314 lines
18 KiB
Plaintext
314 lines
18 KiB
Plaintext
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FUN IN THE MECHANICAL ROOM
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By: DiLiTHiUM
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I know, just about everyone does a 'fun at school' bit these days,
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but what about those areas of the school where you don't normally
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think that there would be a lot of fun things to do? How about my
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personal favourite, the Mechanical Room. Just about every school
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has 'em. They usually contain the school's boilers, ventilation &
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air return systems, and sometimes the main electrical & plumbing
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hookups. Instant fun in the right hands. I am with the yearbook &
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AV crew at school, so I travel through the Mechanical room quite a
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bit on my way to the roof for a few photos of the schools. But for
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some other geek who doesn't kiss up to everyone at the school by
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joining every club in sight (Useful to use in court if you are ever
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caught, because they seem to like nice, little well rounded
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students, like me.), access to the Mechanical room may be
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difficult. Take heed, since your school may not have a Mechanical
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room. It may have door labelled "Fanroom" or "Boiler Room" or
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"Environmental Control" or some shit like that. They are all the
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same, except they will be tougher to get access to, since you'll
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have more than one room to get into. First, lets familiarize
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ourselves with the general layout of the room.
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TURNER FENTON SECONDARY SCHOOL MECHANICAL ROOM LAYOUT (North Hall)
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Legend: <20><><EFBFBD><EFBFBD><EFBFBD>======<3D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ
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<20> 19 | | 21
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1: Boiler <20> | 20 |
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Cntrl. <20> |<7C><><EFBFBD>Ŀ<EFBFBD><C4BF><EFBFBD>ij
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Panel <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>======<3D><>Ĵ<EFBFBD><C4B4><EFBFBD> <20><><EFBFBD><EFBFBD>ij<EFBFBD><C4B3><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ
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2: Boiler <20> <20> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>ij<EFBFBD> <20>
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Cntrl. <20> <20> 17 <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>ij<EFBFBD> <20>
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3: Elec. <20>-<2D> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>Ĵ
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Control <20> <20> <20> ! !
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4: Chiller <20> <20><> 18 <20> FANROOM DANGER! 12 <20> ! !<21> 13
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5: Air Ext.<2E><><EFBFBD> <20> 16 ! !
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Hood <20> | DANGER! ! !
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6: Cooling <20> | <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 11 !
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Tower <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>====<3D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ĵ
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7: Mech. <20> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>27<32><37><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> | <20> 14
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Room <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> | 10 <20>
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Foyer <20><> <20> <20>22<32><32> <20>23<32><33> <20>24<32><34> <20>25<32><35> <20>26<32><36> 28<32><38> <20>
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8: Boiler <20><> <20> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ĵ
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Water <20><> 4 <20> | <20>
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Pumps <20><> <20> BOILER ROOM | 9 <20>
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9: Mech. <20><> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ
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Stairwell <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> 1 <20> 7 <20><>ڿڳ <20>
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(PE Wing) <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ <20> <20> <20> 8 <20><> <20>
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10: Water <20><><EFBFBD><EFBFBD>Ŀ <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> | <20>
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Compressor <20><><EFBFBD>Ŀ<EFBFBD> 2 <20> 15 <20>| 14 <20>
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11: Fresh <20><>3 <20><> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ <20> <20>
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Air Hallway<61><79><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> Facing Playing Fields <20> <20> <20>
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12: Fresh <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-----------------------<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>
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Air Filters 14 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ 14 <20>
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13: Air Hood (Facing Steeles Ave) 14 <20> 6 <20> <20>
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14: Outside <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>
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15: Roof Access Door (Always Locked from outside) <20>
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16: Fanroom. Turn off AC Pwr to fans before entering! <20>
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17: Compressor/generator room <20>
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18: Desk
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19: Door to Mechanical Room Book Storage hallway (Upstairs in English Wing)
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20: Projector Room Stairwell (By phones)
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21: Radio Station Booth
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22: Aux. Boiler 9
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23: Boilers 7 & 8
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24: Boilers 5 & 6
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25: Boilers 3 & 4
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26: Boilers 1 & 2
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27: Back up fuel tank
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28: Gaugefield
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First, there is the Boiler heating system. This is the main heating
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system of the school. In this setup, water is sent through chillers
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and cooling towers to cool the water down. Then the water is sent
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through the boilers themselves to heat up. The water is
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compressed in an array of compressing units so it doesn't turn to
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steam. The hot water is sent to radiators throughout
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the school and to the blowers in the Fanroom to heat the air. The
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water is then returned to the boilers to be re-heated. Most boilers
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today use natural gas to heat the water, so there should be a
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cutoff somewhere. The boilers are about the only thing that you can
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have fun with here. The chillers are too unaccessible and
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complicated to foul up, and you would have to go outside to dick
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around with the cooling tower. The fanrooms distribute fresh air
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around the school, and also house the air conditioning units and
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filters. The blowers themselves are REALLY easy to sabotage. The
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ducts have hatches on them that allow easy access with cherry
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bombs, stink bombs, old socks, piss, just about anything. That just
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about constitutes the basic school mechanical room. Now for ways of
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obtaining access to the sacred room:
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1. Keys. These are the most obvious & easy. Just become buddies
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with the school's Custodians (Toiletmonkies) & grab the key ring
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off of their belt or desk when they aren't looking. If you are
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really on the ball swipe the Master key. It'll open any door in the
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school. It is usually the one with the large grip or something like
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that. If you aren't lucky enough to get the master take the whole
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ring & make some copies. (There are tons of Underground key
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grinders around, but the extra long key slugs may be a problem in
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obtaining). For obvious reasons, NEVER EVER EVER KEEP THE KEYS!
