301 lines
17 KiB
Solidity
301 lines
17 KiB
Solidity
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Last Ninja 2 --- Complete walkthrough by DINKO BICAKCIC.
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Well, I think this is the best game ever made for C-64 so here's how
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to play, enjoy and finish it.
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Note: I'm nonnative english speaker, so I'm going to try to give you
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the best possible vocabulary while I'm writing this walkthrough.
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First thing I would like to suggest to learn the commands with joystick/
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keyboard (I personally with my Frodo emulator (the best one for windows)
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use the numeric keypad - PC/Windows. If you're still using C-64 you need
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to use joystick port 2. On commodore 64, F1 equals "space bar" on FRODO
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PC emulator while F3 is F3.
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Pressing F3 will give you a choice of things to use (keys,bottle,etc)
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Pressing SPACE BAR will allow you to use weapons (Sword, shurikens,etc)
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Note -- shurikens are the best, but limited, other than that sword is the
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most deadly.
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I'm going to use, since the game is 3d, terms for movement the following:
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N - north
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S - south
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W - west
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E - east
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NE, NW
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SE, SW - Hope you'll understand. Here's the picture:
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8
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7 9
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\ | /
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4 - - 6
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/ | \
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1 3
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2
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---- or think of it as joystick. Note: I'm not sure if 7,9,1 and 3 will
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work on the keypad. 0 (zero) is used as a fire button on joystick.
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With numeric keypad: 8 for example will move you N (a bit to NW)
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, while 8+4 will move you straight NW. (It may be difficult but you just
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need to play a little bit arround and you'll become a master in minutes).
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What's very important is to practice Jumping --- for example
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pressing 2 (down) and fire will do the jump but the ninja will not jump
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straight, it will jump a bit to the south direction. Pressing 2+4 (SW) and
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fire will do the longer jump to the straight direction. The same applies
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to the joystick.
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Also you may configure these movements by pressing "J" button (If you see
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that something weird happens don't be affraid, just keep pressing it untill
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you come back to desired way of movement. For example pressing "J" once
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will result in following: When you move joystick up ninja will move straight
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in NW direction, not in N direction as it did before. Pressing "J" two more
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times will put you back to the original way of moving.
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When picking up the things you need to use the following: press fire,
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then move SW or SE, doesn't matter (for example press 0 on numeric keypad
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(remember to hold it) and press 2+4 (I don't think 1 will work). the same
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applies to the joystick.
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When using weapons there's a choice of hits (alwaus hold 0/FIRE) ---
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right - shoot through the oponent (middle efficient)
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left - shoots accross the oponent (most efficient) slowest
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up - directly hits in to the head of oponent (least efficient) fastest
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down - always a leg kick.
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With shurikens use 0 (Fire) and left (W) or right (E).
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When you don't have any weapons use a leg kick and hands (fire + left or
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right or up - doesn't matter).
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Ok, that's it with the instructions, now with the game:
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1. Level one, Central Park. Go behind the curtanins (You'll se a black spot
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between the red curtains). In the next screen you have to beat the guy, and
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simply punch (fire or 0, then hit 4 or W) the yellow switch. Go back, and
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you'll se an open hole. Simply step on it (go to it) and the ninja will fell
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down to the first floor. In that room once you get out of the square, don't
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go back to it, cause it will put you back to the first screen. Now, near the
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bass drum you'll se a key; simply pick it up and go through the doors, to the
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next screen. Press F3 and use a key on the steel doors (simply like you're
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going to pick it up). The door should open but don't go there yet. Beat the
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cop and go SE. In the next screen beat the cop (again) and near the chairs,
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(where the cop was standing) there's a box. Pick it up (you won't pick up
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the box, you'll pick up the shurikens) again - I'm saying this so you can
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Understand how to handle this game. I think there's a 6 shurikens that don't
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matter where you will use them (I suggest to keep one for the end).
