151 lines
8.4 KiB
Plaintext
151 lines
8.4 KiB
Plaintext
|
Ecstatic Walkthrough Lite v1.0
|
||
|
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
|
||
|
Typed and figgured out by MuggZ@IRC
|
||
|
|
||
|
Disclaimer: This is a VERY lite walkthrough that shows you the QUICKEST way
|
||
|
to get to the end. I don't explain everything near the end (Gotta keep the game
|
||
|
fun anyway..), so don't bitch and moan. I give away most of the secrets, so just
|
||
|
read and figgure it out. Have fun, and talk to me if you have any questions.
|
||
|
|
||
|
P.S. Don't try killing the wolfman, he's a bitch and a half. Wait till you have
|
||
|
a magic item.
|
||
|
|
||
|
|
||
|
First off, walk forwards and to the right, if the Wolfman doesn't jump
|
||
|
you, go into the first door on your left. There should be some sort of key type
|
||
|
sign, and you should be able to see the church behind your character in the
|
||
|
background.
|
||
|
|
||
|
Enter the building, there should be someone (An old Knight) fighting
|
||
|
a green Dragon. Wait till the Dragon defeats the Knight, and hope that it flies
|
||
|
out of the room. Pick up the Knight's bludgon, then hang around and talk to
|
||
|
him. You'll pick him up and take him to the building that is on your right when
|
||
|
you begin the game. There will be a man lying on the ground holding a key, if
|
||
|
all goes right, you shouldn't need to pick up the key because the Knight will
|
||
|
open the door for you.
|
||
|
|
||
|
Once inside, ignore the Knight unless you give a shit about the plot,
|
||
|
then go to the shelves to the right of the door (To the right, as if you are
|
||
|
just entering the room), and pick up the vegitable laying on it. It's part
|
||
|
of a magic potion.
|
||
|
|
||
|
Next, go outside, you should be at the 'beginning' point basically.
|
||
|
Now, go to your right again down the alley, go to the end of the alley until
|
||
|
you get to the door that you'll be facing. Open it, go inside. There should be
|
||
|
a demon sitting at the foot of the stairs drinking, kill him, go up the stairs,
|
||
|
you'll be in a bedroom. Go up the stairs to your right, you'll automatically
|
||
|
put the vegitable into the device.
|
||
|
|
||
|
Now, go outside to the front of the door, go straight forwards, you'll
|
||
|
be inside the church. Grab the little stick figure thing that is laying to the
|
||
|
right of the altar. Go back to the room where you put the vegitable, put it
|
||
|
in the device.
|
||
|
|
||
|
Go back to the church, grab the bible, now, head back to the doorway
|
||
|
that leads to the demon you killed that was drinking.. Go left down the alley,
|
||
|
keep on going that direction until you find an opening that will lead to
|
||
|
vegitation and grass.
|
||
|
|
||
|
There are two options at this point, to the right, and to the left.
|
||
|
Go to the left, it will lead down a path, and in the distance you will see
|
||
|
a beggar walking in front of a small fortress. (An Abbey). At this point
|
||
|
the Wolfman might try to attack you from behind, if he does, just FUCKING
|
||
|
RUN, towards the abbey. He is IMPOSSIBLE to kill with any weapon short of a
|
||
|
magical one. Trust me, I've fought him literally for 30 minutes with the best
|
||
|
sword available, and it DOES NOT work. Once you get to the abbey, you should
|
||
|
read the book automatically and get let in. If the Wolfman is following you,
|
||
|
go inside the abbey, look around a little bit, do NOT go down the hole in the
|
||
|
library, just walk around the different rooms.
|
||
|
|
||
|
If you do this for about 5 minutes, the wolfman should go away. At
|
||
|
this point walk outside of the Abbey, drop the Bible in front of the abbey,
|
||
|
then walk down the path towards the town. There will be a flower, pick it up.
|
||
|
It's the last part of the magic potion. Go back to the room where you put
|
||
|
the other two ingredients, but BEFORE you go into the room (When you are in
|
||
|
the bedroom..), DROP the flower, and pick up the teddy bear. Go outside again,
|
||
|
head towards the Church, turn to the right as soon as you get past the building
|
||
|
on your right.. Walk straight forwards, then once you are inside the Barn,
|
||
|
you should automatically throw the teddy. At this point, the girl will start
|
||
|
walking and ask you to follow. Do so, she'll try to go into a hole you're
|
||
|
too big to go into under the Church. But she will open up the Dungeon for you.
|
||
|
Go down the dungeon, there will be like.. 6 skeletons. Easy to kill, then go
|
||
|
down even further, until you get to the bottom. You'll freak out and run back
|
||
|
to the top. At this point, go BACK to the bedroom where you dropped the flower.
|
||
|
Pick the flower up, and go and put it in the device, and you've got the
|
||
|
potion.
