174 lines
4.6 KiB
Solidity
174 lines
4.6 KiB
Solidity
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******* WELCOME, ADVENTURERS! *******
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TO AN EASY TO USE TUTORIAL TO GET YOU
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THROUGH INFOCOM'S SECOND GREAT MYSTERY
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GAME....
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T H E W I T N E S S !
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(TUTORIAL (C) 1983 BY DOOBIE PRODS.)
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"THE WITNESS" IS A PRETTY STRAIGHT-
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FORWARD LITTLE MYSTERY. IT'S NOT AS
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COMPLICATED OR INVOLVED AS DEADLINE,
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YET ITS ATMOSPHERE AND DETAIL MORE
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THAN COMPENSATES FOR ITS QUICK SOLV-
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ABILITY.
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ACTUALLY, "THE WITNESS" CAN BE SOLVED
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BY NEVER HAVING TO LEAVE THE SITE OF
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THE MURDER! HOWEVER, A LOT OF THE FUN
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FUN AND INTERESTING NUANCES OF THIS
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GAME CAN BE MISSED BY FOLLOWING THIS
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QUICK-FINISH, SO BEFORE I REVEAL IT
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STEP-BY-STEP, I'LL GIVE YOU A FEW
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"THINGS TO TRY". THIS IS FOR ALL THOSE
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TRUE ADVENTURERS WHO MIGHT JUST BE
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LOOKING FOR A LITTLE NUDGE IN THE
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RIGHT DIRECTION.
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THE GAME IS SUPPOSED TO BE PRETTY
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AUTOMATIC FOR THE FIRST PART, SO
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UNLESS YOU'RE WANDERING ABOUT OUT-
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SIDE THE HOUSE FOR MAPPING PURPOSES,
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START THE GAME BY DOING THE FOLLOWING:
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N,N, "RING THE BELL"
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LINDER'S BUTLER, PHONG, WILL ANSWER
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THE DOOR. YOU CAN NOW DO ANYTHING FOR
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ONE MOVE, THEN PHONG WILL SHOW YOU INTO
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THE LIVING ROOM, WHERE YOU WILL MEET
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LINDER AND HIS DAUGHTER, MONICA.
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IT MIGHT HELP HERE TO ASK MR. LINDER
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AND MONICA ABOUT ALL THE OTHER CHAR-
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ACTERS IN THE GAME (THIS IS A MUST
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IN ALL INFOCOM MYSTERIES!). DO THIS
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BY SAYING "ASK LINDER ABOUT (MONICA
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OR MRS. LINDER OR PHONG, ETC.).
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AFTER A BIT (10-12 MINUTES), LINDER
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WILL TAKE YOU INTO HIS OFFICE. HERE
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YOU SHOULD "SIT IN THE WOODEN CHAIR"
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WHEN HE ASKS YOU TO. HE WILL THEN FILL
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YOU IN ON THE BACKSTORY OF THE GAME
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AND WILL SHOW YOU A NOTE, WHICH YOU
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MIGHT BE POLITE ENOUGH TO READ.
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NOW, IF YOU SIT THERE AND WAIT, MONICA
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WILL ENTER AROUND 8:35 AND STICK
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AROUND FOR A MOMENT TALKING TO HER
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FATHER BEFORE HEADING OFF TO GO
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TO THE MOVIES. IF YOU WAIT UNTIL
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AROUND 9:03, LINDER WILL HEAR THE
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DOORBELL; PUSH THE BUTLER'S BUTTON
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TO SIGNAL PHONG; THEN DIE FROM A
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BULLET SHOT THROUGH THE OFFICE WINDOW.
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BEFORE LINDER IS KILLED, YOU MIGHT
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WANT TO TRY THE FOLLOWING AND SEE
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WHAT HAPPENS (OR DOESN'T...):
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1. TRY PUSHING THE BUTLER'S BUTTON
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AND SEE WHAT LINDER DOES.
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2. EXAMINE THE WINDOW AND ASK
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LINDER ABOUT WHAT YOU FIND THERE.
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3. EXAMINE THE CLOCK AND TRY OPEN-
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ING IT.
