345 lines
17 KiB
Plaintext
345 lines
17 KiB
Plaintext
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Formatted for 80 columns.
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/%\%\%\%\%\%\%\%\%\%\%\%\%\%\%\%\%\%\%\%\%\%\%\%\%\%\%\%\%\%\%\%\%\%\%\%\%\%\%\
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% %
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% Spellbooks for %
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% Wizardry %
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% Typed in by: %
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% The Prophet %
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% Thanx to The MacTerminator %
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% Distributed by The Metallian %
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% A Metal Communications/Neon Nights Production %
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% %
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% //\\//\\etalland West Systems 10Megs/AE/BBS/Cat-Fur/503-538-0761 CALL IT! %
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\%\%\%\%\%\%\%\%\%\%\%\%\%\%\%\%\%\%\%\%\%\%\%\%\%\%\%\%\%\%\%\%\%\%\%\%\%\%\%/
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Most of these spells will work with Wizardry I, II, III, and IV.
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Mage Spells
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Level 1 Mage Spells
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Spell Name HALITO HALITO causes a flame ball about the size of
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Translation Little Fire a baseball to strike a monster, inflicting
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Spell Type Combat from one to eight hit points of damage.
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Area of Effect 1 Monster
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Spell Name MOGREF MOGREF reduces the spell-caster's Armor
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Translation Body Iron Class by two points. The effect lasts for
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Spell Type Combat the entire encounter.
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Area of Effect Caster
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Spell Name KATINO KATINO causes all of the members in a
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Translation Bad Air group to fall asleep. KATINO only affects
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Spell Type Combat normal animal or humanoid monsters, and the
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Area of Effect 1 Group duration of its effect is inversely
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proportional to the power of the monster.
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Sleeping monsters are easier to hit, and
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successful strikes do double damage!
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Spell Name DUMAPIC DUMAPIC grants you insight into your party's
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Translation Clarity position in the Maze; the exact displacement
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Spell Type Peacetime from the staris leading to th castle
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Area of Effect Entire Party (vertically, North, and East), and the
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direction you are facing.
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Level 2 Mage Spells
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Spell Name DILTO DILTO causes one group of monsters to be
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Translation Darkness enveloped in darkness, which reduces their
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Spell Type Combat ability to defend themselves against your
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Area of Effect 1 Group attacks.
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Spell Name SOPIC SOPIC causes the spell-caster to become
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Translation Glass transparent. This makes him or her harder
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Spell Type Combat to see; thus the caster's AC is reduced by
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Area of Effect Caster four points during the encounter.
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Level 3 Mage Spells
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Spell Name MAHALITO MAHALITO causes a fiery explosion to erupt
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Translation Big Fire amid a monster group, doing four to twenty
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Spell Type Combat four hit points of damage.
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Area of Effect 1 Group
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Spell Name MOLITO MOLITO causes sparks to fly about and damage
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Translation Spark Storm about half the monsters in a group, to the
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Spell Type Combat tune of three to eighteen hit points. The
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Area of Effect 1 Group monsters have no choice of avoiding the
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sparks.
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Level 4 Mage Spells
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Spell Name MORLIS MORLIS causes one group of monsters to fear
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Translation Fear the party greatly. The effects are the same
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Spell Type Combat as a double-strength DILTO spell.
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Area of Effect 1 Group
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Spell Name DALTO DALTO is similar to MAHALITO except that
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Translation Blizzard Blast extreme cold replaces flames. In this case,
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Spell Type Combat anywhere from six to 36 points of damage
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Area of Effect 1 Group are inflicted.
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Spell Name LAHALITO LAHALITO is an industrial-strength MAHALITO.
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Translation Fire Storm Quite the flamethrower for those extra-
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Spell Type Combat irksome monsters. LAHALITO will inflict
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Area of Effect 1 Group from six to 36 points of damage.
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Level 5 Mage Spells
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Spell Name MAMORLIS MAMORLIS is similar to MORLIS, in that it
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Translation Terror causes monsters to be gripped with by an
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Spell Type Combat incapacitating fear of the party. The
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Area of Effect All monsters difference is that all monster groups are
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affected by it.
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Spell Name MAKANITO Any air-breathing monsters less than eighth
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Translation Deadly Air level are killed outright by this spell.
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Spell Type Combat More potent creatures are not as impressed
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Area of Effect All monsters by it.
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Spell Name MADALTO MADALTO is a supercooled DALTO, causing eight
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Translation Frost King to 64 hit points of damage. All monsters
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Spell Type Combat suffer from it, to some degree.
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Level 6 Mage Spells
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Spell Name LAKANITO All monsters in the group subjected to this
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Translation Suffocation spell die. But if they do not depend on air,
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Spell Type Combat or if they're especially magic-resistant,
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Area of Effect 1 Group you're in trouble.
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Spell Name ZILWAN This spell will destroy any one monster of
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Translation Dispell the Undead variety.
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Spell Type Combat
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Area of Effect 1 Monster
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Spell Name MASOPIC This spell duplicates the "transparency"
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Translation Big Glass effect of SOPIC for the whole party. Each
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Spell Type Combat party member's AC is reduced by four points
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Area of Effect Entire Party for the duration of the encounter.
