144 lines
4.2 KiB
Plaintext
144 lines
4.2 KiB
Plaintext
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*--------*
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! DRELBS !
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*--------*
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A PRODUCT OF THE WARE LORDS
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CRACKED 1984 BY MR. ECHO & THE INTERN
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HOW TO PLAY
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-----------
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YOU FIRST APPEAR ON THE ATOMIC FLIP
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GRID IN THE CENTER OF THE DRELBISH
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KINGDOM. YOU WILL NOTICE THAT AS YOU
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HOP AROUND THE GRID, YOUR MOVEMENT
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CAUSES GATES TO SHIFT POSITION 90
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DEGREES. YOUR OBJECT IS TO CLOSE OFF AS
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MANY OF THE SQUARES AS POSSIBLE BY
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FLIPPING SHUT GATES OF 3/4 COMPLETED
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SQUARES. IN OTHER WORDS, MAKE A SQUARE
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OUT OF FOUR GATES. WHEN A 3/4 SEALED
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BOX IS CLOSED BY A GATE FLIP, IT WILL
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TURN INTO A PULSING SQUARE. IN EACH
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ROUND YOU MUST SECURE ALL OF THE
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SQUARES POSSIBLE ON THE GRID. THERE ARE
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EIGHT ROUNDS TO COMPLETE THE GAME.
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YOU HAVE 5 DRELBISH LIVES TO COMPLETE
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YOUR MISSION.
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WHEN YOU HAVE COMPLETED ALL THE SQUARES
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POSSIBLE ON THE GRID, THE SQUARES WILL
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BEGIN TO FILL UP WITH GORGOLYTES AND
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DRELBISH WINDOWS. WAIT PATIENTLY AND
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JUMP THROUGH THE DRELBISH WINDOW INTO
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THE DARK CORRIDOR. YOU ARE NOW IN THE
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LAND OF THE GORGOLYTES, SLAVEMASTERS
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TO THE DRELBS. YOU WILL BE ON A SCREEN
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FILLED WITH DRELBS AND A PURSUING
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GORGOLYTE(S). GO OVER AND TOUCH AS MANY
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DRELBS AS YOU CAN, THEREBY FREEING THEM
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AND GIVING YOU BONUS POINTS. IF YOU
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ARE STOPPED BEFORE YOU FREE EVERY ONE
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OF THE DRELBS THEN YOU ARE TOSSED BACK
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ONTO THE GRID. IF, HOWEVER, YOU ARE
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SUCCESSFUL IN FREEING ALL OF THE
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ENSLAVED DRELBS THEN YOU WILL BE
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TRANSPORTED TO THE BONUS SCREEN, AND
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THERE YOUR BONUS POINTS WILL BE ENTERED
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TOWARDS THE GOAL OF FREEING ALL THE
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DRELBS FROM THEIR FATE.
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HEARTS
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------
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AFTER A CERTAIN TIME HEARTS WILL APPEAR
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ALONG THE CORRIDORS OF THE FLIP GRID.
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YOU MUST PURSUE THESE FOR THEY ARE
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MAGICAL INDEED. WHEN YOU RUN OVER A
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HEART, IT WILL FREEZE THE CURRENT ENEMY
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FOR FIVE SECONDS DURING WHICH YOU CAN
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HOP QUICKLY AND TRAP THEM IN A SQUARE.
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DIAMONDS
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--------
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OCCASIONALLY, A MAGICAL DIAMOND WILL
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APPEAR ON THE FLIP GRID. PASS OVER IT
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BEFORE IT DISAPPEARS AND IT WILL OPEN
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A DRELBISH WINDOW INTO THE DARK
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CORRIDOR.
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THE MYSTERY LADY
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WHENEVER THIS FACE APPEARS IN ONE OF
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THE GARGOLYTE SQUARES, HOP QUICKLY TO
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THE SQUARE AND STEAL A KISS FROM THE
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DAMSEL. IF YOU ARE SUCCESSFUL, YOU WILL
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JUMP TO THE BONUS SCREEN. AFTER ALL THE
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ENSLAVED DRELBS ARE FREED, YOU WILL
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DISCOVER THE SECRET OF THE MYSTERY
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LADY.
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TROLLABOARS
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THESE SQUARE HEADS HUNT DRELBS FOR THE
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FUN OF IT. THEY CAN FLIP GATES, HOWEVER
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THEY CANNOT COMPLETE SQUARES OF THEIR
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OWN. YOU CAN ALSO TRAP THE TROLLABOARS
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INSIDE THE SQUARES THAT YOU COMPLETE.
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THIS IMMOBILIZES THEM ONLY A SHORT
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TIME, WHEREUPON THEY BREAK FREE AND
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DESTROY THE CURRENT SQUARE.
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GORGOLYTES
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THE GORGOLYTES WILL TRY TO POP INTO THE
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FLIP GRID. YOU WILL SEE THEIR FACES
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HAUNTING YOU. DON'T LET THEM INTIMIDATE
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YOU. WHILE THEY ARE DEADLY IN THE DARK
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CORRIDOR, THEY CANNOT HARM YOU ON THE
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GRID UNLESS YOU RUN INTO ONE OF THEM.
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THEY WILL DESTROY BOXES IN WHICH THEY
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APPEAR AND BE A GENERAL NUISANCE.
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SCREWHEAD TANKS
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---------------
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THE SCREWHEAD TANKS CONTROL THE
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PERIMETER OF THE ATOMIC FLIP GRID. THEY
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FIRE DREADFUL BULLETS THAT RICOCHET OFF
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THE GATES OF THE GRID. BE CAREFUL TO
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AVOID THE TANKS AND THEIR BULLETS,
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OTHERWISE IT'S GOODBYE DRELB.
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BONUS SCREEN
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------------
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YOU WILL ENTER THE BONUS SCREEN EITHER
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BY KISSING THE LADY THAT APPEARS IN
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THE GARGOLYTE BOXES OR BY COMPLETING A
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ROUND OF THE DARK CORRIDOR. YOU WILL BE
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AWARDED A BONUS EQUIVALENT TO 250 TIMES
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THE NUMBER OF THE COMPLETED SQUARES ON
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THE ATOMIC FLIP GRID. THEN, YOU WILL
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BE TRANSPORTED BACK TO THE FLIP GRID TO
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BEGIN THE NEXT ROUND.
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OPTIONS
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-------
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THE SOUND MAY BE TURNED ON OR OFF BY
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PRESSING (S), AND THE GAME MAY BE
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PAUSED AT ANY TIME BY PRESSING THE
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SPACE BAR. TO RE-START DRELBS, PRESS
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THE <RETURN> KEY. CHOOSE YOUR SKILL
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LEVEL BY PRESSING (1) FOR NOVICE OR
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(2) FOR ADVANCED. THE GAME IS JOYSTICK
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CONTROLLED.
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---------------------------------------
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THE SOUND BARRIER..........618/797-0656
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FUTURE WORLD...............818/796-6602
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THE TRADING POST...........504/291-4970
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---------------------------------------
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