266 lines
9.3 KiB
Plaintext
266 lines
9.3 KiB
Plaintext
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[*][*][*][*][*][*][*][*][*][*][*][*]
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[*] [*]
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[*] PENSATE [*]
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[*] Presented by BETS C. [*]
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[*] [*]
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[*][*][*][*][*][*][*][*][*][*][*][*]
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The object of the game is to maneuver your playing piece to the top of
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the screen.
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COMMANDS
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--------
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ESC = Restart or exit demo mode
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CTRLS = Sound on/off
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P = Pause
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Space = Continue
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I = UP
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J = LEFT
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K = RIGHT
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M = DOWN
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OPTIONS
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-------
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After you enter your options, press RETURN. If you don't want to
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change an option, pressing RETURN will enter the option shown.
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MODE: ENTER P OR T (for Practice or Tournament) In the practice mode,
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you choose the pieces to play against and their positions on the
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screen. The computer will ignore the numbers after the Round and Level
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options.
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In Tournament mode, the computer chooses the pieces you play against
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and their positions.
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ROUND: ENTER 1-9
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----------------
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The higher the number you enter, the greater the number of pieces on
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the board. Round one starts with four pieces. One additional piece is
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added each round. No more than 25 pieces will be placed on any one
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board, however. This option isn't valid in practice mode.
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LEVEL: ENTER 1-9
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----------------
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The skill level determines the complexity of the playing pieces
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selected for play in the tournament mode. This option is not valid in
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practice mode.
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SPEED: ENTER 1-9
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-----------------
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This is the speed at which the pieces make their moves. 1 is the
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fastest and 9 is the slowest. Should a player wish to follow the moves
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in detail, a slower speed should be selected. Once a player has
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mastered the moves, a faster speed will allow victory to come
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swiftly!
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RETRACE? ENTER Y OR N (YES OR NO)
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---------------------------------
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Retrace refers to the ability to land on a square that has been
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occupied previo usly by one of the player's pieces. If you choose
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"No", once a player lands on a square, it can't be occupied again by
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either one of the player's or the computer's pieces. These squares
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willbe marked as you go along so you know which ones can't be landed
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on. If a computer's piece lands on one of these squares, it will make
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its move again according to its set pattern. A player loses the game
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by landing on one of these squares. In a two-player game you can use
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this option to be able to block your opponent's path to the other side
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of the board. If you choose "Yes", any of the squares may be landed
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on again by either players' or the computer's pieces.
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MOVES AHEAD: ENTER 1-4
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----------------------
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This is the number of moves you choose before you get the opportunity
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to pick another move or set of moves. During play, first your piece
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makes one move, (In two-player mode, the second player would then
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move), then the computer's pieces move and you continue to alternate
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moves. In the tournament mode, you must choose at least two moves.
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PLAYERS: ENTER 1 OR 2
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---------------------
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If you choose 1, your piece just needs to avoid the computer's
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pieces. Choosing 2 means you have to avoid not only the computer's
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pieces, but an opponent's as well. In the two-player version, moves
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may not be deleted. Once entered, they stand.
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GAME ID: XXXX
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-------------
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With the //E the arrow keys also work
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You can't move diagonally. If the player's piece comes in contact with
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any other piece, the game is over.
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Once the player's piece moves, each of the other pieces on the board
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move. The direction each other piece moves depends on two factors:
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1. The type of piece
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2. The direction the player's piece moved
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If the computer's piece lands on another of its own pieces, it makes
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its own move again.
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WRAP AROUND
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-----------
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The computer's pieces can wrap around the screen when making their
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moves. Your piece will not wrap around. If you enter a move which
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would take your piece off the edge of the screen, it will count as a
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move, but your piece will stay in the same place.
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The four-digit ID code on the left represents the last game played and
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the one on the right shows the current game either pending or
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underway. You may enter 0-9 and A-F as identification codes.
