518 lines
18 KiB
Plaintext
518 lines
18 KiB
Plaintext
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THE STREETS OF XENON
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Problem:
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What do I do with pink rabbit?
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Hint:
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You need to snare the hare -- you'll need his battery later.
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You'll find a rope one screen east of the starting screen. Pick
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it up and walk between the two large red columns in the upper
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right side of the screen. Choose the rope from the inventory
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window, and click the ROPE icon on the ground to use it. When
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the bunny walks into the noose, click the HAND on the rope to
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catch him.
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Problem:
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What am I supposed to do with the rope?
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Hint:
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Use the rope to catch the rabbit. Pick it up and walk between
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the two large red columns in the upper right side of the screen.
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Choose the rope from the inventory window, and click the ROPE
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icon on the ground to use it. When the bunny walks into the
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noose, click the HAND on the rope to catch him.
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Problem:
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What do I do with the skimmer?
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Hint:
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Search the skimmer by clicking the HAND icon on it. Open the
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glove box and click the EYE on the object inside. It's a Pocket
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Pal terminal! Click the HAND to take it.
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Problem:
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What should I do with the tank and the unstable ordnance?
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You can't do anything with the tank itself, but you can take the
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"unstable ordnance" from inside. I don't suggest it, though, it
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is unstable!
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Problem:
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How do I avoid the cyborg and the Security Droid?
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Hint:
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The cyborg is really fairly harmless, and blind as a bat. Just
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stay out of his way, and he'll leave you alone. If he gets near
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you, he'll shriek to alert the Security Droid. There's no escape
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from the Security Droid.
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What about this Dome?
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Hint:
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The dome is Sequel Police headquarters, among other things. You
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can't get to the dome on foot. Later a ship will land, and you
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can catch a ride up there.
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Problem:
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Where else can I go?
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Hint:
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You can't get into any of the buildings on the street. If you've
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done everything you can on the street, it's time to go
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underground. On the northeast corner of the intersection is a
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sewer grate. Click the HAND icon on the grate to open it.
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----------------------------------------------
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UNDER XENON OR IN THE DOME
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Problem:
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What do I need from the Sanitation office?
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Hint:
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Click the HAND icon on the desk blotter for an important
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message. Don't forget to take the empty jar from the desktop!
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Problem:
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How do I get out of the Sanitation office?
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Hint:
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On the left side of the room is a door with a wheel on it. Click
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the HAND icon on the wheel to open the door, then click the WALK
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icon on the doorway to walk out.
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Problem:
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What should I do in the sewer?
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Hint:
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If you took the jar from the Sanitation office, use it to scoop
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up some of the green slime. Choose the jar from the inventory
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window, and walk around the sewer until the slime oozes out of
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one of the grates. Quickly click the JAR icon on the slime, then
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get away fast!
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Problem:
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How do I get out of the sewer?
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There's a ladder halfway down the west side of the sewer. Click
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the hand on it to climb up. When you're looking out at the
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street from under the manhole cover, wait for the spaceship to
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land and the Sequel Police to disperse before clicking the WALK
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icon on the street to exit your hiding place.
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Problem:
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What about this spaceship?
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The spaceship is the Sequel Police shuttle to and from the dome.
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If you're quick, you can sneak aboard and get a ride up there.
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Wait in the manhole until the Sequel Police disperse, then walk
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to the ship. Click the HAND icon on the open area just below the
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leg of the ship to get inside the landing gear compartment.
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Problem:
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How can I open the door in the landing bay?
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Hint:
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You can open the lock by pouring the green slime on it, but you
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won't be able to get any further until later in the game and you
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will probably be shot for your efforts at this time.
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Problem:
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How do I avoid getting shot by the Sequel Police?
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Hint:
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You need to steal a timepod from this area, but you're going to
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have to be sneaky about it. Wait for the second pod to land, and
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for the pilot to get out and walk up-screen. Quickly click the
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HAND icon on the pod to get in.
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Problem:
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I'm in the timepod, but I don't know what to do!
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Hint:
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The first thing you'll need is the User Identity Verification
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Pirate Protection Program code. The U.I.V.P.P.P. is located in
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Space Piston Magazine, in the Timebuster 2000SUX Road Test
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article by Y. Hugh Iotta. Next, make a note of the symbols on
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the little screen above the keypad -- those are the Xenon
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coordinates, and you'll have to come back here later. Now punch
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in six digits and press ENTER. Punch in six more and you're on
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your way.
