its introduction in 1980 it was never upgraded. By
|
|||
|
September 1986 it had disappeared from their product catalogs.
|
|||
|
|
|||
|
Another way for an Apple II user to get FORTRAN was to buy the
|
|||
|
Microsoft Z-80 Softcard for $345 and Microsoft FORTRAN for $200. This
|
|||
|
version of FORTRAN was more full-featured than Apple's, and offered some
|
|||
|
advantages in usability. It did NOT require changing to the 16 sector disk
|
|||
|
controller ROMs (if you didn't want to). Also, standard Microsoft BASIC
|
|||
|
(which was more advanced than Applesoft) was included in the Softcard
|
|||
|
package.<3>
|
|||
|
|
|||
|
In June of 1987 Pecan Software released FORTRAN for the IIGS. It ran
|
|||
|
under ProDOS 16 (GS/OS), but still used the UCSD format for its FORTRAN by
|
|||
|
creating a ProDOS file that acted as a UCSD volume.<3>
|
|||
|
|
|||
|
|
|||
|
OTHER LANGUAGES PILOT: Designed primarily for creating tutorial modules,
|
|||
|
""""""""""""""" this language allowed educators to design interactive
|
|||
|
programs to instruct students and test them on their responses during the
|
|||
|
process. One early version was written in Applesoft and was text-based.
|
|||
|
Apple later released their own version that ran under the Pascal system for
|
|||
|
$125.<4>
|
|||
|
|
|||
|
FORTH: This was a interesting language described as "extensible." It
|
|||
|
had a number of built-in commands, and new ones could be added as easily as
|
|||
|
typing its definition. These added commands could then be used in larger
|
|||
|
programs. Two versions sold in the late 1970's were "Apple Forth 1.6"
|
|||
|
(Cap'n Software) and "6502 Forth 1.2" (Programma International). Apple
|
|||
|
Forth 1.6 was a good package, but it used a unique disk system that was not
|
|||
|
compatible with DOS 3.2. Programma's Forth was more extensive, but also
|
|||
|
more complicated.<5>,<6>
|
|||
|
|
|||
|
LOGO: Developed from LISP (LISt Processing) language to be an aid for
|
|||
|
learning, Logo has been popular over the years in the school environment.
|
|||
|
Apple's first version of Logo (which operated under the Pascal system)
|
|||
|
could run on any 64K Apple II, while Apple Logo II (released in July 1984
|
|||
|
for $100) ran under ProDOS on Apple II's with 128K memory.<7>
|
|||
|
|
|||
|
COBOL: This language has had limited availability for the Apple II.
|
|||
|
The only version I am aware of was from Microsoft. It sold for $599 and
|
|||
|
ran under the CP/M system with the Microsoft Z-80 Softcard.<8>
|
|||
|
|
|||
|
C: A language that is currently popular among "power" programmers.
|
|||
|
It has some of the structure of Pascal, but also some of the low-level
|
|||
|
power of assembly language.
|
|||
|
|
|||
|
|
|||
|
ASSEMBLERS A large variety of Apple II assemblers have been available
|
|||
|
""""""""""" over the years. The earliest one, of course, was the
|
|||
|
mini-assembler that came with every Integer BASIC Apple II. That one was
|
|||
|
only good for immediate entry of assembly code; if changes were needed,
|
|||
|
much of the code would likely have to be re-entered from the beginning.
|
|||
|
Some other assemblers available in the early days include:
|
|||
|
|
|||
|
TED/ASM: Developed at Apple and smuggled out the doors around May
|
|||
|
1978, this assembler had memory conflicts with DOS, so they couldn't be
|
|||
|
used together. The text editor module was written by Randy Wigginton, and
|
|||
|
the assembler was written by Gary Shannon. In the early days, it was the
|
|||
|
only assembler they had available that would run on an Apple II.<9>
|
|||
|
|
|||
|
RANDY'S WEEKEND ASSEMBLER: Also written by Randy Wigginton, this one
|
|||
|
slipped out of Apple in September 1978. The text editor was written mostly
|
|||
|
in SWEET-16 (Wozniak's 16-bit emulator in the Integer BASIC ROM), and was
|
|||
|
therefore slow. Unfortunately, it had its own set of bugs.<9>
|
|||
|
|
|||
|
MICROPRODUCTS ASSEMBLER: The first commercially available assembler
|
|||
|
for the Apple II, this was a "four character assembler", meaning that
|
|||
|
labels (a designation identifying a line or variable) could only be four
|
|||
|
characters long. Later it was expanded to work with six character labels.
