125 lines
7.5 KiB
Plaintext
125 lines
7.5 KiB
Plaintext
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FOLLOWING IS FROM COMPUTER GAME REVIEW , JAN 92 ISSUE SOME MIS-
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SPELLING BUT WHAT THAT HELL DO YOU WANT, ENJOY!!!!!!!!!!!!
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mADDOg
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GO IRISH IN 92!!!!!!!!!!!!!!!!!!!!!!!!!
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If your into Norse Mythology then the game Dusk of the Gods by
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Interstel is the game for you. You are a brave warrior who, having
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fallen in battle, finds yourself transported to Valhoil by the
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choosers of the slain, the Valkyries. There you are brought before
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Odin the All-Father who bestows upon you a truly daunting quest.
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It is your duty to travel to all of the lands of man, giant, elf
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and god in order to discover ways to make sure the forces of Angard
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win the battle of Ragnarok, the end of the world. To
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accomplish this you will travel for and wide slaying evil beasts
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and recovering fabulous treasures.
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Not all of the quests you will undertake will be to aid the
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Asgard. Some must be accomplished in order to obtain weapons and
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items that will help you during your adventure. Don't forget that
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information can be the most valuable treasure; talk to everybody
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that you can and take notes on what they tell you. Occasionally,
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one of the people that you encounter will tell you to ask someone
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else about a about a "keyword" item. Write this down and be sure
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to ask that person next time.
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Starting off, you can choose to create a character or choose
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from pre-made characters that come w/ the game. The pre-made are
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generally specialized but are rounded enough not to be at an
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extreme disadvantage during the game. However, nothing beats a
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home-made hero, so you may prefer to create you own. The creation
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process takes place during your character's life and the choices
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you make represent the ones made before the beginning of you quest.
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Time passes in real time during the creation, so stopping to make
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decisions wastes the time you have to develop the character. It
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also takes time to travel from one place to another so try to visit
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locations closer to the icon representing your character. Once
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you've finished the creations process, name your hero and start the
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game.
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You start out in Asgard in the chambers of Odin. He will give
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you an overview of your quest and your first task. You will have to
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find six items: a mountain's root, a cat's footfall, the spittle of
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birds, a bear' sinews, a womans beard and the breath of fish, which
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will allow the smith Thjasse-Volund to forge fetters to forever
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bind the mighty Fenrir Wolf. Before you begin this search you must
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first equip yourself, for one ill-prepared for his journey will not
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travel far. Leave the main building by the west exit and go south
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where you will find another small building. There inghen will give
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you boots, a spear and a torch. With the spear in hand go west to
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where there are several warriors in a partially enclosed area. The
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warrior standing near the entrance will ask you to join in on their
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training exercises; this is your signal to hack away. After
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killing one of the warriors you will be able to obtain his broad
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axe and can use both it and your spear against the next opponent.
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Pick up his axe also, and nw you are ready for some real opponents.
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Finish off the last tow warriors and you will be ready to go get
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the first item to forge the chains.
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By talking to all of the people in Asgard you will discover
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the location of a bear from which you can get the sinews. You
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should kill the wolves too, for the experience and to possibly
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increase you warrior skill. If at any time you find your opponents
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too though you can go visit Eil to have your wounds healed. You
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can also go see Hlif for a blessing of protection. Both are found
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northwest of the western entrance to the main hall. You can also
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get you torches blessed by Bjort while visiting Hlif. If during
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your adventure you discover yourself becoming encumbered, look for
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and easy-to-find location and dump all of your items that are not
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immediately useful - you can always come back to them later.
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By talking to Lady Sif, Sindre and Thor, you will find out
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about the terrible fate of Thor's Hammer, Mjolinir. During a
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battle on Midgard the head was split asunder from the haft and fell
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upon the battle ground. UIn order to retieive the head you will
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have to travel to Midgard. Use the north passage out of the cave
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and travel southeast to the battlefield. Look for the large stone
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with the face, this is a landvoettir, and earth spirit. He
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witnessed the battle and revovered the hammer and is quite willing
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to part with it for your secrecy. Give the hammer head to Sindre
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and he will reforge Mjollnir.
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Return to Midgard using the south passage this time and go
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northwest to find the hold of King Nitheri. He will tell you of
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the kidnapping of his daughter by the giant Treesmiter, and will
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ask you to rescue her. If you wish you can go north to obtain a
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bow and arrows before going to assail the giant, west of the king.
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If unencumbered, you will be able to sneak past the majority of
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Treesmiter's guards and only have to deal with him. Killing any of
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the giants will allow you to get a stone club which is very heavy
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but does 60 points of damage. YOu decide whether the damage of you
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encumbrance is more important to you. After defeating tresmiter
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you will get the key to rescue the princess in the room. W/ her is
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a chest holding the Cloak of Obscurity and the magic sword
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Blutgang. Keep in mind that magic items for the most part have
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only limited uses and should not be used unnecessarily. The
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fireball spell of Blutgang is also limited, so use it sparingly.
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Return to King Nitheri and he will give the magic regenerating
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shield, Lifegiver, as he promised (use this sparingly). Now if you
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travel further west you will come upon the great hall of King
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Beowulf where he will ask you to slay a dragon for him. In reutrn
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he offers the sword of lightning, Hrunting. You will find the
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dragon just south of the hall in the mountains . Be careful
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approaching the cave as the dragon will breathe fireballs in a
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random pattern. If you get above him and burn down the tree w/ fire
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from you sword you will be able to enter his cave and steal hios
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hoard. When you decide to fight himm get between the pillars
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directly beneath him and use a patern of moving up, attacking and
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retreating to destroy him. Bring the head back to Beowulf and
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collect you reward. If you wish you may speak to the old woman in
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a hut and she will give you information on the effects of various
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herbs you will encounter during your quest.
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you can now return to the othere part of Midgard through the
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tunnel. Speak to the woman in the hut near the cave entrance and
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she will direct you to hte hill Lady, Huldre. If you are careful
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you will be able to kill her from a distance w/ a wellaimed
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fireball from Blutgang. Having slain here go north to the coast and
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follow it east until you find a boat, whose captain is Ragnar, the
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Storm Raiser. Speak to him using the keyword "father" and he will
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give you the Odin Torc (you should have already gotten the Freya
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Torc from Huldres' cave).
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These are only a few of the numerous quests you will
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undertake. Wresting the chains Ledling and Dromi, which were first
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used to bind the Fenrir Wolf, from the warlord Magnus will not be
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easy. Nor will stealing the marvelous Mead of Consequence from the
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fire giant lord, Surte, fulfilling Odin's promise to the Vanir. Can
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you succeed in preventing the forces of Jotunheim from being
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victorious at the battle of Ragnarok? The tale is told in the fall
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fo the runes; the rest is up to you.
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