123 lines
5.6 KiB
Plaintext
123 lines
5.6 KiB
Plaintext
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How to be a Successful Thief
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By:
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Syko Phreak of the ULA
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======================
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Sunday, June 20, 2004 9:11 PM
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DISCLAIMER:
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===========
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The information contained herin is for educational and entertainment purposes only.
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What you do with this information is up to you. I am not responsible for the
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stupidity of others.
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Part 1: Solo or Group?
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======================
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OK. The first thing you need to decide is wether you want to work by yourself or
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with a group. If you do decide to work with a group of people, try and make it from
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3-4. Any more would be too many people to be spotted. If you worked in a pair, and
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you get caught, what if your parnter narks? Then it would be their word against yours.
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Also, if you decide to work in a group, make sure everyone is treated as an equal rank.
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If one person starts to try and take controll of the whole operation, the others will
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rebell.
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The benfits of working alone would be 1)You get all the gains 2)You take orders from
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noone ( you shouldn't be anyway).
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Part 2: Gear
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============
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Gear. Yea it's pretty obvious that you need something to be a good thief other than
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your own hands. Gear is very important so I'm going to break it down into sections.
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Section A: Lockpicks
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====================
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Lockpicks are one of the most important tools a thief can have. You don't need
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to go out and buy a $50 set of picks for basic thievery. You can just make your
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own at home. There are numerous benefits to this: 1)It costs you almost nothing
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2)It is much harder to trace 3)You can make the designs you need and not get all
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the useless extra ones that they give you when you buy a set.
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Making Picks
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============
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OK. To start making your picks you need to get the metal you are going to use.
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I use the metal strips that are found inside the windshield wipers of cars. If
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you don't know where to get these, just go down to your local car dealership and
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ask if they have any that they have thrown away. If they ask what the hell you
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want them for, just say its for an art project or science expiriment or something.
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Once you have your metal, you need to break it into smaller pieces. I break mine
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into pieces about 4.5 inches long. Take your first piece and bend about a half
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inch of the end at a 90 degree angle. This is your tension wrench. Now for your
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other pieces. What you need to do is either use a file (this takes a long time)
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or a metal grinder to cut your pieces into picks. You will want a hook, a half
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diamond, a rake, and a ball.
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Picking
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=======
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This should be really easy to figure out if you have read any of the philes on
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this website. The problem I encountered most when learning to pick locks was
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figuring out which way the lock turned. Now I go by this general rule: If the
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lock is mounted on the right side of the door, it turns left, and vice versa.
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Section B: Weapons
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==================
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There should never be a time when you need to use a weapon. But in the event that
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you do, it should be non-lethal. Your hands are a great weapon, but if you don't
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happen to be a particularly strong person, a small lead pipe will do just fine.
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Section C: Radios
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=================
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You will only need these if you are working in a group. Make sure everyone has one.
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Don't try going in pairs if you have a group of 4 because one person may become
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separated from the other. If you do need radios, I reccomend the 2-mile ones.
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Also, try and stay on a chanel that noone will be using. Avoid the end chanels
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(1 and 14 on most brands).
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Section D: Clothing
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===================
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What to wear should be pretty obvious. Black. Make sure your clothes are tight,
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but comfortable. Sweatpants are ideal. Also, you will want to get some tape for
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the bottoms of your shoes, so they dont leave prints.
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Part 3: Planning
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================
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What you need to do before any action is taken is have a plan. You need to plan your main
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mission before you go. Obtain a blueprint of the building if you can. Find all the
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possible entrances and exits that you can. Never take on a mission unless you have at
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least 2 good exits. Also, when planning, try to make it so you have to go through as
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few locks as possible. Yes, I know, lockpicking is quite fun, but that's not why
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you're doing this, is it? On average, a lock takes anywhere from 5-15 minutes to pick.
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If you have a 15 minute lead on the cops, do you really want to give that up?
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Planning also should be done during your mission. Before you move anywhere, know where
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you are going. Look around the area for motion lights, security cameras, and the like.
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Part 4: Mission Execution
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=========================
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You're finally in the building, all the valuables are in sight. So you grab everything and
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run! NO!!! Do not take everything. Take small amounts at a time. Look for things that
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are valuable that people wouldn't notice that they are gone. If you can find a safe, pick
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it. If there is money in there, take it, but not all of it at once. Leave some so if
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the person goes to check on it at a later date, they won't notice anything.
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Well go have phun, and remember the desclaimer.
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Long Live the ULA!
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-Syko Phreak
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Monday, June 21, 2004 12:45 AM
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