|
|||
|
Despite some annoying bugs, it was inexpensive at only $39.95.<10>
|
|||
|
|
|||
|
SC-ASSEMBLER II: Probably the second Apple II assembler that was
|
|||
|
commercially distributed. Externally it was similar to the Microproducts
|
|||
|
assembler, but was better supported and regularly upgraded. It was very
|
|||
|
compact, and achieved that goal by making heavy use of SWEET-16 code.
|
|||
|
Consequently, it was slow when assembling. The author, Bob
|
|||
|
Sander-Cederlof, later started a popular newsletter called "Apple Assembly
|
|||
|
Lines" to both support his product and to be an information center for 6502
|
|||
|
assembly language tips and techniques.<10>
|
|||
|
|
|||
|
BIG MAC/MERLIN: Sold originally by A.P.P.L.E. as "Big Mac", and later
|
|||
|
under the name "Merlin" by Southwestern Data Systems (later known as Roger
|
|||
|
Wagner Publishing). This assembler has been well supported over the years
|
|||
|
and has been extensively upgraded. It is one of the few remaining
|
|||
|
assemblers that have moved on to the 65816 GS/OS world, while retaining
|
|||
|
full compatibility with the previous 8-bit 6502 versions. Currently it is
|
|||
|
sold as Merlin 816 (including an 8-bit version) and Merlin 16+. The
|
|||
|
author, Glen Bredon, has also done many other programs and utilities for
|
|||
|
the Apple II.
|
|||
|
|
|||
|
ORCA/M: Sold by the ByteWorks, the current version was chosen by
|
|||
|
Apple Computer as the official assembler of the APW (Apple Programmer's
|
|||
|
Workshop) programming environment on the IIGS. ByteWorks has since
|
|||
|
expanded its product line to include versions of Pascal, C, BASIC, and
|
|||
|
other IIGS languages.
|
|||
|
|
|||
|
APPLE EDASM: This was Apple's original "official" assembler for the
|
|||
|
II Plus and later 8-bit Apple II's. Though no longer actively supported
|
|||
|
(ORCA/M having supplanted it in the APW environment), the early versions
|
|||
|
for DOS 3.3 were included on the Apple Toolkit disk, which also had a
|
|||
|
hi-res character generator that could be interfaced into Applesoft
|
|||
|
programs. The early ProDOS versions of EDASM were sold with a 65c02
|
|||
|
debugger called BUGBYTER.
|
|||
|
|
|||
|
UCSD PASCAL ASSEMBLER: Part of the Apple Pascal package, it was
|
|||
|
popular because it had macro capability, could do conditional assembly and
|
|||
|
create relocatable code, and had a good text editor. However, programs
|
|||
|
created with it could not be run on a standard (non-Language card) Apple,
|
|||
|
because there was no utility available early on to transfer the files to
|
|||
|
DOS 3.2. (Later, A.P.P.L.E. published transfer utilities called "HUFFIN"
|
|||
|
and "PUFFIN" for movement to and from DOS 3.3, named affectionately after
|
|||
|
Apple's "MUFFIN" utility for DOS 3.2 to 3.3 file transfers).
|
|||
|
|
|||
|
MISCELLANEOUS OTHER ASSEMBLERS: ASM/65, sold by Programma; "EAT" (Edit
|
|||
|
and Assemble Text) sold by Software Concepts, and written in Integer BASIC;
|
|||
|
and L.I.S.A., sold by Laser Systems.<10>
|
|||
|
|
|||
|
|
|||
|
MACROS VS. SCRIPTS With the increase in complexity of applications
|
|||
|
"""""""""""""""""" programs has also come a secondary level of
|
|||
|
programming. This extension has been called a "macro," meaning that a
|
|||
|
single step would accomplish several separate ones that would ordinarily
|
|||
|
take more effort. Early examples of this were available in some DOS 3.3
|
|||
|
utilities, where pressing Ctrl-C from the keyboard (for example) might
|
|||
|
cause the word "CATALOG" to appear on the command line. In this example, a
|
|||
|
macro was used to save keystrokes and speed up repetitive activities.