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Its easier to take them for a night and then slip them back on his
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desk the next day. The toiletmonkeys are usually too drunk to
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notice that they are gone anyhow. Just slip them under his desk.
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Chances are he will not report them missing because he might be
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held responsible (Or the victim of his own stupidity..). Remember,
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all Toiletmonkies think alike. They must brainwash them at plunging
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school or something. Anyhow, back on topic, try every key until you
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get the one that open the door to the Mechanical Room. (Watch out!
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The doors are usually near the office or the Custodial wing. If
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they see you with a shitload of keys trying to break into the
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Mechanical Room, Vias con Dias!). After you find the key, copy it
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and any other key you might find useful (The AV room is good.
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That's where the sound equipment, TVs & VCRs are stored, but that's
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a different matter.) The best time to gain access is either with
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the hallway full or in the evening. Use some concert or assembly
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going on as an excuse to be at the school. This is also a good time
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to be up there, since the Toiletmonkies are usually in there during
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the day, fixing the damage caused by another of my readers or
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smoking a joint or whatever they do. In the evening they are
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usually reading a copy of Whips Weekly or Playboy in the office, so
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you should have no trouble getting up there...
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2. The roof door. A little harder but just as productive. Most
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schools have doors that allow access to the roof. Where do the
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doors lead to? You guessed it. Its usually the Mechanical Room.
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Just pick the lock (Or use your Master Key) and you are in. If it
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is night that you decide to go in, you may run into a problem in
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the way of motion/infrared detectors. When I was up there last, I
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attempted to make a map of the Mechanical room & where all of the
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heat sensors are located (There wern't any, surprise surprise.).
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Its just plain dumb to put heat/infrared sensors in a room full of
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boilers. (News flash... Boilers boil water. That requires lots of
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heat). It would create all sorts of ghost images with all of that
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heat radiating everywhere. But they usually have SOME sort of
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security in there, so scratch going in at night, unless you can
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disconnect the pickup (Guess what! The Security system is SOMETIMES
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stored in the Mechanical Room! What luck!). My school is REALLY
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poorly designed. The door from the roof doesn't have any sensors
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on it... Duh! Maybe they were removed by some other enterprising
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soul such as myself (grin..). Like I said, the best time to go in
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is during the day or evening during some event. But I would suggest
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this as a last resort.
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3. Just ask! Yep.. If you know the Building Supervisor (Head honcho
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of the Toiletmonkies) well enough (A few days of casual
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conversation should do it), just ask him to let you up the roof to
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take pictures or test air quality or whatever. (Its a good idea to
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play the part, so bring a camera or a notebook with you, just to
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make it look genuine). Just about all of my sources at 6 schools in
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the Brampton/Mississauga say that they will let you with NO
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supervision. This is good, because you can stall (Bring your lunch
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or a pack of cigs.. This is also a good time to stock up on your
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Tennis Ball collection, you know. For those grenades & shit.) We
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will go into fun on the roof a little later on. Okay, its time to
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get busy....
