217 lines
9.8 KiB
Plaintext
217 lines
9.8 KiB
Plaintext
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USAlliance Presents:
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__ __
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\ \ / / Kracked by Blue Adept
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\ \/ /
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> < Documentation by HellRaiser
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/ /\ \ e n o c i d e G S
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/_/ \_\ Doc Cosmetic by The Magnet
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_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
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US AE West.................................................714/592-8996
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Magnetic Field.............................................312/966-0708
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_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
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When Xenocide is loaded, plug your mouse in for some heavy action. You will
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come to the startup menu. The top left corner of your menu is to calibrate your
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joystick. (Note: Joystick Optional). The right top corner is to view the high
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scores. It gives you the option of erasing the high scores. You can clear the
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high scores by pressing 'C'. The bottom left corner gives you the option of
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turning stereo ON or OFF. The bottom right corner is simply to start your
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mission.
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-- Key Commands --
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[Esc] Pauses game play
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[<] [>] lowers and raises the system volume
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[<--] [-->] lowers and raises only the background music
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[Ctrl-J] selects joystick control
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[Ctrl-K] selects keyboard control
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[Ctrl-Q] quits game and returns you to the startup menu
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[S] Toggles sound ON and OFF
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[W] Toggles warning sound ON and OFF
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[Spacebar] Launch nuclear bomb (Hovercraft level only)
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[Spacebar] Select and option (Cave & Bio-lab levels only)
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-- Using The Keyboard ---
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7 8 9 <-> up/left up up/right
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4 5 6 <-> left center right
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1 2 3 <-> down/left down down/right
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Note: It is not necessary to hold down keys. Once the key is pressed you will
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continue to move in that direction until another key is pressed. Holding down a
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key will disable the [Open-Apple] and [Option] keys and you will not be able to
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fire.
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--- Fire Controls ---
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Button 0 - [Open-Apple]
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Button 1 - [Option]
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Hovercraft level:
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[Spacebar] Launch nuclear bomb
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[Open-Apple] Fire fireball
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[Option] Fire missile
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Cave levels I & II:
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[Spacebar] Select option
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[Open-Apple] Fire lasers/auto blaster
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[Option] Throw grenade/fire sonic wave
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[Open-Apple] Refuel/fill oxygen tank(only when at a refueling bay)
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Bio-lab level:
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[Spacebar] Select option
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[Open-Apple] Fire lasers/flame thrower
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[Option] Throw grenades/drop land mines
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______________________Hints & Suggestions______________________
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1. Try shooting at rocks and walls in the cave levels-some have bombs and keys
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behind them
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2. If you fly by a refueling bay, make sure that you land even if you don't
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need the fuel or ammunition-if you happen to die later then you will start
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back at the last bay that you landed. Now we wouldn't want that, now would
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we?
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3. When advancing into the Bio-lab, be sure to get a full supply of ammunition
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and grab the options that will be most valuable to you in the Bio-lab
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(Regro Shield!)
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4. Option boxes in the Bio-lab are not as plentiful as those in the caves, so
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use them more prudently.
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--- Levels ---
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The Hovercraft Level :
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The object of the hovercraft level is to avoid hitting large rocks and aliens,
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pick up as many ammunition canisters as possible and get to the docking station
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which will take you to the next level before running out of fuel. At the start
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of the hovercraft level you will see a road before you. The ammunition
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canisters you are to collect will be found along side the road and the docking
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station will be found somewhere along the way. Since a hovercraft hovers above
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the ground using its anti-gravity pads, it is not necessary to stay on the
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road. However, if you wander too far off the road you may never find the
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docking station.
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Along the way you will encounter strange alien life forms that you can avoid or
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shoot. If you happen to hit one at slow speed you will run it over but fast
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speed will damage your hovercraft. If you hit one of the rocks at low speed it
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will stop you but at higher speeds it will do massive damage to your
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hovercraft. Hitting to many objects will destroy your hovercraft!
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The ammunition canisters are very important because they will determine the
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amount of ammunition you will be able to carry in the following levels. To get
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a canister simply run over it with your hovercraft. (hitting canisters will not
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harm your hovercraft). Once you hear the "alert" voice you will be near the
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docking station and a red dot will be shown on the radar screen showing the
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distance and direction to the station. To dock simply run into the docking
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station and you will be taken to the cave level.