|
|||
|
Similar macros were available for BASIC programmers, making a control key
|
|||
|
sequence print many of the common BASIC keywords, speeding program entry.
|
|||
|
(This type of macro was different from macros used in some assemblers, such
|
|||
|
as Big Mac/Merlin and the Pascal assembler. Here a "macro" was a new
|
|||
|
command that was defined to represent several standard assembly operation
|
|||
|
codes. This did not shorten the final resulting program, but made it
|
|||
|
possible to more easily enter repeated sequences of assembly codes).
|
|||
|
|
|||
|
Application programs began to take this concept and include a macro
|
|||
|
capability (either offered with the program or as a third-party add-on
|
|||
|
product). With time, some of these macro features have become so complex
|
|||
|
that they have become programming languages in their own right. In fact,
|
|||
|
many of them are being referred to as "scripting" languages, since they
|
|||
|
"direct" the function of a program, as a director uses a script to film a
|
|||
|
movie. This has been most popular with telecommunications programs, where
|
|||
|
the process of logging on to a remote computer, downloading new messages,
|
|||
|
and uploading replies is automated with a script that analyzes the
|
|||
|
responses from the other computer and takes the appropriate action. It has
|
|||
|
also been popular in programs like Applewriter (WPL, Word Processing
|
|||
|
Language) and AppleWorks (UltraMacros), where each has had its own method
|
|||
|
of automating repetitive tasks.
|
|||
|
|
|||
|
|
|||
|
A LEAP IN COMPLEXITY The environment for writing, compiling, and
|
|||
|
"""""""""""""""""""" debugging programs has evolved along with the
|
|||
|
applications created by those programs. Originally, the Apple II and other
|
|||
|
computers of the day were used in a "command-line interface" environment.
|
|||
|
This means that each command was typed one at a time, and sometimes
|
|||
|
"batched" together to simplify a repetitive process (as with EXEC files
|
|||
|
under Apple DOS). An example of this command-line interface can be found
|
|||
|
by starting up Applesoft (or by using MS-DOS on an IBM). Anything that is
|
|||
|
to be done with this language has to be started by typing the proper
|
|||
|
command from the keyboard. Misspell the word "LOAD", and an error message
|
|||
|
is printed and it will stubbornly refuse to do what you wanted. The same
|
|||
|
command line is used for entering the lines of a BASIC program, or RUNning
|
|||
|
the program. This method was used because it was what programmers of the
|
|||
|
day were accustomed to. Nearly every computer prior to the microcomputer
|
|||
|
revolution worked in the same way, even if it was done using punched cards
|
|||
|
instead of being typed at a keyboard.
|
|||
|
|
|||
|
Minor differences were used from time to time in different computer
|
|||
|
languages, but none really took effect and changed the way in which people
|
|||
|
used computers until the release of the Macintosh in 1984. Macintosh used
|
|||
|
a radically different method of operating a computer. Instead of typing
|
|||
|
each command, the user would point to something on the screen and "click"
|
|||
|
on it using the mouse pointing device. Macintosh programmers extended this
|
|||
|
concept to every application released with it. This different environment
|
|||
|
has been called a "graphic user interface" (GUI), and uses the concept of
|
|||
|
objects rather than typed commands. To delete a file, you don't type
|
|||
|
"DELETE PROGRAM," but point to the picture (icon) representing the file and
|
|||
|
drag it onto a picture of a trash can. This "desktop" includes more
|
|||
|
complex commands chosen from menus that appear in boxes called "windows"
|
|||
|
that pull down like a window shade from command category names on a "menu
|
|||
|
bar."