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PART 1 - PSYCHOLOGICAL WARFARE
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This is the easiest way to freak out the Toiletmonkies without
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doing any or much harm. First, whip out your trusty magic marker,
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super glue, suction cup & wrench. Some of the older rooms have an
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entire wall filled with gauges showing stuff like boiler
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temperature, urinal water pressure, school humidity, etc. First,
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pick a gauge that shows something critical to school safety. Slap
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the suction cup onto the glass cover. Then, using the wrench,
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remove the metal bushing around the glass. (If you bend the soft
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metal, don't worry about it. Just don't misshape it TOO much. You
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have to put it back on later.) After you remove it, break off the
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needle & place it anywhere that looks good. For example, place
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urinal water pressure at 3 000 000 pounds (It won't really be that,
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but the next Toiletmonkey who looks at it will think so!) Then glue
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the needle back on. Replace the cover & bushing with glue. Voila!
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Instant panic & chaos as they turn off the water & rip the plumbing
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apart looking for the problem. Or, if you feel crafty, just break
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off the needle & draw in about 5 or 6 of them right on the face.
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THAT'LL confuse the quaaludes out of them! Unfortunately, some of
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the more modern Mechanical rooms use foolproof digital readouts.
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There isn't much you can do with those.
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Some use computers, though. And THAT'S always fun. Just reach
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behind & switch off the mainframe. Or if you can get to the
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Operating System (DOS?), you can load up a few viruses. This is
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unlikely, but fun to think about! They wonder why the school is so
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cold, investigate, and find all of the letters in the boiler
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control program sitting at the bottom of the screen!
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Another way to have fun at their expense is to look for small water
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pumps that help move the water through the boilers. They are
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usually small little $60 Canadian Tire motors with belts powering
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the pump. Either take the belt off of the pulley or put a knife
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beside the belt, just enough so it is rubbing against it. After a
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while, long after you are gone & out of blame's reach, the belt
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will wear down & snap, causing a few of the boilers to back up &
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burst some pipes. The whole school will be up to its ass in water!
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They might even have to cancel classes! Cool! Heh heh heh (Damn
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Beavis & Butthead) heh heh.. Or just cut off the main natural gas
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feed. This is easy to find, since its the big motherfucker pipe
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with the words "NATURAL GAS -->" written on it (Duh....). The one
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at my school is in the stairwell that leads into the mechanical
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room foyer. It should have a big cutoff valve somewhere. Just throw
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the valve & voila. The flames are gone. If you can't find the valve
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just play around with the boiler control panel (Located near the
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boilers themselves). Unfortunately, some systems (Like mine) have
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backup tanks just in case gas is cut off. Fool around a bit. That's
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the only way you are going to be able to have any fun.
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PART 2 - INTER-SCHOOL MISCHIEF
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Enough with the poor boilers for now, lets concentrate on the
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Fanrooms. They are usually adjacent to the Boiler room (Since
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Mechanical rooms house Boilers & the blowers). You can have ALL
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sorts of fun in there! If you play your cards right the whole
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school could pay for your joy! First, try to find a maintenance
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hatch on the mail blower assembly (Usually the large metal box with
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all of the ducts & conduits running into it. Its the one with the
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main fans & filters in it). BEWARE! If you open the wrong hatch you
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will be sucked inside & that will be the end of you. (But little
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pieces of you will be sprayed throughout the school, so your death
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won't be meaningless!). To be safe, try to find where the filter
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bay is. If you find it, take out the filter (Somehow.. All MBA's
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are different) and toss in a few vials of Stinkjuice or rotten
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eggs. The main filter downwind of the other filters should block
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the glass (or shell), but the smell will be spread by the blowers
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and transmitted throughout the school via the air ducts. Instant
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fun, since the school will be stinked out & as blowers are shut
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down for days while they are scrubbed & cleaned. In some older
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schools where there is one main blower, they might have to cancel
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school due to the poor air quality (There is some legal limit to
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how much of what can be in the air. And without the fans going
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there will be too much Carbon Dioxide & the health board will go
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fucking nuts (Since stuff like this can lead to lawsuits against
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the school). But by that time you will be down the stairs & outta
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there, with about ten guys giving you a good alibi. And if you are
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caught just say that you were on the roof at the time & that it was
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the Custodian's fault that the door downstairs didn't lock
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properly. They won't be able to dispute it because ALL vice
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principals know that the Toiletmonkies don't do shit extra if they
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aren't getting paid for it.