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Cave level I :
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You have now left your hovercraft and put on a jetpack to travel through the
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treacherous cave level. The cave level has two basic objectives: to collect
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five bombs that will be required in the Bio-lab to destroy the moon and to find
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the docking pad that will take you to the next level. The bombs are placed
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secretly throughout the cave and there will always be five of them. You cannot
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continue to the next level until you have collected all five bombs.
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As in the hovercraft level, you have a set amount of fuel and ammunition
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capacity. However, for each ammunition canister that you have collected your
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maximum ammunition capacity will be raised. You will start out with maximum
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fuel and ammunition, but as the game progresses you will run out of fuel and
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undoubtedly ammunition. Thus, it is important that you land at the refueling
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bays located throughout the cave whenever possible to replenish your fuel and
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ammunition. It is possible to travel back up the cave all the way to your
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starting position, but you may not go back to your previous level. This makes
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it easy to clear out a portion of the cave then fly back to the closest
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refueling bay and refuel. Also, if you happen to die in a cave level then your
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next life will begin at the last refueling bay that you landed on.
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Although there are many things that you must beware of in the cave level, there
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are also very rewarding thing as well. For example, Option Pods (shown as
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pulsating blue spheres) provide you with the different options that are listed
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at the bottom right-hand corner of your screen. When you collect a blue option
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you will be able to activate the first item on the options list. To activate
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the option, simply press the spacebar and it will turn from light blue to
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yellow, indicating that the option is active. If you collect a second blue
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option pod and you have not yet used the first option, the indicator light will
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advance to the next option in the list. You may still collect options while
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one is activated, but you cannot have two or more options at the same time. If
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you have an active option, then collecting more options will move the light
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blue indicator down the list as before, but this time skipping over the
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activated option. For example, if the Auto Blaster option is in yellow, or
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active and the sonic wave option in light blue, collecting one or more option
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pod will now make Mega Shield a light blue option. Be careful, however, for if
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you have Regro Shield in light blue (waiting to use it when your shield runs
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low) and you run into an option pod, then Flesh Freeze will now be in light
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blue and you will have lost the ability to activate Regro Shield. This could
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make even a bad day seem enjoyable!
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Once you are at the end of the cave and have collected all five bombs, land on
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the docking pad (marked with blinking arrows) and press button 0 on your
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joystick. This will advance you to the next level.
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Cave level II :
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There are a few differences between Cave level I and II. Most notable is the
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fact that your travel will take you through an underwater environment. The
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following is a list of the differences that you will experience.
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1. You will sink if you are not swimming
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2. The fuel indicator becomes an oxygen indicator, the refueling bays will now
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give oxygen supplies instead of fuel.
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3. There are no more bombs to collect in Level II, but there are locked doors
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that must be opened with keys, which are hidden throughout the cave. To pick
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up a key simply run into it. To open the door just touch the keyhole in the
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door after picking up a key. Note, however, that a key may only be used
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once.
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4. The bomb indicator becomes the key indicator and will keep track of how
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many keys you have.
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Once you are at the end of Level II cave, land on the docking pad (marked with
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blinking arrows), press button 0 on the joystick and you will be taken down to
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the Bio-lab. When you get to the Bio-lab your shield will be repaired and you
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will have the same options and ammunition.
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Bio-lab level :
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The objective of the Bio-lab level is to destroy the moon you are on by
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dropping all of the five bombs that you collected in the cave level into
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nuclear storage ports that are located throughout the laboratory and teleport
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off to the moon.
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The screen view is one in which you, the player, are looking down from above
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the floorplan of the laboratory. You will notice that there is no indicator or
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fuel, as you are now able to walk around the laboratory.
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Once you have explored the Bio-lab and have placed all of the five bombs, then
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you should go to the central control room and activate the teleporter (by
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running into the computer terminal) and then moving to the teleporter pad. You
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will then be teleported to your ship where you will be outfitted for your next
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mission, or given the win sequence if you have destroyed the final moon.
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--- Using The Joystick ---
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To use the joystick simply point the joystick in the direction you wish to
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move. Press button 0 to fire Fireballs, Lasers and Flame Throwers and also to
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refuel. Press button 1 to fire Missiles, Grenades, Sonic Waves, and land Mines.
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eof..
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