364 lines
13 KiB
Plaintext
364 lines
13 KiB
Plaintext
![]() |
|
|||
|
|
|||
|
|
|||
|
-USAlliance-
|
|||
|
|
|||
|
Presents
|
|||
|
|
|||
|
Where in Europe is Carmen Sandiego?
|
|||
|
|
|||
|
Docs By: Codex Warrior
|
|||
|
|
|||
|
|
|||
|
|
|||
|
Quick Start
|
|||
|
|
|||
|
After loading up WECS, press any key to start the game.
|
|||
|
|
|||
|
o Sign in as prompted by the security scanner. When the Chief contacts you, make
|
|||
|
sure to note the thief's sex and your deadline for solving the case.
|
|||
|
|
|||
|
o Use up/down arrow, cursor keys, Spacebar or Joystick to highlight menu items.
|
|||
|
Use left/right arrow, cursor keys or joystick to cycle through options within
|
|||
|
menu items.
|
|||
|
|
|||
|
[INVESTIGATE]
|
|||
|
|
|||
|
o Select Investigate to uncover clues that let you track the suspect to his or
|
|||
|
her next destination.
|
|||
|
|
|||
|
o To decipher the clues, use the Rand McNally Concise atlas of Europe, the Crime
|
|||
|
Lab Database, the detective guide, and the on-screen descriptions of each city
|
|||
|
and country.
|
|||
|
|
|||
|
[GO TO AIRPORT]
|
|||
|
|
|||
|
Select Go To Airport to check the available connections to other cities and to
|
|||
|
catch a flight to the suspect's possible destination.
|
|||
|
|
|||
|
[USE NOTEBOOK]
|
|||
|
|
|||
|
Select Enter Notebook to record information from the Chief's periodic messages
|
|||
|
regarding the suspect's sex, hair and eye color, favorite type of movie and
|
|||
|
favorite type of book. This information will later be needed by the Crime Lab
|
|||
|
computer in order to get an arrest warrant.
|
|||
|
|
|||
|
[VISIT CRIME LAB]
|
|||
|
|
|||
|
o Select Enter Crime Notes when you want to enter information contained in the
|
|||
|
Notebook into the Crime Lab computer in order to get a warrant.
|
|||
|
|
|||
|
o Select Use Database to access a Database containing information about each
|
|||
|
country's flag colors, currency, and main languages. This information will help
|
|||
|
you decipher clues which involve these elements.
|
|||
|
|
|||
|
o Select Return to Scene when you're finished at the Crime Lab. Select Save Case
|
|||
|
if you want to take a break in your investigation and resume it at another time
|
|||
|
.
|
|||
|
|
|||
|
[TO WIN GAME]
|
|||
|
|
|||
|
You need to track the thief to his or her final destination AND have the correct
|
|||
|
arrest warrant issued by the crime lab computer. You must accomplish both tasks
|
|||
|
within your given deadline.
|
|||
|
|
|||
|
|
|||
|
|
|||
|
Special Keys
|
|||
|
|
|||
|
Ctrl-L Displays the names and ranks on the Detective Roster
|
|||
|
Ctrl-D Lets you delete a name from the Detective Roster
|
|||
|
Ctrl-R Ends the game and starts a new one
|
|||
|
Ctrl-F Lets you view the Detective Hall of Fame
|
|||
|
CTRL-S Sound On/Off
|
|||
|
O-Apple Speeds up text at sign in
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
Playing the Game
|
|||
|
|
|||
|
[SIGNING IN]
|
|||
|
|
|||
|
You begin the game outside the office of the Acme Detective Agency. An
|
|||
|
electronic security device will detect your presence and ask you to sign in.
|
|||
|
Type your name when the flashing cursor appears and then press RETURN.
|
|||
|
|
|||
|
[YOUR ASSIGNMENT]
|
|||
|
|
|||
|
Once you've signed-in, expect a call from the chief about your assignment.