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Ok, when you do that go SW. In the next screen
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there's a guy that throws knives at you. You can't kill him but just go SW,
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and jump when he throws a second knife. (Hint, he'll throw it there where the
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track (where you walk) bends. In the next screen you'll se a map (on the
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ground). You can pick it up (just in case), but since now I didn't find any
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use of it. Anyways, besides map, you're going to see something again,
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like a steel door bu this time use it as a ladder (remember to put all the
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weapons away, and simply walk to it) Once you're up go SW to the next screen.
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Now you have to do a little jumping to the last wall ("thing") and pick up
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(I think it's called a) a staff (it's brown and very important weapon).
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Now go back all the way to the shurikens. Now just remember when going down
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to those steel doors you must turn the ninja facing the wall, not the doors
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and simply make him walk backwards (that way he will grab the doors with his
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hands), If you have any problems go to the edge of the wall, NE (direction)
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and jump to the next screen. Now when you're in the shuriken screen you'll se
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a cop waking up, and coming back to you. You can bo back to the previous
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screen, and go back again to the shuriken screen to place him (cop) back to
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the guarding position and then you have to quickly go to the SE. In the next
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screen kill the cop and go SE. Next screen - kill the guy, and in the right
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restroom you'll find a first part of numchukas (a little bit better than
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staff) and go to the previous screen. Now go all the way to N,NW (it's a long
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track) and in the next screen you'll have to kill a cop and pick up the
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hamburger (gives you extra life). Go NW and you'll se another restroom.
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Do as you did before to complete the numchukas. Now go back to previous screen
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(NE) and go SE. You'll be back to the first steel doors that you opened
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with the key. If the cop is awake, do that little trick to put him back
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in to the guarding position. Note: When finding numchukas, you wont' just
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find them - You must pick them up. Ok go through those damn doors to NW,
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and in the next screen you have to go SW. Use the boat (jump on it, and from
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it to the track). It's very simple you just need a little practice.
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In the next screen you'll see the thing of bees and you must,must
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do the following to save the energy. Go all the way to W, to the last first
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level screen. Nothing will happen but now you're ready for a bit harder task.
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Go back to the bees screen and go through the small bent track (N) , AND
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ONCE YOU GET TO THE END TO JUMP TO NE (you have to jump from left side of the
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track. If you succed you should be on the Island. Now with the space bar (F1)
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take out the staff and go to the near the boat as much as you can. Press FIRE
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(hold it) and right (keyboard 6) and you should actually push the boat. Now
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when the boat is moving you have to jump back to the bees screen and go back
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to the last screen of the first level (From Bees screen go W). Use the boat
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as you did before (you'll, i guess have to practice a bit) and go inside the
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building. The entire screen should go black and you should load a next level.
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Just a little note : Bees can't be killed (well I haven't figured that yet).
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Level 2. THE STREETS (I'm going to shorten this a bit).
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/////short version//////
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On this level you need to find: hamburger, key, sword and a bottle.
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>From the main screen I want you first to do this. Go NW; in the next screen
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go NE through the buildings (kill a cop), and the next screen (remember it)
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is the last screen of this level. Now, go back to the first screen and go SE
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>From that screen go SW (careful with the stop light, and also let's
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call this screen an intersection 1) and go NW. In that screen
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kill the guy, and you should have seen the door flashes. Punch the door with
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the leg and go through it. Inside the building there's a sort of like a
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health club and there should be a ninja (he's not that dangerous).
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Simply kill him and pick up the sword located on the wall (you should see it
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flashes when you enter the hall). Go back to the intersection 1, and go all
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the way SE (through 5 screens I believe). As I remember you should be in the
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screen where you will see a theater (It has DRUGS written on it) and there's
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a drunk guy on the floor. If I'm incorrect try to find this screen yourself.