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------------------------------------------
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ESTROS
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Problem:
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How do I avoid the Sequel Police?
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Hint:
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The best way to avoid the Sequel Police is to exit your pod and
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walk immediately to the far West side of the butte. After a
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large, formidable shadow passes over the ground, walk back to
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the pod and take the stairway down. There's a pterodactyl just
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waiting to give you a lift.
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Problem:
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What should I do in the nest?
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Hint:
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You need to search the Sequel Policeman's body. Click the HAND
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icon on the body.
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Problem:
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How can I escape the nest?
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Hint:
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To escape, click the WALK icon on the hole in the bottom right
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side of the nest.
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Help! I've been captured by the Latex Babes!
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Hint:
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These are the famed Latex Babes of Estros. You leave one of them
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at the altar in a future game, and they never forget a grudge.
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I'm afraid there's no way out of this one, you'll have to go
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with them. Click the WALK icon on the hatch to get in the sub.
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Problem:
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How can I get rid of the Sea Slug?
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--------------------------------------------------
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GALAXY GALLERIA MALL
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Problem:
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I just arrived at the mall. What do I do?
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Hint:
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First pick up the AutoBucks card the Latex Babes dropped. Next,
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you'll need some new clothes. From the top of the escalator, go
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West on the walkway. Stop at the Big and Tall Alien store and
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talk to the clerk. He's got just what you need.
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Problem:
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I need some more money.
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Hint:
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If you're dressed properly, go to Monolith Burger and talk to
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the manager. He'll give you a job. Save your game at this point,
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and earn as much money as you can. If you get fired, don't
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restore, just go back in and get hired again. You need to earn
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at least $26.00.
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Problem:
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How can I use the AutoBucks card?
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Hint:
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You'll need a clever disguise. Visit the Women's Clothing Store,
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and talk to the clerk -- if you have enough money, it can help
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you. When you're all dressed up, go back to the AutoBucks
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machine and Clean House.
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Problem:
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What should I do at the woman's clothing store?
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Hint:
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If you have enough money, you can buy a clever disguise here to
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fool the AutoBucks machine. Talk to the clerk, and it'll give
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you everything you need.
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Problem:
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What should I buy at the software store?
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Hint:
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Look in the bargain bin. There are lots of fun things to see
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here, but the only thing you need is the Space Quest IV hint
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book.
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Problem:
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What hints do I need from the hint book?
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Hint:
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There are two hints you'll need to complete the game. One is
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under the question about the "stupid timepod", the other is
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under the question about the Super Computer.
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Problem:
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What do I do in the arcade?
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Hint:
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Until you're finished at the mall, I don't advise wandering
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around the arcade. You can play Ms. Astro Chicken, it's the
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first game on the left side of the room. Be sure to approach it
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from the left, and click the HAND icon on it. When you've done
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everything you can here, come back and have a look around. Walk
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to the right, rear of the arcade, and wait for the Sequel
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Police. When they come, get out as fast as you can.
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Problem:
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What should I buy at Radio Shock?
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Hint:
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The item you need to buy from Radio Shock is the PocketPal
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terminal adaptor plug. There are several different plugs
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available, so before you buy one, you should know which one
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you'll need. To find out, you have to get inside the dome on
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Xenon and look carefully at the Super Computer terminal.
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Problem:
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What can I do at Monolith Burger?
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Hint:
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The manager at Monolith Burger would just love to give you a
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job. To earn a few extra Buckazoids, take him up on his offer.
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You'll need to earn at least $26.00. If you get fired, don't
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restore, just go back in and get hired again. Make sure to grab
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the cigar he tosses after you. (You can just go to the end of
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the moving walkway to pick it up without diving for it).
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Problem:
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What do I need to do before leaving the Galaxy Galleria Mall?
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Before you leave the Galaxy Galleria mall, you should buy a new
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Generic Space Hero suit from the Big & Tall Alien's clothing
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store, get a job at Monolith Burger and earn $26.00, buy the
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Space Quest IV hint book from the bargain bin at the software
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store, buy a clever disguise from the women's clothing store,
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and use the AutoBucks card to clean out Zondra's account.