|
|||
|
You'll be told:
|
|||
|
|
|||
|
o what treasure has been stolen
|
|||
|
o where the crime occurred
|
|||
|
o whether the criminal is male or female
|
|||
|
o what your deadline is for arresting the criminal
|
|||
|
|
|||
|
[OBJECT OF THE GAME]
|
|||
|
|
|||
|
The thief is heading for a hideout in one of 34 European countries. There are 1
|
|||
|
6 possible suspects for the crime. To win the game and advance your career, you
|
|||
|
must accomplish two tasks before your deadline:
|
|||
|
|
|||
|
1. Track the criminal's movements across Europe to his or her final destination.
|
|||
|
You'll have to use the clues you find in each city to determine where the
|
|||
|
criminal is going next.
|
|||
|
|
|||
|
2. Identify the criminal and get a warrant for his or her arrest. You'll get
|
|||
|
clues to the criminal's identity in messages from the Chief that appear
|
|||
|
periodically on the screen.
|
|||
|
|
|||
|
Warrants are issued by the Crime Lab computer based on the information contained
|
|||
|
in the Note-book. Therefore, as you receive clues to the criminal's identity ,
|
|||
|
be sure to log them in the Notebook.
|
|||
|
|
|||
|
* You must obtain a warrant for the guilty criminal before you catch up with him
|
|||
|
or her. Otherwise, the criminal will escape and you may want to reconsider your
|
|||
|
career as a detective.
|
|||
|
|
|||
|
|
|||
|
|
|||
|
Tools of the Trade
|
|||
|
|
|||
|
|
|||
|
|
|||
|
[THE MAIN MENU]
|
|||
|
|
|||
|
The main menu provides the following options to aid you in apprehending the
|
|||
|
criminal:
|
|||
|
|
|||
|
o Investigate
|
|||
|
o Use Notebook
|
|||
|
o Visit Crime Lab
|
|||
|
o Go to Airport
|
|||
|
|
|||
|
Each of these menu options is outlined below:
|
|||
|
|
|||
|
-Investigate-
|
|||
|
|
|||
|
Investigate lets you uncover clues in the city you're currently visiting. You
|
|||
|
may find two kinds of clues: Destination Clues and Character Clues.
|
|||
|
|
|||
|
The Investigation Menu lists ways to get clues leading to the villain's next
|
|||
|
destination. You can choose to:
|
|||
|
|
|||
|
o Question Witness
|
|||
|
o Search Scene
|
|||
|
o Call Tipster
|
|||
|
|
|||
|
The clues you uncover will give you information about the country where the
|
|||
|
criminal is headed next. If you need more information, you can make a different
|
|||
|
selection from the Investigate Menu.
|
|||
|
|
|||
|
-How to Decipher Clues-
|
|||
|
|
|||
|
You have several resources that can help you unravel the clues you find:
|
|||
|
|
|||
|
o On-screen "Snapshot" illustrating a highlight of each city or country.
|
|||
|
|
|||
|
o Rand McNally Concise Atlas of Europe with its maps, gazetteer, index, etc.
|
|||
|
included with the program (*Check your glove compartment for this one, folks..
|
|||
|
If not, any atlas should work..*)
|
|||
|
|
|||
|
o Crime Lab's Database which contains information about the flag colors,
|
|||
|
currency and main language of all the European countries.
|
|||
|
|
|||
|
-Use Notebook-
|
|||
|
|
|||
|
Messages from your chief will occasionally appear on the screen telling you some
|
|||
|
thing personal about the criminal you are seeking. These messages are referred
|
|||
|
to as Character Clues.
|
|||
|
|
|||
|
Use Notebook lets you keep a record of the character clues you have found. Your
|
|||
|
notebook lets you keep track of the suspect's sex, hair color, eye color, and
|
|||
|
favorite type of movie and book.
|
|||
|
|
|||
|
To record information in the Notebook, do the following:
|
|||
|
|
|||
|
1. Use the up and down arrow keys to highlight a characteristic.
|
|||
|
|
|||
|
2. Use the left and right arrow keys to cycle through all the possible choices
|
|||
|
for each characteristic until you reach the one you want.
|
|||
|
|
|||
|
3. If you don't know a characteristic, leave the space blank.
|
|||
|
|
|||
|
* The information contained in the notebook will be needed by the crime lab
|
|||
|
computer in order to issue a warrant, so keep your Notebook up-to-date.
|
|||
|
|
|||
|
Selecting Use Notebook will not cost you any playing time so use the Notebook as
|
|||
|
often as you like.