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In front of him (the drunk guy) pick up the bottle and go SW through
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the street (Stop light again). Kill the guy and go NW. In the next screen
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you'll se a restroom, and a guy in front of it. Kill the guy and in the
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restroom you'll find a key. When you pick it up go all the way back to the
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last screen in this level, and apply the key to the sewer cover (it's a
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round object in the middle of the screen). Once you open it go to it, and
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you're ready for the next level. (You'll se a ninja sort of like drown slowly)
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Update: The word that I should have written is man-hole cover
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(in the last screen of this level)
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LEVEL 3 - THE SEWER
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This level is probably the easiest one of all.
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>From the first screen go NE, kill the guy and go NW. Kill the guy and before
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you jump over on the other side of sewer go through the doors NE. Kill the
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guy (he's hidden) and pick up the key located all the way to the right.
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Now go back and jump over to the other side and go NW. Do a bit jumping
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again and watch for the spiders. Just stop when you see them comming and
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go behind them to the next screen (SW). Apply (Use) the key on the cover of
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the lower level of the sewer, and go down. Now kill the guy and go NE.
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Now all you have to do is just follow the track (screens) and when you get
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to the screens with the choice of doors do the following, first choose a
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middle door, than last door, and then left doors (upper). Assuming you have
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found your way all the way to the end you should see a screen with the
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doors (located NE) and no oponents, but with the hungry crocodile (door
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keeper). Don't try to go arround him, you won't make it. Go back to the
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previous screen and apply the bootle to the torch. You should see a piece
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of paper on the bottle changes collor to red. Now go back to the crocodile
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screen, and simply throw the bottle as you would shurikens. It may not work
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at first, but don't worry just keep shooting. Once he goes up in flames, just
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go trough the doors.
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LEVEL 4 - the basement
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Probably the hardest.
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Again, I'm going to shorten this, assuming you got a hold of a game and
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movements, and so on. From the first screen go NE, (you have to go arround
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the boxes, near the wall). In the next screen go up the ladder on the
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upper level of the basement. Then go SW in the first screen of this
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level and pick up the green object (it's a some sort of pass-card).
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Now go all the way to the other end of this upper level (there's about
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5 screens) and go through the doors. In that door pick up the plate near the
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table (right side)
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On the right side of the screen under "using" the drumstick (chicken leg)
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should appear. Now, go all the way back to the ladder, and lower yourself
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down. Next what you have to do go all the way through about 10 screens
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forward until you reach the lab (in many screens there should be a opponents
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but just take care of them). Now before I go on I should mention that
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3 screens may give you a bit of trouble. the first one should be the one
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with the railroad tracks and some things (I don't know the word) going
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fast on them (one after another). Simply jump. there's also one more with
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the railroad tracks, and again jump (they are loaded with deadly electric
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current). The last one's probably the hardest one in the game. There's no
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opponents, but the track by which you going is cut off and there are 4
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pillars. You have to use all of them (jump on them) in order to go on.
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It's actually simple but it may seem hard at the moment. Now I'm assuming
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that you have reached the lab go SW, and then SE. In that screen apply that
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drumstick (chicken meat) to the big white canister (tub) and you should see
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the peace of meat go green. Now go back to the entrance in the lab and go
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SE. In the next screen you have to go SE, but there's a panther on that edge.
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Simply go close to the animal (panther, and not that close!) and give him
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(like pick up) that meat. You should see it jump and simply fell asleep.
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Go arround the panther to the next screen and apply the green card on the
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box near the entrance to the elevator (more precisely on the right side of
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the elevator).
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And you are ready for next level.
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Level 5 - the office
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On this level, go SE, and go through the doors. On the first computer, which
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is located on the right pick up a four digit number (it's different in every
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game and you need to remember it). Go back to the previous screen and
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go NW. Then go NW through the doors. I don't know what is in the other room
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but if you want to take a look just go ahead. Now once you have passed through
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those NW doors in this room on the right table there's an ashtray. Simply
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pick it up and you'll see a secret doors open. Go trough them and go up the
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ladder. Go NE trough the doors and then go NW. Ok, now it's going to be tough
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to explain how to avoid the big fan. Now i think that there's a way to disable
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it but i never did it. Do the following. Point the ninja in that direction,and
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go, but you HAVE TO GO NW a bit to the N direction so it looks like ninja
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is moving slow (because of the wall). Simply proceed moving like that.