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Problem:
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I've done everything at the mall, but I can't get any further!
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Hint:
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If you've done all you can at the mall, it's time to visit the
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arcade. Walk to the right, rear of the arcade, and wait for the
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Sequel Police to arrive. When they come, get out as fast as you
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can by clicking the WALK icon on the bottom right side of the
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screen.
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Problem:
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How do I escape the Sequel Police?
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Hint:
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Go to Skate-O-Rama and "swim" in the zero-gravity area, being
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careful to avoid laser blasts from Sequel Police weapons. The
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best way to ditch them is to start at the East entrance of
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Skate-O-Rama, swim up, across the top, wait until you see both
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policemen coming to get you, then go down to exit on the West
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side. Head immediately to the arcade to swipe a time pod.
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Problem:
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I've ditched the Sequel Police, what do I do next?
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Hint:
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The next thing you need to do is swipe the timepod the Sequel
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Police came in. When you exit Skate-O-Rama, head for the arcade.
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Click the HAND icon on the timepod to enter it. Your next stop
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is Ulence Flats; use the code found in the Space Quest IV hint
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book to get you there. It's under the question about the Stupid
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Timepod. Unfortunately that is not the entire code. The
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remaining 3 symbols are found on a bubble gum wrapper that you
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picked up earlier in the game.
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-------------------------------------
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VLENCE FLATS
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Problem:
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I've just arrived at Ulence Flats. What do I do?
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Hint:
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Gee, isn't this place familiar? Well, Droids-B-Us is closed, and
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so is Tiny's. The only place you need to go is the bar. Be
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careful though, the place has really gone downhill since you
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were here last.
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Problem:
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How do I deal with the Monochrome Boys?
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Hint:
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There's nothing you can do about the Monochrome Boys, except to
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get back at them for what they did to you, and get them out of
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the way for a few minutes. When they throw you outside, click
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the HAND icon on their motorcycles. If you've already done this,
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go about your business quickly and get off this planet. You're
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in big trouble if they catch you now.
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Problem:
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I've dealt with the Monochrome Boys. What do I do next?
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Hint:
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Now that the Monochrome Boys are out of the way for a while, go
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back into the bar and get the book of matches off the counter.
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That's all you need from here.
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Problem:
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How can I leave Ulence Flats?
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Hint:
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Get back in your timepod and enter the coordinates for Xenon.
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They were on the screen when you first stole the pod -- I hope
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you wrote them down!
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----------------------------------------------
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THE SECOND TRIP TO XENON
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Problem:
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How do I open the locked door?
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Hint:
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Pour the jar of slime on the lock to dissolve it, then click the
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HAND icon on the door to open it.
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Problem:
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I keep getting zapped by lasers in the tunnel! How can I get
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through?
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Hint:
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The items you'll need to get through this tunnel are a book of
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matches, and an old cigar butt. choose the matches from your
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inventory window. Click the MATCHES icon on the cigar butt. Now
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select the cigar butt from the window. Click on OK. Click the
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EYE icon on the keypad to get a close up view. Now look at the
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angles of each set of laser beams. The object is to enter the
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correct rotation angle for each set, in order to place each in a
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straight up and down position. With this accomplished, you can
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walk through the tunnel unmolested.
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Problem:
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What are the correct rotation angles for the lasers?
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With the beams in the initial position (before you made any
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attempts to adjust them), and the flashing bar in the top
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window, press 156 on the keypad, and press ENTER. The second set
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of beams can be adjusted from the initial position by entering
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024 into the keypad. To adjust the last set of beams from the
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initial position, enter 108 into the keypad.
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Problem:
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What do I do once I have made it through the tunnel?
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Hint:
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Now you're inside the Super Computer. If this is your first
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visit to this location, you need to get in and get out as fast
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as you can. You should be on a walkway. At intervals along this
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walkway are little boxes. These are terminals for the Super
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Computer. Click the EYE icon on the first terminal you see, and
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take a good look at the close-up view. You'll need to buy the
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PocketPal adaptor plug from Radio Shock that looks like the plug
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you see here. If you've already been here once, and have the
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correct plug, proceed to the hint section titled "Inside the
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Super Computer".
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Problem:
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How do I avoid the droid?
