420 lines
24 KiB
Plaintext
420 lines
24 KiB
Plaintext
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_______________________________________________ _________________
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\_ __ \_ \ / \ / \_ \ | __/ ____/ \ | \| | __/
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_| |/ / = \| |/ = \| / | ___/_ _ | | | /___ _
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\________/___|___\__|_|__/___|___\_____|______/|_| \__|__|\__|_____/|_|
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======================== "The name speaks for itself!" ========================
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Interviews & Interrogations
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http://surf.to/damage_inc
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damage_inc@disinfo.net
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===============================================================================
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[Previously published in the Damage, INC. Newsletter Issue #19]
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Grandmaster Ratte' (cDc) is in the spotlight. Obviously, Cult of the Dead Cow
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is a very well known, revered, respected, influential group in the scene. Since
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1984, they've been doing nothing short of kickin' fuckin' ass. With the longest
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running e-zine, a diverse group of members and a wide assortment of releases,
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along with media saturation, cDc stands apart from all the rest. More than just
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being high profile, their members have made a huge impact and countless valuable
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contributions. Bow to the Cow.
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I'm eternally grateful that he has agreed to be interviewed for the Damage, INC.
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Newsletter. His insight into the scene is immeasurable and comments invaluable.
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But enough with the pre-interview hype, adulation and near awe struck admiration
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of cDc. In this interview, we explore everything from the group dynamic of cDc
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to other topics such as Hacktivism, etc. Just read the damn interview and enjoy
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it without dropping your jaw so much that your keyboard becomes covered in thick
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saliva. This interview was conducted towards the end of December, 2000, and it
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commences right here...
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Alias: Grandmaster Ratte'
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Group(s):cDc communications
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Country: US of A
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Description: SWM, 30, 2 legs, non-smoker, active, fit, enjoys knitting and cats.
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Seeks baby seal for (c)lubbin'.
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Music: minor key stuff with a catchy melody, all styles
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Movies: sitting way down close to the screen to get my money's worth of
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spectacle
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Books: non-fiction
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Email: gratte@cultdeadcow.com
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IRC: gratte
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Usenet: alt.fan.cult-dead-cow
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URL(s): www.cultdeadcow.com
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<B> - Since no introductions are necessary, I'll just jump right into the
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real interview questions. How has cDc managed to stay together, evolve and
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be so productive throughout the years? Many other groups have disappeared,
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dissolved and basically weren't able to adapt and keep evolving. I realize
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that cDc is fundamentally different, but, it's still an amazing feat to last
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so very long. And the fact the group is still growing and expanding its domain
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is also impressive. So, the question is, what's the driving force behind the
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group? What's responsible for it continuing to grow and thrive? And how are
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you able to maintain such dedication and diligence?
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-----
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Well, cDc resulted from a name change to an earlier group called Pan-Galactic
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Entropy that I had started in '83, '84 in Lubbock, Texas (806). We were the
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local BBS scene kids, mostly in junior high, and the majority of us were running
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our own boards... on Apple II's, Texas Instruments 99/4a's and Atari 800's.
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Lubbock is a weird little college town in the middle of cotton field country.
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There's sort of a clique of the offspring of the Texas Tech University
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professors and the students who tend to find each other and huddle together in
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the midst of tumbleweeds and pickup trucks with gun racks. So that was us.
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A lot of other computer underground things came from that unlikely place. In
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the '80s there were two major h/p BBS's there before ours, and GwD and F.U.C.K.
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(now Attrition.org) started there; all revolving around the university.
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Enough background, now I'll answer the question...
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In 1986, I came up with the cDc name and Franken Gibe joined. Gibe's a really
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sharp visionary type, and we would talk endlessly about the hacker/BBS scene and
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what we didn't like about it, and what we wanted to do with our own group
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differently. So the two of us really put together the whole 'concept' that's
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been driving everything since. Fortunately, the concept is very broad and
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inclusive and says basically, "The technology is not the point - it's just
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a means to something else." That right there put us 180 degrees apart from
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every hacker group before and it still trips up most people I think in the
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'scene' - they fall in love with the gadgetry itself and don't see that's just
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a dead end.
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Until it's too late and they're burned out from a small idea that can't grow.
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So our mission is to use these crazy communications tools to figure out
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something else.
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When we started, it was about using the free long-distance phone calls, and now
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it's on the 'net. No difference.