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Another way to have fun is to find the water mains. This is the
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hardest & most difficult to pull off, since if someone walks in on
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you, you don't have enough time to put things back to the way they
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were. First, you have to find the freshwater mains. Don't worry.
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They should be there somewhere. Found it? Good. Now, some of them
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have small openings for monitoring such things as water quality,
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additions of pipe, SLT. Just find them. They are usually little
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branches that stick out from the main pipe. (God knows if I can
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find them on the pipes at my school. But 2 other sources report
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them, so your school might or might not have them. (If you school
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has a "Plumbing" or "Water" room, forget it.). Found it yet? Okay..
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Now take out your handy screw/nut driver and remove the screws &
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plate (Or whatever..). Now just pop anything from M-80s with long
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fuses to coloured dye. Or even put in some strong tabasco or Milk
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of Magnesia (Laxative). If you feel REALLY destructive you can just
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take a fire axe to the pipe, and watch it fly! Aim it at the main
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electrical panel.. Sparks!
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PART 3 - DESTRUCTION!!
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This the my personal favourite.. Real, good old fashioned chaos!
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|
This following section may lead to the total destruction of your
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school, so take heed...
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|
First of all, most boilers in schools run on natural gas. The ones
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at my school have the burners under the boiler itself. The ones
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where you can see the flame if you crouch down. Now get up from the
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floor and look for the gas pipe described earlier. Grab the lever
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(or twist-tap) and pull (Turn) as hard as you can until you hear
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the gas hiss real loud. Keep pulling until the gas stops. You
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|
should hear the flames under the boilers snuff out. Then turn the
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|
gas back on & run like hell! Soon after, with the aid of the
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|
blowers (If any), the gas should spread throughout the entire
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|
school. And when someone does something, like light a match or hit
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|
a lightswitch, BOOOOOMMM!! Scratch one High School. Like I said, DO
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|
NOT ATTEMPT THIS! THIS IS FOR "INFORMATIONAL PURPOSES ONLY"!!!. So
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|
if I hear on CityPulse that some school went up in a big fucking
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|
ball of flame, I will be VERY pissed! Besides, this is rather
|
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|
untested (I have no desire to incinerate my school (yet..)), and,
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|
as I mentioned before, some systems have backup tanks.
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|
Another way to wreak havoc on the boilers is to throw a few
|
|||
|
handfuls of cherry bombs or M-80s into the fires. It won't destroy
|
|||
|
the school but you can say goodbye to the boiler. Just run the hell
|
|||
|
out the there otherwise you will either be sprayed with hot water
|
|||
|
or pieces of metal (Just like shrapnel!)
|
|||
|
|
|||
|
PART 4 - MISCELLANEOUS MISCHIEF
|
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|
|
|||
|
After enough fun in the Mechanical Room, why not step out into the
|
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|
fresh air for a few seconds. Feel better? Good. Ah.. What do you
|
|||
|
see? Those big smokestacks! Is there anything you can do to them?
|
|||
|
Of course, stupid! These stacks are the boiler's heat chiminies.
|
|||
|
They are usually too tall to throw stuff into (They have little
|
|||
|
caps on the top as well..) but there is more than one way to kill
|
|||
|
a boiler. See the guy wires that support the tall stacks? Just give
|
|||
|
them a little snippety snip and wait until the next storm. With
|
|||
|
nothing to support them, they will be ripped right out of the roof,
|
|||
|
since they don't have ample support to stay up. After that, the
|
|||
|
rain water can get into the boiler, which will REALLY screw things
|
|||
|
up. Another way to have fun is to bring a bedsheet with your
|
|||
|
favourite saying on it (The cruder the better..). Then unfurl it to
|
|||
|
the world! Make sure that it is secure. It might blow away on you
|
|||
|
without notice. A few bricks or a well-placed nail might be
|
|||
|
helpful. Put a few weights on the bottom of the sign, so it won't
|
|||
|
blow up. (A hint, try to make it face the road, so that passing
|
|||
|
motorists will catch a glimpse of your handiwork.) Viola! Freedom
|
|||
|
of speech at its finest! There isn't a better way to let the world
|
|||
|
know that you think of the police (Spraypaint is too easy) and to
|
|||
|
involve the school's reputation as well!
|
|||
|
|
|||
|
Anyhow, that's it for me. I got one killer English ISU to work on.
|
|||
|
Keep F.I.T. & have fun..
|
|||
|
|
|||
|
PS.. F.I.T (Fuckin' Into Trouble)
|
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|
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