69 lines
3.8 KiB
Plaintext
69 lines
3.8 KiB
Plaintext
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Dragon Magic 1.0 - Alternative Magic System. Copyright 1995, J. Andrew Kitkowski
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Here goes the disclaimer, folks. This almost hurts...
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This item is published by MPG-Net under license from TSR, Inc. ("TSR")
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but is not authorized or endorsed by TSR. The item is for personal use
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only. If the item is based on or derived from copyrighted material of TSR
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or contains trademarks of TSR, it cannot be re-published or distributed
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except by the author and only as authorized by TSR, Inc.
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Hi! My name is J. Andrew Kitkowski and this is another one of those
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side project thingies that keep me from fully exerting myself in the real
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world.
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This is a culmination of about 2 years of work. Way back when, when I was
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heading for my first trip to GenCON, I made up the ULTIMATE spell system,
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which involved rolling dice/difficulty numbers, a system of memorization,
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and also a defined Mana system. I playtested it once, and realized that
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my system was hooribly flawed- it was just too damn complicated! I mean,
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you want to play your RPG, not do higher level mathematics, right? So I
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scrapped it. Later, I was heading down the road of making up three different
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spell systems, and decided to stick with a Mana/dice rolling system, one
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that wasn't too difficult to play with. I spent many a summer night last
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year drafting up this thing, and finally, last X-Mas break, I found myself
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FINALLY typing up the 2-page rules sheet for this monster. It wasn't until
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now, in the midst of the whole TSR-internet debate/fiasco, that I finally
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decided to share it with other gamers. Well, I didn't feel like
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"generic-izing" this thing, so I figured on bowing down to the corporate
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shepherds and submitting the thing as TSR wishes us to. Maybe later, if I
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have enough time/requests, I will generic-ize it.
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In any case, feel free to use/ignore this system, or parts of it, to
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your own liking. You can edit these files (which I would discourage), but
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just make sure I get a bit `o credit for my time. After all, I did copyright
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this thing. I also now give credit to the writers at TSR for publishing a
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damn fine game, one that I have enough respect for to use its engine to
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write my own house rules, which I believe warrants sharing.
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The files included here are all Word for Windows 6.0. Some have embedded
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fonts, and the "Character Sheet" has color wordart and pictures...
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File in the Zipped Bundle:
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NEWMAGE1.DOC A short 1-page story blurb that went with my old campaign
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where I introduced the thing to my players...
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NEWMAGE2.DOC 2 pages of rules for this thing, including magic items and
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suggestions for campaign integration.
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MAGSHHET.DOC A test of MS Word 6.0's might, as well as a groovy sheet for
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this system.
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By the way, in some places this thing is referred to as Dragon Magic (as per
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explaining how Dragons could cast spells in my old campaign), and in some
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places it's referred to as "New Order Magics". Just so you don't get
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confused, they're the same thing.
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Please give me your comments on this thing to me at kitkja@sncac.snc.edu. Oh,
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one more thing. These files are NOT to be distributed over America On-Line.
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I grant AOLers the right to use ftp to get them from mpgn.com or wherever, but
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they are NOT to be posted in any forums or pages, notably TSR's. The door
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swings both ways, you know? Maybe in the future I will upload a copy to AOL,
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but for now I do not see why I should make the effort to appease a policy
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that I do not agree with.
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Thanks, and Enjoy!
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J. Andrew Kitkowski
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kitkja@sncac.snc.edu
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"Grog" to some, "Antigone" to others...
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