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In practical terms, you stay together through... stubbornness? cDc is my main
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creative outlet, I _have_ to do this. For a group to survive, I think it has to
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have passion about what it's doing, 'cause there's not much else to sustain it -
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no salaries or concrete payoffs. The most rewarding thing about it is the sense
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of accomplishment when you've done some work you know is good, and the feedback
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you hopefully get from people who dig your stuff.
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The trick is to keep it fresh and interesting for the people involved, which
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means change and growth if you're determined to stick with your plan. It's
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inevitable. As Woody Allen said, "Ninety percent of success is just showing
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up." So show up, put in work, keep doing it, and there ya go.
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People come and go from cDc. There have been 50 or so members over the years,
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and we tend to have an active lineup of around 20 people at any given time.
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Currently, some of the people have been in since the mid '80s and some around a
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year, and they're all still bringing different things to the table.
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The concept of cDc includes a change of roster... the concept has to be bigger
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than any of the people. Individuals are flighty, they change and their lives go
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this way and that and a group has to accommodate that reality or it can't work.
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As long as there are people willing to do the necessary grunt work, things'll
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hum along fine.
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-----
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<B> - Hacktivism is one of the topics that I simply couldn't ignore during
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the course of this interview. So let's get into it. In your opinion, what's
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the importance of Hacktivism as it stands right now? And, do you think it'll
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be even more important in the future? Will it be more of a potent tool to
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get political messages across? What are you views on it as a means of
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protesting and enacting change?
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I'd say right now, Hacktivism is a bubbling idea. It's still in the pot, and a
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lot of people are standing around the stove rubbing their hands, waiting to dig
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in. We've got a "subsidiary" now called Hacktivismo that OXblood Ruffin is
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stirring up... they're all hot-shit coders and are working on practical human
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rights apps that will make Hacktivism a more concrete force.
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Hacktivism is about finding a political, real world end to these tech means...
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which is exactly the same as the cDc concept. So it's another way to spread our
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idea about what the point to all this is. Yes, I think it will be very
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important in the near future. I think a lot of people are and many, many more
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will be picking up the flag and running with it. It's something to care about
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and fight for and I'm proud to be involved.
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-----
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<B> - Since cDc is producing and releasing audio now, and you mentioned to me
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that you've been really into it for 10 years or so now... I thought it'd be
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prudent to ask what the plans are. How big is cDc gonna get into audio and
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what types of projects are in the works?
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Yeah, I've been playing bass and guitar and yelling in zillions of noisy bands
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since I was 16. Then I got into hip-hop and dance production in '90 with an
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Amiga and a little keyboard and a 4-track. Franken Gibe and I started a punk
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club with partners who had a skateboard park in a warehouse and we put on lots
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of shows for a few years. Some raves, too. Then xxxclusive and I put together
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a lil' ol' recording studio in a few different places and we did tons of demo
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production, mostly southern gangsta hip-hop and punk rock.
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We're gonna be very into audio, at least as much as we've been into text files.
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The first MP3 we put out was in mid '97, and now we've got the bandwidth to
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really do things right. The plan is to target the music scene specifically with
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our audio and do lots of stuff with the guys running Shoutcast sites. So we'll
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plug along with our telecom, no-budget way of doing things and then a few years
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later the old conventional scene maybe will notice what we've been up to. That
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seems to be the way it goes.
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-----
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<B> - cDc is infamous for its media relations. By that, I simply mean, the
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group is very well known in media circles, and utilizes the mass media as an
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outlet. In fact, in my view, you're masters at it. My question is, how was
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this relationship with the media formed and achieved? Who is responsible for
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forging these media relations? And how important is the media aspect to cDc?
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In school in the late '80s I wrote a paper about "electronic publishing" and
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how important I thought it would be and the professor said it was a ridiculous
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idea. Ha. In college, I got a degree in telecommunications - which means radio
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and TV stuff. I also had classes in journalism, public relations, marketing,
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advertising, and media law. So I was in all these classes learning about
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dealing with the media, and I thought, "Well, we've got a magazine, sort of, so
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why not act like it?" I was just using standard media relations tactics in a
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new environment. I'd scour every magazine I could find for email addresses
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(this was way before dot com mania and e-i-e-i-o-everything) of "movers and
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shakers" and send them press releases about our stuff.