|
||
|
|
||
|
At this point, you'll drink the potion and turn into a beaver or some
|
||
|
shit. Go back to the place where the girl tried to take you, but you were too
|
||
|
big. Now.. you're just the right size. Cruise down the little hallway until
|
||
|
you get to some stairs, at this point you should turn back into a human. Kill
|
||
|
the gnomes if you want, then go up the stairs. You'll open a trap door an
|
||
|
there will be an old man waving a sword. Hang around for a bit and he'll drop
|
||
|
it and you can get it. Drop the bludgon, and the sword. Pick up the sword, and
|
||
|
you'll automatically wield it. Now pick up the bludgon. You'll need it.
|
||
|
|
||
|
Now, go outside, and go back to where the path leads in two directions,
|
||
|
(One being the Abbey, and the other being..?).. You'll have to fight and kill
|
||
|
two Minotaurs, but with the sword you now have, it should be easy once you get
|
||
|
the rythm down.
|
||
|
|
||
|
Anyway, you'll towards a castle, take the steps _DOWN_ towards the
|
||
|
fountian. Walk past the fountian and keep going that direction. At this point
|
||
|
you'll find a lake, stand on the rock, you'll automatically throw the sword
|
||
|
into it, and get Knighted by the Lady of the lake. NOW, turn around, go back
|
||
|
towards the castle, do not take the front enterance, take the SIDE enterance
|
||
|
on the right. You'll get let in, and be told to go to the tower. Go to the
|
||
|
tower, don't bother going up. Go straight down. At the bottom there will be
|
||
|
a statue that will swing at you, if you time it right you can duck and walk
|
||
|
forwards and he won't hit you. Keep going forwards, there will be 2 phantom
|
||
|
warriors that will try to attack you, just smack them around, they die quick.
|
||
|
Then, go forward more until you get to the room that has downwards staircases,
|
||
|
take the RIGHT side of the room (The one with the fire breathing stone dragon),
|
||
|
walk around the edge of the room, take the stairs down.. (If you go the other
|
||
|
side, a spike will come up and kill you).. Once you're in the centre of the
|
||
|
first two sets of stair, get to the farthest right (Perspective right), and
|
||
|
hop down to the next set of stairs that is on the perspective right. If you
|
||
|
do this, you won't get nailed by the second spike.
|
||
|
|
||
|
Now, go down those stairs, avoid the spikes in the floor, go into the
|
||
|
center room. There will be two coffins standing on end.. Walk past the first
|
||
|
one, a skeleton should pop out, kill it. Walk past the second one, it'll open
|
||
|
up showing a Skeleton wearing armor. Walk past it again and towards it until
|
||
|
it closes on you, and opens up again.. poof, you got armor. Now, go to the
|
||
|
outside of the inner room (Where the floor has spikes that come up and tag
|
||
|
you..), and pick an enterance that has gargoles around it. There are three,
|
||
|
I won't tell you which one or the directions.. Gotta make it somewhat fun. ;)
|
||
|
|
||
|
But, one of them will have two naked guys fanning.. You can lie down
|
||
|
on the bed they're fanning on. It'll have two other exits other than the one
|
||
|
you came in. One of them will be a stairwell down, (The perspective will show
|
||
|
you being at the top with the 'Camera' being at the very bottom. do NOT go
|
||
|
down here JUST yet..). The other exit in this room (The one with the guys
|
||
|
fanning) is a death trap. So avoid it.
|
||
|
|
||
|
Another one is a prison cell with two guards. Avoid this one.
|
||
|
|
||
|
The last room (The last of the three that you can get to from the room
|
||
|
with the spikes that come out of the floor) will have a ghostly beaver, it'll
|
||
|
tell you some things.. grab the BOOK, and go UP and OUT. Go BACK to the Abbey,
|
||
|
grab the Holy Relic (That the two monks are worshipping.) At this point you
|
||
|
might have to kill them all. Now, you'll have to drop your bludgon to get the
|
||
|
book. It's cool. Just do it. Now go to the stone circle (If you walked around
|
||
|
you'll know where it is, I've coddled you enough!).. And get in the center,
|
||
|
bam shablam, you now have a fireball shooting relic. Drop the magic book (You
|
||
|
don't need it..), Now go back down the tower till you get to the bottom, (The
|
||
|
room where the naked guys fan..), find the stairwell that the perspective will
|
||
|
show you being at the top of, walk down.. You will fight against 'yourself',
|
||
|
shoot a fireball at yourself, you'll die. (The alternate you will..) Then talk
|
||
|
to the king for a few minutes, then run back to where you picked up the magic
|
||
|
Book. The demon's head should now be gone and the door will be open. The rest
|
||
|
explains itself.
|
||
|
|
||
|
-muggs@irc
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|