|
|||
|
|
|||
|
As the command line disappeared, so did traditional methods of
|
|||
|
handling program data. Words were still typed into a document on a word
|
|||
|
processing program, but many of the features that set up margins, tabs, and
|
|||
|
page breaks were translated into graphic icons selected with the mouse.
|
|||
|
Eventually this progressed into the world of the programmer. The text of a
|
|||
|
computer program was entered much like any word processor text, and the
|
|||
|
command to compile it into an executable program was now selected from the
|
|||
|
menu bar at the top of the screen.
|
|||
|
|
|||
|
A step further along this path is the concept of "object-oriented
|
|||
|
programming" (OOP). In this method, the details of windows, menu bars,
|
|||
|
buttons, and other GUI standards are used to create other programs that use
|
|||
|
a consistent interface. Instead of having to laboriously define at the
|
|||
|
byte level how to create a window box, the computer already knows how to do
|
|||
|
this; the programmer just has to tell the computer how big it should be and
|
|||
|
where to place it on the screen. OOP programming allows smaller modules
|
|||
|
(called "objects") to be used to build a more complex final product. A
|
|||
|
language that works in an OOP environment is finally available on an
|
|||
|
Apple II, but before we get to it, a little more introduction is necessary.
|
|||
|
|
|||
|
|
|||
|
HYPERTEXT "Hypertext" is a term created by COMPUTER LIB author Ted
|
|||
|
""""""""" Nelson that refers to a method of allowing a user to move from
|
|||
|
one concept to another in a text by linking the two concepts together.<11>
|
|||
|
The first type of program that used "hypertext" was a simple text-based
|
|||
|
one. Certain words in the text of a document being viewed were marked to
|
|||
|
indicate that other information about that word was available elsewhere.
|
|||
|
Moving a cursor to that word and pressing a key would jump to the
|
|||
|
additional facts. For example, in an article about the history of music,
|
|||
|
the word "sonata" might be highlighted. Selecting this word could jump to
|
|||
|
another article that discusses sonatas in greater detail. When finished,
|
|||
|
the user could jump back over this link to the place he left in the
|
|||
|
original article.
|
|||
|
|
|||
|
"Tutor-Tech" was the first comprehensive hypertext system available
|
|||
|
for the Apple II series. It worked on 8-bit Apple II's, and was designed
|
|||
|
primarily for use in a classroom setting. Entirely graphics-based, it
|
|||
|
defined certain parts of the screen as "buttons", and moving the pointer to
|
|||
|
that area could allow the program to move to a different screen or cause
|
|||
|
something else to happen. As with any graphic interface, icons that
|
|||
|
represented certain functions were used to designate commands (i.e., to
|
|||
|
exit the program, you pointed to a picture of door labeled "EXIT").
|
|||
|
|
|||
|
In 1986 a remarkable program became available on the Macintosh that
|
|||
|
was, for a time, included with each Mac sold. "HyperCard" was a
|
|||
|
comprehensive system that used the idea of hypertext, plus added a
|
|||
|
programming language that consisted of words and phrases as close to
|
|||
|
English as anything else previously available on a microcomputer. The
|
|||
|
HyperCard system took care of the details of how to draw boxes and buttons,
|
|||
|
and left it to the user to define where to put them and how to label them.
|
|||
|
And because of the language (which Apple called "HyperTalk"), user actions
|
|||
|
could do more than just move to a different picture (called a "card" by the
|
|||
|
program). It was possible to design simple databases, games, and much more
|
|||
|
using this system. Because it called a single part of an application a
|
|||
|
"card", a collection of cards comprising an entire HyperCard application
|
|||
|
was called a "stack".
|
|||
|
|
|||
|
With the release of the IIGS, the power was finally available in the
|
|||
|
Apple II world to create a similar product. But it didn't come first from
|
|||
|
Apple Computer; instead, Roger Wagner Publishing introduced a product
|
|||
|
called "HyperStudio" in May of 1989. This program used the super hi-res
|
|||
|
graphics modes accessible on the IIGS to create its own type of stacks.