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4. TRY STANDING UP AFTER YOU'VE
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FIRST SAT DOWN IN THE CHAIR.
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THEN WAIT UNTIL 9:03 (I'D SAVE
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THE GAME FIRST!).
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AFTER THE MURDER OCCURS, TRY THE
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FOLLOWING:
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1. EXAMINE THE WINDOW AND ANALYZE
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WHAT YOU FIND THERE.
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2. EXAMINE THE KEYHOLE IN THE CLOCK.
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3. TRY PUSHING THE BUTLER'S BUTTON
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RIGHT AFTER THE MURDER. THEN TRY
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PUSHING IT AGAIN AFTER MONICA
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GETS HOME (AROUND 11:00).
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4. IF YOU "SEARCH PHONG", YOU WILL
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FIND THE KEYS YOU NEED TO UNLOCK
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ALL THE LOCKED DOORS IN THE HOUSE
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5. GO INTO PHONG'S ROOM AND EXAMINE
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THE BOOK HE'S READING. HE'S USING
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A VERY INTERESTING BOOKMARK. SHOW
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THIS TO PHONG AND MONICA AND THE
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TIED-UP STILES (HE'S IN THE
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LIVING ROOM.
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6. FOR FUN, TRY CALLING THE RESTAUR-
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ANT'S PHONE # THAT'S ON THE
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MATCHBOOK (ADELINE 1308).
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7. ANALYZE THE FOOTPRINTS YOU FIND
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IN THE MUD OUTSIDE THE OFFICE
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PORCH.. THEN COMPARE THE PLASTER
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CAST DUFFY MAKES TO STILES'
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SHOES AND ALSO TO THE MUDDY BOOTS
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YOU FIND ON THE PLATFORM BY THE
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FRONT DOOR. ALSO, SHOW THE MUDDY
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BOOTS TO PHONG.
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8. SHOW STILES THE: MATCHBOOK;
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THE NOTE LINDER GAVE YOU; AND
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THE MUDDY HANDGUN (YOU FIND
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THIS OUTSIDE BY THE OFFICE PATH.)
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9. BEFORE MONICA GETS HOME (11:00),
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UNLOCK AND OPEN THE WORKSHOP
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DOOR (IN THE GARAGE) THEN GO IN-
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SIDE THE WORKSHOP AND "WAIT FOR
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MONICA'. WATCH WHAT SHE DOES WHEN
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SHE DRIVES IN AND ENTERS.
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10. OF COURSE, ASK EVERYBODY ABOUT
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EVERYBODY ELSE; SHOW EVERYTHING
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OF INTEREST TO EVERYONE; AND
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TRY ACCUSING PHONG, MONICA AND
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STILES.
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NOW, FOR THOSE OF YOU LOOKING FOR A
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QUICK FINISH, HERE'S THE STEP-BY-STEP:
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(BREAK OUT IF YOU DON'T WANT THE ANSWER)
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SOLUTION:
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N,N, "RING BELL", (DO ANYTHING FOR ONE
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MOVE, SUCH AS 'I'), (PHONG WILL LEAD
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YOU INTO THE LIVING ROOM), "ASK MONICA
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ABOUT HER MOTHER", "WAIT", (LINDER WILL
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SOON TAKE YOU TO HIS OFFICE), "SIT IN
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THE WOODEN CHAIR', 'WAIT UNTIL 9:04'
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(ANSWER YES WHENEVER IT ASKS IF YOU
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WANT TO KEEP WAITING), (LINDER WILL
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BE SHOT AND KILLED), "GET UP",
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"HIDE BEHIND THE LOUNGE", "WAIT UNTIL
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12:05" (ANSWER YES EVERYTIME IT ASKS),
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(SOMEWHERE AROUND MIDNIGHT, MONICA
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WILL COME BACK INTO THE OFFICE, GO OVER
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TO THE CLOCK, UNLOCK IT AND REMOVE
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SOMETHING), "STAND UP", "ACCUSE MONICA",
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"WAIT FOR DUFFY", "ARREST MONICA".
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THE PROGRAM WILL THEN OFFER YOU A
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SYNOPSIS OF THE ACTUAL EVENTS.
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THAT'S ALL FOLKS!!!!!!
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