|
|||
|
|
|||
|
When you have finished entering all the information you know about a suspect,
|
|||
|
press RETURN or a Joystick button to Close Notebook. If you wish to close
|
|||
|
notebook without saving your changes, press ESCape.
|
|||
|
|
|||
|
-Go To Airport-
|
|||
|
|
|||
|
Go to Airport lets you get out of town when you think you know the criminals
|
|||
|
next destination. You can also go to the airport to check your connections and
|
|||
|
help narrow down your search.
|
|||
|
|
|||
|
After selecting Go to Airport, you're given two menu options:
|
|||
|
|
|||
|
o Depart by Plane
|
|||
|
o Return to Town
|
|||
|
|
|||
|
A window will also appear listing all the city destinations that are currently
|
|||
|
available from your location. If you are just checking your connections, you'll
|
|||
|
want to select Return to Town to continue your investigation.
|
|||
|
|
|||
|
If you select depart by Plane, a map of Europe will appear with a small square
|
|||
|
marking your current location of the city whose name is highlighted in the
|
|||
|
destinations window.
|
|||
|
|
|||
|
By using up/down arrow keys, you may now highlight any of the available
|
|||
|
destinations and then select it by pressing RETURN or the lower numbered
|
|||
|
joystick button
|
|||
|
.
|
|||
|
|
|||
|
-Visit Crime Lab-
|
|||
|
|
|||
|
When you want to obtain an arrest warrant for your suspect, you must visit the
|
|||
|
Crime Lab and enter your crime notes. The Crime Lab also has a special Database
|
|||
|
of information that can help you unravel the location of clues you encounter as
|
|||
|
you chase the criminal. Lastly, the Crime Lab has a special feature for saving
|
|||
|
your case to disk
|
|||
|
.
|
|||
|
|
|||
|
After selecting Visit Crime Lab from the main menu, you will be given four
|
|||
|
options as outlined below:
|
|||
|
|
|||
|
Enter Crime Notes
|
|||
|
-----------------
|
|||
|
|
|||
|
Selecting Enter Crime Notes will automatically feed the crime lab computer all
|
|||
|
the information contained in the notebook. If the Notebook contains sufficient
|
|||
|
information about a suspect's identity, an arrest warrant will be issued for
|
|||
|
that suspect. otherwise, the computer may give you a list of possible culprits
|
|||
|
without being able to narrow the suspects down to one individual. You will then
|
|||
|
have to go back to chasing the suspect and supplying more information to your
|
|||
|
notebook.
|
|||
|
|
|||
|
Note: If you modify or add to your crime notes and then re-enter them into the
|
|||
|
crime lab computer, any existing warrant may be voided even if no new warrant is
|
|||
|
issued.
|
|||
|
|
|||
|
Use Database
|
|||
|
------------
|
|||
|
Selecting use database allows you to access a special database of information
|
|||
|
regarding the countries of Europe, the colors of their flags, their currency and
|
|||
|
the primary language spoken there. In conjunction with your Rand Mcnally Concise
|
|||
|
Atlas of Europe (*Or whatever the hell you are using*), this database is a great
|
|||
|
resource for unravelling the Destination Clues you've discovered in your
|
|||
|
investigations.
|
|||
|
|
|||
|
For example, if you know the criminal is heading for a country where French is
|
|||
|
spoken and francs are spent, select Use Database to see if the Crime Lab
|
|||
|
Computer can identify the country you seek.
|
|||
|
|
|||
|
The database contains three search categories which are: Flag colors,
|
|||
|
Currencies, and Languages. Use the up/down arrow keys to highlight the desired
|
|||
|
category.
|
|||
|
Use the left and right arrow keys to cycle through the choices contained in each
|
|||
|
category until you find the one you want.
|
|||
|
|
|||
|
Fill in as many categories as you can based on the clues you've discovered.
|
|||
|
|
|||
|
When you are finished, press RETURN or a joystick button. The Crime Lab computer
|
|||
|
will then search through its Database and try to identify the country that
|
|||
|
matches the search criteria.
|
|||
|
|
|||
|
The information you provided may not be sufficient to identify the destination
|
|||
|
country, but the computer may still be of help by narrowing down your choices.
|
|||
|
You may then use other resources to find the criminal's next stop.