|
|||
|
Like HyperCard on the Macintosh, HyperStudio used buttons and objects on
|
|||
|
the screen to direct movement through a stack application. It also
|
|||
|
included a hardware card that made it possible to easily digitize sounds to
|
|||
|
use in stacks. Though more extensive than Tutor-Tech, it was not quite as
|
|||
|
flexible as HyperCard, since it lacked a true programming language.
|
|||
|
|
|||
|
In January 1991, Apple released HyperCard IIGS, a conversion of the
|
|||
|
Macintosh product. This finally made a fully programmable hypermedia
|
|||
|
environment possible on the IIGS. Later in the year Roger Wagner
|
|||
|
Publishing responded with an updated version of HyperStudio that also
|
|||
|
included a programming language similar to HyperText that afforded more
|
|||
|
control over that stacks that were created. Although neither of these
|
|||
|
products gives the user power over details of the computer system itself
|
|||
|
(as does "C" or assembly), it does make it possible for a beginner to
|
|||
|
create programs that have outstanding graphics and sound without having to
|
|||
|
know exactly how the hardware produces these effects. This, along with the
|
|||
|
flexibility possible with these products, has led Dennis Doms in an
|
|||
|
A2-Central feature article to suggest that HyperCard IIGS (and now also
|
|||
|
possibly HyperStudio) will become the "Applesoft" of the 1990's; that is,
|
|||
|
an Apple IIGS user with HyperCard IIGS can create programs as easily as the
|
|||
|
Applesoft programmer of 1980 could do, but with far more attractive
|
|||
|
results.<11>
|
|||
|
|
|||
|
[*][*][*]
|
|||
|
|
|||
|
NEXT INSTALLMENT: Software
|
|||
|
""""""""""""""""
|
|||
|
|
|||
|
NOTES
|
|||
|
"""""
|
|||
|
<1> Walls, Keith S. "The Fantastic New World Of Apple Pascal",
|
|||
|
PEEKING AT CALL-A.P.P.L.E., VOL 3, 1980, p. 237.
|
|||
|
|
|||
|
<2> Howerton, Christopher, and Purvis, Lee. "The Apple IIGS Pascal
|
|||
|
Revue", CALL-A.P.P.L.E., Apr 1988, pp. 12-17.
|
|||
|
|
|||
|
<3> Winston, Alan B. "The Multi Lingual Apple", PEEKING AT
|
|||
|
CALL-A.P.P.L.E., VOL 3, 1980, pp. 222-224.
|
|||
|
|
|||
|
<4> Vanderpool, Tom. GEnie, A2 ROUNDTABLE, Mar & Aug 1991, Category
|
|||
|
2, Topic 16.
|
|||
|
|
|||
|
<5> Winston, Alan B. "The Multi-Lingual Apple: Languages", PEEKING AT
|
|||
|
CALL-A.P.P.L.E., VOL 2, 1979, pp. 183-190.
|
|||
|
|
|||
|
<6> Cap'n Software's version was written by John Draper, the legendary
|
|||
|
phone phreaker "Cap'n Crunch" who had worked at Apple in its early
|
|||
|
days. During his time at Apple he had designed one of the first
|
|||
|
peripheral cards for the Apple II: A telephone controlling device
|
|||
|
that also just happened to be capable of hacking into long
|
|||
|
distance telephone switching systems, and was therefore quite
|
|||
|
illegal.
|
|||
|
|
|||
|
<7> -----. Apple Computer, Inc., APPLE IIC MEMORY EXPANSION CARD
|
|||
|
OWNER'S GUIDE, Singapore, 1986, pp. 2-4.
|
|||
|
|
|||
|
<8> -----. (ads), CALL-A.P.P.L.E. IN DEPTH #1, 1981, p. 106.
|
|||
|
|
|||
|
<9> Hertzfeld, Andy. "A Consumer's Guide To Apple II Assemblers",
|
|||
|
PEEKING AT CALL-A.P.P.L.E., VOL 2, 1979, pp. 164-166.
|
|||
|
|
|||
|
<10> Hyde, Randall. "Assembler Maxi-Reviews", PEEKING AT
|
|||
|
CALL-A.P.P.L.E., VOL 3, 1980, pp. 240-246.