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Relating to the media is very important for cDc for two reason. One, because
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mass media is how you spread a message - advertising costs money, but public
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relations work is free. Two, because in the context of what we do, issuing
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press releases and fielding interviews and such is freakin' hilarious. And so,
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the more the better. We catch flack from a few humorless gimps in the hacker
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world who don't get it, but the press aren't the enemy. They're just cats doing
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their job and most of 'em are cool folks. They want a hook, they want "riveting
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drama", 'scool. You hang out with a reporter at a restaurant, they pay for your
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food, you tell 'em a story. If it's not you, they'll just go find some other
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car wreck to look at.
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Different people in the group field different kinds of questions, so between us
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we can cover things pretty well.
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-----
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<B> - On a similar note, cDc has always been excellent at promoting itself
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within the scene, and even outside of it. The group is well known for its
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unmistakable style and flash. And so, relating to this, how do you put
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together the shows you put on at the various hacker cons the group attends?
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We use a lot of antihero imagery to wrap up an essentially positive message -
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most people figure it out but a few knuckle-draggers don't get it. That's ok,
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they don't have to. We do these things because it's fun to scheme and plot and
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use these techniques in this context; we're playing around. We're not making
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money and we're not trying to trick anybody. The attitude is that we definitely
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want everybody in on the fun, ya know. The only market we're interested in is
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hearts and minds, and the point will be more clear as our agenda emerges over
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time.
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We plan for the shows we do in email mostly. Then as the time draws near, a lot
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of work goes into getting lights and sound working right (sometimes) and
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whatever printed materials we're giving out to press, throwing to the crowd,
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etc. We have to put the recorded audio together on a CD, and maybe there'll be
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some video. Which is a nightmare with video projectors and such. Of course
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you've gotta have some sort of show concept, and you have to script out who's
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saying what and when. Then you've got costumes to put together, and props and
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figuring out how to get all your junk to the location. When you see the stage,
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you have to figure out staging: how you come in, where you stand, who does what
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where. How the lights are going to work. The audio cues. At H2K we had a
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theater group doing a play and so I had to meet with them several times for
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script-writing and rehearsals. They did a great job.
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We also did three musical numbers, and so the people involved with that had to
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know how the songs went and what they were supposed to be doing. It's a whole
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big fat ton of work to put on those shows and they cost quite a bit of money to
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do. We don't get paid for them either, so we hope to make some of the money
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back with t-shirt sales.
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-----
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<B> - Judging by their writing, quotes in articles and interviews, each member
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of cDc seems to have a very distinct style, unique personalities and interests.
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It's a group of real individuals, which is very cool. And you keep it fresh,
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by adding members, expanding, constantly getting into new things, etc.
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The group as a whole seems to have its own culture, at least that's how many
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outside observers view it. More than just a generic hacker culture. Can you
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rant a a little on cDc culture, and give us an idea of what some of the basic
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ethics and ideals of the group are? Is there anything that isn't permitted
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within the "boundaries" of cDc and all that the name encompasses?
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Yeah, everyone in cDc is definitely their own person and we want them to project
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their characters as much as possible. We have an internal culture of
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communicating on a personal level with each other, in most cases for many years.
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Before everyone had Internet email, cDc communicated through a private message
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board on the Demon Roach BBS. Then that switched over by the early '90s to an
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Internet mailing list we're all on. We talk about intimate details of our
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lives, know embarrassing things about each other, etc. There are cliques within
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the group, but for the most part we're all fairly close friends. I guess you
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could say the culture sort of comes from knowing that this isn't a regular
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hacker group, it's not supposed to be, and that we're pushing for something
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else. Finding something else is the culture of the group. That's what keeps it
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fresh and interesting for us. Being in cDc is like being in a band, or a gang,
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or both. But it's a new definition without the traditional boundaries. It's
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much better. It's an ideal, a lifestyle. The ideal is to be this renaissance
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person, mad ninja skills in all aspects of life, enlightened, uber-el33t, etc.
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So maybe you're really a bit lamer than all that superstar stuff, but ya know,
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at least you can inspire your own damn ass. And that's pretty cool.
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-----
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<B> - How has cDc changed since you first started writing and releasing issues?
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I still vividly remember reading cDc's t-files from the 80s... with the early
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ones including song lyrics for albums, lists, telecom terms and that sort of
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thing. The evolution of the group was so clear and apparent as each year
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passed. Was it as natural an evolution as it seemed?