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Spell Name HAMAN This spell is indeed terrible, and may
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Translation Beg & Grovel backfire on the caster. Thirteenth (or
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Spell Type Combat higher) level characters may cast it, but
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Area of Effect Unknown doing so will drain them of one level of
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experience. The effects of HAMAN are strange
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and wonderful.
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Level 7 Mage Spells
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Spell Name MALOR This spell's effects depend on the
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Translation Teleport situation in which the party finds itself
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Spell Type Any Time when it is cast. MALOR will teleport from
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Area of Effect Entire Party one location to another.
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More about MALOR
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When used in the heat of battle, MALOR's effects are random, although you
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will not be teleported away from the current Maze level. Casting it at other
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times, when there is more chance for concentration, affords you the opportunity
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to move the party anywhere in the maze. BE WARNED, however, that if you teleport
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yourself outside the Maze, or into an area that is solid rock, you will all be
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LOST FOREVER, so this spell is to be used with great caution. Combat use of
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MALOR will not "rock" you.
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Spell Name MAHAMAN The same restrictions apply to this spell as
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Translation Beseech do to HAMAN. However, the range of possible
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Spell Type Combat effects is even greater. This spell is
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Area of Effect Unknown generally used only when there is no other
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hope for survival.
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Spell Name TILTOWAIT The effect of this spell may be likened to
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Translation KERR-BLAAMMM!!! that of a small, well-contained, nuclear
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Spell Type Combat fusion explosion. Luckily, the party is
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Area of Effect All monsters shielded from its effects. The monsters are
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not so lucky. This spell will wreak from ten
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to 100 hit points worth of havoc.
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Priest Spells
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Level 1 Priest Spells
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Spell Name KALKI KALKI reduces the AC of all party members by
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Translation Blessings one point, and thus makes them harder to hit.
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Spell Type Combat
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Area of Effect Entire Party
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Spell Name DIOS DIOS restores from one to eight lost hit
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Translation Heal points to a party member. It will not bring
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Spell Type Any Time the dead back to life.
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Area of Effect 1 Person
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Spell Name BADIOS BADIOS causes from one to eight points damage
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Translation Harm to be inflicted on a monster, and may kill
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Spell Type Combat it. It is the reverse of DIOS.
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Area of Effect 1 Monster
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Spell Name MILWA MILWA causes a softly glowing magic light to
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Translation Light accompany the party, revealing all secret
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Spell Type Any Time doors. This spell only lasts a short while.
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Area of Effect Entire Party
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Spell Name PORFIC PORFIC lowers the AC of the caster
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Translation Shield considerably. The effects last for the
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Spell Type Combat duration of the encounter.
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Area of Effect Caster
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Level 2 Priest Spells
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Spell Name MATU MATU has the same AC-reducing properties as
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Translation Zeal KALKI, but at double the strength.
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Spell Type Combat
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Area of Effect Entire Party
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Spell Name CALFO CALFO permits the caster to determine the
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Translation X-Ray Vision exact nature of a trap on a treasure chest
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Spell Type Looting 95% of the time. This spell may only be used
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Area of Effect Caster while looking at a chest.
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Spell Name MANIFO MANIFO causes some of the monsters in a group
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Translation Statue to become stiff as statues for one or two
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Spell Type Combat melee rounds.
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Area of Effect 1 Group
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Spell Name MONTINO MONTINO causes the air around a group of
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Translation Still Air monsters to stop transmitting sound.
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Spell Type Combat
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Area of Effect 1 Group
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Level 3 Primst Spells
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Spell Name LOMILWA LOMILWA is a MILWA spell that lasts until the
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Translation More Light party returns to the castle.
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Spell Type Any Time
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Area of Effect Entire Party
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Spell Name DIALKO DIALKO cures monster-induces paralysis, and
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Translation Softness removes the effects of MANIFO and KATINO from
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Spell Type Any Time one member of the party.
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Area of Effect 1 Person
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Spell Name LATUMAPIC LATUMAPIC makes it readily apparent exactly
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Translation Identification what the opposing monsters are. This spell
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Spell Type Combat lasts until the party returns to the Castle.
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Area of Effect Entire Party
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Spell Name BAMATU BAMATU reduces the AC of each party member
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Translation Prayer by four points, for the duration of combat.
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Spell Type Combat
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Area of Effect Entire Party
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Level 4 Priest Spells
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Spell Name DIAL DIAL is similar to DIOS (only better), and
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Translation Cure restores two to sixteen hit points to a party
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Spell Type Any Time member.
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Area of Effect 1 Person
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Spell Name BADIAL BADIAL inflicts two to sixteen points of
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Translation Wound damage to a monster.
