66 lines
4.0 KiB
Plaintext
66 lines
4.0 KiB
Plaintext
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THUNDER FORCE II
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With your control pad in hand, you ready for an attack. Enemy fighters are at
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twelve o'clock, and there is a giant base below. It begins shooting huge
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fireballs at your streamlined vehicle. You thrust left, ready your "hunter
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missiles," and hit the fire button. The enemy base explodes in a burst of red
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and orange. As thick black smoke clears, you see a pile of scrap metal where the
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mighty base once stood. Quickly, you change weapons and turn them loose on the
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remaining enemy fighters. You catch one, but another comes from behind and hits
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your left wing....
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In Sega's latest space action game, you must pilot the ultimate warship,
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Thunder Force II, on a mission to save the Lone Star System. THUNDER FORCE II is
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very much like the classic arcade game DEFENDER, with souped-up graphics, sound
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effects, and variety of play. The game is made up of five different levels (or
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boards). Each level contains two stages: One is an aerial view, the other is a
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side view. Both show off the Genesis System's wonderful animation and graphics
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capabilities.
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When the game begins, you may enter an option menu. The configuration mode
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screen allows you to select a stage (one through five), change your current rank
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(Training, Normal, Hard), and select the number of jet fighters you'll have.
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Other selections let you to hear the game's background music or any of its
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"futuristic" sounds. When you alter the option mode, you can play the same stage
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as many times as you like, but it won't permit you to advance after you have
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solved it. I like this, because getting to stage six is a real treat. You know
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you did it with your own skill, not by changing the menu.
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The first stage of each level is an aerial view. Your mission, should you
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choose to accept it, is to fly around the planet surface and destroy a certain
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number of "mother bases." (If you happen to die in the process, your government
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will disavow any knowledge of your actions.) Along the way, you find items that
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improve the shields or fire power of your awesome spacecraft. Before reaching
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one of the many land-based headquarters, you're confronted by a number of
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unusual and wonderfully designed alien crafts. Each ship has its own weapons and
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fighting technique. The surface graphics scroll in eight (!) directions and
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convey a wonderful feeling of motion. All of the aerial missions provide a
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three-dimensional effect that's very exciting to watch. On the third stage, you
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must avoid alien skyscrapers that seem to touch the glass on your television
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set! When you have destroyed the last base, the screen fades to black and
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reveals the next action-packed board.
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If the aerial view is not enough to please you, then the side view will surely
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do so. The graphics are much more detailed and your variety of weapons fills the
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screen with animation and color. Unlike the aerial view stages, each "side view"
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has a giant "main bad guy" that you must destroy to win. Each final enemy is
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wonderfully designed and a delight to watch...but challenging to pass.
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On both of the stages there are many weapons you can find and choose. You start
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with a regular dual-shot cannon and a front/back shooter. On your journey, you
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may pick up a five-directional missle shooter, side blasters, homing missiles,
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conventional lasers, and loads of other innovative and powerful artillery. Each
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weapon has its drawbacks and good points. During the game, you'll figure out
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which weapons can be used most effectively at which of the various points.
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The moment you insert this cartridge, you take a break from "thinking games"
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and enter a world of aliens, lasers, and pure fun. If you're looking for
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something that requires a quick trigger finger and nerves of steel -- or just a
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game with great variety, detailed graphics, and stereo sound effects -- then
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THUNDER FORCE II will be a blast...literally!
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THUNDER FORCE II is published by Techno Soft and distributed by Sega.
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*****DOWNLOADED FROM P-80 SYSTEMS (304) 744-2253
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