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We started doing text-files in '84 and over the next year or so we had amassed
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quite a few. With the name change to cDc, we started numbering the text files
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to make them collectible, so you could tell if you didn't have them all. Before
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that, nobody was numbering anything.
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Quite a few t-files didn't make the cut at that point, though you might still
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see them floating around. So by then we had a little 'zine with enough articles
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to warrant our own subdirectory on a BBS. The next issue was distribution, so
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we made a point of making damn sure all our files got onto the biggest h/p and
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text BBS's at the time. We would recruit sysops into our efforts; for a long
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time we had an organized "Factory Direct Outlet" distribution plan to
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guarantee certain BBS's would carry our releases as soon as they came out. So
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we basically churned away like this, growing gradually, until 1993 when
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Drunkfux set up our first Internet site, cypher.com. Mindvox was also huge and
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we were all over it, a telnet-able BBS in New York that everybody who was
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anybody was on. This was when the "cyperpunk" thing was happening, the last of
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the big hacker-scene busts was going on, and we started doing press releases
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through Internet email. We had a _massive_ email list then, which I'd send out
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manually one at a time and it took days to send out a PR. The goal was if you
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had a computer and a modem, we wanted to be in your face about cDc. This
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was when the hacker cons became more widespread... SummerCon had been going on
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yearly in St. Louis with the Phrack scene, but now Defcon started and Drunkfux
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had his HoHoCons ( in my opinion, the best - freakin' NUTS - cons now are
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watered-down pussy shit compared to those). So by the early '90s, the Internet
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happened and we grew beyond the BBS scene and that's been the situation. We've
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been wanting deliriously to do wider media than t-files for almost ten years now
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but didn't have the bandwidth to handle the kinda traffic these releases move.
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I'm very excited about that stuff. The cDc web site has been totally redone six
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times now I think, and the latest is kinda cool. It has a "content management
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system" - w00.
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-----
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<B> - What do you think the legacy of cDc will be? What will the group be
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doing 5 or 10 years from now? Yes, I'm basically asking you to predict the
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future. ;)
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Astral travel. Building an army of psionic warriors to battle the alien
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reptilian overlords in the 4th dimension for the fate of mankind.
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-----
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<B> - Excluding BackOrifice and BO2K, what has cDc written or done that made
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a huge impact on the scene? (including texts, ideas, ideals, terms coined,
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philosophies, etc.) And which cDc issue stands out in your mind, and why?
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I think our biggest impact has been the idea of electronic publishing, through
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the e-zine, webzine, whatever. BO is a cool app and made a lot of noise but in
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the big picture, coming up with "new media" is a way bigger deal.
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We're sort of in a weird position, because on one hand we're the flagbearers of
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certain "old skool hacker" traditions - on the other hand, we were all
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about breaking from some of that when we started. Now the cultural enemies are
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the dot com ninnies and the scared reactionaries who come following them not
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realizing what they're getting into. You can't just hide the Playboys in the
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dresser and keep the scary books out of the library any more - gee, maybe you
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should stop treating your kids like retards who have to be sheltered from
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anything challenging, and they'll turn out better. I'm digressing, sorry. I
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guess the influence to the hacker scene in general is the attitude that we're
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here to have fun and build something cool. In particular, there are tons of
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details... I'll see quotes from us in the mission statements of groups,
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unattributed. File templates cut and pasted from ours. Too many to think of.
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Tons of times I'll be reading somebody else's etext or whatever and think
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"Oh, that came from my...so and so". References and whatnot all over the place.
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It's cool, it's fine. Everything's always built on what came before. We were
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looking at the Apple Mafia and LOD/H and figuring out what we didn't wanna do
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in the early days, and now we're thinking about the Rolling Stones (in '73) and
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KISS.
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But the most important cDc innovation: MIXED-CASE ACRONYMS!!