|
|||
|
|
|||
|
<11> Doms, Dennis. "An Applesoft for the 1990's", A2-CENTRAL, Mar
|
|||
|
1991, p. 7.09-7.13.
|
|||
|
|
|||
|
|
|||
|
//////////////////////////////////////////// GEnie_QWIK_QUOTE ////
|
|||
|
/ > Anyone else get bumped off this morning, around 4am < /
|
|||
|
/ > Central? < /
|
|||
|
/ /
|
|||
|
/ "4:00 am on a Saturday morning? Are you kidding? <grin>" /
|
|||
|
/////////////////////////////////////////////////// J.MEEHAN3 ////
|
|||
|
|
|||
|
|
|||
|
|
|||
|
[EOA]
|
|||
|
[LOG]//////////////////////////////
|
|||
|
LOG OFF /
|
|||
|
/////////////////////////////////
|
|||
|
GEnieLamp Information
|
|||
|
"""""""""""""""""""""
|
|||
|
|
|||
|
o COMMENTS: Contacting GEnieLamp
|
|||
|
|
|||
|
o GEnieLamp STAFF: Who Are We?
|
|||
|
|
|||
|
|
|||
|
|
|||
|
GEnieLamp Information GEnieLamp is published on the 1st of every month
|
|||
|
""""""""""""""""""""" on GEnie page 515. You can also find GEnieLamp on
|
|||
|
the main menus in the following computing RoundTables.
|
|||
|
|
|||
|
|
|||
|
RoundTable Keyword GEnie Page RoundTable Keyword GEnie Page
|
|||
|
""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
|
|||
|
DigiPub DIGIPUB 1395 Atari ST ST 475
|
|||
|
Macintosh MAC 605 IBM PC IBMPC 615
|
|||
|
Apple II A2 645 Apple II Dev. A2PRO 530
|
|||
|
Macintosh Dev. MACPRO 480 Geoworks GEOWORKS 1050
|
|||
|
BBS BBS 610 CE Software CESOFTWARE 1005
|
|||
|
Mini/Mainframe MAINFRAME 1145
|
|||
|
|
|||
|
GEnieLamp is also distributed on CrossNet, Internet, America Online,
|
|||
|
Delphi and many public and commercial BBS systems worldwide.
|
|||
|
|
|||
|
|
|||
|
o To reach GEnieLamp on Internet send mail to genielamp@genie.geis.com
|
|||
|
OR jpeters@sosi.com
|
|||
|
|
|||
|
o Our Internet anonymous FTP address is: sosi.com. All current
|
|||
|
versions of GEnieLamp are available in the ~/pub/GEnieLamp
|
|||
|
directory.
|
|||
|
|
|||
|
o Back issues of GEnieLamp are available in the DigiPub RoundTable
|
|||
|
Library #2 on page 1395. M1395;3
|
|||
|
|
|||
|
o GEnieLamp pays for articles submitted and published with online
|
|||
|
GEnie credit time. Upload submissions in ASCII format to library
|
|||
|
#42 in the DigiPub RoundTable on page 1395 (M1395;3) or Email it to
|
|||
|
GENIELAMP on Internet to: genielamp@genie.geis.com
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o We welcome and respond to all E-Mail. To leave comments,
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suggestions or just to say hi, you can contact us in the DigiPub
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RoundTable (M1395) or send GE Mail to John Peters at [GENIELAMP] on
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page 200.
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o If you would like to meet us "live" talk to us every Wednesday
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night in the Digi*Pub Real-Time Conference, 9:00 EDT. M1395;2
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o The Digital Publishing RoundTable is for people who are interested
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in pursuing publication of their work electronically on GEnie or via
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disk-based media. For those looking for online publications, the
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DigiPub Software Libraries offer online magazines, newsletters,
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short-stories, poetry and other various text oriented articles for
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downloading to your computer. Also available are writers' tools and
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'Hyper-utilties' for text presentation on most computer systems. In
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the DigiPub Bulletin Board you can converse with people in the
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digital publishing industry, meet editors from some of the top
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electronic publications and get hints and tips on how to go about
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publishing your own digital book. The DigiPub RoundTable is the
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official online service for the Digital Publishing Association. To
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get there type DIGIPUB or M1395 at any GEnie prompt.