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Hint:
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If this is your first visit to this location, you can only avoid
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the Security Droids by getting in and out of this area as fast
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as you can. If you've already looked at the terminal, exit the
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area the way you came in. If you haven't, return to the previous
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menu and press 4 for a hint.
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Problem:
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Where do I go from Xenon?
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Hint:
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If you've been inside the Super Computer and taken note of the
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shape of the terminal plug, you need to return to the Galaxy
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Galleria Mall, and buy the correct adaptor from Radio Shock. The
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correct coordinates were on the timepod screen before you left
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the arcade.
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-----------------------------------------
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INSIDE THE SUPERCOMPUTER
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Problem:
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What is my objective here?
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Hint:
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Once inside the Super Computer, you need to use your PocketPal
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to access the Super Computer. This way, you can monitor the
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movements of the Security Droids and avoid them as you explore.
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Your goals are to get to the Programming Chamber and start the
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formatting sequence that will erase Vohaul from the Super
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Computer, and to rescue your son, Roger Jr.
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Problem:
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How do I use the Pocket Pal?
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Choose the PocketPal terminal from the inventory window, then
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click the POCKETPAL icon on one of the terminals along the
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walkway. You should now see an overhead view of the area. The
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flashing grey rectangle represents you, the flashing blue or
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green octagon represents a Security Droid. Click on the POWER
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button to exit this view, and continue along the walkway,
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avoiding the path of the droid.
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Problem:
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My Pocket Pal won't work!
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Hint:
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You may have one of two problems. First, you need the battery
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from the bunny. From the inventory window, click the EYE icon on
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the bunny, then click the HAND icon on the battery. Now select
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the battery, and click the BATTERY icon on the PocketPal. If
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you've done this, and the PocketPal still won't work, you either
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need to get an adaptor plug from Radio Shock, or to exchange the
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plug you have for the correct one.
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Problem:
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Where is the programming chamber?
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Hint:
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From the tunnel door, walk one screen North, then one screen
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West. Take the left stairway down to the next screen, wait for
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the droid to appear on the right, then walk North again to the
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top of the stairway. From here walk one screen East, one South,
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and then proceed West to the programming chamber.
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Problem:
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How do I get inside the programming chamber?
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Hint:
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The correct code can be found in the Space Quest IV hint book,
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under the question "I'm in a room outside the Programming
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Chamber. . ."
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Problem:
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What should I do in the programming chamber?
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Hint:
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There are several icons on the screen, but only two are useful
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to you; the DROID icon, and the BRAIN icon. First, point the
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icon at the DROID icon, click the mouse button, drag the icon to
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the toilet, and release the mouse button. This will disable the
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Security Droids and make it easier for you to get around inside
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the Super Computer. Next, point the icon at the BRAIN icon,
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click the mouse button, drag the icon to the toilet, and release
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the mouse button. This will initiate the formatting sequence
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that will destroy Vohaul. The counter at the bottom left side of
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the screen tells you how much time you have to rescue Roger Jr.
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Whatever you do, DON'T put the SQ4 icon into the toilet!!
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Problem:
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Where is Roger Jr.?
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Hint:
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From the Programming Chamber, walk three screens East, one
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screen North, then one screen West to the stairway. Take either
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stairway down, and proceed West to the glass elevator. Arriving
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at level 3, walk one screen North, one screen East, then North
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into Vohaul's chamber.
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Problem:
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How do I rescue Roger Jr.?
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Hint:
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You can only rescue Roger Jr. if you have initiated the
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formatting sequence. If you have done this, walk toward the edge
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of the platform, and a bridge will extend to Roger Jr.'s
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platform. Walk across the bridge. Use the mouse or Arrow keys to
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fight Roger Jr, and force him back into the beam. When he's
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caught in the beam again, climb down the ladder on the left side
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of the platform. When you come back up, the disk will be in your
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inventory. Click the DISK icon on the disk drive, and a menu
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will appear. Click on BEAM UPLOAD to upload Vohaul into the
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Super Computer. Click on DISK UPLOAD to upload Roger Jr. into
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the Super Computer. Click on Roger Jr.'s name, then on BEAM
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DOWNLOAD. Roger Jr. will be downloaded into his body, and Vohaul
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will be formatted.
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