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|
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|
The cDc file that stands out the most to me is #200: "Super mega blah blah
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|
blah." That damn thing took like a year to put together, and I remember
|
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|
finishing it up at some crazy hour of the morning just before I drove off for 7
|
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|
hours to a HoHoCon. I hadn't put out a file all year, we had been stuck at #199
|
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|
forever and everyone in the group was pretty pissed off. So I basically
|
||
|
couldn't show my face without that file. I brought it on a floppy and all was
|
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|
well, and I still think it's the best file I've done by far. I've been really
|
||
|
happy with the concept, an elaborate Dickens parody through the eyes of a BBS
|
||
|
sysop. Another file that stands out to me is the "Six Million Dollar Man -
|
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|
alien conspiracy" (#253) thing. At some hacker con, Omega and White Knight
|
||
|
had a handful of copies printed out and announced he had this "special
|
||
|
exclusive paper" and these journalist guys were LEAPING for it, yelling "Press!"
|
||
|
It was too funny, and something really clicked for us, seeing that. Also, I
|
||
|
remember that Mormon-expose file by Krass Katt being kind of an "oh wow" moment,
|
||
|
along with the first time I'd seen all that UFO-Roswell-MJ12 conspiracy stuff...
|
||
|
Gibe and I used to sit around, freaked out, talking about all that business when
|
||
|
we first found it on the old UFONet boards in the late 80s.
|
||
|
|
||
|
-----
|
||
|
|
||
|
<B> - You mentioned HOPE was more interesting this year than Defcon... How
|
||
|
was Jello Biafra's speech? What's your take on cons in general?
|
||
|
|
||
|
As far as cDc stuff goes, our show at HOPE last year was probably the best live
|
||
|
show we've ever done. Then two weeks later at Defcon, very little went like it
|
||
|
was supposed to, and it was pretty disappointing. I remember coming back to the
|
||
|
"Suite of the Elite" after the show just feeling down and mumbling to myself,
|
||
|
"It didn't work, it didn't work." We had a lot of communications problems
|
||
|
within the group leading up to it and we weren't really on the same page. And
|
||
|
then tons of technical glitches and general confusion led to a half-assed show.
|
||
|
But we learned a lot about what not to do and to not just assume things will
|
||
|
work out, and next year should be insane.
|
||
|
|
||
|
Jello Biafra's speech was really cool, I think it's definitely what's needed -
|
||
|
an outside voice pointing towards some sort of agenda, via hacktivism and such.
|
||
|
I think the problem with these cons has been sort of a blase' attitude - I see a
|
||
|
lot of kids throwing themselves in these "Internet security consulting
|
||
|
companies" trying to act like some dim-witted view of what "professional" means
|
||
|
and not seem like they're 16 years old. Thinking they're going to pull a L0pht
|
||
|
and somebody's going to throw 'em some money. Get real, kid. Too much
|
||
|
unimaginative dull thinking going on, people not seeing the big picture or
|
||
|
thinking about the potential here. Enough complaining though, cons are still
|
||
|
great and everyone should go if possible. It's really fun to meet people from
|
||
|
the pages and IRC and hang out for a weekend.
|
||
|
|
||
|
-----
|
||
|
|
||
|
<B> - Do you want to give any shout outs to anyone?
|
||
|
|
||
|
Yes, everybody who's helped us out in some way over the years. Carried our
|
||
|
stuff on their system, put a sticker someplace, bought a t-shirt, sent some good
|
||
|
feedback, told someone about cDc, lugged stuff around at a con, wrote a story
|
||
|
about us. We appreciate it very much. We're so grateful to everyone.
|
||
|
|
||
|
-----
|
||
|
|
||
|
<B> - Thanks for doing this interview. We really appreciate it.
|
||
|
|
||
|
Thank you, it was fun. Happy New Year, y'all...
|
||
|
|
||
|
G. Ratte'/cDc
|
||
|
|
||
|
-----
|
||
|
|
||
|
Afterward:
|
||
|
|
||
|
To say the very least, interviewing Grandmaster Ratte' has been a real highlight
|
||
|
for me, and has made this issue special. I remember reading cDc issues in
|
||
|
the late 80s, when I first got into BBSing and the whole text scene. In all
|
||
|
honesty, I grew up reading cDc. Their files are the biggest reason that I
|
||
|
got into this at all. And, I can still vividly remember scanning while reading
|
||
|
the latest cDc issues. ;) So, massive thanks to G. Ratte' and the rest of cDc
|
||
|
for putting out such high quality material throughout the years. It's amazing
|
||
|
how they've been able to play such a prominent role in the scene for so many
|
||
|
years, and still not take themselves too seriously... and keep their sense of
|
||
|
humour, etc. Thanks again for giving our readers a chance to get to know you
|
||
|
and cDc better. And keep sending the cDc PR our way.
|
||
|
|
||
|
To our readers, make sure you hit www.cultdeadcow.com and check it for all their
|
||
|
cool new stuff. Damn straight you better!
|