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Spell Type Combat
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Area of Effeft 1 Md<14><07>'<27><><EFBFBD><EFBFBD>~~~~| <@FAsk)b
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<EFBFBD><EFBFBD>jz2J<EFBFBD>b
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<EFBFBD><EFBFBD>jz2J<EFBFBD>k[+<2B> <03>{K<>{s+!<03>+<2B><>{q3K<33>s hQ<02><>s<>c<0B>K{q<1B><>)<02>{K<>{q<03>C{c);KqphQ<02><>+ca<02>˃)s<><02>Kk(hQ<0B>+ {1+33+<1B><01><02>+<2B><>{phPhQ<02><>+cask)j
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<EFBFBD>z<EFBFBD>2Jj
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<EFBFBD>z<EFBFBD>2JK<>qKk<4B><6B>{<7B>+!<02>z<EFBFBD>2Ja<03>K<EFBFBD>A+33+<1B><>hQ. However, the range of possible
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Spell Type Combat effects is even greater. This spell is
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Area of Effect Unknown generally used only when there is no other
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hope for survival.
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Spell Name TILTOWAIT The effect of this spell may be likened to
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Translation KERR-BLAAMMM!!! that of a small, well-contained, nuclear
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Spell Type Combat fusion explosion. Luckily, the party is
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Area of Effect All monsters shielded from its effects. The monsters are
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not so lucky. This spell will wreak from ten
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to 100 hit points worth of havoc.
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Priest Spells
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Level 1 Priest Spells
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Spell Name KALKI KALKI reduces the AC of all party members by
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Translation Blessings one point, and thus makes them harder to hit.
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Spell Type Combat
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Area of Effect Entire Party
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Spell Name DIOS DIOS restores from one to eight lost hit
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Translation Heal points to a party member. It will not bring
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Spell Type Any Time the dead back to life.
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Area of Effect 1 Person
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Spell Name BADIOS BADIOS causes from one to eight points damage
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Translation Harm to be inflicted on a monster, and may kill
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Spell Type Combat it. It is the reverse of DIOS.
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Area of Effect 1 Monster
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Spell Name MILWA MILWA causes a softly glowing magic light to
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Translation Light accompany the party, revealing all secret
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Spell Type Any Time doors. This spell only lasts a short while.
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Area of Effect Entire Party
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Spell Name PORFIC PORFIC lowers the AC of the caster
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Translation Shield considerably. The effects last for the
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Spell Type Combat duration of the encounter.
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Area of Effect Caster
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Level 2 Priest Spells
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Spell Name MATU MATU has the same AC-reducing properties as
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Translation Zeal KALKI, but at double the strength.
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Spell Type Combat
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Area of Effect Entire Party
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Spell Name CALFO CALFO permits the caster to determine the
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Translation X-Ray Vision exact nature of a trap on a treasure chest
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Spell Type Looting 95% of the time. This spell may only be used
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Area of Effect Caster while looking at a chest.
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Spell Name MANIFO MANIFO causes some of the monsters in a group
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Translation Statue to become stiff as statues for one or two
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Spell Type Combat melee rounds.
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Area of Effect 1 Group
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Spell Name MONTINO MONTINO causes the air around a group of
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Translation Still Air monsters to stop transmitting sound.
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Spell Type Combat
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Area of Effect 1 Group
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Level 3 Primst Spells
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Spell Name LOMILWA LOMILWA is a MILWA spell that lasts until the
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Translation More Light party returns to the castle.
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Spell Type Any Time
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Area of Effect Entire Party
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Spell Name DIALKO DIALKO cures monster-induces paralysis, and
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Translation Softness removes the effects of MANIFO and KATINO from
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Spell Type Any Time one member of the party.
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Area of Effect 1 Person
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Spell Name LATUMAPIC LATUMAPIC makes it readily apparent exactly
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Translation Identification what the opposing monsters are. This spell
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Spell The impression that he was either totaly confused or
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lying. Then I found out his father is a SCC switchman. So I ended up with
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several feet of manuals, 100's of dialups for things in nyc, and gave him
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some cosmos manuals which he wanted. It ws very profitable from my end of
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it anyway.
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ME: I always wondered were all that came from.
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AN: ha, yeah, well you can trash from now until 1990, or you can just order the
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fucking things from AT&T, I'm on their mailing lists with a maildrop as a
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TIRM director. They just keep sending more and more junk.
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ME: What did the SCC guy teach you about?
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AN: Various things, and cleared up a lot of misconceptions about ANI and how
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it actually works, auto-verify, things like that, which I really didn't
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know the answers to. He had it as sort of a hobby as well, he was on some
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cosmos kick, and I helped him out, so he was grateful. He also had an apple
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and to most normal people, you mention free software, and they get this
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happy expression. Future 40 yr. old new wares kids being born.
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ME: Speaking of that, what do you think of the pirate world? To my knowledge
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you are one of the only phreaks to ever be in any large pirate group.
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{Apple Mafia}
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AN: Well that wasn't through any real involement. I just happened to be friends
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with a lot of the people and at the time it was a new idea. (A group), so I
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said why not.
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ME: What do you think of pirates? did you crack software?
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AN: Hahahahaha, yeah dude, I crack the lates36 dam
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MADI Regeneration: All hp rs MABADI Maiming: all but 1-8 hp
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LOKTOFEIT Recall: Tele castle MALIKTO Wrath: 12-72 dam
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KADORTO Resurrection: all hp rs
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Have phun..
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OKTOFEIT Recall: Tele castle
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