|
|||
|
|
|||
|
Return to Scene
|
|||
|
---------------
|
|||
|
Selecting Return to Scene lets you leave the Crime Lab and go back to the city
|
|||
|
you left so that you can get on with the case.
|
|||
|
|
|||
|
Save Case
|
|||
|
---------
|
|||
|
Selecting Save Case allows you to save the case-in-progress onto disk. After
|
|||
|
selecting Save Case, simply follow the on-screen prompts. You can have only one
|
|||
|
case saved under any particular name.
|
|||
|
|
|||
|
To continue a saved case, start WECS as usual. After you sign in, the computer
|
|||
|
will recognize that you have saved a case under your sign-in name and will ask
|
|||
|
you if you want to continue working on that case. Type Y and press RETURN.
|
|||
|
|
|||
|
If you do not want to continue your saved case, type N and press RETURN. *Your
|
|||
|
saved case will then be ERASED from the disk.
|
|||
|
|
|||
|
|
|||
|
Tips from the Chief
|
|||
|
|
|||
|
Work quickly. Keep track of the time and date on your screen. Remember you have
|
|||
|
a deadline to meet. Don't waste time using the Crime Lab's computer too often,
|
|||
|
investigating for too long at any location or flying to a city unless you're
|
|||
|
sure it's the one to which the suspect has fled. Each wrong or unnecessary move
|
|||
|
will cost you precious hours.
|
|||
|
|
|||
|
You know you're on the right track when you see a suspicious person or
|
|||
|
occurrence on your screen.
|
|||
|
|
|||
|
Beware of deadly missiles - they mean you're closing in on your suspect's
|
|||
|
hideout. If you know you are ready to nab the criminal and you still don't have
|
|||
|
a warrant, you may want to skip town fast. Go back to the previous city and try
|
|||
|
to find some Character clues, get your warrant and then trail the villain again.
|
|||
|
|
|||
|
A clever detective sometimes goes to the airport to check the plane connections
|
|||
|
available. It takes an hour of your time, but you'll learn the villain's
|
|||
|
possible destination and perhaps narrow down your search.
|
|||
|
|
|||
|
[DECIPHERING CLUES]
|
|||
|
|
|||
|
The key to your success in tracking Carmen and her gang is to decipher the clues
|
|||
|
you find accurately and efficiently. Remember that you may be able to decipher
|
|||
|
clues with information from any one of four sources:
|
|||
|
|
|||
|
1. On-Screen descriptions of each city and country
|
|||
|
|
|||
|
2. Crime Lab Database
|
|||
|
|
|||
|
3. Detective Guide
|
|||
|
|
|||
|
4. Rand Mcnally concise Atlas of Europe (* Need I say it? *)
|
|||
|
|
|||
|
|
|||
|
[INVESTIGATION HINTS]
|
|||
|
|
|||
|
Here are some hints you may want to follow as you investigate:
|
|||
|
|
|||
|
o Read the on-screen descriptions of each city and country to gain information
|
|||
|
that will help you in future cases. (Some energetic detectives may even want to
|
|||
|
take notes.)
|
|||
|
|
|||
|
o Check the Detective guide (* Comes with the game guys..*) for information on
|
|||
|
the "snapshot" shown for each location. You might even find the solution to a
|
|||
|
clue (* Well, I might..*).
|
|||
|
|
|||
|
o Remember that the Crime Lab Database contains information on each country's
|
|||
|
flag colors, main languages, and currency.
|
|||
|
|
|||
|
o You'll find it easier to locate the information you need for you investigation
|
|||
|
if you become familiar with your Rand McNally Concise Atlas of Europe (*!@#$%^&
|
|||
|
!*). The atlas has a number of sections in which to find information. Make sure
|
|||
|
you check:
|
|||
|
|
|||
|
- The special section on how to use the atlas
|
|||
|
|
|||
|
- The maps and any accompanying index, pay special attention to the varied types
|
|||
|
of maps
|
|||
|
|
|||
|
- The fact chart
|
|||
|
|
|||
|
- The maps and info contained in the gazetteer.
|
|||
|
|
|||
|
Clues have been taken from ALL these sections.
|
|||
|
|
|||
|
(* It also notes that other Atlases can be helpful...*)
|
|||
|
|
|||
|
-END-
|
|||
|
|
|||
|
|