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>>> GEnieLamp STAFF <<<
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"""""""""""""""""""""""
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GEnieLamp o John Peters [GENIELAMP] Publisher/Editor
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"""""""""
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IBM o Bob M. Connors [DR.BOB] EDITOR
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""" o David C. Leithauser [D.LEITHAUSER] HyperRead Editor
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o Brad Biondo [B.BIONDO] IBM Staff Writer
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o Tippy Martinez [TIPPY.ONE] IBM Staff Writer
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o David Holmes [D.HOLMES14] IBM Staff Writer
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MACINTOSH o Richard Vega [R.VEGA] EDITOR
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""""""""" o Tom Trinko [T.TRINKO] Mac Staff Writer
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o Bret Fledderjohn [FLEDDERJOHN] Mac Staff Writer
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o Ricky J. Vega [R.VEGA] Mac Staff Writer
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ATARI ST o John Gniewkowski [GENIELAMP.ST] ST EDITOR
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"""""""" o Mel Motogawa [M.MOTOGAWA] ST Staff Writer
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o Sheldon Winick [S.WINICK] ST Staff Writer
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o Richard Brown [R.BROWN30] ST Staff Writer
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o John Hoffman [JLHOFFMAN] ST Staff Writer
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o Al Fasoldt [A.FASOLDT] ST Staff Writer
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o Fred Koch [F.KOCH] ST Staf Writer
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ATARI ST/TX2 o Cliff Allen [C.ALLEN17] Editor/TX2
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""""""""""""
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ATARI [PR] o Bruce Faulkner [R.FAULKNER4] Editor/GEnieLamp [PR]
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""""""""""
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APPLE II o Doug Cuff [EDITOR.A2] EDITOR
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"""""""" o Phil Shapiro [P.SHAPIRO1] A2 Staff Writer
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o Mel Fowler [MELSOFT] A2 Staff Writer
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o Darrel Raines [D.RAINES] A2 Staff Writer
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o Gina E. Saikin [A2.GENA] A2 Staff Writer
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o Steve Weyhrich [S.WEYHRICH] A2 Staff Writer
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A2Pro o Nate C. Trost [A2PRO.GELAMP] EDITOR
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"""""
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ETC. o Jim Lubin [J.LUBIN] Add Aladdin
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"""" o Scott Garrigus [S.GARRIGUS] Search-ME!
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o Mike White [MWHITE] (oo) / DigiPub SysOp
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\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\////////////////////////////////////
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Bulletin board messages are reprinted verbatim, and are included in
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this publication with permission from GEnie and the source RoundTable.
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GEnie, GEnieLamp Online Magazines, and T/TalkNet Online Publishing do
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not guarantee the accuracy or suitability of any information included
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herein. Opinions expressed are those of the individual, and do not
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represent opinions of GEnie, GEnielamp Online Magazines, or T/TalkNet
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Online Publishing.
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Material published in this edition may be reprinted under the follow-
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ing terms only. Reprint permission granted, unless otherwise noted,
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to registered computer user groups and not for profit publications.
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All articles must remain unedited and include the issue number and
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author at the top of each article reprinted. Opinions present herein
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are those of the individual authors and does not necessarily reflect
|
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those of the publisher or staff of GEnieLamp. We reserve the right to
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edit all letters and copy. Please include the following at the end or
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the beginning of all reprints:
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\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\////////////////////////////////////
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(c) Copyright 1993 T/TalkNET Online Publishing and GEnie. To join
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GEnie, set your modem to 2400 baud (or less) and half duplex (local
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echo). Have the modem dial 1-800-638-8369. When you get a CONNECT
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message, type HHH. At the U#= prompt, type: XTX99014,DIGIPUB and hit
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the [return] key. The system will then ask you for your information.
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Call (voice) 1-800-638-9636 for more information.
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\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\////////////////////////////////////
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[EOF]
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