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Exceptions: you can't use 0000 or have two zeros on either the left or
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the right. Tournament games can be replayed at a later date if you
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remember the Round, Level and Game ID code combination. Enter this
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information in the options.
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TO PRACTICE
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-----------
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After you have entered your options, press ESC, then choose the ID
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numbers of the pieces you want to play against. Press return after
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choosing the number. See the chart below for the ID #s of the
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pieces. Use the I,J,K,M keys to position the pieces on the board.
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Press return when each piece is in the position you want. When you
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have entered as many pieces as you want (1-25), press ESC to begin and
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choose a starting location for your piece. Enter 1-8, or "N" for New
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if you decide you want a different board setup.
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In practice mode with only one player and more than one move ahead
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chosen, the "/" key allows a move (or moves) to be erased. You can't
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erase the last move, however, since once that is entered, the pieces
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begin to move. On the Apple //E, the DELETE key also works. During
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move selection, pressing "?" allows you to review the options you
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selected. Press any key to return to the game.
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TO PLAY IN TOURNAMENT MODE
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--------------------------
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You must choose at least two moves ahead. After you've entered your
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options, press ESC. If you want to use a different setup, press N for
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New. Then choose the square you want your piece to start on. Enter
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1-8. To choose your moves, use the I,J,K,M keys. In the two-player
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mode, players alternate selecting moves. The computer's pieces move
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according to the chart below.
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During move selection, pressing "?" allows the review of the options
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selected Press any key to return to the game. If you lose, the game
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will go back into Demo mode. Press ESC to begin another game, press R
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to Replay the last game with the same setup or press I to see an
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instant replay.
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----------------------------------------------------
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ID# PIECE YOU MOVE PIECE MOVES
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----------------------------------------------------
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1 LEFT ARROW UP LEFT
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DOWN LEFT
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RIGHT LEFT
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LEFT LEFT
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2 RIGHT ARROW UP RIGHT
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DOWN RIGHT
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RIGHT RIGHT
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LEFT RIGHT
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3 UP ARROW UP UP
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DOWN UP
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RIGHT UP
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LEFT UP
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4 DOWN ARROW UP DOWN
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DOWN DOWN
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RIGHT DOWN
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LEFT DOWN
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5 4 ARROWS IN UP DOWN
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DOWN UP
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RIGHT LEFT
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LEFT RIGHT
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6 CIRCLE W/ + UP 1 SQUARE LEFT,
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1 SQUARE DOWN
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DOWN 1 SQUARE RIGHT,
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1 SQUARE UP
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RIGHT 1 SQUARE LEFT,
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1 SQUARE UP
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LEFT 1 SQUARE RIGHT,
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1 SQUARE DOWN
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7 4 ARROWS OUT UP 1 SQUARE RIGHT,
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1 SQUARE UP
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DOWN 1 SQUARE LEFT,
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1 SQUARE DOWN
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RIGHT 1 SQUARE RIGHT,
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1 SQUARE DOWN
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LEFT 1 SQUARE LEFT,
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1 SQUARE UP
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8 CIRCLE W/LEFT UP LEFT
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SLASH DOWN RIGHT
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RIGHT UP
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LEFT DOWN
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9 LEFT KNIGHT UP 2 SQUARES LEFT,
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1 SQUARE DOWN
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DOWN 2 SQUARE RIGHT,
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1 SQUARE UP
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RIGHT 2 SQUARES UP,
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1 SQUARE LEFT
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LEFT 2 SQUARES DOWN,
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1 SQUARE RIGHT
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10 RIGHT KNIGHT UP 2 SQUARES RIGHT,
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1 SQUARE DOWN
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DOWN 2 SQUARE LEFT,
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1 SQUARE UP
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RIGHT 2 SQUARES DOWN,
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1 SQUARE LEFT
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LEFT 2 SQUARES UP,
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1 SQUARE RIGHT
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=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=]
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