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The fan will blow you but not enough to throw you off the track.
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If you're moving in any other way it will blow you off the track. Simply once
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you pass it, open the doors (no key needed) and go outside. Go SW, and kill the
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guy and Go NW. Go up the ladder, kill the guy. and go NE (once you reach the
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roof). Now, there's a helicopter waiting for you to jump, but you'll never
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cach it. (It may be possible but you're gonna waste a lot of time). Simply
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jump NE (to the right screen) and you're on your way to the next level.
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Level 6 the mansion
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Lower yourself by pressing down (or pulling joystick down) on one of the
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pillars. Do a bit of jumping until you reach the one on the roof. move a
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bit NW, and once you're on the roof go STRAIGHT NE (you have to be very
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precise). Now in the next screen move close to the window so that ninja
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is about at 100 degree angle of the window at right side of the roof.
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Simply move SE and ninja should go down through the window (do not jump)
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Once you're down go SW and then trough the doors. Pick up the rope (near
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the bed) and go back two screens. Go through the doors and in that room
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set up rope (well actually just press F3 to see the rope under "using"
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bar). Go to a gray spot that looks like the doors and lower yourself
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down to the kitchen. From kitchen go SW and go in to the other room.
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In the other rooms you'll see something that looks like a radio. Apply a
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pick up again and that should disable the alarm. Go back to the previous
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screen and go through the secreet doors to the basement (The secreet door
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is located on the right of the stairs near the green plant (well what other
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color plants are usually). Go down the stairs and move the light switch
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so you can see the light in the other room turns up. (the light switch looks
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like a box on the wall). You don't have to do this but the next room is
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labyrinth shape and I would advise to do this for first time.
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After the labyrinth room there's another screen with a big machine in it.
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Again I have the word problem (machine). Go near the chair and turn NW
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Apply the pick up move on the little gray board with the white switch on it,
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and you should see a steam move up. Go through the doors to the last level.
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Level 7 - THE FINAL BATTLE
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Go through the doors,when you kill the guy,and in the next screen lift up
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(pick up) the red (I don't know how to say it) "thing (it looks like a carpet,
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with some chinese writing on it). I don't think that should be complicated.
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Once it's up you should see a safe. Apply (pick up) the password that you
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picked up on the 5th level, and when the safe opens pick up the bomb.
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NOTE - When you see the numbers I think that direction (on joystick) changes
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the number while /FIRE/ moves you to the next number, and than you have to
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change the number according to the number you've got on the 5th level.
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WHEN you pick up the bomb, Kunitoki will appear, but I would advise you to
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get out of that room, and come back to it. Now, this is probably the easiest
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to do. Well in that room as you have probably seen there's a star with 5
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candles at each corner. I would turn on (pick up) at least two, (you can
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try more, but never all of them) and when you're done with that kill the
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Kunitoki in the middle of the star. Once he's done quckly turn on the other
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candles. If the star is not flashing, and you don't see Kunitoki's body
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flying in three parts (up and down to his body)
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you haven't kill the Kunitoki in the center of the star. When he wakes up do
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this again. With assumption that you got that done all you have to do is
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put the bomb back in to the safe.
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And you're done.
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Couple of last words : If you would like more info contact me at
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dinkouser@aol.com.
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Most of the oponents in the game can be avoided without killing (it does take
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a bit of practice to go arround them)
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Also some of the weapons are not needed (numchukas, or sword).
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Also you don't have to pick up the rope nor deactivate alarm on the 6th
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level. Simply go down the stairs (although alarm will activate). The actual
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result of the alarm is that your oponents will run faster. (I don't know if
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it's same with all versions).
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